ugfx/src/gdisp/gdisp.h

1282 lines
45 KiB
C

/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.io/license.html
*/
/**
* @file src/gdisp/gdisp.h
* @brief GDISP Graphic Driver subsystem header file.
*
* @addtogroup GDISP
*
* @brief Module to interface graphic / pixel oriented displays
*
* @details The GDISP module provides high level abstraction to interface pixel oriented graphic displays.
*
* @pre GFX_USE_GDISP must be set to GFXON in gfxconf.h
*
* @note Each drawing routine supports a gdispXXXX and a gdispGXXXX function. The difference is that the
* gdispXXXX function does not require a display to be specified. Note there is a slight anomaly
* in the naming with gdispGBlitArea() vs gdispBlitAreaEx() and gdispBlitArea(), the latter of
* which is now deprecated.
* @{
*/
#ifndef _GDISP_H
#define _GDISP_H
#include "../../gfx.h"
/* This type definition is defined here as it gets used in other gfx sub-systems even
* if GFX_USE_GDISP is GFXOFF.
*/
/**
* @brief The type for a coordinate or length on the screen.
*/
typedef gI16 gCoord;
#if GFX_USE_GDISP || defined(__DOXYGEN__)
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
/**
* @struct gPoint
* @brief Type for a 2D point on the screen.
*/
typedef struct gPoint {
gCoord x; /**< The x coordinate of the point. */
gCoord y; /**< The y coordinate of the point. */
} gPoint;
/**
* @enum gJustify
* @brief Type for the text justification.
*/
typedef enum gJustify {
gJustifyLeft = 0x00, /**< Justify Left (the default) */
gJustifyCenter = 0x01, /**< Justify Center */
gJustifyRight = 0x02, /**< Justify Right */
gJustifyTop = 0x10, /**< Justify Top */
gJustifyMiddle = 0x00, /**< Justify Middle (the default) */
gJustifyBottom = 0x20, /**< Justify Bottom */
gJustifyWordWrap = 0x00, /**< Word wrap (the default if GDISP_NEED_TEXT_WORDWRAP is on) */
gJustifyNoWordWrap = 0x40, /**< No word wrap */
gJustifyPad = 0x00, /**< Pad the text box (the default) */
gJustifyNoPad = 0x04 /**< No padding the text box */
} gJustify;
#define JUSTIFYMASK_HORIZONTAL (gJustifyLeft|gJustifyCenter|gJustifyRight)
#define JUSTIFYMASK_VERTICAL (gJustifyTop|gJustifyMiddle|gJustifyBottom)
/**
* @enum gFontmetric
* @brief Type for the font metric.
*/
typedef enum gFontmetric {
gFontHeight, /**< The height of the font */
gFontDescendersHeight, /**< The descenders height */
gFontLineSpacing, /**< The line spacing */
gFontCharPadding, /**< The char padding */
gFontMinWidth, /**< The minimum width */
gFontMaxWidth, /**< The maximum width */
gFontBaselineX, /**< The base line in x direction */
gFontBaselineY /**< The base line in y direction */
} gFontmetric;
/**
* @brief The type of a font.
*/
typedef const struct mf_font_s* gFont;
/**
* @enum gOrientation
* @brief Type for the screen orientation.
* @note gOrientationLandscape and gOrientationPortrait are internally converted to the
* most appropriate other orientation.
*/
typedef enum gOrientation {
gOrientation0 = 0, /**< Don't rotate. This is the displays native orientation. */
gOrientation90 = 90, /**< Rotate by 90 degrees absolute to the native rotation. */
gOrientation180 = 180, /**< Rotate by 180 degrees absolute to the native rotation. */
gOrientation270 = 270, /**< Rotate by 270 degrees absolute to the native rotation. */
gOrientationPortrait = 1000, /**< Put the display into portrait mode. */
gOrientationLandscape = 1001 /**< Put the display into landscape mode. */
} gOrientation;
/**
* @enum gPowermode
* @brief Type for the available power modes for the screen.
*/
typedef enum gPowermode {
gPowerOff, /**< Turn the display off. */
gPowerSleep, /**< Put the display into sleep mode. */
gPowerDeepSleep, /**< Put the display into deep-sleep mode. */
gPowerOn /**< Turn the display on. */
} gPowermode;
/*
* Our black box display structure.
*/
typedef struct GDisplay GDisplay;
/**
* @brief The default screen to use for the gdispXXXX calls.
* @note This is set by default to the first display in the system. You can change
* it by calling @p gdispSetDisplay().
*/
extern GDisplay *GDISP;
/*===========================================================================*/
/* Constants. */
/*===========================================================================*/
/**
* @brief Driver Control Constants
* @details Unsupported control codes are ignored.
* @note The value parameter should always be typecast to (void *).
* @note There are some predefined and some specific to the low level driver.
* @note GDISP_CONTROL_POWER - Takes a gPowermode
* GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
* GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
* that only supports off/on anything other
* than zero is on.
* GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
* GDISP_CONTROL_LLD - Low level driver control constants start at
* this value.
*/
#define GDISP_CONTROL_POWER 0
#define GDISP_CONTROL_ORIENTATION 1
#define GDISP_CONTROL_BACKLIGHT 2
#define GDISP_CONTROL_CONTRAST 3
#define GDISP_CONTROL_LLD 1000
/*===========================================================================*/
/* Defines relating to the display hardware */
/*===========================================================================*/
#if !defined(GDISP_DRIVER_LIST)
// Pull in the default hardware configuration for a single controller.
