599 lines
19 KiB
C
599 lines
19 KiB
C
/*
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ChibiOS/RT - Copyright (C) 2012
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Joel Bodenmann aka Tectu <joel@unormal.org>
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This file is part of ChibiOS-LCD-Driver.
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ChibiOS-LCD-Driver is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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ChibiOS-LCD-Driver is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file gdispSsd1289/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source for the Ssd1289 display.
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*
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* @addtogroup GDISP
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* @{
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*/
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#include "ch.h"
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#include "hal.h"
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#include "gdisp.h"
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#include "gdisp_fonts.h"
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#if HAL_USE_GDISP || defined(__DOXYGEN__)
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/*===========================================================================*/
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/* Driver local definitions. */
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/*===========================================================================*/
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#ifdef UNUSED
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#elif defined(__GNUC__)
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# define UNUSED(x) UNUSED_ ## x __attribute__((unused))
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#elif defined(__LCLINT__)
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# define UNUSED(x) /*@unused@*/ x
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#else
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# define UNUSED(x) x
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#endif
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/*===========================================================================*/
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/* Driver exported variables. */
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/*===========================================================================*/
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#if !defined(__DOXYGEN__)
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GDISPDriver GDISP;
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#endif
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/*===========================================================================*/
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/* Driver local variables. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver local functions. */
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/*===========================================================================*/
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#include "ssd1289_lld.c.h"
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/*===========================================================================*/
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/* Driver interrupt handlers. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver exported functions. */
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/*===========================================================================*/
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/* Include the software emulation routines */
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#include "gdisp_lld_inc_emulation.c.h"
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/* ---- Required Routines ---- */
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/*
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The following 2 routines are required.
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All other routines are optional.
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*/
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/**
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* @brief Low level GDISP driver initialization.
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*
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* @notapi
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*/
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void gdisp_lld_init(void) {
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uint16_t deviceCode;
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#ifdef LCD_USE_FSMC
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/* FSMC setup. TODO: this only works for STM32F1 */
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rccEnableAHB(RCC_AHBENR_FSMCEN, 0);
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int FSMC_Bank = 0;
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/* timing structure */
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/* from datasheet:
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address setup: 0ns
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address hold: 0ns
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Data setup: 5ns
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Data hold: 5ns
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Data access: 250ns
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output hold: 100ns
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*/
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FSMC_Bank1->BTCR[FSMC_Bank+1] = FSMC_BTR1_ADDSET_1 | FSMC_BTR1_DATAST_1;
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/* Bank1 NOR/SRAM control register configuration */
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FSMC_Bank1->BTCR[FSMC_Bank] = FSMC_BCR1_MWID_0 | FSMC_BCR1_WREN | FSMC_BCR1_MBKEN;
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#endif
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deviceCode = lld_lcdReadReg(0x0000);
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lld_lcdWriteReg(0x0000,0x0001); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0003,0xA8A4); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000C,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000D,0x080C); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000E,0x2B00); lld_lcdDelay(5);
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lld_lcdWriteReg(0x001E,0x00B0); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0001,0x2B3F); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0002,0x0600); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0010,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0011,0x6070); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0005,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0006,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0016,0xEF1C); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0017,0x0003); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0007,0x0133); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000B,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000F,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0041,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0042,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0048,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0049,0x013F); lld_lcdDelay(5);
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lld_lcdWriteReg(0x004A,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x004B,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0044,0xEF00); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0045,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0046,0x013F); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0030,0x0707); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0031,0x0204); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0032,0x0204); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0033,0x0502); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0034,0x0507); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0035,0x0204); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0036,0x0204); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0037,0x0502); lld_lcdDelay(5);
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lld_lcdWriteReg(0x003A,0x0302); lld_lcdDelay(5);
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lld_lcdWriteReg(0x003B,0x0302); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0023,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0024,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0025,0x8000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x004f,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x004e,0x0000); lld_lcdDelay(5);
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/* Initialise the GDISP structure */
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GDISP.Width = SCREEN_WIDTH;
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GDISP.Height = SCREEN_HEIGHT;
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GDISP.Orientation = portrait;
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GDISP.Powermode = powerOn;
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}
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/**
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* @brief Draws a pixel on the display.
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*
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* @param[in] x X location of the pixel
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* @param[in] y Y location of the pixel
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void gdisp_lld_drawpixel(coord_t x, coord_t y, color_t color) {
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#if GDISP_NEED_VALIDATION
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if (x >= GDISP.Width || y >= GDISP.Height) return;
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#endif
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lld_lcdSetCursor(x, y);
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lld_lcdWriteReg(0x0022, color);
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}
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/* ---- Optional Routines ---- */
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/*
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All the below routines are optional.
