ugfx/src/gwin/gwin.c

490 lines
12 KiB
C

/*
* This file is subject to the terms of the GFX License, v1.0. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://chibios-gfx.com/license.html
*/
#include "gfx.h"
#if GFX_USE_GWIN
#include "gwin/class_gwin.h"
// Needed if there is no window manager
#define MIN_WIN_WIDTH 1
#define MIN_WIN_HEIGHT 1
/*-----------------------------------------------
* Data
*-----------------------------------------------*/
static const gwinVMT basegwinVMT = {
"GWIN", // The classname
0, // The destroy routine
0, // The redraw routine
0, // The after-clear routine
};
static color_t defaultFgColor = White;
static color_t defaultBgColor = Black;
#if GDISP_NEED_TEXT
static font_t defaultFont;
#endif
#if GWIN_NEED_WINDOWMANAGER
gfxQueueASync _GWINList;
extern GWindowManager GNullWindowManager;
static GWindowManager * cwm;
#endif
/*-----------------------------------------------
* Helper Routines
*-----------------------------------------------*/
#if !GWIN_NEED_WINDOWMANAGER
static void _gwm_vis(GHandle gh) {
if (gh->vmt->Redraw) {
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gh->vmt->Redraw(gh);
} else
gwinClear(gh);
}
static void _gwm_redim(GHandle gh, coord_t x, coord_t y, coord_t w, coord_t h) {
if (x < 0) { w += x; x = 0; }
if (y < 0) { h += y; y = 0; }
if (x > gdispGetWidth()-MIN_WIN_WIDTH) x = gdispGetWidth()-MIN_WIN_WIDTH;
if (y > gdispGetHeight()-MIN_WIN_HEIGHT) y = gdispGetHeight()-MIN_WIN_HEIGHT;
if (w < MIN_WIN_WIDTH) { w = MIN_WIN_WIDTH; }
if (h < MIN_WIN_HEIGHT) { h = MIN_WIN_HEIGHT; }
if (x+w > gdispGetWidth()) w = gdispGetWidth() - x;
if (y+h > gdispGetHeight()) h = gdispGetHeight() - y;
gh->x = x; gh->y = y;
gh->width = w; gh->height = h;
}
#endif
/*-----------------------------------------------
* Class Routines
*-----------------------------------------------*/
void _gwinInit(void) {
#if GWIN_NEED_WINDOWMANAGER
gfxQueueASyncInit(&_GWINList);
cwm = &GNullWindowManager;
cwm->vmt->Init();
#endif
}
// Internal routine for use by GWIN components only
// Initialise a window creating it dynamically if required.
GHandle _gwindowInit(GWindowObject *pgw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size, const gwinVMT *vmt, uint16_t flags) {
// Allocate the structure if necessary
if (!pgw) {
if (!(pgw = (GWindowObject *)gfxAlloc(size)))
return 0;
pgw->flags = flags|GWIN_FLG_DYNAMIC;
} else
pgw->flags = flags;
// Initialise all basic fields
pgw->vmt = vmt;
pgw->color = defaultFgColor;
pgw->bgcolor = defaultBgColor;
#if GDISP_NEED_TEXT
pgw->font = defaultFont;
#endif
#if GWIN_NEED_WINDOWMANAGER
if (!cwm->vmt->Add(pgw, x, y, width, height)) {
if ((pgw->flags & GWIN_FLG_DYNAMIC))
gfxFree(pgw);
return 0;
}
#else
_gwm_redim(pgw, x, y, width, height);
if ((pgw->flags & GWIN_FLG_VISIBLE))
_gwm_vis(pgw);
#endif
return (GHandle)pgw;
}
/*-----------------------------------------------
* Routines that affect all windows
*-----------------------------------------------*/
#if GWIN_NEED_WINDOWMANAGER
void gwinSetWindowManager(struct GWindowManager *gwm) {
if (!gwm)
gwm = &GNullWindowManager;
if (cwm != gwm) {
cwm->vmt->DeInit();
cwm = gwm;
cwm->vmt->Init();
}
}
#endif
void gwinSetDefaultColor(color_t clr) {
defaultFgColor = clr;
}
void gwinSetDefaultBgColor(color_t bgclr) {
defaultBgColor = bgclr;
}
#if GDISP_NEED_TEXT
void gwinSetDefaultFont(font_t font) {
defaultFont = font;
}
#endif
/*-----------------------------------------------
* The GWindow Routines
*-----------------------------------------------*/
GHandle gwinCreateWindow(GWindowObject *pgw, coord_t x, coord_t y, coord_t width, coord_t height) {
return _gwindowInit(pgw, x, y, width, height, sizeof(GWindowObject), &basegwinVMT, GWIN_FLG_VISIBLE);
}
void gwinDestroy(GHandle gh) {
// Remove from the window manager
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Delete(gh);
#endif
// Class destroy routine
if (gh->vmt->Destroy)
gh->vmt->Destroy(gh);
// Clean up the structure
if (gh->flags & GWIN_FLG_DYNAMIC)
gfxFree((void *)gh);
gh->flags = 0; // To be sure, to be sure
}
const char *gwinGetClassName(GHandle gh) {
return gh->vmt->classname;
}
void gwinSetVisible(GHandle gh, bool_t visible) {
if (visible) {
if (!(gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags |= GWIN_FLG_VISIBLE;
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Visible(gh);
#else
_gwm_vis(gh);
#endif
}
