a8e860678d
You can now have a main color display and a secondary monochrome display. You can now optionally set GDISP_PIXELFORMAT to any color or grayscale format for your application and the driver will internally convert to the display hardware format.
571 lines
21 KiB
C
571 lines
21 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file drivers/gdisp/Nokia6610GE8/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source for the Nokia6610 GE8 display.
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*
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* @addtogroup GDISP
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* @{
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*/
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#include "gfx.h"
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#if GFX_USE_GDISP
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/**
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* This is for the EPSON (GE8) controller driving a Nokia6610 color LCD display.
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* Note that there is also a PHILIPS (GE12) controller for the same display that this code
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* does not support.
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*
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* The controller drives a 132x132 display but a 1 pixel surround is not visible
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* which gives a visible area of 130x130.
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*
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* This controller does not support reading back over the SPI interface.
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* Additionally, the Olimex board doesn't even connect the pin.
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*
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* The hardware is capable of doing full width vertical scrolls aligned
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* on a 4 line boundary however that is not sufficient to support general vertical scrolling.
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* We also can't manually do read/modify scrolling because we can't read in SPI mode.
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*
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* The controller has some quirkyness when operating in other than rotation 0 mode.
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* When any direction is decremented it starts at location 0 rather than the end of
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* the area. Whilst this can be handled when we know the specific operation (pixel, fill, blit)
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* it cannot be handled in a generic stream operation. So, when orientation support is turned
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* on (and needed) we use complex operation specific routines instead of simple streaming
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* routines. This has a (small) performance penalty and a significant code size penalty so
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* don't turn on orientation support unless you really need it.
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*
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* Some of the more modern controllers have a broken command set. If you have one of these
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* you will recognise it by the colors being off on anything drawn after an odd (as opposed to
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* even) pixel count area being drawn. If so then set GDISP_GE8_BROKEN_CONTROLLER to TRUE
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* on your gdisp_lld_board.h file. The price is that streaming calls that are completed
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* without exactly the window size write operations and where the number of write operations
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* is odd (rather than even), it will draw an extra pixel. If this is important to you, turn on
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* orientation support and the streaming operations will be emulated (as described above).
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*/
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#if defined(GDISP_SCREEN_HEIGHT)
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#undef GDISP_SCREEN_HEIGHT
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#endif
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#if defined(GDISP_SCREEN_WIDTH)
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#undef GDISP_SCREEN_WIDTH
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#endif
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#define GDISP_DRIVER_VMT GDISPVMT_Nokia6610GE8
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#include "../drivers/gdisp/Nokia6610GE8/gdisp_lld_config.h"
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#include "gdisp/lld/gdisp_lld.h"
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#include "board_Nokia6610GE8.h"
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/*===========================================================================*/
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/* Driver local definitions. */
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/*===========================================================================*/
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#include "GE8.h"
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#define GDISP_SCAN_LINES 132
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// Set parameters if they are not already set
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#ifndef GDISP_GE8_BROKEN_CONTROLLER
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#define GDISP_GE8_BROKEN_CONTROLLER TRUE
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#endif
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#ifndef GDISP_SCREEN_HEIGHT
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#define GDISP_SCREEN_HEIGHT 130
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#endif
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#ifndef GDISP_SCREEN_WIDTH
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#define GDISP_SCREEN_WIDTH 130
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#endif
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#ifndef GDISP_RAM_X_OFFSET
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#define GDISP_RAM_X_OFFSET 0 /* Offset in RAM of visible area */
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#endif
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#ifndef GDISP_RAM_Y_OFFSET
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#define GDISP_RAM_Y_OFFSET 2 /* Offset in RAM of visible area */
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#endif
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#ifndef GDISP_SLEEP_SIZE
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#define GDISP_SLEEP_SIZE 32 /* Sleep mode window lines */
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#endif
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#ifndef GDISP_SLEEP_POS
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#define GDISP_SLEEP_POS ((GDISP_SCAN_LINES-GDISP_SLEEP_SIZE)/2)
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#endif