// If we have multiple controllers the settings must be set in the
// users gfxconf.h file.
// Use the compiler include path to find it
#include "gdisp_lld_config.h"
// Unless the user has specified a specific pixel format, use
// the native format for the controller.
#if !defined(GDISP_PIXELFORMAT) && defined(GDISP_LLD_PIXELFORMAT)
#define GDISP_PIXELFORMAT GDISP_LLD_PIXELFORMAT
#endif
#endif
/**
* @name GDISP pixel format choices
* @{
*/
/**
* @brief The pixel format.
* @details It generally defaults to the hardware pixel format.
* @note This doesn't need to match the hardware pixel format.
* It is definitely more efficient when it does.
* @note When GDISP_DRIVER_LIST is defined, this must
* be explicitly defined and you should ensure the best match
* with your hardware across all devices.
*/
#ifndef GDISP_PIXELFORMAT
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_ERROR
#endif
/**
* @brief Do pixels require packing for a blit
* @note Is only valid for a pixel format that doesn't fill it's datatype. eg formats:
* GDISP_PIXELFORMAT_RGB888
* GDISP_PIXELFORMAT_RGB444
* GDISP_PIXELFORMAT_RGB666
* GDISP_PIXELFORMAT_CUSTOM
* @note Very few cases should actually require packed pixels as the low
* level driver can also pack on the fly as it is sending it
* to the graphics device.
* @note Packed pixels are not really supported at this point.
*/
#ifndef GDISP_PACKED_PIXELS
#define GDISP_PACKED_PIXELS GFXOFF
#endif
/**
* @brief Do lines of pixels require packing for a blit
* @note Ignored if GDISP_PACKED_PIXELS is GFXOFF
*/
#ifndef GDISP_PACKED_LINES
#define GDISP_PACKED_LINES GFXOFF
#endif
/** @} */
/*===========================================================================*/
/* Defines related to the pixel format */
/*===========================================================================*/
/* Load our color definitions and pixel formats */
#include "gdisp_colors.h"
/**
* @brief The type of a pixel.
*/
typedef gColor gPixel;
/* Color Utility Functions */
/**
* @brief Blend 2 colors according to the alpha
* @return The combined color
*
* @param[in] fg The foreground color
* @param[in] bg The background color
* @param[in] alpha The alpha value (0-255). 0 is all background, 255 is all foreground.
*
* @api
*/
gColor gdispBlendColor(gColor fg, gColor bg, gU8 alpha);
/**
* @brief Find a contrasting color
* @return The contrasting color
*
* @param[in] color The color to contrast
*
* @api
*/
gColor gdispContrastColor(gColor color);
/* Base Functions */
/**
* @brief Get the specified display
* @return The pointer to the display or NULL if the display doesn't exist
* @note The GDISP variable contains the display used by the gdispXxxx routines
* as opposed to the gdispGXxxx routines which take an explicit display
* parameter.
* @note Displays are numbered from 0 to @p gdispGetDisplayCount() - 1
*
* @param[in] display The display number (0..n)
*
* @api
*/
GDisplay *gdispGetDisplay(unsigned display);
/**
* @brief Set the current default display to the specified display
* @note The default display is used for the gdispXxxx functions.
* @note The default display is contained in the variable GDISP. Using
* this function to set it protects against it being set to a NULL
* value.
* @note If a NULL is passed for the dispay this call is ignored.
*
* @param[in] g The display to use
*
* @api
*/
void gdispSetDisplay(GDisplay *g);
/**
* @brief Get the count of currently active displays
* @return The count of displays currently in the system
*
* @note Displays are numbered from 0 to @p gdispGetDisplayCount() - 1
*/
unsigned gdispGetDisplayCount(void);
/* Property Functions */
/**
* @brief Get the display width in pixels.
*
* @param[in] g The display to use
*
* @return The width of the display
*
* @api
*/
gCoord gdispGGetWidth(GDisplay *g);
#define gdispGetWidth() gdispGGetWidth(GDISP)
/**
* @brief Get the display height in pixels.
*
* @param[in] g The display to use
*
* @return The height of the display
*
* @api
*/
gCoord gdispGGetHeight(GDisplay *g);
#define gdispGetHeight() gdispGGetHeight(GDISP)
/**
* @brief Get the current display power mode.
*
* @param[in] g The display to use
*
* @return The current power mode
*
* @api
*/
gPowermode gdispGGetPowerMode(GDisplay *g);
#define gdispGetPowerMode() gdispGGetPowerMode(GDISP)
/**
* @brief Get the current display orientation.
*
* @param[in] g The display to use
*
* @return The current orientation
*
* @api
*/
gOrientation gdispGGetOrientation(GDisplay *g);
#define gdispGetOrientation() gdispGGetOrientation(GDISP)
/**
* @brief Get the current display backlight brightness.
*
* @param[in] g The display to use
*
* @return The current backlight value
*
* @api
*/
gU8 gdispGGetBacklight(GDisplay *g);
#define gdispGetBacklight() gdispGGetBacklight(GDISP)
/**
* @brief Get the current display contrast.
*
* @param[in] g The display to use
*
* @return The current contrast value
*
* @api
*/
gU8 gdispGGetContrast(GDisplay *g);
#define gdispGetContrast() gdispGGetContrast(GDISP)
/* Drawing Functions */
/**
* @brief Flush current drawing operations to the display
* @note Some low level drivers do not update the display until
* the display is flushed. For others it is optional but can
* help prevent tearing effects. For some it is ignored.
