1014 lines
27 KiB
C
1014 lines
27 KiB
C
/*
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* This file is subject to the terms of the GFX License, v1.0. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://chibios-gfx.com/license.html
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*/
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/**
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* @file drivers/multiple/Win32/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source for Win32.
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*
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* @addtogroup GDISP
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* @{
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*/
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#include "ch.h"
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#include "hal.h"
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#include "gfx.h"
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#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <windows.h>
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#include <wingdi.h>
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#include <assert.h>
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#ifndef GDISP_SCREEN_WIDTH
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#define GDISP_SCREEN_WIDTH 640
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#endif
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#ifndef GDISP_SCREEN_HEIGHT
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#define GDISP_SCREEN_HEIGHT 480
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#endif
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#if GINPUT_NEED_TOGGLE
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/* Include toggle support code */
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#include "ginput/lld/toggle.h"
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const GToggleConfig GInputToggleConfigTable[GINPUT_TOGGLE_CONFIG_ENTRIES] = {
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{0, 0xFF, 0x00, PAL_MODE_INPUT},
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};
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#endif
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#if GINPUT_NEED_MOUSE
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/* Include mouse support code */
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#include "ginput/lld/mouse.h"
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#endif
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/* Include the emulation code for things we don't support */
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#include "gdisp/lld/emulation.c"
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/*===========================================================================*/
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/* Driver local routines . */
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/*===========================================================================*/
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#define WIN32_USE_MSG_REDRAW FALSE
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#if GINPUT_NEED_TOGGLE
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#define WIN32_BUTTON_AREA 16
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#else
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#define WIN32_BUTTON_AREA 0
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#endif
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#define APP_NAME "GDISP"
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#define COLOR2BGR(c) ((((c) & 0xFF)<<16)|((c) & 0xFF00)|(((c)>>16) & 0xFF))
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#define BGR2COLOR(c) COLOR2BGR(c)
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static HWND winRootWindow = NULL;
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static HDC dcBuffer = NULL;
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static HBITMAP dcBitmap = NULL;
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static HBITMAP dcOldBitmap;
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static volatile bool_t isReady = FALSE;
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static coord_t wWidth, wHeight;
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#if GINPUT_NEED_MOUSE
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static coord_t mousex, mousey;
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static uint16_t mousebuttons;
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#endif
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#if GINPUT_NEED_TOGGLE
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static uint8_t toggles = 0;
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#endif
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static LRESULT myWindowProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
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{
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HDC dc;
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PAINTSTRUCT ps;
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#if GINPUT_NEED_TOGGLE
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HBRUSH hbrOn, hbrOff;
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HPEN pen;
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RECT rect;
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HGDIOBJ old;
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POINT p;
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coord_t pos;
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uint8_t bit;
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#endif
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switch (Msg) {
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case WM_CREATE:
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break;
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case WM_LBUTTONDOWN:
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#if GINPUT_NEED_MOUSE
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if ((coord_t)HIWORD(lParam) < wHeight) {
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mousebuttons |= GINPUT_MOUSE_BTN_LEFT;
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goto mousemove;
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}
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#endif
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#if GINPUT_NEED_TOGGLE
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bit = 1 << ((coord_t)LOWORD(lParam)*8/wWidth);
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toggles ^= bit;
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rect.left = 0;
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rect.right = wWidth;
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rect.top = wHeight;
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rect.bottom = wHeight + WIN32_BUTTON_AREA;
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InvalidateRect(hWnd, &rect, FALSE);
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UpdateWindow(hWnd);
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#if GINPUT_TOGGLE_POLL_PERIOD == TIME_INFINITE
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ginputToggleWakeup();
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#endif
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#endif
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break;
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case WM_LBUTTONUP:
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#if GINPUT_NEED_TOGGLE
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if ((toggles & 0xF0)) {
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toggles &= 0x0F;
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rect.left = 0;
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rect.right = wWidth;
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rect.top = wHeight;
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rect.bottom = wHeight + WIN32_BUTTON_AREA;
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InvalidateRect(hWnd, &rect, FALSE);
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UpdateWindow(hWnd);
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#if GINPUT_TOGGLE_POLL_PERIOD == TIME_INFINITE
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ginputToggleWakeup();
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#endif
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}
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#endif
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#if GINPUT_NEED_MOUSE
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if ((coord_t)HIWORD(lParam) < wHeight) {
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mousebuttons &= ~GINPUT_MOUSE_BTN_LEFT;
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goto mousemove;
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}
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#endif
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break;
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#if GINPUT_NEED_MOUSE
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case WM_MBUTTONDOWN:
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if ((coord_t)HIWORD(lParam) < wHeight) {
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mousebuttons |= GINPUT_MOUSE_BTN_MIDDLE;
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goto mousemove;
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}
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break;
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case WM_MBUTTONUP:
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if ((coord_t)HIWORD(lParam) < wHeight) {
