ugfx/3rdparty/tinygl-0.4-ugfx/src/list.c

264 lines
4.1 KiB
C

#include "zgl.h"
static char *op_table_str[]=
{
#define ADD_OP(a,b,c) "gl" #a " " #c,
#include "opinfo.h"
};
static void (*op_table_func[])(GLContext *,GLParam *)=
{
#define ADD_OP(a,b,c) glop ## a ,
#include "opinfo.h"
};
static int op_table_size[]=
{
#define ADD_OP(a,b,c) b + 1 ,
#include "opinfo.h"
};
GLContext *gl_get_context(void)
{
return gl_ctx;
}
static GLList *find_list(GLContext *c,unsigned int list)
{
return c->shared_state.lists[list];
}
static void delete_list(GLContext *c,int list)
{
GLParamBuffer *pb,*pb1;
GLList *l;
l=find_list(c,list);
gl_assert(l != NULL);
/* free param buffer */
pb=l->first_op_buffer;
while (pb!=NULL) {
pb1=pb->next;
gl_free(pb);
pb=pb1;
}
gl_free(l);
c->shared_state.lists[list]=NULL;
}
static GLList *alloc_list(GLContext *c,int list)
{
GLList *l;
GLParamBuffer *ob;
l=gl_zalloc(sizeof(GLList));
ob=gl_zalloc(sizeof(GLParamBuffer));
ob->next=NULL;
l->first_op_buffer=ob;
ob->ops[0].op=OP_EndList;
c->shared_state.lists[list]=l;
return l;
}
#ifndef NO_STDIO
void gl_print_op(FILE *f,GLParam *p)
{
int op;
char *s;
op=p[0].op;
p++;
s=op_table_str[op];
while (*s != 0) {
if (*s == '%') {
s++;
switch (*s++) {
case 'f':
fprintf(f,"%g",p[0].f);
break;
default:
fprintf(f,"%d",p[0].i);
break;
}
p++;
} else {
fputc(*s,f);
s++;
}
}
fprintf(f,"\n");
}
#endif
void gl_compile_op(GLContext *c,GLParam *p)
{
int op,op_size;
GLParamBuffer *ob,*ob1;
int index,i;
op=p[0].op;
op_size=op_table_size[op];
index=c->current_op_buffer_index;
ob=c->current_op_buffer;
/* we should be able to add a NextBuffer opcode */
if ((index + op_size) > (OP_BUFFER_MAX_SIZE-2)) {
ob1=gl_zalloc(sizeof(GLParamBuffer));
ob1->next=NULL;
ob->next=ob1;
ob->ops[index].op=OP_NextBuffer;
ob->ops[index+1].p=(void *)ob1;
c->current_op_buffer=ob1;
ob=ob1;
index=0;
}
for(i=0;i<op_size;i++) {
ob->ops[index]=p[i];
index++;
}
c->current_op_buffer_index=index;
}
void gl_add_op(GLParam *p)
{
GLContext *c=gl_get_context();
int op;
op=p[0].op;
if (c->exec_flag) {
op_table_func[op](c,p);
}
if (c->compile_flag) {
gl_compile_op(c,p);
}
#ifndef NO_CLIBRARY
if (c->print_flag) {
gl_print_op(stderr,p);
}
#endif
}
/* this opcode is never called directly */
void glopEndList(GLContext *c,GLParam *p)
{
(void) c;
(void) p;
gl_assert(0);
}
/* this opcode is never called directly */
void glopNextBuffer(GLContext *c,GLParam *p)
{
(void) c;
(void) p;
gl_assert(0);
}
void glopCallList(GLContext *c,GLParam *p)
{
GLList *l;
int list,op;
list=p[1].ui;
l=find_list(c,list);
if (l == NULL) gl_fatal_error("list %d not defined",list);
p=l->first_op_buffer->ops;
while (1) {
op=p[0].op;
if (op == OP_EndList) break;
if (op == OP_NextBuffer) {
p=(GLParam *)p[1].p;
} else {
op_table_func[op](c,p);
p+=op_table_size[op];
}
}
}
void glNewList(unsigned int list,int mode)
{
GLList *l;
GLContext *c=gl_get_context();
gl_assert(mode == GL_COMPILE || mode == GL_COMPILE_AND_EXECUTE);
gl_assert(c->compile_flag == 0);
l=find_list(c,list);
if (l!=NULL) delete_list(c,list);
l=alloc_list(c,list);
c->current_op_buffer=l->first_op_buffer;
c->current_op_buffer_index=0;
c->compile_flag=1;
c->exec_flag=(mode == GL_COMPILE_AND_EXECUTE);
}
void glEndList(void)
{
GLContext *c=gl_get_context();
GLParam p[1];
gl_assert(c->compile_flag == 1);
/* end of list */
p[0].op=OP_EndList;
gl_compile_op(c,p);
c->compile_flag=0;
c->exec_flag=1;
}
int glIsList(unsigned int list)
{
GLContext *c=gl_get_context();
GLList *l;
l=find_list(c,list);
return (l != NULL);
}
unsigned int glGenLists(int range)
{
GLContext *c=gl_get_context();
int count,i,list;
GLList **lists;
lists=c->shared_state.lists;
count=0;
for(i=0;i<MAX_DISPLAY_LISTS;i++) {
if (lists[i]==NULL) {
count++;
if (count == range) {
list=i-range+1;
for(i=0;i<range;i++) {
alloc_list(c,list+i);
}
return list;
}
} else {
count=0;
}
}
return 0;
}