ugfx/demos/modules/gwin/slider/main.c
Andrew Hannam 9ee7c284e6 Add GINPUT Dial, simplify GWIN input assignment
Added GINPUT Dial support and a driver that uses GADC to read the dial.
Added support for Dial inputs to the GWIN slider.
Updated the slider demo for Dial Inputs.
Simplified the assigning of inputs to GWIN "widgets" button and slider.
Updated the demo's to match the new input to button assignment.
2013-04-07 16:02:10 +10:00

94 lines
2.7 KiB
C

/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
#include "chprintf.h"
static GListener gl;
#define SLIDER_WIDTH 20
int main(void) {
coord_t swidth, sheight;
GHandle ghSliderH, ghSliderV, ghConsole;
font_t fui2;
GEvent * pe;
GEventGWinSlider * pSliderEvent;
BaseSequentialStream *consout;
halInit(); // Initialize the Hardware
chSysInit(); // Initialize the OS
gdispInit(); // Initialize the display
gdispClear(Black);
// Get the display dimensions
swidth = gdispGetWidth();
sheight = gdispGetHeight();
// Get the font
fui2 = gdispOpenFont("UI2");
// Create out gwin windows/widgets
ghSliderH = gwinCreateSlider(NULL, 5, 5, swidth-10, SLIDER_WIDTH);
ghSliderV = gwinCreateSlider(NULL, 5, 10+SLIDER_WIDTH, SLIDER_WIDTH, sheight-15+SLIDER_WIDTH);
ghConsole = gwinCreateConsole(NULL, 10+SLIDER_WIDTH, 10+SLIDER_WIDTH, swidth-15-SLIDER_WIDTH, sheight-15-SLIDER_WIDTH, fui2);
consout = gwinGetConsoleStream(ghConsole);
// Color up the console window
gwinSetColor(ghConsole, White);
gwinSetBgColor(ghConsole, Blue);
// Assign the mouse and dials to the sliders.
#if GINPUT_NEED_MOUSE
gwinAttachSliderMouse(ghSliderH, 0);
gwinAttachSliderMouse(ghSliderV, 0);
#endif
#if GINPUT_NEED_DIAL
gwinAttachSliderDial(ghSliderV, 0);
gwinAttachSliderDial(ghSliderH, 1);
#endif
// We want to listen for slider events
geventListenerInit(&gl);
geventAttachSource(&gl, gwinGetSliderSource(ghSliderH), 0);
geventAttachSource(&gl, gwinGetSliderSource(ghSliderV), 0);
// Draw everything on the screen
gwinClear(ghConsole);
gwinSliderDraw(ghSliderH);
gwinSliderDraw(ghSliderV);
while(1) {
// Get an Event
pe = geventEventWait(&gl, TIME_INFINITE);
switch(pe->type) {
case GEVENT_GWIN_SLIDER:
pSliderEvent = (GEventGWinSlider *)pe;
chprintf(consout, "%c=%d\n", pSliderEvent->slider == ghSliderH ? 'H' : 'V', pSliderEvent->position);
break;
}
}
return 0;
}