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#ifndef GDISP_INITIAL_CONTRAST
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#define GDISP_INITIAL_CONTRAST 60
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#endif
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#ifndef GDISP_INITIAL_BACKLIGHT
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#define GDISP_INITIAL_BACKLIGHT 100
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#endif
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/*===========================================================================*/
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/* Driver exported variables. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver local variables. */
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/*===========================================================================*/
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#if GDISP_HARDWARE_STREAM_WRITE
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typedef struct dvrPriv {
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uint16_t savecolor;
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#if GDISP_GE8_BROKEN_CONTROLLER
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uint16_t firstcolor;
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#endif
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} dvrPriv;
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#define PRIV ((dvrPriv *)g->priv)
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#endif
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#define GDISP_FLG_ODDBYTE (GDISP_FLG_DRIVER<<0)
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#define GDISP_FLG_RUNBYTE (GDISP_FLG_DRIVER<<1)
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/*===========================================================================*/
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/* Driver local functions. */
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/*===========================================================================*/
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// Some macros just to make reading the code easier
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#define delayms(ms) gfxSleepMilliseconds(ms)
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#define write_data2(g, d1, d2) { write_data(g, d1); write_data(g, d2); }
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#define write_data3(g, d1, d2, d3) { write_data(g, d1); write_data(g, d2); write_data(g, d3); }
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#define write_data4(g, d1, d2, d3, d4) { write_data(g, d1); write_data(g, d2); write_data(g, d3); write_data(g, d4); }
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#define write_cmd1(g, cmd, d1) { write_index(g, cmd); write_data(g, d1); }
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#define write_cmd2(g, cmd, d1, d2) { write_index(g, cmd); write_data2(g, d1, d2); }
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#define write_cmd3(g, cmd, d1, d2, d3) { write_index(g, cmd); write_data3(g, d1, d2, d3); }
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#define write_cmd4(g, cmd, d1, d2, d3, d4) { write_index(g, cmd); write_data4(g, d1, d2, d3, d4); }
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static inline void set_viewport(GDisplay* g) {
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#if GDISP_NOKIA_ORIENTATION && GDISP_NEED_CONTROL
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switch(g->g.Orientation) {
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case GDISP_ROTATE_0:
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write_cmd2(g, CASET, GDISP_RAM_X_OFFSET+g->p.x, GDISP_RAM_X_OFFSET+g->p.x); // Column address set
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write_cmd2(g, PASET, GDISP_RAM_Y_OFFSET+g->p.y, GDISP_RAM_Y_OFFSET+g->p.y); // Page address set
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break;
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case GDISP_ROTATE_90:
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write_cmd2(g, CASET, GDISP_RAM_X_OFFSET+g->p.y, GDISP_RAM_X_OFFSET+g->p.y);
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write_cmd2(g, PASET, GDISP_RAM_Y_OFFSET-1+g->g.Width-g->p.x, GDISP_RAM_Y_OFFSET-1+g->g.Width-g->p.x);
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break;
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case GDISP_ROTATE_180:
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write_cmd2(g, CASET, GDISP_RAM_X_OFFSET-1+g->g.Width-g->p.x, GDISP_RAM_X_OFFSET-1+g->g.Width-g->p.x);
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write_cmd2(g, PASET, GDISP_RAM_Y_OFFSET-1+g->g.Height-g->p.y, GDISP_RAM_Y_OFFSET-1+g->g.Height-g->p.y);
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break;
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case GDISP_ROTATE_270:
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write_cmd2(g, CASET, GDISP_RAM_X_OFFSET-1+g->g.Height-g->p.y, GDISP_RAM_X_OFFSET-1+g->g.Height-g->p.y);
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write_cmd2(g, PASET, GDISP_RAM_Y_OFFSET+g->p.x, GDISP_RAM_Y_OFFSET+g->p.x);
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break;
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}
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#else
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write_cmd2(g, CASET, GDISP_RAM_X_OFFSET+g->p.x, GDISP_RAM_X_OFFSET+g->p.x+g->p.cx-1); // Column address set
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write_cmd2(g, PASET, GDISP_RAM_Y_OFFSET+g->p.y, GDISP_RAM_Y_OFFSET+g->p.y+g->p.cy-1); // Page address set
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#endif
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write_index(g, RAMWR);
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}
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/*===========================================================================*/
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/* Driver exported functions. */
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/*===========================================================================*/
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LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
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#if GDISP_HARDWARE_STREAM_WRITE
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g->priv = gfxAlloc(sizeof(dvrPriv));
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#else
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g->priv = 0;
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#endif
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// Initialise the board interface
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init_board(g);
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// Hardware reset
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setpin_reset(g, TRUE);
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delayms(20);
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setpin_reset(g, FALSE);
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delayms(20);
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// Get the bus for the following initialisation commands
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acquire_bus(g);
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write_cmd4(g, DISCTL, 0x00, GDISP_SCAN_LINES/4-1, 0x0A, 0x00); // Display control - How the controller drives the LCD