* Calling it at the end of a logic set of drawing operations
* in your application will ensure controller portability. If you
* know your controller does not need to be flushed there is no
* need to call it (which is in reality most controllers).
* @note Even for displays that require flushing, there is no need to
* call this function if GDISP_NEED_AUTOFLUSH is GFXON.
* Calling it again won't hurt though.
*
*
* @param[in] g The display to use
*
* @api
*/
void gdispGFlush(GDisplay *g);
#define gdispFlush() gdispGFlush(GDISP)
/**
* @brief Clear the display to the specified color.
*
* @param[in] g The display to use
* @param[in] color The color to use when clearing the screen
*
* @api
*/
void gdispGClear(GDisplay *g, gColor color);
#define gdispClear(c) gdispGClear(GDISP, c)
/**
* @brief Set a pixel in the specified color.
*
* @param[in] g The display to use
* @param[in] x,y The position to set the pixel.
* @param[in] color The color to use
*
* @api
*/
void gdispGDrawPixel(GDisplay *g, gCoord x, gCoord y, gColor color);
#define gdispDrawPixel(x,y,c) gdispGDrawPixel(GDISP,x,y,c)
/**
* @brief Draw a line.
*
* @param[in] g The display to use
* @param[in] x0,y0 The start position
* @param[in] x1,y1 The end position
* @param[in] color The color to use
*
* @api
*/
void gdispGDrawLine(GDisplay *g, gCoord x0, gCoord y0, gCoord x1, gCoord y1, gColor color);
#define gdispDrawLine(x0,y0,x1,y1,c) gdispGDrawLine(GDISP,x0,y0,x1,y1,c)
/**
* @brief Fill an area with a color.
*
* @param[in] g The display to use
* @param[in] x,y The start position
* @param[in] cx,cy The size of the box (outside dimensions)
* @param[in] color The color to use
*
* @api
*/
void gdispGFillArea(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy, gColor color);
#define gdispFillArea(x,y,cx,cy,c) gdispGFillArea(GDISP,x,y,cx,cy,c)
/**
* @brief Fill an area using the supplied bitmap.
* @details The bitmap is in the pixel format specified by the low level driver
* @note If a packed pixel format is used and the width doesn't
* match a whole number of bytes, the next line will start on a
* non-byte boundary (no end-of-line padding).
* @note If GDISP_NEED_ASYNC is defined then the buffer must be static
* or at least retained until this call has finished the blit. You can
* tell when all graphics drawing is finished by @p gdispIsBusy() going gFalse.
*
* @param[in] g The display to use
* @param[in] x,y The start position
* @param[in] cx,cy The size of the filled area
* @param[in] srcx,srcy The bitmap position to start the fill form
* @param[in] srccx The width of a line in the bitmap
* @param[in] buffer The bitmap in the driver's pixel format
*
* @api
*/
void gdispGBlitArea(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy, gCoord srcx, gCoord srcy, gCoord srccx, const gPixel *buffer);
#define gdispBlitAreaEx(x,y,cx,cy,sx,sy,rx,b) gdispGBlitArea(GDISP,x,y,cx,cy,sx,sy,rx,b)
/**
* @brief Draw a rectangular box.
*
* @param[in] g The display to use
* @param[in] x,y The start position
* @param[in] cx,cy The size of the box (outside dimensions)
* @param[in] color The color to use
*
* @api
*/
void gdispGDrawBox(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy, gColor color);
#define gdispDrawBox(x,y,cx,cy,c) gdispGDrawBox(GDISP,x,y,cx,cy,c)
/* Streaming Functions */
#if GDISP_NEED_STREAMING || defined(__DOXYGEN__)
/**
* @brief Start a streaming operation.
* @details Stream data to a window on the display sequentially and very fast.
* @pre GDISP_NEED_STREAMING must be GFXON in your gfxconf.h
* @note While streaming is in operation - no other calls to GDISP functions
* can be made (with the exception of @p gdispBlendColor() and streaming
* functions). If a call is made (eg in a multi-threaded application) the other
* call is blocked waiting for the streaming operation to finish.
* @note @p gdispStreamStop() must be called to finish the streaming operation.
* @note If more data is written than the defined area then the results are unspecified.
* Some drivers may wrap back to the beginning of the area, others may just
* ignore subsequent data.
* @note Unlike most operations that clip the defined area to the display to generate
* a smaller active area, this call will just silently fail if any of the stream
* region lies outside the current clipping area.
* @note A streaming operation may be terminated early (without writing to every location
* in the stream area) by calling @p gdispStreamStop().
*
* @param[in] g The display to use
* @param[in] x,y The start position
* @param[in] cx,cy The size of the streamable area
*
* @api
*/
void gdispGStreamStart(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy);
#define gdispStreamStart(x,y,cx,cy) gdispGStreamStart(GDISP,x,y,cx,cy)
/**
* @brief Send pixel data to the stream.
* @details Write a pixel to the next position in the streamed area and increment the position
* @pre GDISP_NEED_STREAMING must be GFXON in your gfxconf.h
* @pre @p gdispStreamStart() has been called.
* @note If the gdispStreamStart() has not been called (or failed due to clipping), the
* data provided here is simply thrown away.
*
* @param[in] g The display to use
* @param[in] color The color of the pixel to write
*
* @api
*/
void gdispGStreamColor(GDisplay *g, gColor color);
#define gdispStreamColor(c) gdispGStreamColor(GDISP,c)
/**
* @brief Finish the current streaming operation.
* @details Completes the current streaming operation and allows other GDISP calls to operate again.
