ugfx/demos/modules/gwin/frame/main.c
inmarket ecaf8b83f8 Create a generic GWIN event.
The frame now sends a GEVENT_GWIN_CLOSE event on closing.
Unfortunately some gwin events have had a field renamed in order to generalise the structure.
Demo's updated to match.
2014-08-20 12:18:27 +10:00

166 lines
4.2 KiB
C

#include "gfx.h"
#include "stdio.h"
static GListener gl;
static GHandle ghFrame1;
static GHandle ghSliderR, ghSliderG, ghSliderB;
static GHandle ghButton1, ghButton2, ghButton3;
static GHandle ghWindow1;
static void _updateColor(void) {
uint32_t color;
color = (unsigned)gwinSliderGetPosition(ghSliderR) << 16;
color |= (unsigned)gwinSliderGetPosition(ghSliderG) << 8;
color |= (unsigned)gwinSliderGetPosition(ghSliderB) << 0;
gwinSetBgColor(ghWindow1, HTML2COLOR(color));
gwinClear(ghWindow1);
}
static void _createWidgets(void) {
GWidgetInit wi;
// Apply some default values for GWIN
gwinWidgetClearInit(&wi);
wi.g.show = TRUE;
// Create a surprise label behind the frame window
wi.g.width = 100;
wi.g.height = 20;
wi.g.y = 100;
wi.g.x = 150;
wi.text = "Surprise!";
gwinLabelCreate(0, &wi);
// Apply the frame parameters
wi.g.width = 300;
wi.g.height = 200;
wi.g.y = 10;
wi.g.x = 10;
wi.text = "Colorpicker";
ghFrame1 = gwinFrameCreate(0, &wi, GWIN_FRAME_BORDER | GWIN_FRAME_CLOSE_BTN | GWIN_FRAME_MINMAX_BTN);
// Apply the button parameters
wi.g.width = 60;
wi.g.height = 20;
wi.g.x = 10;
wi.g.y = 10;
wi.text = "Random";
wi.g.parent = ghFrame1;
ghButton1 = gwinButtonCreate(0, &wi);
// Apply the slider parameters
wi.g.width = 200;
wi.g.height = 20;
wi.g.x = 80;
wi.g.y += 0;
wi.text = "Red";
wi.g.parent = ghFrame1;
ghSliderR = gwinSliderCreate(0, &wi);
gwinSliderSetRange(ghSliderR, 0, 255);
gwinSliderSetPosition(ghSliderR, 180);
// Apply the button parameters
wi.g.width = 60;
wi.g.height = 20;
wi.g.x = 10;
wi.g.y += 25;
wi.text = "Random";
wi.g.parent = ghFrame1;
ghButton2 = gwinButtonCreate(0, &wi);
// Apply the slider parameters
wi.g.width = 200;
wi.g.height = 20;
wi.g.x = 80;
wi.g.y += 0;
wi.text = "Green";
wi.g.parent = ghFrame1;
ghSliderG = gwinSliderCreate(0, &wi);
gwinSliderSetRange(ghSliderG, 0, 255);
gwinSliderSetPosition(ghSliderG, 60);
// Apply the button parameters
wi.g.width = 60;
wi.g.height = 20;
wi.g.x = 10;
wi.g.y += 25;
wi.text = "Random";
wi.g.parent = ghFrame1;
ghButton3 = gwinButtonCreate(0, &wi);
// Apply the slider parameters
wi.g.width = 200;
wi.g.height = 20;
wi.g.x = 80;
wi.g.y += 0;
wi.text = "Blue";
wi.g.parent = ghFrame1;
ghSliderB = gwinSliderCreate(0, &wi);
gwinSliderSetRange(ghSliderB, 0, 255);
gwinSliderSetPosition(ghSliderB, 235);
// Color Preview
wi.g.width = 270;
wi.g.height = 65;
wi.g.x = 10;
wi.g.y = 90;
ghWindow1 = gwinWindowCreate(0, &wi.g);
_updateColor();
}
int main(void) {
GEvent* pe;
// Initialize the display
gfxInit();
// Attach the mouse input
gwinAttachMouse(0);
// Set the widget defaults
gwinSetDefaultFont(gdispOpenFont("*"));
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
gdispClear(White);
// create the widget
_createWidgets();
// We want to listen for widget events
geventListenerInit(&gl);
gwinAttachListener(&gl);
while(1) {
// Get an Event
pe = geventEventWait(&gl, TIME_INFINITE);
switch(pe->type) {
case GEVENT_GWIN_SLIDER:
if (((GEventGWinSlider *)pe)->gwin == ghSliderR || \
ghSliderG || \
ghSliderB ) {
_updateColor();
}
break;
case GEVENT_GWIN_BUTTON:
if (((GEventGWinButton *)pe)->gwin == ghButton1) {
gwinSliderSetPosition(ghSliderR, rand() % 256);
} else if (((GEventGWinButton *)pe)->gwin == ghButton2) {
gwinSliderSetPosition(ghSliderG, rand() % 256);
} else if (((GEventGWinButton *)pe)->gwin == ghButton3) {
gwinSliderSetPosition(ghSliderB, rand() % 256);
}
_updateColor();
default:
break;
}
}
return 0;
}