102 lines
3.2 KiB
C
102 lines
3.2 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file include/gos/win32.h
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* @brief GOS - Operating System Support header file for WIN32.
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*/
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#ifndef _GOS_WIN32_H
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#define _GOS_WIN32_H
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#if GFX_USE_OS_WIN32
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//#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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/* Stop cygwin from defining these types */
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#define __int8_t_defined
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/**
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* size_t
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* TRUE, FALSE
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* are already defined by Win32
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*/
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typedef __int8 bool_t;
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typedef __int8 int8_t;
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typedef unsigned __int8 uint8_t;
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typedef __int16 int16_t;
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typedef unsigned __int16 uint16_t;
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typedef __int32 int32_t;
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typedef unsigned __int32 uint32_t;
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typedef DWORD delaytime_t;
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typedef DWORD systemticks_t;
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typedef LONG semcount_t;
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typedef DWORD threadreturn_t;
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typedef int threadpriority_t;
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#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t WINAPI fnName(void *param)
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#define DECLARE_THREAD_STACK(name, sz) uint8_t name[0];
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#define TIME_IMMEDIATE 0
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#define TIME_INFINITE INFINITE
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#define MAX_SEMAPHORE_COUNT ((semcount_t)(((unsigned long)((semcount_t)(-1))) >> 1))
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#define LOW_PRIORITY THREAD_PRIORITY_BELOW_NORMAL
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#define NORMAL_PRIORITY THREAD_PRIORITY_NORMAL
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#define HIGH_PRIORITY THREAD_PRIORITY_ABOVE_NORMAL
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typedef HANDLE gfxSem;
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typedef HANDLE gfxMutex;
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typedef HANDLE gfxThreadHandle;
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#define gfxExit() ExitProcess(0)
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#define gfxAlloc(sz) malloc(sz)
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#define gfxRealloc(p,osz,nsz) realloc(p, nsz)
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#define gfxFree(ptr) free(ptr)
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#define gfxSleepMilliseconds(ms) Sleep(ms)
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#define gfxYield() Sleep(0)
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#define gfxSystemTicks() GetTickCount()
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#define gfxMillisecondsToTicks(ms) (ms)
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#define gfxMutexInit(pmutex) *(pmutex) = CreateMutex(NULL, FALSE, NULL)
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#define gfxMutexDestory(pmutex) CloseHandle(*(pmutex))
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#define gfxMutexEnter(pmutex) WaitForSingleObject(*(pmutex), INFINITE)
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#define gfxMutexExit(pmutex) ReleaseMutex(*(pmutex))
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#define gfxSemInit(psem, val, limit) *(psem) = CreateSemaphore(NULL, val, limit, NULL)
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#define gfxSemDestory(psem) CloseHandle(*(psem))
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#define gfxSemSignal(psem) ReleaseSemaphore(*(psem), 1, NULL)
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#define gfxSemSignalI(psem) ReleaseSemaphore(*(psem), 1, NULL)
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#define gfxSemCounterI(psem) gfxSemCounter(psem)
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#define gfxThreadMe() GetCurrentThread()
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#define gfxThreadClose(thread) CloseHandle(thread)
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/*===========================================================================*/
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/* Function declarations. */
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/*===========================================================================*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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void gfxHalt(const char *msg);
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void gfxSleepMicroseconds(delaytime_t ms);
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bool_t gfxSemWait(gfxSem *psem, delaytime_t ms);
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semcount_t gfxSemCounter(gfxSem *pSem);
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void gfxSystemLock(void);
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void gfxSystemUnlock(void);
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gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param);
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threadreturn_t gfxThreadWait(gfxThreadHandle thread);
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#ifdef __cplusplus
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}
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#endif
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#endif /* GFX_USE_OS_WIN32 */
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#endif /* _GOS_WIN32_H */
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