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mousebuttons &= ~GINPUT_MOUSE_BTN_MIDDLE;
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goto mousemove;
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}
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break;
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case WM_RBUTTONDOWN:
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if ((coord_t)HIWORD(lParam) < wHeight) {
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mousebuttons |= GINPUT_MOUSE_BTN_RIGHT;
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goto mousemove;
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}
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break;
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case WM_RBUTTONUP:
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if ((coord_t)HIWORD(lParam) < wHeight) {
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mousebuttons &= ~GINPUT_MOUSE_BTN_RIGHT;
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goto mousemove;
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}
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break;
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case WM_MOUSEMOVE:
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if ((coord_t)HIWORD(lParam) >= wHeight)
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break;
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mousemove:
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mousex = (coord_t)LOWORD(lParam);
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mousey = (coord_t)HIWORD(lParam);
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#if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
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ginputMouseWakeup();
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#endif
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break;
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#endif
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case WM_SYSKEYDOWN:
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case WM_KEYDOWN:
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case WM_SYSKEYUP:
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case WM_KEYUP:
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break;
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case WM_CHAR:
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case WM_DEADCHAR:
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case WM_SYSCHAR:
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case WM_SYSDEADCHAR:
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break;
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case WM_PAINT:
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dc = BeginPaint(hWnd, &ps);
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BitBlt(dc, ps.rcPaint.left, ps.rcPaint.top,
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ps.rcPaint.right - ps.rcPaint.left,
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(ps.rcPaint.bottom > wHeight ? wHeight : ps.rcPaint.bottom) - ps.rcPaint.top,
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dcBuffer, ps.rcPaint.left, ps.rcPaint.top, SRCCOPY);
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#if GINPUT_NEED_TOGGLE
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if (ps.rcPaint.bottom >= wHeight) {
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pen = CreatePen(PS_SOLID, 1, COLOR2BGR(Black));
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hbrOn = CreateSolidBrush(COLOR2BGR(Blue));
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hbrOff = CreateSolidBrush(COLOR2BGR(Gray));
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old = SelectObject(dc, pen);
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MoveToEx(dc, 0, wHeight, &p);
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LineTo(dc, wWidth, wHeight);
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for(pos = 0, bit=1; pos < wWidth; pos=rect.right, bit <<= 1) {
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rect.left = pos;
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rect.right = pos + wWidth/8;
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rect.top = wHeight;
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rect.bottom = wHeight + WIN32_BUTTON_AREA;
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FillRect(dc, &rect, (toggles & bit) ? hbrOn : hbrOff);
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if (pos > 0) {
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MoveToEx(dc, rect.left, rect.top, &p);
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LineTo(dc, rect.left, rect.bottom);
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}
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}
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DeleteObject(hbrOn);
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DeleteObject(hbrOff);
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SelectObject(dc, old);
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}
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#endif
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EndPaint(hWnd, &ps);
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break;
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case WM_DESTROY:
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PostQuitMessage(0);
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SelectObject(dcBuffer, dcOldBitmap);
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DeleteDC(dcBuffer);
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DeleteObject(dcBitmap);
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winRootWindow = NULL;
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break;
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default:
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return DefWindowProc(hWnd, Msg, wParam, lParam);
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}
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return 0;
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}
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static DWORD WINAPI WindowThread(LPVOID lpParameter) {
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(void)lpParameter;
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MSG msg;
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HANDLE hInstance;
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WNDCLASS wc;
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RECT rect;
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HDC dc;
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hInstance = GetModuleHandle(NULL);
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wc.style = CS_HREDRAW | CS_VREDRAW; // | CS_OWNDC;
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wc.lpfnWndProc = (WNDPROC)myWindowProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstance;
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wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = GetStockObject(WHITE_BRUSH);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = APP_NAME;
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RegisterClass(&wc);
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rect.top = 0; rect.bottom = wHeight+WIN32_BUTTON_AREA;
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rect.left = 0; rect.right = wWidth;
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AdjustWindowRect(&rect, WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0);
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winRootWindow = CreateWindow(APP_NAME, "", WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0, 0,
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rect.right-rect.left, rect.bottom-rect.top, 0, 0, hInstance, NULL);
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assert(winRootWindow != NULL);
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GetClientRect(winRootWindow, &rect);
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wWidth = rect.right-rect.left;
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wHeight = rect.bottom - rect.top - WIN32_BUTTON_AREA;
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dc = GetDC(winRootWindow);
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dcBitmap = CreateCompatibleBitmap(dc, wWidth, wHeight);
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dcBuffer = CreateCompatibleDC(dc);
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ReleaseDC(winRootWindow, dc);
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dcOldBitmap = SelectObject(dcBuffer, dcBitmap);
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ShowWindow(winRootWindow, SW_SHOW);
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UpdateWindow(winRootWindow);
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isReady = TRUE;
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while(GetMessage(&msg, NULL, 0, 0) > 0) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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ExitProcess(0);
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return msg.wParam;
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}
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/*===========================================================================*/
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/* Driver exported functions. */
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/*===========================================================================*/
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/* ---- Required Routines ---- */
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/*
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The following 2 routines are required.
