ugfx/include/gdisp/options.h
inmarket d22bc07e7a Multiple displays across one or more controllers is now fully supported.
Only the Win32 driver supports this so far.
Other drivers are currently broken due to API changes and will be fixed.
2013-10-12 13:24:40 +10:00

351 lines
10 KiB
C

/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file include/gdisp/options.h
* @brief GDISP sub-system options header file.
*
* @addtogroup GDISP
* @{
*/
#ifndef _GDISP_OPTIONS_H
#define _GDISP_OPTIONS_H
/**
* @name GDISP Functionality to be included
* @{
*/
/**
* @brief Should all operations be clipped to the screen and colors validated.
* @details Defaults to TRUE.
* @note If this is FALSE, any operations that extend beyond the
* edge of the screen will have undefined results. Any
* out-of-range colors will produce undefined results.
* @note This should always be left as the default (TRUE) unless you
* are a maniac for speed and you have thoroughly tested your code
* and it never overwrites the edges of the screen.
* @note Setting GDISP_NEED_CLIP to TRUE internally uses the same mechanism
* as this validation. There is no advantage in setting this FALSE if
* GDISP_NEED_CLIP is TRUE.
*/
#ifndef GDISP_NEED_VALIDATION
#define GDISP_NEED_VALIDATION TRUE
#endif
/**
* @brief Are clipping functions needed.
* @details Defaults to TRUE
*/
#ifndef GDISP_NEED_CLIP
#define GDISP_NEED_CLIP TRUE
#endif
/**
* @brief Streaming functions are needed
* @details Defaults to FALSE.
*/
#ifndef GDISP_NEED_STREAMING
#define GDISP_NEED_STREAMING FALSE
#endif
/**
* @brief Are text functions needed.
* @details Defaults to TRUE
* @note You must also define at least one font.
*/
#ifndef GDISP_NEED_TEXT
#define GDISP_NEED_TEXT TRUE
#endif
/**
* @brief Are circle functions needed.
* @details Defaults to FALSE
* @note Uses integer algorithms only. It does not use any trig or floating point.
*/
#ifndef GDISP_NEED_CIRCLE
#define GDISP_NEED_CIRCLE FALSE
#endif
/**
* @brief Are ellipse functions needed.
* @details Defaults to FALSE
* @note Uses integer algorithms only. It does not use any trig or floating point.
*/
#ifndef GDISP_NEED_ELLIPSE
#define GDISP_NEED_ELLIPSE FALSE
#endif
/**
* @brief Are arc functions needed.
* @details Defaults to FALSE
* @note This can be compiled using fully integer mathematics by
* defining GFX_USE_GMISC and GMISC_NEED_FIXEDTRIG as TRUE.
* @note This can be compiled to use floating point but no trig functions
* by defining GFX_USE_GMISC and GMISC_NEED_FASTTRIG as TRUE.
* @note If neither of the above are defined it requires the maths library
* to be included in the link to provide floating point and trig support.
* ie include -lm in your compiler flags.
*/
#ifndef GDISP_NEED_ARC
#define GDISP_NEED_ARC FALSE
#endif
/**
* @brief Are convex polygon functions needed.
* @details Defaults to FALSE
* @note Convex polygons are those that have no internal angles. That is;
* you can draw a line from any point on the polygon to any other point
* on the polygon without it going outside the polygon.
*/
#ifndef GDISP_NEED_CONVEX_POLYGON
#define GDISP_NEED_CONVEX_POLYGON FALSE
#endif
/**
* @brief Are scrolling functions needed.
* @details Defaults to FALSE
* @note This function must be supported by the low level GDISP driver
* you have included in your project. If it isn't, defining this
* option will cause a compile error.
*/
#ifndef GDISP_NEED_SCROLL
#define GDISP_NEED_SCROLL FALSE
#endif
/**
* @brief Is the capability to read pixels back needed.
* @details Defaults to FALSE
* @note This function must be supported by the low level GDISP driver
* you have included in your project. If it isn't, defining this
* option will cause a compile error.
*/
#ifndef GDISP_NEED_PIXELREAD
#define GDISP_NEED_PIXELREAD FALSE
#endif
/**
* @brief Control some aspect of the hardware operation.
* @details Defaults to FALSE
* @note This allows control of hardware specific features such as
* screen rotation, backlight levels, contrast etc
*/
#ifndef GDISP_NEED_CONTROL
#define GDISP_NEED_CONTROL FALSE
#endif
/**
* @brief Query some aspect of the hardware operation.
* @details Defaults to FALSE
* @note This allows query of hardware specific features
*/
#ifndef GDISP_NEED_QUERY
#define GDISP_NEED_QUERY FALSE
#endif
/**
* @brief Is the image interface required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE
#define GDISP_NEED_IMAGE FALSE
#endif
/**
* @}
*
* @name GDISP Multiple Display Support
* @{
*/
/**
* @brief The total number of displays.
* @note This can be on just one type of controller or spread across several different controllers
*/
#ifndef GDISP_TOTAL_DISPLAYS
#define GDISP_TOTAL_DISPLAYS 1
#endif
/**
* @brief The total number of controllers.