* @pre GDISP_NEED_STREAMING must be GFXON in your gfxconf.h
* @pre @p gdispStreamStart() has been called.
* @note If the gdispStreamStart() has not been called (or failed due to clipping), this
* call is simply ignored.
*
* @param[in] g The display to use
*
* @api
*/
void gdispGStreamStop(GDisplay *g);
#define gdispStreamStop() gdispGStreamStop(GDISP)
#endif
/* Clipping Functions */
#if GDISP_NEED_CLIP || defined(__DOXYGEN__)
/**
* @brief Clip all drawing to the defined area.
* @pre GDISP_NEED_CLIP must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The start position
* @param[in] cx,cy The size of the clip area
*
* @api
*/
void gdispGSetClip(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy);
#define gdispSetClip(x,y,cx,cy) gdispGSetClip(GDISP,x,y,cx,cy)
#endif
/* Circle Functions */
#if GDISP_NEED_CIRCLE || defined(__DOXYGEN__)
/**
* @brief Draw a circle.
* @pre GDISP_NEED_CIRCLE must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The center of the circle
* @param[in] radius The radius of the circle
* @param[in] color The color to use
*
* @api
*/
void gdispGDrawCircle(GDisplay *g, gCoord x, gCoord y, gCoord radius, gColor color);
#define gdispDrawCircle(x,y,r,c) gdispGDrawCircle(GDISP,x,y,r,c)
/**
* @brief Draw a filled circle.
* @pre GDISP_NEED_CIRCLE must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The center of the circle
* @param[in] radius The radius of the circle
* @param[in] color The color to use
*
* @api
*/
void gdispGFillCircle(GDisplay *g, gCoord x, gCoord y, gCoord radius, gColor color);
#define gdispFillCircle(x,y,r,c) gdispGFillCircle(GDISP,x,y,r,c)
#endif
#if GDISP_NEED_DUALCIRCLE || defined(__DOXYGEN__)
/**
* @brief Draw two filled circles with the same centre.
* @pre GDISP_NEED_DUALCIRCLE must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The center of the circle
* @param[in] radius1 The radius of the larger circle
* @param[in] color1 The color to use for the larger circle
* @param[in] radius2 The radius of the smaller circle
* @param[in] color2 The color to use for the smaller circle
*
* @api
*/
void gdispGFillDualCircle(GDisplay *g, gCoord x, gCoord y, gCoord radius1, gColor color1, gCoord radius2, gColor color2);
#define gdispFillDualCircle(x,y,r1,c1,r2,c2) gdispGFillDualCircle(GDISP,x,y,r1,c1,r2,c2)
#endif
/* Ellipse Functions */
#if GDISP_NEED_ELLIPSE || defined(__DOXYGEN__)
/**
* @brief Draw an ellipse.
* @pre GDISP_NEED_ELLIPSE must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The center of the ellipse
* @param[in] a,b The dimensions of the ellipse
* @param[in] color The color to use
*
* @api
*/
void gdispGDrawEllipse(GDisplay *g, gCoord x, gCoord y, gCoord a, gCoord b, gColor color);
#define gdispDrawEllipse(x,y,a,b,c) gdispGDrawEllipse(GDISP,x,y,a,b,c)
/**
* @brief Draw a filled ellipse.
* @pre GDISP_NEED_ELLIPSE must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The center of the ellipse
* @param[in] a,b The dimensions of the ellipse
* @param[in] color The color to use
*
* @api
*/
void gdispGFillEllipse(GDisplay *g, gCoord x, gCoord y, gCoord a, gCoord b, gColor color);
#define gdispFillEllipse(x,y,a,b,c) gdispGFillEllipse(GDISP,x,y,a,b,c)
#endif
/* Arc Functions */
#if GDISP_NEED_ARCSECTORS || defined(__DOXYGEN__)
/**
* @brief Draw a selection of 45 degree arcs of a circle
* @pre GDISP_NEED_ARCSECTORS must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The center of the circle
* @param[in] radius The radius of the circle
* @param[in] sectors Bits determine which sectors are drawn.
* Bits go anti-clockwise from the 0 degree mark (y = 0, x is positive), as follows:
* bit 0 - upper right right -----
* bit 1 - upper upper right /2 1\
* bit 2 - upper upper left /3 0\
* bit 3 - upper left left \4 7/
* bit 4 - lower left left \5 6/
* bit 5 - lower lower left -----
* bit 6 - lower lower right
* bit 7 - lower left left
* @param[in] color The color to use
*
* @note This is a more limited versions of the general arc drawing routine. It
* doesn't require trig libraries or tables or floating point and is smaller in code size.
* There is probably little point in including both this and the general
* arc routine as the general arc routine can do everything this can do.
*
* @api
*/
void gdispGDrawArcSectors(GDisplay *g, gCoord x, gCoord y, gCoord radius, gU8 sectors, gColor color);
#define gdispDrawArcSectors(x,y,r,s,c) gdispGDrawArcSectors(GDISP,x,y,r,s,c)
/**
* @brief Fill a selection of 45 degree arcs of a circle
* @pre GDISP_NEED_ARCSECTORS must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The center of the circle
* @param[in] radius The radius of the circle
* @param[in] sectors Bits determine which sectors are drawn.