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// P1: 0x00 = 2 divisions, switching period=8 (default)
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// P2: 0x20 = nlines/4 - 1 = 132/4 - 1 = 32)
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// P3: 0x0A = standard inverse highlight, inversion every frame
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// P4: 0x00 = dispersion on
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write_cmd1(g, COMSCN, 0x01); // COM scan - How the LCD is connected to the controller
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// P1: 0x01 = Scan 1->80, 160<-81
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write_index(g, OSCON); // Internal oscillator ON
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write_index(g, SLPOUT); // Sleep out
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write_cmd1(g, PWRCTR, 0x0F); // Power control - reference voltage regulator on, circuit voltage follower on, BOOST ON
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write_cmd3(g, DATCTL, 0x00, 0x00, 0x02); // Data control
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// P1: 0x00 = page address normal, column address normal, address scan in column direction
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// P2: 0x00 = RGB sequence (default value)
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// P3: 0x02 = 4 bits per colour (Type A)
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write_cmd2(g, VOLCTR, 64*GDISP_INITIAL_CONTRAST/101, 0x03); // Voltage control (contrast setting)
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// P1 = Contrast (0..63)
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// P2 = 3 resistance ratio (only value that works)
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delayms(100); // Allow power supply to stabilise
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write_index(g, DISON); // Turn on the display
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// Finish Init
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post_init_board(g);
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// Release the bus
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release_bus(g);
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/* Turn on the back-light */
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set_backlight(g, GDISP_INITIAL_BACKLIGHT);
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/* Initialise the GDISP structure to match */
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g->g.Orientation = GDISP_ROTATE_0;
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g->g.Powermode = powerOn;
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g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
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g->g.Contrast = GDISP_INITIAL_CONTRAST;
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g->g.Width = GDISP_SCREEN_WIDTH;
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g->g.Height = GDISP_SCREEN_HEIGHT;
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return TRUE;
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}
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#if GDISP_HARDWARE_STREAM_WRITE
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LLDSPEC void gdisp_lld_write_start(GDisplay *g) {
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acquire_bus(g);
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set_viewport(g);
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g->flags &= ~(GDISP_FLG_ODDBYTE|GDISP_FLG_RUNBYTE);
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}
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LLDSPEC void gdisp_lld_write_color(GDisplay *g) {
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uint16_t c;
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c = COLOR2NATIVE(g->p.color);
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#if GDISP_GE8_BROKEN_CONTROLLER
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if (!(g->flags & GDISP_FLG_RUNBYTE)) {
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PRIV->firstcolor = c;
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g->flags |= GDISP_FLG_RUNBYTE;
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}
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#endif
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if ((g->flags & GDISP_FLG_ODDBYTE)) {
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// Write the pair of pixels to the display
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write_data3(g, ((PRIV->savecolor >> 4) & 0xFF),
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(((PRIV->savecolor << 4) & 0xF0)|((c >> 8) & 0x0F)),
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(c & 0xFF));
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g->flags &= ~GDISP_FLG_ODDBYTE;
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} else {
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PRIV->savecolor = c;
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g->flags |= GDISP_FLG_ODDBYTE;
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}
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}
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LLDSPEC void gdisp_lld_write_stop(GDisplay *g) {
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if ((g->flags & GDISP_FLG_ODDBYTE)) {
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#if GDISP_GE8_BROKEN_CONTROLLER
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/**
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* We have a real problem here - we need to write a singular pixel
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* Methods that are supposed to work...
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* 1/ Write the pixel (2 bytes) and then send a NOP command. This doesn't work, the pixel doesn't get written
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* and it is maintained in the latch where it causes problems for the next window.
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* 2/ Just write a dummy extra pixel as stuff beyond the window gets discarded. This doesn't work as contrary to
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* the documentation the buffer wraps and the first pixel gets overwritten.
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* 3/ Put the controller in 16 bits per pixel Type B mode where each pixel is performed by writing two bytes. This
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* also doesn't work as the controller refuses to enter Type B mode (it stays in Type A mode).
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*
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* These methods might work on some controllers - just not on the one of the broken versions.
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*
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* For these broken controllers:
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* We know we can wrap to the first byte (just overprint it) if we are at the end of the stream area.
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* If not, we need to create a one pixel by one pixel window to fix this - Uuch. Fortunately this should only happen if the
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* user application uses the streaming calls and then terminates the stream early or after buffer wrap.
