483 lines
16 KiB
C
483 lines
16 KiB
C
/*
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ChibiOS/RT - Copyright (C) 2012
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Joel Bodenmann aka Tectu <joel@unormal.org>
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This file is part of ChibiOS/GFX.
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ChibiOS/GFX is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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ChibiOS/GFX is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file drivers/gdisp/SSD1289/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source for the SSD1289 display.
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*
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* @addtogroup GDISP
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* @{
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*/
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#include "ch.h"
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#include "hal.h"
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#include "gdisp.h"
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#if GFX_USE_GDISP || defined(__DOXYGEN__)
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/* Include the emulation code for things we don't support */
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#include "gdisp_emulation.c"
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#include "ssd1289_lld.c.h"
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/*===========================================================================*/
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/* Driver interrupt handlers. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver exported functions. */
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/*===========================================================================*/
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/* ---- Required Routines ---- */
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/*
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The following 2 routines are required.
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All other routines are optional.
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*/
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/**
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* @brief Low level GDISP driver initialization.
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*
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* @notapi
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*/
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bool_t GDISP_LLD(init)(void) {
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#if defined(GDISP_USE_FSMC)
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#if defined(STM32F1XX) || defined(STM32F3XX)
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/* FSMC setup for F1/F3 */
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rccEnableAHB(RCC_AHBENR_FSMCEN, 0);
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#if defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM)
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#error "DMA not implemented for F1/F3 Devices"
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#endif
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#elif defined(STM32F4XX) || defined(STM32F2XX)
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/* STM32F2-F4 FSMC init */
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rccEnableAHB3(RCC_AHB3ENR_FSMCEN, 0);
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#if defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM)
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if (dmaStreamAllocate(GDISP_DMA_STREAM, 0, NULL, NULL)) chSysHalt();
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dmaStreamSetMemory0(GDISP_DMA_STREAM, &GDISP_RAM);
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dmaStreamSetMode(GDISP_DMA_STREAM, STM32_DMA_CR_PL(0) | STM32_DMA_CR_PSIZE_HWORD | STM32_DMA_CR_MSIZE_HWORD | STM32_DMA_CR_DIR_M2M);
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#endif
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#else
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#error "FSMC not implemented for this device"
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#endif
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/* set pins to FSMC mode */
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IOBus busD = {GPIOD, (1 << 0) | (1 << 1) | (1 << 4) | (1 << 5) | (1 << 7) | (1 << 8) |
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(1 << 9) | (1 << 10) | (1 << 11) | (1 << 14) | (1 << 15), 0};
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IOBus busE = {GPIOE, (1 << 7) | (1 << 8) | (1 << 9) | (1 << 10) | (1 << 11) | (1 << 12) |
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(1 << 13) | (1 << 14) | (1 << 15), 0};
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palSetBusMode(&busD, PAL_MODE_ALTERNATE(12));
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palSetBusMode(&busE, PAL_MODE_ALTERNATE(12));
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const unsigned char FSMC_Bank = 0;
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/* FSMC timing */
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FSMC_Bank1->BTCR[FSMC_Bank+1] = (FSMC_BTR1_ADDSET_1 | FSMC_BTR1_ADDSET_3) \
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| (FSMC_BTR1_DATAST_1 | FSMC_BTR1_DATAST_3) \
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| (FSMC_BTR1_BUSTURN_1 | FSMC_BTR1_BUSTURN_3) ;
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/* Bank1 NOR/SRAM control register configuration
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* This is actually not needed as already set by default after reset */
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FSMC_Bank1->BTCR[FSMC_Bank] = FSMC_BCR1_MWID_0 | FSMC_BCR1_WREN | FSMC_BCR1_MBKEN;
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#endif
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lld_lcdWriteReg(0x0000,0x0001); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0003,0xA8A4); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000C,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000D,0x080C); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000E,0x2B00); lld_lcdDelay(5);
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lld_lcdWriteReg(0x001E,0x00B0); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0001,0x2B3F); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0002,0x0600); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0010,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0011,0x6070); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0005,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0006,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0016,0xEF1C); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0017,0x0003); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0007,0x0133); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000B,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x000F,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0041,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0042,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0048,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0049,0x013F); lld_lcdDelay(5);
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lld_lcdWriteReg(0x004A,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x004B,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0044,0xEF00); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0045,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0046,0x013F); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0030,0x0707); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0031,0x0204); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0032,0x0204); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0033,0x0502); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0034,0x0507); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0035,0x0204); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0036,0x0204); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0037,0x0502); lld_lcdDelay(5);
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lld_lcdWriteReg(0x003A,0x0302); lld_lcdDelay(5);
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lld_lcdWriteReg(0x003B,0x0302); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0023,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0024,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x0025,0x8000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x004f,0x0000); lld_lcdDelay(5);
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lld_lcdWriteReg(0x004e,0x0000); lld_lcdDelay(5);
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/* Initialise the GDISP structure */
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GDISP.Width = GDISP_SCREEN_WIDTH;
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GDISP.Height = GDISP_SCREEN_HEIGHT;
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GDISP.Orientation = GDISP_ROTATE_0;
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GDISP.Powermode = powerOn;
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GDISP.Backlight = 100;
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GDISP.Contrast = 50;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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GDISP.clipx0 = 0;
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GDISP.clipy0 = 0;
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GDISP.clipx1 = GDISP.Width;
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GDISP.clipy1 = GDISP.Height;
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#endif
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return TRUE;
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}
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/**
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* @brief Draws a pixel on the display.