* Bits go anti-clockwise from the 0 degree mark (y = 0, x is positive), as follows:
* bit 0 - upper right right -----
* bit 1 - upper upper right /2 1\
* bit 2 - upper upper left /3 0\
* bit 3 - upper left left \4 7/
* bit 4 - lower left left \5 6/
* bit 5 - lower lower left -----
* bit 6 - lower lower right
* bit 7 - lower left left
* @param[in] color The color to use
*
* @note This is a more limited versions of the general arc filling routine. It
* doesn't require trig libraries or tables or floating point and is smaller in code size.
* There is probably little point in including both this and the general
* arc routine as the general arc routine can do everything this can do.
*
* @api
*/
void gdispGFillArcSectors(GDisplay *g, gCoord x, gCoord y, gCoord radius, gU8 sectors, gColor color);
#define gdispFillArcSectors(x,y,r,s,c) gdispGFillArcSectors(GDISP,x,y,r,s,c)
#endif
#if GDISP_NEED_ARC || defined(__DOXYGEN__)
/**
* @brief Draw an arc.
* @pre GDISP_NEED_ARC must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The center point
* @param[in] radius The radius of the arc
* @param[in] startangle The start angle (0 to 360)
* @param[in] endangle The end angle (0 to 360)
* @param[in] color The color of the arc
*
* @note If you are just doing 45 degree angles consider using @p gdispDrawArcSectors() instead.
* @note This routine requires trig support. It can either come from your C runtime library
* cos() and sin() which requires floating point support (and is slow), or you can define GFX_USE_GMISC
* and either GMISC_NEED_FIXEDTRIG or GMISC_NEED_FASTTRIG.
* GMISC_NEED_FASTTRIG uses table based floating point trig operations.
* GMISC_NEED_FIXEDTRIG uses fixed point integer trig operations.
* Note accuracy on both the table based options are more than adequate for the one degree
* resolution provided by these arc routines. Both are much faster than your C runtime library.
*
* @api
*/
void gdispGDrawArc(GDisplay *g, gCoord x, gCoord y, gCoord radius, gCoord startangle, gCoord endangle, gColor color);
#define gdispDrawArc(x,y,r,s,e,c) gdispGDrawArc(GDISP,x,y,r,s,e,c)
/**
* @brief Draw a thick arc.
* @pre GDISP_NEED_ARC must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] xc,yc The center point
* @param[in] startradius The inner radius of the thick arc
* @param[in] endradius The outer radius of the thick arc
* @param[in] startangle The start angle (0 to 360)
* @param[in] endangle The end angle (0 to 360)
* @param[in] color The color of the arc
*
* @note This routine requires trig support. It can either come from your C runtime library
* cos() and sin() which requires floating point support (and is slow), or you can define GFX_USE_GMISC
* and either GMISC_NEED_FIXEDTRIG or GMISC_NEED_FASTTRIG.
* GMISC_NEED_FASTTRIG uses table based floating point trig operations.
* GMISC_NEED_FIXEDTRIG uses fixed point integer trig operations.
* Note accuracy on both the table based options are more than adequate for the one degree
* resolution provided by these arc routines. Both are much faster than your C runtime library.
*
* @api
*/
void gdispGDrawThickArc(GDisplay *g, gCoord xc, gCoord yc, gCoord startradius, gCoord endradius, gCoord startangle, gCoord endangle, gColor color);
#define gdispDrawThickArc(x,y,rs,re,s,e,c) gdispGDrawThickArc(GDISP,x,y,rs,re,s,e,c)
/**
* @brief Draw a filled arc.
* @pre GDISP_NEED_ARC must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The center point
* @param[in] radius The radius of the arc
* @param[in] startangle The start angle (0 to 360)
* @param[in] endangle The end angle (0 to 360)
* @param[in] color The color of the arc
*
* @note If you are just doing 45 degree angles consider using @p gdispFillArcSectors() instead.
* @note This routine requires trig support. It can either come from your C runtime library
* cos() and sin() which requires floating point support (and is slow), or you can define GFX_USE_GMISC
* and either GMISC_NEED_FIXEDTRIG or GMISC_NEED_FASTTRIG.
* GMISC_NEED_FASTTRIG uses table based floating point trig operations.
* GMISC_NEED_FIXEDTRIG uses fixed point integer trig operations.
* Note accuracy on both the table based options are more than adequate for the one degree
* resolution provided by these arc routines. Both are much faster than your C runtime library.
*
* @api
*/
void gdispGFillArc(GDisplay *g, gCoord x, gCoord y, gCoord radius, gCoord startangle, gCoord endangle, gColor color);
#define gdispFillArc(x,y,r,s,e,c) gdispGFillArc(GDISP,x,y,r,s,e,c)
#endif
/* Read a pixel Function */
#if GDISP_NEED_PIXELREAD || defined(__DOXYGEN__)
/**
* @brief Get the color of a pixel.
* @return The color of the pixel.
* @pre GDISP_NEED_PIXELREAD must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The position of the pixel
*
* @api
*/
gColor gdispGGetPixelColor(GDisplay *g, gCoord x, gCoord y);
#define gdispGetPixelColor(x,y) gdispGGetPixelColor(GDISP,x,y)
#endif
/* Scrolling Function - clears the area scrolled out */
#if GDISP_NEED_SCROLL || defined(__DOXYGEN__)
/**
* @brief Scroll vertically a section of the screen.
* @pre GDISP_NEED_SCROLL must be set to GFXON in gfxconf.h
* @note Optional.
* @note If lines is >= cy, it is equivelent to an area fill with bgcolor.
*
* @param[in] g The display to use
* @param[in] x, y The start of the area to be scrolled
* @param[in] cx, cy The size of the area to be scrolled
* @param[in] lines The number of lines to scroll (Can be positive or negative)
* @param[in] bgcolor The color to fill the newly exposed area.