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* Since this is such an unlikely situation we just don't handle it.
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*/
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write_data3(g, ((PRIV->savecolor >> 4) & 0xFF),
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(((PRIV->savecolor << 4) & 0xF0)|((PRIV->firstcolor >> 8) & 0x0F)),
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(PRIV->firstcolor & 0xFF));
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#else
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write_data2(g, ((PRIV->savecolor >> 4) & 0xFF), ((PRIV->savecolor << 4) & 0xF0));
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write_index(g, NOP);
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#endif
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}
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release_bus(g);
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}
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#endif
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#if GDISP_HARDWARE_DRAWPIXEL
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LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
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uint16_t c;
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c = COLOR2NATIVE(g->p.color);
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acquire_bus(g);
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set_viewport(g);
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write_data3(g, 0, (c>>8) & 0x0F, c & 0xFF);
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release_bus(g);
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}
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#endif
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/* ---- Optional Routines ---- */
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#if GDISP_HARDWARE_FILLS
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LLDSPEC void gdisp_lld_fill_area(GDisplay *g) {
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unsigned tuples;
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uint16_t c;
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tuples = (g->p.cx*g->p.cy+1)>>1; // With an odd sized area we over-print by one pixel.
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// This extra pixel overwrites the first pixel (harmless as it is the same colour)
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c = COLOR2NATIVE(g->p.color);
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acquire_bus(g);
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set_viewport(g);
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while(tuples--)
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write_data3(g, ((c >> 4) & 0xFF), (((c << 4) & 0xF0)|((c >> 8) & 0x0F)), (c & 0xFF));
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release_bus(g);
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}
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#endif
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#if GDISP_HARDWARE_BITFILLS
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LLDSPEC void gdisp_lld_blit_area(GDisplay *g) {
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coord_t lg, x, y;
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uint16_t c1, c2;
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unsigned tuples;
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const pixel_t *buffer;
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#if GDISP_PACKED_PIXELS
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unsigned pnum, pstart;
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const uint8_t *p;
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#else
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const pixel_t *p;
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#endif
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tuples = (g->p.cx * g->p.cy + 1)>>1;
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buffer = (const pixel_t *)g->p.ptr;
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/* Set up the data window to transfer */
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acquire_bus(g);
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set_viewport(g);
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/* to suppress compiler warnings */
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x = 0;
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y = 0;
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/*
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* Due to the way the Nokia6610 handles a decrementing column or page,
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* we have to make adjustments as to where it is actually drawing from in the bitmap.
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* For example, for 90 degree rotation the column is decremented on each
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* memory write. The controller always starts with column 0 and then decrements
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* to column cx-1, cx-2 etc. We therefore have to write-out the last bitmap line first.
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*/
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switch(g->g.Orientation) {
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case GDISP_ROTATE_0: x = 0; y = 0; break;
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case GDISP_ROTATE_90: x = g->p.cx-1; y = 0; break;
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case GDISP_ROTATE_180: x = g->p.cx-1; y = g->p.cy-1; break;
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case GDISP_ROTATE_270: x = 0; y = g->p.cy-1; break;
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}
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#if !GDISP_PACKED_PIXELS
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// Although this controller uses packed pixels we support unpacked pixel
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// formats in this blit by packing the data as we feed it to the controller.
