ugfx/demos/modules/gdisp/gdisp_text/main.c

73 lines
2.2 KiB
C

/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
int main(void) {
coord_t width, height;
font_t font1, font2, font3, font4;
const char *msg;
halInit();
chSysInit();
/* Initialize and clear the display */
gdispInit();
gdispClear(Black);
// Get the screen size
width = gdispGetWidth();
height = gdispGetHeight();
// Get the fonts we want to use
font1 = gdispOpenFont("UI2");
font2 = gdispOpenFont("UI2 Double");
font3 = gdispOpenFont("UI2 Narrow");
font4 = gdispOpenFont("LargeNumbers");
// Display large numbers on the right (measuring the string)
msg = "123456";
gdispDrawString(width-gdispGetStringWidth(msg, font4)-3, 3, msg, font4, Green);
// Display the font name under it.
msg = gdispGetFontName(font4);
gdispDrawString(width-gdispGetStringWidth(msg, font1)-3, 20, msg, font1, Green);
// Demonstrate our other fonts
gdispDrawString(10, 10, "Writing with Font 'UI2'", font1, Yellow);
gdispFillString(10, 35, "Writing with Font 'UI2 Double'", font2, Red, White);
gdispDrawStringBox(0, 50, width, 40, "Writing with Font 'UI2 Narrow'", font3, Red, justifyCenter);
gdispFillStringBox(0, 90, width, 40, "Filled Centered", font3, Pink, Gray, justifyCenter);
// Clean up the fonts
gdispCloseFont(font1);
gdispCloseFont(font2);
gdispCloseFont(font3);
gdispCloseFont(font4);
// Wait forever
while(TRUE) {
chThdSleepMilliseconds(500);
}
}