ugfx/include/gwin/image.h

128 lines
3.6 KiB
C

/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file include/gwin/image.h
* @brief GWIN image widget header file.
*
* @defgroup Image Image
* @ingroup GWIN
*
* @details GWIN allos it to create an image widget. The widget
* takes no user input.
*
* @pre GFX_USE_GDISP must be set to TRUE in your gfxconf.h
* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
* @pre GDISP_NEED_IMAGE must be set to TRUE in your gfxconf.h
* @pre GWIN_NEED_IMAGE must be set to TRUE in your gfxconf.h
* @pre At least one image type must be enabled in your gfxconf.h
*
* @{
*/
#ifndef _GWIN_IMAGE_H
#define _GWIN_IMAGE_H
// This file is included within "gwin/gwin.h"
// An image window
typedef struct GImageObject {
GWindowObject g;
gdispImage image; // The image itself
#if GWIN_NEED_IMAGE_ANIMATION
GTimer timer; // Timer used for animated images
#endif
} GImageObject;
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Create an image widget.
* @details Display's a picture.
* @return NULL if there is no resultant drawing area, otherwise the widget handle.
*
* @param[in] g The GDisplay to display this window on
* @param[in] widget The image widget structure to initialise. If this is NULL, the structure is dynamically allocated.
* @param[in] pInit The initialization parameters to use.
*
* @note The default background color gets set to the current default one.
* @note An image window knows how to redraw.
*
* @api
*/
GHandle gwinGImageCreate(GDisplay *g, GImageObject *widget, GWindowInit *pInit);
#define gwinImageCreate(w, pInit) gwinGImageCreate(GDISP, w, pInit)
/**
* @brief Opens the image using a GFILE
* @return TRUE if the image can be opened
*
* @param[in] gh The widget (must be an image widget)
* @param[in] f The open (for reading) GFILE to use
*
* @api
*/
bool_t gwinImageOpenGFile(GHandle gh, GFILE *f);
/**
* @brief Opens the image using the specified filename
* @return TRUE if the open succeeds
*
* @param[in] gh The widget (must be an image widget)
* @param[in] filename The filename to open
*
* @api
*/
#define gwinImageOpenFile(gh, filename) gwinImageOpenGFile((gh), gfileOpen((filename), "rb"))
/**
* @brief Sets the input routines that support reading the image from memory
* in RAM or flash.
* @pre GFILE_NEED_MEMFS must be TRUE
* @return TRUE if the IO open function succeeds
*
* @param[in] gh The widget (must be an image widget)
* @param[in] ptr A pointer to the image in RAM or Flash
*
* @api
*/
#define gwinImageOpenMemory(gh, ptr) gwinImageOpenGFile((gh), gfileOpenMemory((void *)(ptr), "rb"))
/**
* @brief Sets the input routines that support reading the image from a BaseFileStream (eg. an SD-Card).
* @return TRUE if the IO open function succeeds
* @pre GFILE_NEED_CHIBIOSFS and GFX_USE_OS_CHIBIOS must be TRUE
*
* @param[in] gh The widget (must be an image widget)
* @param[in] streamPtr A pointer to the (open) BaseFileStream object.
*
* @api
*/
#define gwinImageOpenStream(gh, streamPtr) gwinImageOpenGFile((gh), gfileOpenBaseFIleStream((streamPtr), "rb"))
/**
* @brief Cache the image.
* @details Decodes and caches the current frame into RAM.
*
* @param[in] gh The widget (must be an image widget)
*
* @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
*
* @api
*/
gdispImageError gwinImageCache(GHandle gh);
#ifdef __cplusplus
}
#endif
#endif // _GWIN_IMAGE_H
/** @} */