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lg = g->p.x2 - g->p.cx; // The buffer gap between lines
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buffer += g->p.y1 * g->p.x2 + g->p.x1; // The buffer start position
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p = buffer + g->p.x2*y + x; // Adjustment for controller craziness
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while(tuples--) {
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/* Get a pixel */
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c1 = COLOR2NATIVE(*p++);
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/* Check for line or buffer wrapping */
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if (++x >= g->p.cx) {
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x = 0;
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p += lg;
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if (++y >= g->p.cy) {
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y = 0;
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p = buffer;
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}
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}
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/* Get the next pixel */
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c2 = COLOR2NATIVE(*p++);
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/* Check for line or buffer wrapping */
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if (++x >= g->p.cx) {
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x = 0;
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p += lg;
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if (++y >= g->p.cy) {
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y = 0;
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p = buffer;
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}
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}
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/* Write the pair of pixels to the display */
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write_data3(g, ((c1 >> 4) & 0xFF), (((c1 << 4) & 0xF0)|((c2 >> 8) & 0x0F)), (c2 & 0xFF));
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}
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#elif GDISP_PIXELFORMAT == GDISP_LLD_PIXELFORMAT
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// Although this controller uses packed pixels, we may have to feed it into
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// the controller with different packing to the source bitmap
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// There are 2 pixels per 3 bytes
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#if !GDISP_PACKED_LINES
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srccx = (g->p.x2 + 1) & ~1;
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#endif
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pstart = g->p.y1 * g->p.x2 + g->p.x1; // The starting pixel number
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buffer = (const pixel_t)(((const uint8_t *)buffer) + ((pstart>>1) * 3)); // The buffer start position
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lg = ((g->p.x2-g->p.cx)>>1)*3; // The buffer gap between lines
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pnum = pstart + g->p.x2*y + x; // Adjustment for controller craziness
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p = ((const uint8_t *)buffer) + (((g->p.x2*y + x)>>1)*3); // Adjustment for controller craziness
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while (tuples--) {
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/* Get a pixel */
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switch(pnum++ & 1) {
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case 0: c1 = (((color_t)p[0]) << 4)|(((color_t)p[1])>>4); break;
|
|
case 1: c1 = (((color_t)p[1]&0x0F) << 8)|((color_t)p[1]); p += 3; break;
|
|
}
|
|
|
|
/* Check for line or buffer wrapping */
|
|
if (++x >= g->p.cx) {
|
|
x = 0;
|
|
p += lg;
|
|
pnum += g->p.x2 - g->p.cx;
|
|
if (++y >= g->p.cy) {
|
|
y = 0;
|
|
p = (const uint8_t *)buffer;
|
|
pnum = pstart;
|
|
}
|
|
}
|
|
|
|
/* Get the next pixel */
|
|
switch(pnum++ & 1) {
|
|
case 0: c2 = (((color_t)p[0]) << 4)|(((color_t)p[1])>>4); break;
|
|
case 1: c2 = (((color_t)p[1]&0x0F) << 8)|((color_t)p[1]); p += 3; break;
|
|
}
|
|
|
|
/* Check for line or buffer wrapping */
|
|
if (++x >= g->p.cx) {
|
|
x = 0;
|
|
p += lg;
|
|
pnum += g->p.x2 - g->p.cx;
|
|
if (++y >= g->p.cy) {
|
|
y = 0;
|
|
p = (const uint8_t *)buffer;
|
|
pnum = pstart;
|
|
}
|
|
}
|
|
|
|
