24 lines
706 B
C
24 lines
706 B
C
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void gluPerspective( GLdouble fovy, GLdouble aspect,
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GLdouble zNear, GLdouble zFar );
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typedef struct {
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int draw_style;
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} GLUquadricObj;
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#define GLU_LINE 0
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GLUquadricObj *gluNewQuadric(void);
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void gluQuadricDrawStyle(GLUquadricObj *obj, int style);
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void gluSphere(GLUquadricObj *qobj,
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float radius,int slices,int stacks);
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void gluCylinder( GLUquadricObj *qobj,
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GLdouble baseRadius, GLdouble topRadius, GLdouble height,
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GLint slices, GLint stacks );
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void gluDisk( GLUquadricObj *qobj,
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GLdouble innerRadius, GLdouble outerRadius,
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GLint slices, GLint loops );
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void drawTorus(float rc, int numc, float rt, int numt);
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