} else {
if ((gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags &= ~GWIN_FLG_VISIBLE;
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Visible(gh);
#endif
}
}
}
bool_t gwinGetVisible(GHandle gh) {
return (gh->flags & GWIN_FLG_VISIBLE) ? TRUE : FALSE;
}
void gwinMove(GHandle gh, coord_t x, coord_t y) {
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Redim(gh, x, y, gh->width, gh->height);
#else
_gwm_redim(gh, x, y, gh->width, gh->height);
#endif
}
void gwinResize(GHandle gh, coord_t width, coord_t height) {
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Redim(gh, gh->x, gh->y, width, height);
#else
_gwm_redim(gh, gh->x, gh->y, width, height);
#endif
}
void gwinSetMinMax(GHandle gh, GWindowMinMax minmax) {
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->MinMax(gh, minmax);
#else
(void) gh;
(void) minmax;
#endif
}
void gwinRaise(GHandle gh) {
#if GWIN_NEED_WINDOWMANAGER
cwm->vmt->Raise(gh);
#else
if ((gh->flags & GWIN_FLG_VISIBLE)) {
if (gh->vmt->Redraw) {
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gh->vmt->Redraw(gh);
}
}
#endif
}
GWindowMinMax gwinGetMinMax(GHandle gh) {
if (gh->flags & GWIN_FLG_MINIMIZED)
return GWIN_MINIMIZE;
if (gh->flags & GWIN_FLG_MAXIMIZED)
return GWIN_MAXIMIZE;
return GWIN_NORMAL;
}
#if GDISP_NEED_TEXT
void gwinSetFont(GHandle gh, font_t font) {
gh->font = font;
}
#endif
void gwinClear(GHandle gh) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
if (gh->vmt->AfterClear)
gh->vmt->AfterClear(gh);
}
void gwinDrawPixel(GHandle gh, coord_t x, coord_t y) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawPixel(gh->x+x, gh->y+y, gh->color);
}
void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawLine(gh->x+x0, gh->y+y0, gh->x+x1, gh->y+y1, gh->color);
}
void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawBox(gh->x+x, gh->y+y, cx, cy, gh->color);
}
void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillArea(gh->x+x, gh->y+y, cx, cy, gh->color);
}
void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispBlitAreaEx(gh->x+x, gh->y+y, cx, cy, srcx, srcy, srccx, buffer);
}
#if GDISP_NEED_CIRCLE
void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawCircle(gh->x+x, gh->y+y, radius, gh->color);
}
void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillCircle(gh->x+x, gh->y+y, radius, gh->color);
}
#endif
#if GDISP_NEED_ELLIPSE
void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawEllipse(gh->x+x, gh->y+y, a, b, gh->color);
}
void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillEllipse(gh->x+x, gh->y+y, a, b, gh->color);
}
#endif
#if GDISP_NEED_ARC
void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawArc(gh->x+x, gh->y+y, radius, startangle, endangle, gh->color);
}
void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillArc(gh->x+x, gh->y+y, radius, startangle, endangle, gh->color);
}
#endif
#if GDISP_NEED_PIXELREAD
color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
return gdispGetPixelColor(gh->x+x, gh->y+y);
}
#endif
#if GDISP_NEED_TEXT
void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawChar(gh->x+x, gh->y+y, c, gh->font, gh->color);
}
void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillChar(gh->x+x, gh->y+y, c, gh->font, gh->color, gh->bgcolor);
}
void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawString(gh->x+x, gh->y+y, str, gh->font, gh->color);
}
void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillString(gh->x+x, gh->y+y, str, gh->font, gh->color, gh->bgcolor);
}
void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawStringBox(gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, justify);
}
void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillStringBox(gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, gh->bgcolor, justify);
}
#endif
#if GDISP_NEED_CONVEX_POLYGON
void gwinDrawPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispDrawPoly(tx+gh->x, ty+gh->y, pntarray, cnt, gh->color);
}
void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
gdispFillConvexPoly(tx+gh->x, ty+gh->y, pntarray, cnt, gh->color);
}
#endif
#if GDISP_NEED_IMAGE
gdispImageError gwinImageDraw(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return GDISP_IMAGE_ERR_OK;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
return gdispImageDraw(img, gh->x+x, gh->y+y, cx, cy, sx, sy);
}
#endif
#endif /* GFX_USE_GWIN */
/** @} */