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All other routines are optional.
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*/
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/**
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* @brief Low level GDISP driver initialisation.
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* @return TRUE if successful, FALSE on error.
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*
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* @notapi
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*/
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bool_t gdisp_lld_init(void) {
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RECT rect;
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/* Set the window dimensions */
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GetWindowRect(GetDesktopWindow(), &rect);
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wWidth = rect.right - rect.left;
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wHeight = rect.bottom - rect.top - WIN32_BUTTON_AREA;
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if (wWidth > GDISP_SCREEN_WIDTH)
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wWidth = GDISP_SCREEN_WIDTH;
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if (wHeight > GDISP_SCREEN_HEIGHT)
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wHeight = GDISP_SCREEN_HEIGHT;
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/* Initialise the window */
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CreateThread(0, 0, WindowThread, 0, 0, 0);
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while (!isReady)
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Sleep(1);
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/* Initialise the GDISP structure to match */
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GDISP.Orientation = GDISP_ROTATE_0;
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GDISP.Powermode = powerOn;
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GDISP.Backlight = 100;
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GDISP.Contrast = 50;
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GDISP.Width = wWidth;
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GDISP.Height = wHeight;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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GDISP.clipx0 = 0;
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GDISP.clipy0 = 0;
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GDISP.clipx1 = GDISP.Width;
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GDISP.clipy1 = GDISP.Height;
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#endif
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return TRUE;
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}
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/**
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* @brief Draws a pixel on the display.
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*
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* @param[in] x X location of the pixel
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* @param[in] y Y location of the pixel
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
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HDC dc;
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#if WIN32_USE_MSG_REDRAW
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RECT rect;
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#endif
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#if GDISP_NEED_CONTROL
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coord_t t;
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#endif
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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// Clip pre orientation change
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if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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#endif
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#if GDISP_NEED_CONTROL
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0:
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break;
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case GDISP_ROTATE_90:
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t = GDISP.Height - 1 - y;
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y = x;
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x = t;
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break;
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case GDISP_ROTATE_180:
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x = GDISP.Width - 1 - x;
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y = GDISP.Height - 1 - y;
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break;
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case GDISP_ROTATE_270:
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t = GDISP.Width - 1 - x;
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x = y;
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y = t;
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break;
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}
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#endif
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// Draw the pixel in the buffer
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color = COLOR2BGR(color);
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SetPixel(dcBuffer, x, y, color);
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#if WIN32_USE_MSG_REDRAW
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rect.left = x; rect.right = x+1;
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rect.top = y; rect.bottom = y+1;
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InvalidateRect(winRootWindow, &rect, FALSE);
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UpdateWindow(winRootWindow);
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#else
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// Draw the pixel again directly on the screen.
