21 lines
976 B
Plaintext
21 lines
976 B
Plaintext
BeOS support for TinyGL, 1998 Peder Blekken
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I implemented (a limited version of) the BGLView class. There is
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no DirectWindow support, and some other funtions are missing too,
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but it should work ok for most uses. Feel free to use and modify
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GLView.cpp and GLView.h in any way you desire.
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You will need to take a look in Makefile to compile the library
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under BeOS. For those of you not familiar with using makefiles: too bad :)
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Also, you will probably need to remove /boot/develop/headers/be/opengl
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from the BEINCLUDES environment variable. Unfortunately, this means
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editing the /boot/beos/system/boot/SetupEnvironment. It might be possible
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to just make sure the TinyGL path is before Be's OpenGL in the include-paths
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though. But I prefer to remove /boot/develop/headers/be/opengl, since I
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often use Mesa as well. It is a better to add the OpenGL include path in your
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makefile; or BeIDE project if that is what you use.
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Contact me for any reason: <pederb@sim.no>
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