*
* @api
*/
void gdispGVerticalScroll(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy, int lines, gColor bgcolor);
#define gdispVerticalScroll(x,y,cx,cy,l,b) gdispGVerticalScroll(GDISP,x,y,cx,cy,l,b)
#endif
/* Set driver specific control */
#if GDISP_NEED_CONTROL || defined(__DOXYGEN__)
/**
* @brief Control hardware specific parts of the display. eg powermodes, backlight etc
* @pre GDISP_NEED_CONTROL must be GFXON in your gfxconf.h
* @note Depending on the hardware implementation this function may not
* support some codes. They will be ignored.
*
* @param[in] g The display to use
* @param[in] what what you want to control
* @param[in] value The value to be assigned
*
* @api
*/
void gdispGControl(GDisplay *g, unsigned what, void *value);
#define gdispControl(w,v) gdispGControl(GDISP,w,v)
#endif
/* Query driver specific data */
#if GDISP_NEED_QUERY || defined(__DOXYGEN__)
/**
* @brief Query a property of the display.
* @pre GDISP_NEED_QUERY must be GFXON in your gfxconf.h
* @note The result must be typecast to the correct type.
* @note An unsupported query will return (void *)-1.
*
* @param[in] g The display to use
* @param[in] what What to query
*
* @api
*/
void *gdispGQuery(GDisplay *g, unsigned what);
#define gdispQuery(w) gdispGQuery(GDISP,w)
#endif
#if GDISP_NEED_CONVEX_POLYGON || defined(__DOXYGEN__)
/**
* @brief Draw an enclosed polygon (convex, non-convex or complex).
* @pre GDISP_NEED_CONVEX_POLYGON must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] tx, ty Transform all points in pntarray by tx, ty
* @param[in] pntarray An array of points
* @param[in] cnt The number of points in the array
* @param[in] color The color to use
*
* @api
*/
void gdispGDrawPoly(GDisplay *g, gCoord tx, gCoord ty, const gPoint *pntarray, unsigned cnt, gColor color);
#define gdispDrawPoly(x,y,p,i,c) gdispGDrawPoly(GDISP,x,y,p,i,c)
/**
* @brief Fill a convex polygon
* @details Doesn't handle non-convex or complex polygons.
* @pre GDISP_NEED_CONVEX_POLYGON must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] tx, ty Transform all points in pntarray by tx, ty
* @param[in] pntarray An array of points
* @param[in] cnt The number of points in the array
* @param[in] color The color to use
*
* @note Convex polygons are those that have no internal angles. That is;
* you can draw a line from any point on the polygon to any other point
* on the polygon without it going outside the polygon. In our case we generalise
* this a little by saying that an infinite horizontal line (at any y value) will cross
* no more than two edges on the polygon. Some non-convex polygons do fit this criteria
* and can therefore be drawn.
* @note This routine is designed to be very efficient with even simple display hardware.
*
* @api
*/
void gdispGFillConvexPoly(GDisplay *g, gCoord tx, gCoord ty, const gPoint *pntarray, unsigned cnt, gColor color);
#define gdispFillConvexPoly(x,y,p,i,c) gdispGFillConvexPoly(GDISP,x,y,p,i,c)
/**
* @brief Draw a line with a specified thickness
* @details The line thickness is specified in pixels. The line ends can
* be selected to be either flat or round.
* @pre GDISP_NEED_CONVEX_POLYGON must be GFXON in your gfxconf.h
* @note Uses gdispGFillConvexPoly() internally to perform the drawing.
*
* @param[in] g The display to use
* @param[in] x0,y0 The start position
* @param[in] x1,y1 The end position
* @param[in] color The color to use
* @param[in] width The width of the line
* @param[in] round Use round ends for the line
*
* @api
*/
void gdispGDrawThickLine(GDisplay *g, gCoord x0, gCoord y0, gCoord x1, gCoord y1, gColor color, gCoord width, gBool round);
#define gdispDrawThickLine(x0,y0,x1,y1,c,w,r) gdispGDrawThickLine(GDISP,x0,y0,x1,y1,c,w,r)
#endif
/* Text Functions */
#if GDISP_NEED_TEXT || defined(__DOXYGEN__)
/**
* @brief Draw a text character.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The position for the text
* @param[in] c The character to draw
* @param[in] font The font to use
* @param[in] color The color to use
*
* @api
*/
void gdispGDrawChar(GDisplay *g, gCoord x, gCoord y, gU16 c, gFont font, gColor color);
#define gdispDrawChar(x,y,s,f,c) gdispGDrawChar(GDISP,x,y,s,f,c)
/**
* @brief Draw a text character with a filled background.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The position for the text
* @param[in] c The character to draw
* @param[in] font The font to use
* @param[in] color The color to use
* @param[in] bgcolor The background color to use
*
* @api
*/
void gdispGFillChar(GDisplay *g, gCoord x, gCoord y, gU16 c, gFont font, gColor color, gColor bgcolor);
#define gdispFillChar(x,y,s,f,c,b) gdispGFillChar(GDISP,x,y,s,f,c,b)
/**
* @brief Draw a text string.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The position for the text
* @param[in] str The string to draw
* @param[in] font The font to use
* @param[in] color The color to use
*
* @api
*/
void gdispGDrawString(GDisplay *g, gCoord x, gCoord y, const char *str, gFont font, gColor color);
#define gdispDrawString(x,y,s,f,c) gdispGDrawString(GDISP,x,y,s,f,c)
/**
* @brief Draw a text string.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The position for the text
* @param[in] str The string to draw
* @param[in] font The font to use
* @param[in] color The color to use
* @param[in] bgcolor The background color to use
*
* @api
*/
void gdispGFillString(GDisplay *g, gCoord x, gCoord y, const char *str, gFont font, gColor color, gColor bgcolor);
#define gdispFillString(x,y,s,f,c,b) gdispGFillString(GDISP,x,y,s,f,c,b)
/**
* @brief Draw a text string vertically centered within the specified box.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The position for the text (need to define top-right or base-line - check code)
* @param[in] cx,cy The width and height of the box
* @param[in] str The string to draw
* @param[in] font The font to use
* @param[in] color The color to use