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Defining them will increase speed but everything
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will work if they are not defined.
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If you are not using a routine - turn it off using
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the appropriate GDISP_HARDWARE_XXXX macro.
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Don't bother coding for obvious similar routines if
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there is no performance penalty as the emulation software
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makes a good job of using similar routines.
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eg. If gdisp_lld_fillarea() is defined there is little
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point in defining gdisp_lld_clear() unless the
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performance bonus is significant.
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For good performance it is suggested to implement
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gdisp_lld_fillarea() and gdisp_lld_blitarea().
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*/
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#if GDISP_HARDWARE_POWERCONTROL || defined(__DOXYGEN__)
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/**
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* @brief Sets the power mode for the graphic device.
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* @note The power modes are powerOn, powerSleep and powerOff.
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* If powerSleep is not supported it is equivelent to powerOn.
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*
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* @param[in] powerMode The new power mode
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*
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* @notapi
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*/
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void gdisp_lld_setpowermode(gdisp_powermode_t powerMode) {
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if (GDISP.Powermode == powerMode)
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return;
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switch(powerMode) {
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case powerOff:
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lld_lcdWriteReg(0x0010, 0x0000); // leave sleep mode
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lld_lcdWriteReg(0x0007, 0x0000); // halt operation
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lld_lcdWriteReg(0x0000, 0x0000); // turn off oszillator
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lld_lcdWriteReg(0x0010, 0x0001); // enter sleepmode
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break;
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case powerOn:
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lld_lcdWriteReg(0x0010, 0x0000); // leave sleep mode
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if (GDISP.Powermode != powerSleep)
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gdisp_lld_init();
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break;
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case powerSleep:
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lld_lcdWriteReg(0x0010, 0x0001); // enter sleep mode
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break;
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default:
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return;
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}
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GDISP.Powermode = powerMode;
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}
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#endif
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#if GDISP_HARDWARE_ORIENTATION || defined(__DOXYGEN__)
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/**
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* @brief Sets the orientation of the display.
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* @note This may be ignored if not supported by the device.
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*
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* @param[in] newOrientation The new orientation
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*
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* @notapi
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*/
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void gdisp_lld_setorientation(gdisp_orientation_t newOrientation) {
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if (GDISP.Orientation == newOrientation)
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return;
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switch(newOrientation) {
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case portrait:
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lld_lcdWriteReg(0x0001, 0x2B3F);
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/* ID = 11 AM = 0 */
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lld_lcdWriteReg(0x0011, 0x6070);
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GDISP.Height = SCREEN_HEIGHT;
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GDISP.Width = SCREEN_WIDTH;
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break;
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case landscape:
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lld_lcdWriteReg(0x0001, 0x293F);
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/* ID = 11 AM = 1 */
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lld_lcdWriteReg(0x0011, 0x6078);
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GDISP.Height = SCREEN_WIDTH;
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GDISP.Width = SCREEN_HEIGHT;
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break;
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case portraitInv:
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lld_lcdWriteReg(0x0001, 0x2B3F);
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/* ID = 01 AM = 0 */
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lld_lcdWriteReg(0x0011, 0x6040);
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GDISP.Height = SCREEN_HEIGHT;
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GDISP.Width = SCREEN_WIDTH;
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break;
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case landscapeInv:
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lld_lcdWriteReg(0x0001, 0x293F);
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/* ID = 01 AM = 1 */
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lld_lcdWriteReg(0x0011, 0x6048);
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GDISP.Height = SCREEN_WIDTH;
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GDISP.Width = SCREEN_HEIGHT;
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break;
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default:
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return;
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}
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GDISP.Orientation = newOrientation;
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}
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#endif
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#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
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/**
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* @brief Clear the display.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void gdisp_lld_clear(color_t color) {
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unsigned i;
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lld_lcdSetCursor(0, 0);
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lld_lcdWriteStreamStart();
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for(i = 0; i < SCREEN_WIDTH * SCREEN_HEIGHT; i++)
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lld_lcdWriteData(color);
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lld_lcdWriteStreamStop();
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}
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#endif
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#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__)
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/**
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* @brief Draw a line.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x0, y0 The start of the line
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* @param[in] x1, y1 The end of the line
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* @param[in] color The color of the line
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*
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* @notapi
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*/
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void gdisp_lld_drawline(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
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/* NOT IMPLEMENTED */
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}
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#endif
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#if GDISP_HARDWARE_BOX || defined(__DOXYGEN__)
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/**
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* @brief Draw a box.
