ugfx/drivers/gdisp/TestStub/gdisp_lld.c
Andrew Hannam 07f3483535 Restructure
Create global include file called gfx.h which knows about sub-system
dependancies.
Deprecate Touchscreen (GINPUT touch is now working properly)
Merge Graph into GWIN
Change directory structure to reflect sub-system structure
Many small bugs fixed
Split Nokia6610 gdisp driver into GE8 and GE12 controller versions
Fixed broken demos.
GFX sub-systems are now clearly defined and new ones should be much
easier to add.
2012-12-06 18:45:54 +10:00

134 lines
3.5 KiB
C

/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file drivers/gdisp/TestStub/gdisp_lld.c
* @brief GDISP Graphics Driver subsystem low level driver source (stub).
*
* @addtogroup GDISP
* @{
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
/* Include the emulation code for things we don't support */
#include "gdisp/lld/emulation.c"
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 128
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 128
#endif
/* ---- Required Routines ---- */
/*
The following 2 routines are required.
All other routines are optional.
*/
/**
* @brief Low level GDISP driver initialization.
*
* @notapi
*/
bool_t GDISP_LLD(init)(void) {
/* Initialise the GDISP structure */
GDISP.Width = GDISP_SCREEN_WIDTH;
GDISP.Height = GDISP_SCREEN_HEIGHT;
GDISP.Orientation = GDISP_ROTATE_0;
GDISP.Powermode = powerOff;
GDISP.Backlight = 100;
GDISP.Contrast = 50;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
GDISP.clipx0 = 0;
GDISP.clipy0 = 0;
GDISP.clipx1 = GDISP.Width;
GDISP.clipy1 = GDISP.Height;
#endif
return TRUE;
}
/**
* @brief Draws a pixel on the display.
*
* @param[in] x X location of the pixel
* @param[in] y Y location of the pixel
* @param[in] color The color of the pixel
*
* @notapi
*/
void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
(void)x;
(void)y;
(void)color;
}
/* ---- Optional Routines ---- */
#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
/**
* @brief Get the color of a particular pixel.
* @note Optional.
* @note If x,y is off the screen, the result is undefined.
*
* @param[in] x, y The start of the text
*
* @notapi
*/
color_t GDISP_LLD(getpixelcolor)(coord_t x, coord_t y) {
(void)x;
(void)y;
return 0;
}
#endif
#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
/**
* @brief Scroll vertically a section of the screen.
* @note Optional.
* @note If x,y + cx,cy is off the screen, the result is undefined.
* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
*
* @param[in] x, y The start of the area to be scrolled
* @param[in] cx, cy The size of the area to be scrolled
* @param[in] lines The number of lines to scroll (Can be positive or negative)
* @param[in] bgcolor The color to fill the newly exposed area.
*
* @notapi
*/
void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
(void)x;
(void)y;
(void)cx;
(void)cy;
(void)lines;
(void)bgcolor;
}
#endif
#endif /* GFX_USE_GDISP */
/** @} */