* @note If this is greater than one, all the hardware acceleration options below
* and the pixel format must be manually specified in your gfxconf.h along with
* @p GDISP_CONTROLLER_LIST. See the gdisp_lld_config.h in each driver to get a list
* of hardware capabilities for each driver in order to work out the common set across
* all the controllers you want to use.
*/
#ifndef GDISP_TOTAL_CONTROLLERS
#define GDISP_TOTAL_CONTROLLERS 1
#endif
#if defined(__DOXYGEN__)
/**
* @brief The list of controllers.
* @note This is required if @p GDISP_TOTAL_CONTROLLERS is greater than one.
* @note The number of entries must match @p GDISP_TOTAL_CONTROLLERS.
* @note See the gdisp_lld.c in each driver (near the top) to get the name of the VMT for a driver.
* @note Replace this example with your own definition in your gfxconf.h file.
*/
#define GDISP_CONTROLLER_LIST GDISPVMT_Win32, GDISPVMT_SSD1963
/**
* @brief The number of displays for each controller.
* @note This is required if @p GDISP_TOTAL_CONTROLLERS is greater than one.
* @note The number of entries must match @p GDISP_TOTAL_CONTROLLERS.
* @note The sum of all the display counts must equal @p GDISP_TOTAL_DISPLAYS (3 for this example)
* or bad things will happen.
* @note Replace this example with your own definition in your gfxconf.h file.
*/
#define GDISP_CONTROLLER_DISPLAYS 2, 1
#endif
/**
* @}
*
* @name GDISP Image Options
* @pre GDISP_NEED_IMAGE must be TRUE
* @{
*/
/**
* @brief Is native image decoding required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_NATIVE
#define GDISP_NEED_IMAGE_NATIVE FALSE
#endif
/**
* @brief Is GIF image decoding required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_GIF
#define GDISP_NEED_IMAGE_GIF FALSE
#endif
/**
* @brief Is BMP image decoding required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_BMP
#define GDISP_NEED_IMAGE_BMP FALSE
#endif
/**
* @brief Is JPG image decoding required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_JPG
#define GDISP_NEED_IMAGE_JPG FALSE
#endif
/**
* @brief Is PNG image decoding required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_PNG
#define GDISP_NEED_IMAGE_PNG FALSE
#endif
/**
* @brief Is memory accounting required during image decoding.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_ACCOUNTING
#define GDISP_NEED_IMAGE_ACCOUNTING FALSE
#endif
/**
* @}
*
* @name GDISP Text Rendering Options
* @{
*/
/**
* @brief Enable UTF-8 support for text rendering.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_UTF8
#define GDISP_NEED_UTF8 FALSE
#endif
/**
* @brief Enable kerning for font rendering (improves character placement).
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_TEXT_KERNING
#define GDISP_NEED_TEXT_KERNING FALSE
#endif
/**
* @brief Enable antialiased font support
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_ANTIALIAS
#define GDISP_NEED_ANTIALIAS FALSE
#endif
/**
* @}
*
* @name GDISP Multi-Threading Options
* @{
*/
/**
* @brief Do the drawing functions need to be thread-safe.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_MULTITHREAD
#define GDISP_NEED_MULTITHREAD FALSE
#endif
/**
* @}
*
* @name GDISP Fonts
* @{
*/
/**
* @brief Predefined built in fonts
* @note Turning off the ones you are not using can save program size.
*/
/**
* @}
*
* @name GDISP Optional Sizing Parameters
* @{
*/
/**
* @brief The size of pixel buffer (in pixels) used for optimization.
* @details Set to zero to guarantee disabling of the buffer.
* @note Depending on the driver and what operations the application
* needs, this buffer may never be allocated.
* @note Setting the size to zero may cause some operations to not
* compile eg. Scrolling if there is no hardware scroll support.
* @note Increasing the size will speedup certain operations
* at the expense of RAM.
* @note Currently only used to support scrolling on hardware without
* scrolling support, and to increase the speed of streaming
* operations on non-streaming hardware where there is a
* hardware supported bit-blit.
*/
#ifndef GDISP_LINEBUF_SIZE
#define GDISP_LINEBUF_SIZE 128
#endif
/**
* @}
*
* @name GDISP Optional Low Level Driver Defines
* @{
*/
/**
* @brief Use a custom board definition even if a board definition exists.
* @details Defaults to FALSE
* @details If TRUE, add gdisp_lld_board.h to your project directory and customise it.
* @note Not all GDISP low level drivers currently use board definition files.
*/
#ifndef GDISP_USE_CUSTOM_BOARD
#define GDISP_USE_CUSTOM_BOARD FALSE
#endif
/**
* @brief Set the screen height and width.
* @note Ignored by some low level GDISP drivers, optional for others.
* @note Where these values are allowed, a default is always provided be the low level driver.
* @note The list of GDISP low level drivers that allow these to be set are...
* WIN32, SSD1289, SSD1963, TestStub
*/
/* #define GDISP_SCREEN_WIDTH nnnn */
/* #define GDISP_SCREEN_HEIGHT nnnn */
/**
* @brief Define which bus interface to use.
* @details Only required by the SSD1963 driver.
* @note This will be replaced eventually by board definition files
*/
/* #define GDISP_USE_FSMC */
/* #define GDISP_USE_GPIO */
/** @} */
#endif /* _GDISP_OPTIONS_H */
/** @} */