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* @pre The GDISP unit must be in powerOn or powerSleep mode.
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*
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* @param[in] x0,y0 The start position
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* @param[in] cx,cy The size of the box (outside dimensions)
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* @param[in] color The color to use
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* @param[in] filled Should the box should be filled
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*
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* @notapi
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*/
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void gdisp_lld_drawbox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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/* NOT IMPLEMENTED */
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}
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#endif
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#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a color.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] color The color of the fill
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*
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* @notapi
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*/
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void gdisp_lld_fillarea(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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#if GDISP_NEED_VALIDATION
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if (cx < 1 || cy < 1 || x >= GDISP.Width || y >= GDISP.Height) return;
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if (x+cx > GDISP.Width) cx = GDISP.Width - x;
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if (y+cy > GDISP.Height) cy = GDISP.Height - y;
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#endif
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unsigned i, area;
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area = cx*cy;
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lld_lcdSetViewPort(x, y, cx, cy);
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lld_lcdWriteStreamStart();
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for(i = 0; i < area; i++)
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lld_lcdWriteData(color);
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lld_lcdWriteStreamStop();
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lld_lcdResetViewPort();
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}
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#endif
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#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a bitmap.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] buffer The pixels to use to fill the area.
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*
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* @notapi
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*/
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void gdisp_lld_blitarea(coord_t x, coord_t y, coord_t cx, coord_t cy, pixel_t *buffer) {
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unsigned i, area;
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#if GDISP_NEED_VALIDATION
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if (cx < 1 || cy < 1 || x >= GDISP.Width || y >= GDISP.Height) return;
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if (x+cx > GDISP.Width) return;
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if (y+cy > GDISP.Height) cy = GDISP.Height - y;
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#endif
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area = cx*cy;
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lld_lcdSetViewPort(x, y, cx, cy);
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lld_lcdWriteStreamStart();
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for(i = 0; i < area; i++)
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lld_lcdWriteData(*buffer++);
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lld_lcdWriteStreamStop();
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lld_lcdResetViewPort();
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}
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#endif
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/* Circular Drawing Functions */
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#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLES) || defined(__DOXYGEN__)
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/**
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* @brief Draw a circle.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the circle is over the edges of the screen.
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*
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* @param[in] x, y The centre of the circle
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* @param[in] radius The radius of the circle
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* @param[in] color The color of the circle
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*
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* @notapi
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*/
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void gdisp_lld_drawcircle(coord_t x, coord_t y, coord_t radius, color_t color) {
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/* NOT IMPLEMENTED */
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}
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#endif
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#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLEFILLS) || defined(__DOXYGEN__)
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/**
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* @brief Create a filled circle.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the circle is over the edges of the screen.
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*
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* @param[in] x, y The centre of the circle
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* @param[in] radius The radius of the circle
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* @param[in] color The color of the circle
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*
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* @notapi
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*/
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void gdisp_lld_fillcircle(coord_t x, coord_t y, coord_t radius, color_t color) {
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/* NOT IMPLEMENTED */
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}
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#endif
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#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSES) || defined(__DOXYGEN__)
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/**
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* @brief Draw an ellipse.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the ellipse is over the edges of the screen.
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*
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* @param[in] x, y The centre of the ellipse
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* @param[in] a, b The dimensions of the ellipse
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* @param[in] color The color of the ellipse
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*
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* @notapi
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*/
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void gdisp_lld_drawellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
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/* NOT IMPLEMENTED */
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}
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#endif
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#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSEFILLS) || defined(__DOXYGEN__)
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/**
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* @brief Create a filled ellipse.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the ellipse is over the edges of the screen.
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*
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* @param[in] x, y The centre of the ellipse
|
|
* @param[in] a, b The dimensions of the ellipse
|
|
* @param[in] color The color of the ellipse
|
|
*
|
|
* @notapi
|
|
*/
|
|
void gdisp_lld_fillellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
|
|
/* NOT IMPLEMENTED */
|
|
}
|
|
#endif
|
|
|
|
#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXT) || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Draw a character using a transparent background.
|
|
* @note Optional - The high level driver can emulate using software.
|
|
*
|
|
* @param[in] x, y The top-left corner of the text
|
|
* @param[in] c The character to print
|
|
* @param[in] color The color of the character
|
|
*
|
|
* @notapi
|
|
*/
|
|
void gdisp_lld_drawchar(coord_t x, coord_t y, char c, font_t font, color_t color) {
|
|
/* NOT IMPLEMENTED */
|
|
}
|
|
#endif
|
|
|
|
#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXTFILLS) || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Draw a character using a filled background.
