07f3483535
Create global include file called gfx.h which knows about sub-system dependancies. Deprecate Touchscreen (GINPUT touch is now working properly) Merge Graph into GWIN Change directory structure to reflect sub-system structure Many small bugs fixed Split Nokia6610 gdisp driver into GE8 and GE12 controller versions Fixed broken demos. GFX sub-systems are now clearly defined and new ones should be much easier to add.
134 lines
3.5 KiB
C
134 lines
3.5 KiB
C
/*
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ChibiOS/GFX - Copyright (C) 2012
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Joel Bodenmann aka Tectu <joel@unormal.org>
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This file is part of ChibiOS/GFX.
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ChibiOS/GFX is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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ChibiOS/GFX is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file drivers/gdisp/TestStub/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source (stub).
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*
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* @addtogroup GDISP
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* @{
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*/
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#include "ch.h"
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#include "hal.h"
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#include "gfx.h"
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#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
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/* Include the emulation code for things we don't support */
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#include "gdisp/lld/emulation.c"
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#ifndef GDISP_SCREEN_HEIGHT
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#define GDISP_SCREEN_HEIGHT 128
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#endif
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#ifndef GDISP_SCREEN_WIDTH
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#define GDISP_SCREEN_WIDTH 128
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#endif
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/* ---- Required Routines ---- */
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/*
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The following 2 routines are required.
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All other routines are optional.
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*/
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/**
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* @brief Low level GDISP driver initialization.
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*
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* @notapi
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*/
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bool_t GDISP_LLD(init)(void) {
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/* Initialise the GDISP structure */
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GDISP.Width = GDISP_SCREEN_WIDTH;
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GDISP.Height = GDISP_SCREEN_HEIGHT;
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GDISP.Orientation = GDISP_ROTATE_0;
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GDISP.Powermode = powerOff;
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GDISP.Backlight = 100;
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GDISP.Contrast = 50;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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GDISP.clipx0 = 0;
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GDISP.clipy0 = 0;
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GDISP.clipx1 = GDISP.Width;
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GDISP.clipy1 = GDISP.Height;
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#endif
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return TRUE;
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}
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/**
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* @brief Draws a pixel on the display.
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*
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* @param[in] x X location of the pixel
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* @param[in] y Y location of the pixel
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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(void)x;
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(void)y;
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(void)color;
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}
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/* ---- Optional Routines ---- */
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#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
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/**
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* @brief Get the color of a particular pixel.
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* @note Optional.
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* @note If x,y is off the screen, the result is undefined.
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*
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* @param[in] x, y The start of the text
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*
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* @notapi
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*/
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color_t GDISP_LLD(getpixelcolor)(coord_t x, coord_t y) {
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(void)x;
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(void)y;
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return 0;
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}
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#endif
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#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
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/**
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* @brief Scroll vertically a section of the screen.
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* @note Optional.
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* @note If x,y + cx,cy is off the screen, the result is undefined.
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* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
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*
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* @param[in] x, y The start of the area to be scrolled
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* @param[in] cx, cy The size of the area to be scrolled
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* @param[in] lines The number of lines to scroll (Can be positive or negative)
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* @param[in] bgcolor The color to fill the newly exposed area.
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*
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* @notapi
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*/
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void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
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(void)x;
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(void)y;
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(void)cx;
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(void)cy;
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(void)lines;
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(void)bgcolor;
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}
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#endif
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#endif /* GFX_USE_GDISP */
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/** @} */
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