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// This is cheaper than invalidating a single pixel in the window
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dc = GetDC(winRootWindow);
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SetPixel(dc, x, y, color);
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ReleaseDC(winRootWindow, dc);
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#endif
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}
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/* ---- Optional Routines ---- */
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#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__)
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/**
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* @brief Draw a line.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x0, y0 The start of the line
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* @param[in] x1, y1 The end of the line
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* @param[in] color The color of the line
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*
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* @notapi
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*/
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void gdisp_lld_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
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POINT p;
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HPEN pen;
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HDC dc;
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HGDIOBJ old;
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#if GDISP_NEED_CLIP
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HRGN clip;
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#endif
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#if WIN32_USE_MSG_REDRAW
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RECT rect;
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#endif
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#if GDISP_NEED_CONTROL
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coord_t t;
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#endif
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#if GDISP_NEED_CLIP
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clip = NULL;
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#endif
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#if GDISP_NEED_CONTROL
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0:
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#if GDISP_NEED_CLIP
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// Clip post orientation change
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
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#endif
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break;
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case GDISP_ROTATE_90:
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t = GDISP.Height - 1 - y0;
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y0 = x0;
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x0 = t;
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t = GDISP.Height - 1 - y1;
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y1 = x1;
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x1 = t;
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#if GDISP_NEED_CLIP
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// Clip post orientation change
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.Height-1-GDISP.clipy1, GDISP.clipx0, GDISP.Height-1-GDISP.clipy0, GDISP.clipx1);
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#endif
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break;
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case GDISP_ROTATE_180:
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x0 = GDISP.Width - 1 - x0;
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y0 = GDISP.Height - 1 - y0;
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x1 = GDISP.Width - 1 - x1;
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y1 = GDISP.Height - 1 - y1;
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#if GDISP_NEED_CLIP
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// Clip post orientation change
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.Width-1-GDISP.clipx1, GDISP.Height-1-GDISP.clipy1, GDISP.Width-1-GDISP.clipx0, GDISP.Height-1-GDISP.clipy0);
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#endif
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break;
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case GDISP_ROTATE_270:
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t = GDISP.Width - 1 - x0;
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x0 = y0;
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y0 = t;
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t = GDISP.Width - 1 - x1;
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x1 = y1;
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y1 = t;
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#if GDISP_NEED_CLIP
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// Clip post orientation change
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.clipy0, GDISP.Width-1-GDISP.clipx1, GDISP.clipy1, GDISP.Width-1-GDISP.clipx0);
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#endif
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break;
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}
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#else
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#if GDISP_NEED_CLIP
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clip = NULL;
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
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#endif
|
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#endif
|
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color = COLOR2BGR(color);
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pen = CreatePen(PS_SOLID, 1, color);
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if (pen) {
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// Draw the line in the buffer
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#if GDISP_NEED_CLIP
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|
if (clip) SelectClipRgn(dcBuffer, clip);
|
|
#endif
|
|
old = SelectObject(dcBuffer, pen);
|
|
MoveToEx(dcBuffer, x0, y0, &p);
|
|
LineTo(dcBuffer, x1, y1);
|
|
SelectObject(dcBuffer, old);
|
|
SetPixel(dcBuffer, x1, y1, color);
|
|
#if GDISP_NEED_CLIP
|
|
if (clip) SelectClipRgn(dcBuffer, NULL);
|
|
#endif
|
|
|
|
#if WIN32_USE_MSG_REDRAW
|
|
rect.left = x0; rect.right = x1+1;
|
|
rect.top = y0; rect.bottom = y1+1;
|
|
InvalidateRect(winRootWindow, &rect, FALSE);
|
|
UpdateWindow(winRootWindow);
|
|
#else
|
|
// Redrawing the line on the screen is cheaper than invalidating the whole rectangular area
|
|
dc = GetDC(winRootWindow);
|
|
#if GDISP_NEED_CLIP
|
|
if (clip) SelectClipRgn(dc, clip);
|
|
#endif
|
|
old = SelectObject(dc, pen);
|
|
MoveToEx(dc, x0, y0, &p);
|
|
LineTo(dc, x1, y1);
|
|
SelectObject(dc, old);
|
|
SetPixel(dc, x1, y1, color);
|
|
#if GDISP_NEED_CLIP
|
|
if (clip) SelectClipRgn(dc, NULL);
|
|
#endif
|
|
ReleaseDC(winRootWindow, dc);
|
|
#endif
|
|
|
|
DeleteObject(pen);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Fill an area with a color.
|
|
* @note Optional - The high level driver can emulate using software.
