39 lines
1019 B
C
39 lines
1019 B
C
#ifndef GUI_H
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#define GUI_H
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struct button_t {
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uint16_t x0;
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uint16_t y0;
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uint16_t x1;
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uint16_t y1;
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uint32_t *state;
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uint16_t interval;
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};
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/*
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* Description: starts main GUI thread which keeps X and Y coordinates of touchpad updated for guiDraw() threads
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*
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* param:
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* - updateInterval: update interval in milliseconds until next coordinates read-out
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*
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* return: none
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*/
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void guiInit(uint16_t updateIntervl);
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/*
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* Description: draws button and creates thread which keeps pressed/unpressed state up-to-date
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*
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* param:
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* - x0, y0, x1, y1: coordinates where button gets drawn
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* - str: string written centered into button
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* - fontColor: color of string
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* - buttonColor: color of button
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* - state: pointer to variable which keeps state (1 = pressed, 0 = unpressed)
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*
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* return: pointer to created thread
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*/
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Thread *guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, unsigned char *str, uint16_t fontColor, uint16_t buttonColor, uint16_t inverval, uint8_t *state);
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#endif
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