* @param[in] justify Justify the text left, center or right within the box
*
* @api
*/
void gdispGDrawStringBox(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy, const char* str, gFont font, gColor color, gJustify justify);
#define gdispDrawStringBox(x,y,cx,cy,s,f,c,j) gdispGDrawStringBox(GDISP,x,y,cx,cy,s,f,c,j)
/**
* @brief Draw a text string vertically centered within the specified box. The box background is filled with the specified background color.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
* @note The entire box is filled
*
* @param[in] g The display to use
* @param[in] x,y The position for the text (need to define top-right or base-line - check code)
* @param[in] cx,cy The width and height of the box
* @param[in] str The string to draw
* @param[in] font The font to use
* @param[in] color The color to use
* @param[in] bgColor The background color to use
* @param[in] justify Justify the text left, center or right within the box
*
* @api
*/
void gdispGFillStringBox(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy, const char* str, gFont font, gColor color, gColor bgColor, gJustify justify);
#define gdispFillStringBox(x,y,cx,cy,s,f,c,b,j) gdispGFillStringBox(GDISP,x,y,cx,cy,s,f,c,b,j)
/**
* @brief Get a metric of a font.
* @return The metric requested in pixels.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] font The font to test
* @param[in] metric The metric to measure
*
* @api
*/
gCoord gdispGetFontMetric(gFont font, gFontmetric metric);
/**
* @brief Get the pixel width of a character.
* @return The width of the character in pixels. Does not include any between character padding.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] c The character to draw
* @param[in] font The font to use
*
* @api
*/
gCoord gdispGetCharWidth(char c, gFont font);
/**
* @brief Get the pixel width of a string of a given character length.
* @return The width of the string in pixels.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @note Passing 0 to count has the same effect as calling gdispGetStringWidt()
*
* @param[in] str The string to measure
* @param[in] font The font to use
* @param[in] count The number of characters to take into account
*
* @api
*/
gCoord gdispGetStringWidthCount(const char* str, gFont font, gU16 count);
/**
* @brief Get the pixel width of an entire string.
* @return The width of the string in pixels.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] str The string to measure
* @param[in] font The font to use
*
* @api
*/
gCoord gdispGetStringWidth(const char* str, gFont font);
/**
* @brief Find a font and return it.
* @details The supplied name is matched against the font name. A '*' will replace 0 or more characters.
* @return Returns a font or NULL if no matching font could be found.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] name The font name to find.
*
* @note Wildcard matching will match the shortest possible match.
*
* @api
*/
gFont gdispOpenFont(const char *name);
/**
* @brief Release a font after use.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] font The font to release.
*
* @api
*/
void gdispCloseFont(gFont font);
/**
* @brief Make a scaled copy of an existing font.
* @details Allocates memory for new font metadata using gfxAlloc, remember to close font after use!
* @return A new font or NULL if out of memory.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
* @note A scaled font should probably not be added to the font list as it will prevent the
* unscaled font of the same name being found as it will be the scaled version that will be found.
*
* @param[in] font The base font to use.
* @param[in] scale_x The scale factor in horizontal direction.
* @param[in] scale_y The scale factor in vertical direction.
*/
gFont gdispScaleFont(gFont font, gU8 scale_x, gU8 scale_y);
/**
* @brief Get the name of the specified font.
* @returns The name of the font.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] font The font to get the name for.
*
* @api
*/
const char *gdispGetFontName(gFont font);
/**
* @brief Add a font permanently to the font list.
* @returns gTrue on success. Reasons it may fail: out of memory, if it is already on the list, it is not a font loaded in RAM.
* @pre GDISP_NEED_TEXT must be GFXON in your gfxconf.h
*
* @param[in] font The font to add to the font list.
*
* @api
*/
gBool gdispAddFont(gFont font);
#endif
/* Extra Arc Functions */
#if GDISP_NEED_ARC || GDISP_NEED_ARCSECTORS || defined(__DOXYGEN__)
/**
* @brief Draw a rectangular box with rounded corners
* @pre GDISP_NEED_ARC or GDISP_NEED_ARCSECTORS must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The start position
* @param[in] cx,cy The size of the box (outside dimensions)
* @param[in] radius The radius of the rounded corners
* @param[in] color The color to use
*
* @api
*/
void gdispGDrawRoundedBox(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy, gCoord radius, gColor color);
#define gdispDrawRoundedBox(x,y,cx,cy,r,c) gdispGDrawRoundedBox(GDISP,x,y,cx,cy,r,c)
/**
* @brief Draw a filled rectangular box with rounded corners
* @pre GDISP_NEED_ARC or GDISP_NEED_ARCSECTORS must be GFXON in your gfxconf.h
*
* @param[in] g The display to use
* @param[in] x,y The start position
* @param[in] cx,cy The size of the box (outside dimensions)
* @param[in] radius The radius of the rounded corners
* @param[in] color The color to use
*
* @api
*/
void gdispGFillRoundedBox(GDisplay *g, gCoord x, gCoord y, gCoord cx, gCoord cy, gCoord radius, gColor color);
#define gdispFillRoundedBox(x,y,cx,cy,r,c) gdispGFillRoundedBox(GDISP,x,y,cx,cy,r,c)
#endif
/*
* Macro definitions
*/
/* Now obsolete functions */
#define gdispBlitArea(x, y, cx, cy, buffer) gdispGBlitArea(GDISP, x, y, cx, cy, 0, 0, cx, buffer)
/* Macro definitions for common gets and sets */
/**
* @brief Set the display power mode.