|
|
*
|
|
* @param[in] x, y The start filled area
|
|
* @param[in] cx, cy The width and height to be filled
|
|
* @param[in] color The color of the fill
|
|
*
|
|
* @notapi
|
|
*/
|
|
void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
|
|
HDC dc;
|
|
RECT rect;
|
|
HBRUSH hbr;
|
|
|
|
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
|
|
// Clip pre orientation change
|
|
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
|
|
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
|
|
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
|
|
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
|
|
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
|
|
#endif
|
|
|
|
#if GDISP_NEED_CONTROL
|
|
switch(GDISP.Orientation) {
|
|
case GDISP_ROTATE_0:
|
|
rect.top = y;
|
|
rect.bottom = rect.top+cy;
|
|
rect.left = x;
|
|
rect.right = rect.left+cx;
|
|
break;
|
|
case GDISP_ROTATE_90:
|
|
rect.top = x;
|
|
rect.bottom = rect.top+cx;
|
|
rect.right = GDISP.Height - y;
|
|
rect.left = rect.right-cy;
|
|
break;
|
|
case GDISP_ROTATE_180:
|
|
rect.bottom = GDISP.Height - y;
|
|
rect.top = rect.bottom-cy;
|
|
rect.right = GDISP.Width - x;
|
|
rect.left = rect.right-cx;
|
|
break;
|
|
case GDISP_ROTATE_270:
|
|
rect.bottom = GDISP.Width - x;
|
|
rect.top = rect.bottom-cx;
|
|
rect.left = y;
|
|
rect.right = rect.left+cy;
|
|
break;
|
|
}
|
|
#else
|
|
rect.top = y;
|
|
rect.bottom = rect.top+cy;
|
|
rect.left = x;
|
|
rect.right = rect.left+cx;
|
|
#endif
|
|
|
|
color = COLOR2BGR(color);
|
|
hbr = CreateSolidBrush(color);
|
|
|
|
if (hbr) {
|
|
// Fill the area
|
|
FillRect(dcBuffer, &rect, hbr);
|
|
|
|
#if WIN32_USE_MSG_REDRAW
|
|
InvalidateRect(winRootWindow, &rect, FALSE);
|
|
UpdateWindow(winRootWindow);
|
|
#else
|
|
// Filling the area directly on the screen is likely to be cheaper than invalidating it
|
|
dc = GetDC(winRootWindow);
|
|
FillRect(dc, &rect, hbr);
|
|
ReleaseDC(winRootWindow, dc);
|
|
#endif
|
|
|
|
DeleteObject(hbr);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if (GDISP_HARDWARE_BITFILLS && GDISP_NEED_CONTROL) || defined(__DOXYGEN__)
|
|
static pixel_t *rotateimg(coord_t cx, coord_t cy, coord_t srcx, coord_t srccx, const pixel_t *buffer) {
|
|
pixel_t *dstbuf;
|
|
pixel_t *dst;
|
|
const pixel_t *src;
|
|
size_t sz;
|
|
coord_t i, j;
|
|
|
|
// Shortcut.
|
|
if (GDISP.Orientation == GDISP_ROTATE_0 && srcx == 0 && cx == srccx)
|
|
return (pixel_t *)buffer;
|
|
|
|
// Allocate the destination buffer
|
|
sz = (size_t)cx * (size_t)cy;
|
|
if (!(dstbuf = (pixel_t *)malloc(sz * sizeof(pixel_t))))
|
|
return 0;
|
|
|
|
// Copy the bits we need
|
|
switch(GDISP.Orientation) {
|
|
case GDISP_ROTATE_0:
|
|
for(dst = dstbuf, src = buffer+srcx, j = 0; j < cy; j++)
|
|
for(i = 0; i < cx; i++, src += srccx - cx)
|
|
*dst++ = *src++;
|
|
break;
|
|
case GDISP_ROTATE_90:
|
|
for(src = buffer+srcx, j = 0; j < cy; j++) {
|
|
dst = dstbuf+cy-j-1;
|
|
for(i = 0; i < cx; i++, src += srccx - cx, dst += cy)
|
|
*dst = *src++;
|
|
}
|
|
break;
|
|
case GDISP_ROTATE_180:
|
|
for(dst = dstbuf+sz, src = buffer+srcx, j = 0; j < cy; j++)
|
|
for(i = 0; i < cx; i++, src += srccx - cx)
|
|
*--dst = *src++;
|
|
break;
|
|
case GDISP_ROTATE_270:
|
|
for(src = buffer+srcx, j = 0; j < cy; j++) {
|
|
dst = dstbuf+sz-cy+j;
|
|
for(i = 0; i < cx; i++, src += srccx - cx, dst -= cy)
|
|
*dst = *src++;
|
|
}
|
|
break;
|
|
}
|
|
return dstbuf;
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Fill an area with a bitmap.
|
|
* @note Optional - The high level driver can emulate using software.
|
|
*
|
|
* @param[in] x, y The start filled area
|
|
* @param[in] cx, cy The width and height to be filled
|
|
* @param[in] srcx, srcy The bitmap position to start the fill from
|
|
* @param[in] srccx The width of a line in the bitmap.
