ugfx/demos/modules/gwin/widgets/main.c

142 lines
4.9 KiB
C

/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gfx.h"
static GListener gl;
static GHandle ghConsole;
static GHandle ghButton1, ghButton2, ghButton3, ghButton4;
static GHandle ghSlider1, ghSlider2, ghSlider3, ghSlider4;
static GHandle ghCheckbox1, ghCheckbox2;
#define ScrWidth gdispGetWidth()
#define ScrHeight gdispGetHeight()
#define BUTTON_WIDTH 50
#define BUTTON_HEIGHT 30
#define SLIDER_WIDTH 10
#define CHECKBOX_WIDTH 80
#define CHECKBOX_HEIGHT 20
int main(void) {
GEvent * pe;
// Initialize the display
gfxInit();
gdispClear(White);
// Set the font
gwinSetDefaultFont(gdispOpenFont("UI2"));
// Create out gwin windows/widgets
ghButton1 = gwinCreateButton(NULL, 0+0*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
ghButton2 = gwinCreateButton(NULL, 0+1*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
ghButton3 = gwinCreateButton(NULL, 0+2*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
ghButton4 = gwinCreateButton(NULL, 0+3*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
ghConsole = gwinCreateConsole(NULL, ScrWidth/2+1, ScrHeight/2+1, ScrWidth/2-1, ScrHeight/2-1);
ghSlider1 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-2*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH);
ghSlider2 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-1*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH);
ghSlider3 = gwinCreateSlider(NULL, 0+1*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2);
ghSlider4 = gwinCreateSlider(NULL, 0+1*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2);
ghCheckbox1 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1, CHECKBOX_WIDTH, CHECKBOX_HEIGHT);
ghCheckbox2 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1+1*(CHECKBOX_HEIGHT+1), CHECKBOX_WIDTH, CHECKBOX_HEIGHT);
// Color everything
gwinSetColor(ghConsole, Yellow);
gwinSetBgColor(ghConsole, Black);
// Set the text on all the controls
gwinSetText(ghButton1, "B1", FALSE);
gwinSetText(ghButton2, "B2", FALSE);
gwinSetText(ghButton3, "B3", FALSE);
gwinSetText(ghButton4, "B4", FALSE);
gwinSetText(ghSlider1, "S1", FALSE);
gwinSetText(ghSlider2, "S2", FALSE);
gwinSetText(ghSlider3, "S3", FALSE);
gwinSetText(ghSlider4, "S4", FALSE);
gwinSetText(ghCheckbox1, "C1", FALSE);
gwinSetText(ghCheckbox2, "C2", FALSE);
// Assign the mouse and dials to the buttons & sliders etc.
#if GINPUT_NEED_MOUSE
gwinAttachMouse(ghSlider1, 0);
gwinAttachMouse(ghSlider2, 0);
gwinAttachMouse(ghSlider3, 0);
gwinAttachMouse(ghSlider4, 0);
gwinAttachMouse(ghButton1, 0);
gwinAttachMouse(ghButton2, 0);
gwinAttachMouse(ghButton3, 0);
gwinAttachMouse(ghButton4, 0);
gwinAttachMouse(ghCheckbox1, 0);
gwinAttachMouse(ghCheckbox2, 0);
#endif
#if GINPUT_NEED_DIAL
gwinAttachSliderDial(ghSlider1, 0);
gwinAttachSliderDial(ghSlider3, 1);
#endif
// We want to listen for widget events
geventListenerInit(&gl);
gwinAttachListener(ghSlider1, &gl, 0);
gwinAttachListener(ghSlider2, &gl, 0);
gwinAttachListener(ghSlider3, &gl, 0);
gwinAttachListener(ghSlider4, &gl, 0);
gwinAttachListener(ghButton1, &gl, 0);
gwinAttachListener(ghButton2, &gl, 0);
gwinAttachListener(ghButton3, &gl, 0);
gwinAttachListener(ghButton4, &gl, 0);
gwinAttachListener(ghCheckbox1, &gl, 0);
gwinAttachListener(ghCheckbox2, &gl, 0);
// Draw everything on the screen
gwinClear(ghConsole);
gwinDraw(ghSlider1);
gwinDraw(ghSlider2);
gwinDraw(ghSlider3);
gwinDraw(ghSlider4);
gwinDraw(ghButton1);
gwinDraw(ghButton2);
gwinDraw(ghButton3);
gwinDraw(ghButton4);
gwinDraw(ghCheckbox1);
gwinDraw(ghCheckbox2);
while(1) {
// Get an Event
pe = geventEventWait(&gl, TIME_INFINITE);
switch(pe->type) {
case GEVENT_GWIN_BUTTON:
gwinPrintf(ghConsole, "Button %s\n", gwinGetText(((GEventGWinButton *)pe)->button));
break;
case GEVENT_GWIN_SLIDER:
gwinPrintf(ghConsole, "Slider %s=%d\n", gwinGetText(((GEventGWinSlider *)pe)->slider), ((GEventGWinSlider *)pe)->position);
break;
case GEVENT_GWIN_CHECKBOX:
gwinPrintf(ghConsole, "Checkbox %s=%s\n", gwinGetText(((GEventGWinCheckbox *)pe)->checkbox), ((GEventGWinCheckbox *)pe)->isChecked ? "Checked" : "UnChecked");
break;
default:
gwinPrintf(ghConsole, "Unknown %d\n", pe->type);
break;
}
}
return 0;
}