247 lines
10 KiB
C
247 lines
10 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file src/gevent/gevent.h
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*
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* @addtogroup GEVENT
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*
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* @brief Module to build a complete many-to-many event system
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*
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* @details GEVENT provides a simple to use but yet powerful event
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* system.
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*
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* @pre GFX_USE_GEVENT must be set to TRUE in your gfxconf.h
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*
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* @{
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*/
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#ifndef _GEVENT_H
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#define _GEVENT_H
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#include "../../gfx.h"
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#if GFX_USE_GEVENT || defined(__DOXYGEN__)
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/*===========================================================================*/
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/* Type definitions */
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/*===========================================================================*/
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typedef uint16_t GEventType;
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#define GEVENT_NULL 0x0000 // Null Event - Do nothing
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#define GEVENT_EXIT 0x0001 // The listener is being forced to exit (someone is destroying the listener)
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/* Other event types are allocated in ranges in their respective include files */
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#define GEVENT_GINPUT_FIRST 0x0100 // GINPUT events range from 0x0100 to 0x01FF
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#define GEVENT_GWIN_FIRST 0x0200 // GWIN events range from 0x0200 to 0x02FF
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#define GEVENT_GADC_FIRST 0x0300 // GADC events range from 0x0300 to 0x033F
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#define GEVENT_GAUDIO_FIRST 0x0340 // GAUDIO events range from 0x0340 to 0x037F
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#define GEVENT_USER_FIRST 0x8000 // Any application defined events start at 0x8000
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// This object can be typecast to any GEventXxxxx type to allow any sub-system (or the application) to create events.
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// The prerequisite is that the new status structure type starts with a field named 'type' of type 'GEventType'.
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// The total status structure also must not exceed GEVENT_MAXIMUM_SIZE bytes.
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// For example, this is used by GWIN button events, GINPUT data streams etc.
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typedef union GEvent_u {
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GEventType type; // The type of this event
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char pad[GEVENT_MAXIMUM_SIZE]; // This is here to allow static initialisation of GEventObject's in the application.
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} GEvent;
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// A special callback function
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typedef void (*GEventCallbackFn)(void *param, GEvent *pe);
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// The Listener Object
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typedef struct GListener {
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gfxSem waitqueue; // Private: Semaphore for the listener to wait on.
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uint16_t flags; // Private: Flags for operation
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GEventCallbackFn callback; // Private: Call back Function
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void *param; // Private: Parameter for the callback function.
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GEvent event; // Public: The event object into which the event information is stored.
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} GListener;
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// The Source Object
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typedef struct GSource_t GSource, *GSourceHandle;
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// This structure is passed to a source to describe a contender listener for sending the current event.
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typedef struct GSourceListener_t {
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GListener *pListener; // The listener
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GSource *pSource; // The source
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uint32_t listenflags; // The flags the listener passed when the source was assigned to it.
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uint32_t srcflags; // For the source's exclusive use. Initialised as 0 for a new listener source assignment.
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} GSourceListener;
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/*===========================================================================*/
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/* External declarations. */
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/*===========================================================================*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* How to listen for events (act as a Listener)...
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1. Get handles for all the event sources you are interested in.
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2. Initialise a listener
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3. Attach sources to your listener.
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- Sources can be attached or detached from a listener at any time.
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- A source can be attached to more than one listener.
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4. Loop on getting listener events
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5. When finished detach all sources from the listener
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How to create events (act as a Source)...
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1. Provide a funtion to the application that returns a GSourceHandle (which can be a pointer to whatever the source wants)
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2. Whenever a possible event occurs call geventGetSourceListener to get a pointer to a GSourceListener.
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This will return NULL when there are no more listeners.
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For each listener - check the flags to see if an event should be sent.
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- use geventGetEvent() to get the event buffer supplied by the listener
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and then call geventSendEvent to send the event.
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- Note: geventGetEvent() may return FALSE to indicate the listener is currently not listening and
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therefore no event should be sent. This situation enables the source to (optionally) flag
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to the listener on its next wait that there have been missed events.
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- Note: The GSourceListener pointer (and the GEvent buffer) are only valid between
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the geventGetSourceListener call and either the geventSendEvent call or the next
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geventGetSourceListener call.
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- Note: All listeners must be processed for this event before anything else is processed.
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*/
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/*---------- Listener Functions --------------------------------------------*/
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/**
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* @brief Create a Listener
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* @details If insufficient resources are available it will either assert or return NULL
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* depending on the value of GEVENT_ASSERT_NO_RESOURCE.
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*
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* @param[in] pl A listener
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*/
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void geventListenerInit(GListener *pl);
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/**
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* @brief Attach a source to a listener
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* @details Flags are interpreted by the source when generating events for each listener.
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* If this source is already assigned to the listener it will update the flags.