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*
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* @param[in] x X location of the pixel
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* @param[in] y Y location of the pixel
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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#endif
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lld_lcdSetCursor(x, y);
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lld_lcdWriteReg(0x0022, color);
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}
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/* ---- Optional Routines ---- */
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/*
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All the below routines are optional.
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Defining them will increase speed but everything
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will work if they are not defined.
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If you are not using a routine - turn it off using
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the appropriate GDISP_HARDWARE_XXXX macro.
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Don't bother coding for obvious similar routines if
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there is no performance penalty as the emulation software
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makes a good job of using similar routines.
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eg. If gfillarea() is defined there is little
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point in defining clear() unless the
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performance bonus is significant.
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For good performance it is suggested to implement
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fillarea() and blitarea().
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*/
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#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
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/**
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* @brief Clear the display.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void GDISP_LLD(clear)(color_t color) {
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unsigned i;
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lld_lcdSetCursor(0, 0);
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lld_lcdWriteStreamStart();
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for(i = 0; i < GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT; i++)
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lld_lcdWriteData(color);
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lld_lcdWriteStreamStop();
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}
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#endif
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#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a color.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] color The color of the fill
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*
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* @notapi
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*/
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void GDISP_LLD(fillarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
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if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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unsigned i, area;
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area = cx*cy;
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lld_lcdSetViewPort(x, y, cx, cy);
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lld_lcdWriteStreamStart();
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for(i = 0; i < area; i++)
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lld_lcdWriteData(color);
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lld_lcdWriteStreamStop();
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lld_lcdResetViewPort();
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}
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#endif
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#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a bitmap.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] srcx, srcy The bitmap position to start the fill from
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* @param[in] srccx The width of a line in the bitmap.
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* @param[in] buffer The pixels to use to fill the area.
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*
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* @notapi
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*/
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void GDISP_LLD(blitareaex)(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
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coord_t endx, endy;
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unsigned lg;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
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if (srcx+cx > srccx) cx = srccx - srcx;
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if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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lld_lcdSetViewPort(x, y, cx, cy);
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lld_lcdWriteStreamStart();
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endx = srcx + cx;
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endy = y + cy;
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lg = srccx - cx;
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buffer += srcx + srcy * srccx;
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for(; y < endy; y++, buffer += lg)
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for(x=srcx; x < endx; x++)
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lld_lcdWriteData(*buffer++);
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lld_lcdWriteStreamStop();
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lld_lcdResetViewPort();
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}
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#endif
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#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
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/**
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* @brief Get the color of a particular pixel.
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* @note Optional.
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* @note If x,y is off the screen, the result is undefined.
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*
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* @param[in] x, y The start of the text
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*
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* @notapi
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*/
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color_t GDISP_LLD(getpixelcolor)(coord_t x, coord_t y) {
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color_t color;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
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#endif
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lld_lcdSetCursor(x, y);
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lld_lcdWriteStreamStart();
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color = lld_lcdReadData();
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color = lld_lcdReadData();
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lld_lcdWriteStreamStop();
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return color;
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}
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#endif
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#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
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/**
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* @brief Scroll vertically a section of the screen.
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* @note Optional.
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* @note If x,y + cx,cy is off the screen, the result is undefined.
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* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
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*
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* @param[in] x, y The start of the area to be scrolled
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* @param[in] cx, cy The size of the area to be scrolled
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* @param[in] lines The number of lines to scroll (Can be positive or negative)
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* @param[in] bgcolor The color to fill the newly exposed area.