|
|
* @param[in] buffer The pixels to use to fill the area.
|
|
*
|
|
* @notapi
|
|
*/
|
|
void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
|
|
BITMAPV4HEADER bmpInfo;
|
|
RECT rect;
|
|
#if GDISP_NEED_CONTROL
|
|
pixel_t *srcimg;
|
|
#endif
|
|
|
|
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
|
|
// Clip pre orientation change
|
|
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
|
|
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
|
|
if (srcx+cx > srccx) cx = srccx - srcx;
|
|
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
|
|
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
|
|
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
|
|
#endif
|
|
|
|
// Make everything relative to the start of the line
|
|
buffer += srccx*srcy;
|
|
srcy = 0;
|
|
|
|
memset(&bmpInfo, 0, sizeof(bmpInfo));
|
|
bmpInfo.bV4Size = sizeof(bmpInfo);
|
|
bmpInfo.bV4Planes = 1;
|
|
bmpInfo.bV4BitCount = 32;
|
|
bmpInfo.bV4AlphaMask = 0;
|
|
bmpInfo.bV4RedMask = RGB2COLOR(255,0,0);
|
|
bmpInfo.bV4GreenMask = RGB2COLOR(0,255,0);
|
|
bmpInfo.bV4BlueMask = RGB2COLOR(0,0,255);
|
|
bmpInfo.bV4V4Compression = BI_BITFIELDS;
|
|
bmpInfo.bV4XPelsPerMeter = 3078;
|
|
bmpInfo.bV4YPelsPerMeter = 3078;
|
|
bmpInfo.bV4ClrUsed = 0;
|
|
bmpInfo.bV4ClrImportant = 0;
|
|
bmpInfo.bV4CSType = 0; //LCS_sRGB;
|
|
|
|
#if GDISP_NEED_CONTROL
|
|
bmpInfo.bV4SizeImage = (cy*cx) * sizeof(pixel_t);
|
|
srcimg = rotateimg(cx, cy, srcx, srccx, buffer);
|
|
if (!srcimg) return;
|
|
|
|
switch(GDISP.Orientation) {
|
|
case GDISP_ROTATE_0:
|
|
bmpInfo.bV4Width = cx;
|
|
bmpInfo.bV4Height = -cy; /* top-down image */
|
|
rect.top = y;
|
|
rect.bottom = rect.top+cy;
|
|
rect.left = x;
|
|
rect.right = rect.left+cx;
|
|
break;
|
|
case GDISP_ROTATE_90:
|
|
bmpInfo.bV4Width = cy;
|
|
bmpInfo.bV4Height = -cx; /* top-down image */
|
|
rect.top = x;
|
|
rect.bottom = rect.top+cx;
|
|
rect.right = GDISP.Height - y;
|
|
rect.left = rect.right-cy;
|
|
break;
|
|
case GDISP_ROTATE_180:
|
|
bmpInfo.bV4Width = cx;
|
|
bmpInfo.bV4Height = -cy; /* top-down image */
|
|
rect.bottom = GDISP.Height - y;
|
|
rect.top = rect.bottom-cy;
|
|
rect.right = GDISP.Width - x;
|
|
rect.left = rect.right-cx;
|
|
break;
|
|
case GDISP_ROTATE_270:
|
|
bmpInfo.bV4Width = cy;
|
|
bmpInfo.bV4Height = -cx; /* top-down image */
|
|
rect.bottom = GDISP.Width - x;
|
|
rect.top = rect.bottom-cx;
|
|
rect.left = y;
|
|
rect.right = rect.left+cy;
|
|
break;
|
|
}
|
|
SetDIBitsToDevice(dcBuffer, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, 0, 0, 0, rect.bottom-rect.top, srcimg, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS);
|
|
if (srcimg != (pixel_t *)buffer)
|
|
free(srcimg);
|
|
|
|
#else
|
|
bmpInfo.bV4Width = srccx;
|
|
bmpInfo.bV4Height = -cy; /* top-down image */
|
|
bmpInfo.bV4SizeImage = (cy*srccx) * sizeof(pixel_t);
|
|
rect.top = y;
|
|
rect.bottom = rect.top+cy;
|
|
rect.left = x;
|
|
rect.right = rect.left+cx;
|
|
SetDIBitsToDevice(dcBuffer, x, y, cx, cy, srcx, 0, 0, cy, buffer, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS);
|
|
#endif
|
|
|
|
// Invalidate the region to get it on the screen.