|
|
* @note Optional - The high level driver can emulate using software.
|
|
*
|
|
* @param[in] x, y The top-left corner of the text
|
|
* @param[in] c The character to print
|
|
* @param[in] color The color of the character
|
|
* @param[in] bgcolor The background color
|
|
*
|
|
* @notapi
|
|
*/
|
|
void gdisp_lld_fillchar(coord_t x, coord_t y, char c, font_t font, color_t color, color_t bgcolor) {
|
|
/* NOT IMPLEMENTED */
|
|
}
|
|
#endif
|
|
|
|
#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Get the color of a particular pixel.
|
|
* @note Optional.
|
|
* @note If x,y is off the screen, the result is undefined.
|
|
*
|
|
* @param[in] x, y The start of the text
|
|
*
|
|
* @notapi
|
|
*/
|
|
color_t gdisp_lld_getpixelcolor(coord_t x, coord_t y) {
|
|
color_t color;
|
|
|
|
#if GDISP_NEED_VALIDATION
|
|
if (x >= GDISP.Width || y >= GDISP.Height) return 0;
|
|
#endif
|
|
|
|
lld_lcdSetCursor(x, y);
|
|
lld_lcdWriteStreamStart();
|
|
|
|
color = lld_lcdReadData();
|
|
color = lld_lcdReadData();
|
|
|
|
lld_lcdWriteStreamStop();
|
|
|
|
return color;
|
|
}
|
|
#endif
|
|
|
|
#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Scroll vertically a section of the screen.
|
|
* @note Optional.
|
|
* @note If x,y + cx,cy is off the screen, the result is undefined.
|
|
* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
|
|
*
|
|
* @param[in] x, y The start of the area to be scrolled
|
|
* @param[in] cx, cy The size of the area to be scrolled
|
|
* @param[in] lines The number of lines to scroll (Can be positive or negative)
|
|
* @param[in] bgcolor The color to fill the newly exposed area.
|
|
*
|
|
* @notapi
|
|
*/
|
|
void gdisp_lld_verticalscroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
|
|
static color_t buf[((SCREEN_HEIGHT > SCREEN_WIDTH ) ? SCREEN_HEIGHT : SCREEN_WIDTH)];
|
|
coord_t row0, row1;
|
|
unsigned i, gap, abslines;
|
|
|
|
abslines = lines < 0 ? -lines : lines;
|
|
|
|
#if GDISP_NEED_VALIDATION
|
|
if (cx < 1 || cy < 1 || x >= GDISP.Width || y >= GDISP.Height) return;
|
|
if (x+cx > GDISP.Width) cx = GDISP.Width - x;
|
|
if (y+cy > GDISP.Height) cy = GDISP.Height - y;
|
|
#endif
|
|
|
|
if (!abslines) return;
|
|
if (abslines >= cy) {
|
|
abslines = cy;
|
|
gap = 0;
|
|
} else {
|
|
gap = cy - abslines;
|
|
for(i = 0; i < gap; i++) {
|
|
if(lines > 0) {
|
|
row0 = y + i + lines;
|
|
row1 = y + i;
|
|
} else {
|
|
row0 = (y - i - 1) + lines;
|
|
row1 = (y - i - 1);
|
|
}
|
|
|
|
/* read row0 into the buffer and then write at row1*/
|
|
lld_lcdSetViewPort(x, row0, cx, 1);
|
|
lld_lcdReadStreamStart();
|
|
lld_lcdReadStream(buf, cx);
|
|
lld_lcdReadStreamStop();
|
|
|
|
lld_lcdSetViewPort(x, row1, cx, 1);
|
|
lld_lcdWriteStreamStart();
|
|
lld_lcdWriteStream(buf, cx);
|
|
lld_lcdWriteStreamStop();
|
|
}
|
|
}
|
|
|
|
/* fill the remaining gap */
|
|
lld_lcdSetViewPort(x, lines > 0 ? (y+gap) : y, cx, abslines);
|
|
lld_lcdWriteStreamStart();
|
|
gap = cx*abslines;
|
|
for(i = 0; i < gap; i++) lld_lcdWriteData(color);
|
|
lld_lcdWriteStreamStop();
|
|
lld_lcdResetViewPort();
|
|
}
|
|
#endif
|
|
|
|
#endif /* HAL_USE_GDISP */
|
|
/** @} */
|