The offical µGFX repository.
 
 
 
 
 
Go to file
inmarket 718fb4e4a0 Add files missing due to git problems 2017-08-17 08:47:40 +10:00
3rdparty Upgrade to from FATFS-0.10b to FATFS-0.13 2017-06-24 16:35:31 +10:00
boards Add compatibility with Visual Studio and make compile warning capabilities more cross platform 2017-06-30 19:43:51 +10:00
demos Add compatibility with Visual Studio and make compile warning capabilities more cross platform 2017-06-30 19:43:51 +10:00
docs Moving docs/changelog.txt to /changelog.txt 2016-12-12 11:23:14 +01:00
drivers Add files missing due to git problems 2017-08-17 08:47:40 +10:00
src Add files missing due to git problems 2017-08-17 08:47:40 +10:00
tools Add support for .S files to the gcc make system 2017-06-24 17:12:42 +10:00
.gitignore Updating .gitignore 2014-12-06 11:57:03 +01:00
Doxygenfile Release version 2.7 2016-12-14 15:21:17 +01:00
changelog.txt Add support for CMSIS V2 OS's eg RTX5 2017-08-16 16:50:04 +10:00
ffconf.h Upgrade to from FATFS-0.10b to FATFS-0.13 2017-06-24 16:35:31 +10:00
gfx.h Add compatibility with Visual Studio and make compile warning capabilities more cross platform 2017-06-30 19:43:51 +10:00
gfx.mk GTRANS module skeleton 2016-02-07 21:57:03 +01:00
gfxconf.example.h Add support for CMSIS V2 OS's eg RTX5 2017-08-16 16:50:04 +10:00
license.html license typo fix 2014-08-05 10:07:57 +02:00
mf_bwfont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
mf_rlefont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
mf_scaledfont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
pffconf.h Add GFILE support for PetitFS (a very tiny FAT implementation) 2014-08-15 02:22:02 +10:00
readme.txt Updating readme 2015-11-07 17:56:18 +01:00

readme.txt

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

Homepage:           http://ugfx.org
Documentation:      http://wiki.ugfx.org
API-Reference:      http://api.ugfx.org
Forum:              http://forum.ugfx.org
uGFX-Studio:        http://studio.ugfx.org