|
|
InvalidateRect(winRootWindow, &rect, FALSE);
|
|
UpdateWindow(winRootWindow);
|
|
}
|
|
#endif
|
|
|
|
#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Get the color of a particular pixel.
|
|
* @note Optional.
|
|
* @note If x,y is off the screen, the result is undefined.
|
|
* @return The color of the specified pixel.
|
|
*
|
|
* @param[in] x, y The start of the text
|
|
*
|
|
* @notapi
|
|
*/
|
|
color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) {
|
|
color_t color;
|
|
|
|
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
|
|
// Clip pre orientation change
|
|
if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
|
|
#endif
|
|
|
|
#if GDISP_NEED_CONTROL
|
|
switch(GDISP.Orientation) {
|
|
case GDISP_ROTATE_90:
|
|
t = GDISP.Height - 1 - y;
|
|
y = x;
|
|
x = t;
|
|
break;
|
|
case GDISP_ROTATE_180:
|
|
x = GDISP.Width - 1 - x;
|
|
y = GDISP.Height - 1 - y;
|
|
break;
|
|
case GDISP_ROTATE_270:
|
|
t = GDISP.Width - 1 - x;
|
|
x = y;
|
|
y = t;
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
color = GetPixel(dcBuffer, x, y);
|
|
return BGR2COLOR(color);
|
|
}
|
|
#endif
|
|
|
|
#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Scroll vertically a section of the screen.
|
|
* @note Optional.
|
|
* @note If x,y + cx,cy is off the screen, the result is undefined.
|
|
* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
|
|
*
|
|
* @param[in] x, y The start of the area to be scrolled
|
|
* @param[in] cx, cy The size of the area to be scrolled
|
|
* @param[in] lines The number of lines to scroll (Can be positive or negative)
|
|
* @param[in] bgcolor The color to fill the newly exposed area.
|
|
*
|
|
* @notapi
|
|
*/
|
|
void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
|
|
RECT rect, frect, srect;
|
|
HBRUSH hbr;
|
|
|
|
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
|
|
// Clip pre orientation change
|
|
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
|
|
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
|
|
if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
|
|
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
|
|
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
|
|
#endif
|
|
|
|
if (lines > cy) lines = cy;
|
|
else if (-lines > cy) lines = -cy;
|
|
|
|
bgcolor = COLOR2BGR(bgcolor);
|
|
hbr = CreateSolidBrush(bgcolor);
|
|
|
|
#if GDISP_NEED_CONTROL
|
|
switch(GDISP.Orientation) {
|
|
case GDISP_ROTATE_0:
|
|
rect.top = y;
|
|
rect.bottom = rect.top+cy;
|
|
rect.left = x;
|
|
rect.right = rect.left+cx;
|
|
lines = -lines;
|
|
goto vertical_scroll;
|
|
case GDISP_ROTATE_90:
|
|
rect.top = x;
|
|
rect.bottom = rect.top+cx;
|
|
rect.right = GDISP.Height - y;
|
|
rect.left = rect.right-cy;
|
|
goto horizontal_scroll;
|
|
case GDISP_ROTATE_180:
|
|
rect.bottom = GDISP.Height - y;
|
|
rect.top = rect.bottom-cy;
|
|
rect.right = GDISP.Width - x;
|
|
rect.left = rect.right-cx;
|
|
vertical_scroll:
|
|
srect.left = frect.left = rect.left;
|
|
srect.right = frect.right = rect.right;
|
|
if (lines > 0) {
|
|
srect.top = frect.top = rect.top;
|
|
frect.bottom = rect.top+lines;
|
|
srect.bottom = rect.bottom-lines;
|
|
} else {
|
|
srect.bottom = frect.bottom = rect.bottom;
|
|
frect.top = rect.bottom+lines;
|
|
srect.top = rect.top-lines;
|
|
}
|
|
if (cy >= lines && cy >= -lines)
|
|
ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
|
|
break;
|
|
case GDISP_ROTATE_270:
|
|
rect.bottom = GDISP.Width - x;
|
|
rect.top = rect.bottom-cx;
|
|
rect.left = y;
|
|
rect.right = rect.left+cy;
|
|
lines = -lines;
|
|
horizontal_scroll:
|
|
srect.top = frect.top = rect.top;
|
|
