ugfx/include/gaudin/gaudin.h
Andrew Hannam 1fc03db586 New Subsystems GADC, GAUDIN, GAUDOUT, GMISC
Subsystem definitions and API (not fully implemented yet)
2013-01-17 15:08:34 +10:00

171 lines
5.8 KiB
C

/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file include/gaudin/gaudin.h
* @brief GAUDIN - Audio Input subsystem header file.
*
* @addtogroup GAUDIN
*
* @{
*/
#ifndef _GAUDIN_H
#define _GAUDIN_H
#include "gfx.h"
#if GFX_USE_GAUDIN || defined(__DOXYGEN__)
/* Include the driver defines */
#include "gaudin_lld_config.h"
//audio_in_sample_t
//GAUDIN_SAMPLE_FORMAT ARRAY_DATA_10BITUNSIGNED
//GAUDIN_STEREO_DEVICE FALSE
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
// Event types for GAUDIN
#define GEVENT_AUDIO_IN (GEVENT_GAUDIN_FIRST+0)
/**
* @brief The Audio Input event structure.
* @{
*/
typedef struct GEventAudioIn_t {
/**
* @brief The type of this event (GEVENT_AUDIO_IN)
*/
GEventType type;
/**
* @brief The event flags
*/
uint16_t flags;
/**
* @brief The event flag values.
* @{
*/
#define GADC_AUDIO_IN_LOSTEVENT 0x0001 /**< @brief The last GEVENT_AUDIO_IN event was lost */
/** @} */
/**
* @brief The number of audio samples in the buffer
*/
size_t count;
/**
* @brief The buffer containing the audio samples
*/
audio_in_sample_t *buffer;
} GEventAudioIn;
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Initialise the Audio Input Subsystem.
* @details Initialises but does not start the audio in.
*
* @param[in] frequency The sample frequency
* @param[in] buffer The static buffer to put the samples into.
* @param[in] bufcount The total number of conversions that will fit in the buffer.
* @param[in] countPerEvent The number of conversions to do before returning an event.
*
* @note If the audio input is running it will be stopped.
* @note Due to a bug in Chibi-OS countPerEvent must be even for the GADC audio driver.
* If bufcount is not evenly divisable by countPerEvent, the remainder must also be even.
* This requirement may not apply to other GAUDIN drivers.
* @note The number of samples for stereo devices will be double the number of conversions.
* Make sure you allocate your buffers large enough. Each channel is then interleaved
* into the provided buffer. Note 'bufcount' and 'countPerEvent' parameters describe the
* number of conversions not the number of samples.
* @note The buffer is circular. When the end of the buffer is reached it will start
* putting data into the beginning of the buffer again.
* @note The event listener must process the event (and the data in it) before the
* next event occurs. If not, the following event will be lost.
* @note If bufcount is evenly divisable by countPerEvent, then every event will return
* countPerEvent conversions. If bufcount is not evenly divisable, it will return
* a block of samples containing less than countPerEvent samples when it reaches the
* end of the buffer.
*
* @api
*/
void gaudinInit(uint32_t frequency, adcsample_t *buffer, size_t bufcount, size_t samplesPerEvent);
#if GFX_USE_GEVENT || defined(__DOXYGEN__)
/**
* @brief Turn on sending results to the GEVENT sub-system.
* @details Returns a GSourceHandle to listen for GEVENT_AUDIO_IN events.
*
* @note The audio input will not use the GEVENT system unless this is
* called first. This saves processing time if the application does
* not want to use the GEVENT sub-system for audio input.
* Once turned on it cannot be turned off.
* @note The audio input is capable of signalling via this method and a binary semaphore
* at the same time.
*
* @api
*/
GSourceHandle gaudinGetSource(void);
#endif
/**
* @brief Allow retrieving of results from the audio input using a Binary Semaphore and a static event buffer.
*
* @param[in] pbsem The binary semaphore is signaled when data is available.
* @param[in] pEvent The static event buffer to place the result information.
*
* @note Passing a NULL for pbsem or pEvent will turn off signalling via this method.
* @note The audio input is capable of signalling via this method and the GEVENT
* sub-system at the same time.
*
* @api
*/
void gaudinSetBSem(BinarySemaphore *pbsem, GEventAudioIn *pEvent);
/**
* @brief Start the audio input conversions.
* @pre It must have been initialised first with @p gaudinInit()
*
* @api
*/
GSourceHandle gaudinStart(void);
/**
* @brief Stop the audio input conversions.
*
* @api
*/
void gaudinStop(void);
#ifdef __cplusplus
}
#endif
#endif /* GFX_USE_GAUDIN */
#endif /* _GAUDIN_H */
/** @} */