/* Write the pair of pixels to the display */
|
|
write_data3(g, ((c1 >> 4) & 0xFF), (((c1 << 4) & 0xF0)|((c2 >> 8) & 0x0F)), (c2 & 0xFF));
|
|
}
|
|
|
|
#else
|
|
#error "Packed pixels is broken if you are not running native pixel format"
|
|
#endif
|
|
|
|
/* All done */
|
|
release_bus(g);
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
|
|
LLDSPEC void gdisp_lld_control(GDisplay *g) {
|
|
/* The hardware is capable of supporting...
|
|
* GDISP_CONTROL_POWER - supported
|
|
* GDISP_CONTROL_ORIENTATION - supported
|
|
* GDISP_CONTROL_BACKLIGHT - supported
|
|
* GDISP_CONTROL_CONTRAST - supported
|
|
*/
|
|
switch(g->p.x) {
|
|
case GDISP_CONTROL_POWER:
|
|
if (g->g.Powermode == (powermode_t)g->p.ptr)
|
|
return;
|
|
acquire_bus(g);
|
|
switch((powermode_t)g->p.ptr) {
|
|
case powerOff:
|
|
set_backlight(g, 0); // Turn off the backlight
|
|
write_index(g, DISOFF); // Turn off the display
|
|
write_cmd1(g, PWRCTR, 0x00); // Power control - all off
|
|
write_index(g, SLPIN); // Sleep in
|
|
write_index(g, OSCOFF); // Internal oscillator off
|
|
break;
|
|
case powerOn:
|
|
write_index(g, OSCON); // Internal oscillator on
|
|
write_index(g, SLPOUT); // Sleep out
|
|
write_cmd1(g, PWRCTR, 0x0F); // Power control - reference voltage regulator on, circuit voltage follower on, BOOST ON
|
|
write_cmd2(g, VOLCTR, g->g.Contrast, 0x03); // Voltage control (contrast setting)
|
|
delayms(100); // Allow power supply to stabilise
|
|
write_index(g, DISON); // Turn on the display
|
|
write_index(g, PTLOUT); // Remove sleep window
|
|
set_backlight(g, g->g.Backlight); // Turn on the backlight
|
|
break;
|
|
case powerSleep:
|
|
write_index(g, OSCON); // Internal oscillator on
|
|
write_index(g, SLPOUT); // Sleep out
|
|
write_cmd1(g, PWRCTR, 0x0F); // Power control - reference voltage regulator on, circuit voltage follower on, BOOST ON
|
|
write_cmd2(g, VOLCTR, g->g.Contrast, 0x03); // Voltage control (contrast setting)
|
|
delayms(100); // Allow power supply to stabilise
|
|
write_index(g, DISON); // Turn on the display
|
|
write_cmd2(g, PTLIN, GDISP_SLEEP_POS/4, (GDISP_SLEEP_POS+GDISP_SLEEP_SIZE)/4); // Sleep Window
|
|
set_backlight(g, g->g.Backlight); // Turn on the backlight
|
|
break;
|
|
case powerDeepSleep:
|
|
write_index(g, OSCON); // Internal oscillator on
|
|
write_index(g, SLPOUT); // Sleep out
|
|
write_cmd1(g, PWRCTR, 0x0F); // Power control - reference voltage regulator on, circuit voltage follower on, BOOST ON
|
|
write_cmd2(g, VOLCTR, g->g.Contrast, 0x03); // Voltage control (contrast setting)
|
|
delayms(100); // Allow power supply to stabilise
|
|
write_index(g, DISON); // Turn on the display
|
|
write_cmd2(g, PTLIN, GDISP_SLEEP_POS/4, (GDISP_SLEEP_POS+GDISP_SLEEP_SIZE)/4); // Sleep Window
|
|
set_backlight(g, 0); // Turn off the backlight
|
|
break;
|
|
default:
|
|
release_bus(g);
|
|
return;
|
|
}
|
|
release_bus(g);
|
|
g->g.Powermode = (powermode_t)g->p.ptr;
|
|
return;
|
|
#if GDISP_NOKIA_ORIENTATION
|
|
case GDISP_CONTROL_ORIENTATION:
|
|
if (g->g.Orientation == (orientation_t)g->p.ptr)
|
|
return;
|
|
acquire_bus(g);
|
|
switch((orientation_t)g->p.ptr) {
|
|
case GDISP_ROTATE_0:
|
|
write_cmd3(g, DATCTL, 0x00, 0x00, 0x02); // P1: page normal, column normal, scan in column direction
|
|
g->g.Height = GDISP_SCREEN_HEIGHT;
|
|
g->g.Width = GDISP_SCREEN_WIDTH;
|
|
break;
|
|
case GDISP_ROTATE_90:
|
|
write_cmd3(g, DATCTL, 0x05, 0x00, 0x02); // P1: page reverse, column normal, scan in page direction
|
|
g->g.Height = GDISP_SCREEN_WIDTH;
|
|
g->g.Width = GDISP_SCREEN_HEIGHT;
|
|
break;
|
|
case GDISP_ROTATE_180:
|
|
write_cmd3(g, DATCTL, 0x03, 0x00, 0x02); // P1: page reverse, column reverse, scan in column direction
|
|
g->g.Height = GDISP_SCREEN_HEIGHT;
|
|
g->g.Width = GDISP_SCREEN_WIDTH;
|
|
break;
|
|
case GDISP_ROTATE_270:
|
|
write_cmd3(g, DATCTL, 0x06, 0x00, 0x02); // P1: page normal, column reverse, scan in page direction
|
|
g->g.Height = GDISP_SCREEN_WIDTH;
|
|
g->g.Width = GDISP_SCREEN_HEIGHT;
|
|
break;
|
|
default:
|
|
release_bus(g);
|
|
return;
|
|
}
|
|
release_bus(g);
|
|
g->g.Orientation = (orientation_t)g->p.ptr;
|
|
return;
|
|
#endif
|
|
case GDISP_CONTROL_BACKLIGHT:
|
|
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
|
|
set_backlight(g, (unsigned)g->p.ptr);
|
|
g->g.Backlight = (unsigned)g->p.ptr;
|
|
return;
|
|
case GDISP_CONTROL_CONTRAST:
|
|
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
|
|
acquire_bus(g);
|
|
write_cmd2(g, VOLCTR, 64*(unsigned)g->p.ptr/101, 0x03);
|
|
release_bus(g);
|
|
g->g.Contrast = (unsigned)g->p.ptr;
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#endif /* GFX_USE_GDISP */
|
|
/** @} */
|