srect.bottom = frect.bottom = rect.bottom;
|
|
if (lines > 0) {
|
|
srect.left = frect.left = rect.left;
|
|
frect.right = rect.left+lines;
|
|
srect.right = rect.right-lines;
|
|
} else {
|
|
srect.right = frect.right = rect.right;
|
|
frect.left = rect.right+lines;
|
|
srect.left = rect.left-lines;
|
|
}
|
|
if (cy >= lines && cy >= -lines)
|
|
ScrollDC(dcBuffer, lines, 0, &srect, 0, 0, 0);
|
|
break;
|
|
}
|
|
#else
|
|
rect.top = y;
|
|
rect.bottom = rect.top+cy;
|
|
rect.left = x;
|
|
rect.right = rect.left+cx;
|
|
lines = -lines;
|
|
srect.left = frect.left = rect.left;
|
|
srect.right = frect.right = rect.right;
|
|
if (lines > 0) {
|
|
srect.top = frect.top = rect.top;
|
|
frect.bottom = rect.top+lines;
|
|
srect.bottom = rect.bottom-lines;
|
|
} else {
|
|
srect.bottom = frect.bottom = rect.bottom;
|
|
frect.top = rect.bottom+lines;
|
|
srect.top = rect.top-lines;
|
|
}
|
|
if (cy >= lines && cy >= -lines)
|
|
ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
|
|
#endif
|
|
|
|
if (hbr)
|
|
FillRect(dcBuffer, &frect, hbr);
|
|
InvalidateRect(winRootWindow, &rect, FALSE);
|
|
UpdateWindow(winRootWindow);
|
|
}
|
|
#endif
|
|
|
|
#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Driver Control
|
|
* @detail Unsupported control codes are ignored.
|
|
* @note The value parameter should always be typecast to (void *).
|
|
* @note There are some predefined and some specific to the low level driver.
|
|
* @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
|
|
* GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
|
|
* GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
|
|
* that only supports off/on anything other
|
|
* than zero is on.
|
|
* GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
|
|
* GDISP_CONTROL_LLD - Low level driver control constants start at
|
|
* this value.
|
|
*
|
|
* @param[in] what What to do.
|
|
* @param[in] value The value to use (always cast to a void *).
|
|
*
|
|
* @notapi
|
|
*/
|
|
void gdisp_lld_control(unsigned what, void *value) {
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|
switch(what) {
|
|
case GDISP_CONTROL_ORIENTATION:
|
|
if (GDISP.Orientation == (gdisp_orientation_t)value)
|
|
return;
|
|
switch((gdisp_orientation_t)value) {
|
|
case GDISP_ROTATE_0:
|
|
GDISP.Width = wWidth;
|
|
GDISP.Height = wHeight;
|
|
break;
|
|
case GDISP_ROTATE_90:
|
|
GDISP.Height = wWidth;
|
|
GDISP.Width = wHeight;
|
|
break;
|
|
case GDISP_ROTATE_180:
|
|
GDISP.Width = wWidth;
|
|
GDISP.Height = wHeight;
|
|
break;
|
|
case GDISP_ROTATE_270:
|
|
GDISP.Height = wWidth;
|
|
GDISP.Width = wHeight;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
|
|
GDISP.clipx0 = 0;
|
|
GDISP.clipy0 = 0;
|
|
GDISP.clipx1 = GDISP.Width;
|
|
GDISP.clipy1 = GDISP.Height;
|
|
#endif
|
|
GDISP.Orientation = (gdisp_orientation_t)value;
|
|
return;
|
|
/*
|
|
case GDISP_CONTROL_POWER:
|
|
case GDISP_CONTROL_BACKLIGHT:
|
|
case GDISP_CONTROL_CONTRAST:
|
|
*/
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if GINPUT_NEED_MOUSE
|
|
|
|
void ginput_lld_mouse_init(void) {}
|
|
|
|
void ginput_lld_mouse_get_reading(MouseReading *pt) {
|
|
pt->x = mousex;
|
|
pt->y = mousey > wHeight ? wHeight : mousey;
|
|
pt->z = (mousebuttons & GINPUT_MOUSE_BTN_LEFT) ? 100 : 0;
|
|
pt->buttons = mousebuttons;
|
|
}
|
|
|
|
#endif /* GINPUT_NEED_MOUSE */
|
|
|
|
#if GINPUT_NEED_TOGGLE
|
|
|
|
void ginput_lld_toggle_init(const GToggleConfig *ptc) { (void) ptc; }
|
|
unsigned ginput_lld_toggle_getbits(const GToggleConfig *ptc) { (void) ptc; return toggles; }
|
|
|
|
#endif /* GINPUT_NEED_MOUSE */
|
|
|
|
#endif /* GFX_USE_GDISP */
|
|
/** @} */
|
|
|