79 lines
2.2 KiB
C
79 lines
2.2 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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#ifndef _GOS_QT_H
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#define _GOS_QT_H
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#if GFX_USE_OS_QT
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#include <stdint.h>
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#include <stddef.h>
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#include <stdbool.h>
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#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param)
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#define DECLARE_THREAD_STACK(name, sz) uint8_t name[0]
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#define THREAD_RETURN(retval) return retval
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#define TIME_IMMEDIATE 0
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#define TIME_INFINITE ((delaytime_t)-1)
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#define MAX_SEMAPHORE_COUNT ((semcount_t)(((unsigned long)((semcount_t)(-1))) >> 1))
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#define LOW_PRIORITY 2
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#define NORMAL_PRIORITY 3
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#define HIGH_PRIORITY 4
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typedef bool bool_t;
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typedef int systemticks_t;
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typedef int delaytime_t;
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typedef void* gfxMutex;
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typedef void* gfxSem;
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typedef int semcount_t;
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typedef int threadreturn_t;
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typedef int threadpriority_t;
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typedef void* gfxThreadHandle;
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#ifdef __cplusplus
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extern "C" {
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#endif
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void _gosInit();
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void _gosDeinit();
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void gfxHalt(const char* msg);
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void gfxExit(void);
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void* gfxAlloc(size_t sz);
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void gfxFree(void* ptr);
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void gfxYield(void);
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void gfxSleepMilliseconds(delaytime_t ms);
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void gfxSleepMicroseconds(delaytime_t us);
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systemticks_t gfxSystemTicks(void);
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systemticks_t gfxMillisecondsToTicks(delaytime_t ms);
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void gfxSystemLock(void);
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void gfxSystemUnlock(void);
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void gfxMutexInit(gfxMutex *pmutex);
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void gfxMutexDestroy(gfxMutex *pmutex);
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void gfxMutexEnter(gfxMutex *pmutex);
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void gfxMutexExit(gfxMutex *pmutex);
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void gfxSemInit(gfxSem *psem, semcount_t val, semcount_t limit);
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void gfxSemDestroy(gfxSem *psem);
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bool_t gfxSemWait(gfxSem *psem, delaytime_t ms);
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bool_t gfxSemWaitI(gfxSem *psem);
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void gfxSemSignal(gfxSem *psem);
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void gfxSemSignalI(gfxSem *psem);
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semcount_t gfxSemCounter(gfxSem *psem);
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semcount_t gfxSemCounterI(gfxSem *psem);
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gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param);
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threadreturn_t gfxThreadWait(gfxThreadHandle thread);
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gfxThreadHandle gfxThreadMe(void);
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void gfxThreadClose(gfxThreadHandle thread);
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#ifdef __cplusplus
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}
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#endif
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#endif /* GFX_USE_OS_QT */
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#endif /* _GOS_QT_H */
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