* @note Ignored if not supported by the display.
*
* @param[in] g The display to use
* @param[in] powerMode The new power mode
*
* @api
*/
#define gdispGSetPowerMode(g, powerMode) gdispGControl((g), GDISP_CONTROL_POWER, (void *)(gPowermode)(powerMode))
#define gdispSetPowerMode(powerMode) gdispGControl(GDISP, GDISP_CONTROL_POWER, (void *)(gPowermode)(powerMode))
/**
* @brief Set the display orientation.
* @note Ignored if not supported by the display.
*
* @param[in] g The display to use
* @param[in] newOrientation The new orientation
*
* @api
*/
#define gdispGSetOrientation(g, newOrientation) gdispGControl((g), GDISP_CONTROL_ORIENTATION, (void *)(unsigned)(newOrientation))
#define gdispSetOrientation(newOrientation) gdispGControl(GDISP, GDISP_CONTROL_ORIENTATION, (void *)(unsigned)(newOrientation))
/**
* @brief Set the display backlight.
* @note Ignored if not supported by the display.
*
* @param[in] g The display to use
* @param[in] percent The new brightness (0 - 100%)
*
* @note For displays that only support backlight off and on,
* 0 = off, anything else = on
*
* @api
*/
#define gdispGSetBacklight(g, percent) gdispGControl((g), GDISP_CONTROL_BACKLIGHT, (void *)(unsigned)(percent))
#define gdispSetBacklight(percent) gdispGControl(GDISP, GDISP_CONTROL_BACKLIGHT, (void *)(unsigned)(percent))
/**
* @brief Set the display contrast.
* @note Ignored if not supported by the display.
*
* @param[in] g The display to use
* @param[in] percent The new contrast (0 - 100%)
*
* @api
*/
#define gdispGSetContrast(g, percent) gdispGControl((g), GDISP_CONTROL_CONTRAST, (void *)(unsigned)(percent))
#define gdispSetContrast(percent) gdispGControl(GDISP, GDISP_CONTROL_CONTRAST, (void *)(unsigned)(percent))
/* More interesting macros */
/**
* @brief Reset the clip area to the full screen
*
* @param[in] g The display to use
*
* @api
*/
#define gdispGUnsetClip(g) gdispGSetClip((g),0,0,gdispGGetWidth(g),gdispGGetHeight(g))
#define gdispUnsetClip() gdispGUnsetClip(GDISP)
#if GDISP_NEED_IMAGE || defined(__DOXYGEN__)
#include "gdisp_image.h"
#endif
#if GDISP_NEED_PIXMAP || defined(__DOXYGEN__)
#include "gdisp_pixmap.h"
#endif
/* V2 compatibility */
#if GFX_COMPAT_V2
typedef gColorformat colorformat;
typedef gColor color_t;
typedef gPixel pixel_t;
typedef gCoord coord_t;
typedef gPoint point, point_t;
typedef gFont font_t;
typedef gPowermode powermode_t;
#define powerOff gPowerOff
#define powerDeepSleep gPowerDeepSleep
#define powerSleep gPowerSleep
#define powerOn gPowerOn
typedef gOrientation orientation_t;
#define GDISP_ROTATE_0 gOrientation0
#define GDISP_ROTATE_90 gOrientation90
#define GDISP_ROTATE_180 gOrientation180
#define GDISP_ROTATE_270 gOrientation270
#define GDISP_ROTATE_PORTRAIT gOrientationPortrait
#define GDISP_ROTATE_LANDSCAPE gOrientationLandscape
typedef gJustify justify_t;
#define justifyLeft gJustifyLeft
#define justifyCenter gJustifyCenter
#define justifyRight gJustifyRight
#define justifyTop gJustifyTop
#define justifyMiddle gJustifyMiddle
#define justifyBottom gJustifyBottom
#define justifyWordWrap gJustifyWordWrap
#define justifyNoWordWrap gJustifyNoWordWrap
#define justifyPad gJustifyPad
#define justifyNoPad gJustifyNoPad
#define JUSTIFYMASK_LEFTRIGHT JUSTIFYMASK_HORIZONTAL
#define JUSTIFYMASK_TOPBOTTOM JUSTIFYMASK_VERTICAL
typedef gFontmetric fontmetric_t;
#define fontHeight gFontHeight
#define fontDescendersHeight gFontDescendersHeight
#define fontLineSpacing gFontLineSpacing
#define fontCharPadding gFontCharPadding
#define fontMinWidth gFontMinWidth
#define fontMaxWidth gFontMaxWidth
#define fontBaselineX gFontBaselineX
#define fontBaselineY gFontBaselineY
#if GDISP_NEED_IMAGE || defined(__DOXYGEN__)
typedef gImage gdispImage;
#endif
#endif
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_H */
/** @} */