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* If insufficient resources are available it will either assert or return FALSE
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* depending on the value of GEVENT_ASSERT_NO_RESOURCE.
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*
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* @param[in] pl The listener
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* @param[in] gsh The source which has to be attached to the listener
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* @param[in] flags The flags
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*
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* @return TRUE if succeeded, FALSE otherwise
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*/
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bool_t geventAttachSource(GListener *pl, GSourceHandle gsh, uint32_t flags);
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/**
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* @brief Detach a source from a listener
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* @details If gsh is NULL detach all sources from this listener and if there is still
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* a thread waiting for events on this listener, it is sent the exit event.
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*
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* @param[in] pl The listener
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* @param[in] gsh The source
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*/
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void geventDetachSource(GListener *pl, GSourceHandle gsh);
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/**
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* @brief Wait for an event on a listener from an assigned source.
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* @details The type of the event should be checked (pevent->type) and then pevent should
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* be typecast to the actual event type if it needs to be processed.
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* timeout specifies the time to wait in system ticks.
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* TIME_INFINITE means no timeout - wait forever for an event.
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* TIME_IMMEDIATE means return immediately
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* @note The returned GEvent is released when this routine is called again
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* or when optionally @p geventEventComplete() is called. Calling @p geventEventComplete()
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* allows the GEvent object to be reused earlier which can reduce missed events. The GEvent
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* object MUST NOT be used after this function is called (and is blocked waiting for the next
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* event) or after geventEventComplete() is called.
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*
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* @param[in] pl The listener
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* @param[in] timeout The timeout
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*
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* @return NULL on timeout
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*/
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GEvent *geventEventWait(GListener *pl, delaytime_t timeout);
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/**
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* @brief Release the GEvent buffer associated with a listener.
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* @details The GEvent returned by @p geventEventWait() is released.
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* @note The GEvent pointer returned by @p geventEventWait() is released when @p geventEventWait()
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* is called again or when this function is called. The GEvent
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* object MUST NOT be used after this function is called.
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*
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* @param[in] pl The listener
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*/
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void geventEventComplete(GListener *pl);
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/* @brief Register a callback for an event on a listener from an assigned source.
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* @details The type of the event should be checked (pevent->type) and then pevent should be typecast to the
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* actual event type if it needs to be processed.
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*
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* @params[in] pl The Listener
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* @params[in] fn The function to call back
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* @params[in] param A parameter to pass the callback function
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*
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* @note The GEvent buffer is valid only during the time of the callback. The callback MUST NOT save
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* a pointer to the buffer for use outside the callback.
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* @note An existing callback function is de-registered by passing a NULL for 'fn'. Any existing
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* callback function is replaced. Any thread currently waiting using geventEventWait will be sent the exit event.
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* @note Callbacks occur in a thread context but stack space must be kept to a minumum and
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* the callback must process quickly as all other events are performed on a single thread.
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* @note In the callback function you should never call ANY event functions using your own GListener handle
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* as it WILL create a deadlock and lock the system up.
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* @note Applications should not use this call - geventEventWait() is the preferred mechanism for an
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* application. This call is provided for GUI objects that may not have their own thread.
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*/
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void geventRegisterCallback(GListener *pl, GEventCallbackFn fn, void *param);
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/*---------- Source Functions --------------------------------------------*/
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/**
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* @brief Called by a source with a possible event to get a listener record.
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* @details @p lastlr should be NULL on the first call and thereafter the result of the previous call.
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*
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* @param[in] gsh The source handler
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* @param[in] lastlr The source listener
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*
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* @return NULL when there are no more listeners for this source
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*/
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GSourceListener *geventGetSourceListener(GSourceHandle gsh, GSourceListener *lastlr);
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/**
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* @brief Get the event buffer from the GSourceListener.
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* @details A NULL return allows the source to record (perhaps in glr->scrflags) that the listener
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* has missed events. This can then be notified as part of the next event for the listener.
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* The buffer can only be accessed untill the next call to geventGetSourceListener
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* or geventSendEvent
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*
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* @param[in] psl The source listener
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*
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* @return NULL if the listener is not currently listening.
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*/
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GEvent *geventGetEventBuffer(GSourceListener *psl);
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/**
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* @brief Called by a source to indicate the listener's event buffer has been filled.
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* @details After calling this function the source must not reference in fields in the GSourceListener or the event buffer.
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*
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* @param[in] psl The source listener
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*/
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void geventSendEvent(GSourceListener *psl);
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/**
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* @brief Detach any listener that has this source attached
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*
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* @param[in] gsh The source handle
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*/
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void geventDetachSourceListeners(GSourceHandle gsh);
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#ifdef __cplusplus
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}
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#endif
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#endif /* GFX_USE_GEVENT */
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#endif /* _GEVENT_H */
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/** @} */
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