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*
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* @notapi
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*/
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void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
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static color_t buf[((GDISP_SCREEN_HEIGHT > GDISP_SCREEN_WIDTH ) ? GDISP_SCREEN_HEIGHT : GDISP_SCREEN_WIDTH)];
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coord_t row0, row1;
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unsigned i, gap, abslines;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
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if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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abslines = lines < 0 ? -lines : lines;
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if (abslines >= cy) {
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abslines = cy;
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gap = 0;
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} else {
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gap = cy - abslines;
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for(i = 0; i < gap; i++) {
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if(lines > 0) {
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row0 = y + i + lines;
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row1 = y + i;
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} else {
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row0 = (y - i - 1) + lines;
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row1 = (y - i - 1);
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}
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/* read row0 into the buffer and then write at row1*/
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lld_lcdSetViewPort(x, row0, cx, 1);
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lld_lcdReadStreamStart();
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lld_lcdReadStream(buf, cx);
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lld_lcdReadStreamStop();
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lld_lcdSetViewPort(x, row1, cx, 1);
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lld_lcdWriteStreamStart();
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lld_lcdWriteStream(buf, cx);
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lld_lcdWriteStreamStop();
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}
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}
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/* fill the remaining gap */
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lld_lcdSetViewPort(x, lines > 0 ? (y+gap) : y, cx, abslines);
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lld_lcdWriteStreamStart();
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gap = cx*abslines;
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for(i = 0; i < gap; i++) lld_lcdWriteData(bgcolor);
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lld_lcdWriteStreamStop();
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lld_lcdResetViewPort();
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}
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#endif
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#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
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/**
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* @brief Driver Control
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* @detail Unsupported control codes are ignored.
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* @note The value parameter should always be typecast to (void *).
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* @note There are some predefined and some specific to the low level driver.
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* @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
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* GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
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* GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
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* that only supports off/on anything other
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* than zero is on.
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* GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
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* GDISP_CONTROL_LLD - Low level driver control constants start at
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* this value.
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*
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* @param[in] what What to do.
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* @param[in] value The value to use (always cast to a void *).
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*
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* @notapi
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*/
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void GDISP_LLD(control)(unsigned what, void *value) {
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switch(what) {
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case GDISP_CONTROL_POWER:
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if (GDISP.Powermode == (gdisp_powermode_t)value)
|
|
return;
|
|
switch((gdisp_powermode_t)value) {
|
|
case powerOff:
|
|
lld_lcdWriteReg(0x0010, 0x0000); // leave sleep mode
|
|
lld_lcdWriteReg(0x0007, 0x0000); // halt operation
|
|
lld_lcdWriteReg(0x0000, 0x0000); // turn off oszillator
|
|
lld_lcdWriteReg(0x0010, 0x0001); // enter sleepmode
|
|
break;
|
|
case powerOn:
|
|
lld_lcdWriteReg(0x0010, 0x0000); // leave sleep mode
|
|
if (GDISP.Powermode != powerSleep)
|
|
GDISP_LLD(init)();
|
|
break;
|
|
case powerSleep:
|
|
lld_lcdWriteReg(0x0010, 0x0001); // enter sleep mode
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
GDISP.Powermode = (gdisp_powermode_t)value;
|
|
return;
|
|
case GDISP_CONTROL_ORIENTATION:
|
|
if (GDISP.Orientation == (gdisp_orientation_t)value)
|
|
return;
|
|
switch((gdisp_orientation_t)value) {
|
|
case GDISP_ROTATE_0:
|
|
lld_lcdWriteReg(0x0001, 0x2B3F);
|
|
/* ID = 11 AM = 0 */
|
|
lld_lcdWriteReg(0x0011, 0x6070);
|
|
GDISP.Height = GDISP_SCREEN_HEIGHT;
|
|
GDISP.Width = GDISP_SCREEN_WIDTH;
|
|
break;
|
|
case GDISP_ROTATE_90:
|
|
lld_lcdWriteReg(0x0001, 0x293F);
|
|
/* ID = 11 AM = 1 */
|
|
lld_lcdWriteReg(0x0011, 0x6078);
|
|
GDISP.Height = GDISP_SCREEN_WIDTH;
|
|
GDISP.Width = GDISP_SCREEN_HEIGHT;
|
|
break;
|
|
case GDISP_ROTATE_180:
|
|
lld_lcdWriteReg(0x0001, 0x2B3F);
|
|
/* ID = 01 AM = 0 */
|
|
lld_lcdWriteReg(0x0011, 0x6040);
|
|
GDISP.Height = GDISP_SCREEN_HEIGHT;
|
|
GDISP.Width = GDISP_SCREEN_WIDTH;
|
|
break;
|
|
case GDISP_ROTATE_270:
|
|
lld_lcdWriteReg(0x0001, 0x293F);
|
|
/* ID = 01 AM = 1 */
|
|
lld_lcdWriteReg(0x0011, 0x6048);
|
|
GDISP.Height = GDISP_SCREEN_WIDTH;
|
|
GDISP.Width = GDISP_SCREEN_HEIGHT;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
|
|
GDISP.clipx0 = 0;
|
|
GDISP.clipy0 = 0;
|
|
GDISP.clipx1 = GDISP.Width;
|
|
GDISP.clipy1 = GDISP.Height;
|
|
#endif
|
|
GDISP.Orientation = (gdisp_orientation_t)value;
|
|
return;
|
|
/*
|
|
case GDISP_CONTROL_BACKLIGHT:
|
|
case GDISP_CONTROL_CONTRAST:
|
|
*/
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#endif /* GFX_USE_GDISP */
|
|
/** @} */
|