ugfx/demos/modules/gwin/widgets/main.c

140 lines
5.3 KiB
C

/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gfx.h"
static GListener gl;
static GHandle ghConsole;
static GHandle ghButton1, ghButton2, ghButton3, ghButton4;
static GHandle ghSlider1, ghSlider2, ghSlider3, ghSlider4;
static GHandle ghCheckbox1, ghCheckbox2;
#define ScrWidth gdispGetWidth()
#define ScrHeight gdispGetHeight()
#define BUTTON_WIDTH 50
#define BUTTON_HEIGHT 30
#define SLIDER_WIDTH 20
#define CHECKBOX_WIDTH 80
#define CHECKBOX_HEIGHT 20
int main(void) {
GEvent * pe;
// Initialize the display
gfxInit();
gdispClear(White);
// Set the widget defaults
gwinSetDefaultFont(gdispOpenFont("UI2"));
gwinSetDefaultColor(Black);
gwinSetDefaultBgColor(White);
// We want to listen for widget events
geventListenerInit(&gl);
gwinAttachListener(&gl);
// Connect the mouse
#if GINPUT_NEED_MOUSE
gwinAttachMouse(0);
#endif
// Create the gwin windows/widgets
{
GWidgetInit wi;
wi.g.show = TRUE;
// Buttons
wi.g.width = BUTTON_WIDTH; wi.g.height = BUTTON_HEIGHT; wi.g.y = 0;
wi.g.x = 0+0*(BUTTON_WIDTH+1); wi.text = "B1"; ghButton1 = gwinCreateButton(NULL, &wi);
wi.g.x = 0+1*(BUTTON_WIDTH+1); wi.text = "B2"; ghButton2 = gwinCreateButton(NULL, &wi);
wi.g.x = 0+2*(BUTTON_WIDTH+1); wi.text = "B3"; ghButton3 = gwinCreateButton(NULL, &wi);
wi.g.x = 0+3*(BUTTON_WIDTH+1); wi.text = "B4"; ghButton4 = gwinCreateButton(NULL, &wi);
// Horizontal Sliders
wi.g.width = ScrWidth/2-2; wi.g.height = SLIDER_WIDTH; wi.g.x = ScrWidth/2+1;
wi.g.y = ScrHeight/2-2*(SLIDER_WIDTH+1); wi.text = "S1"; ghSlider1 = gwinCreateSlider(NULL, &wi);
wi.g.y = ScrHeight/2-1*(SLIDER_WIDTH+1); wi.text = "S2"; ghSlider2 = gwinCreateSlider(NULL, &wi);
// Vertical Sliders
wi.g.width = SLIDER_WIDTH; wi.g.height = ScrHeight/2-2; wi.g.y = ScrHeight/2+1;
wi.g.x = 0+0*(SLIDER_WIDTH+1); wi.text = "S3"; ghSlider3 = gwinCreateSlider(NULL, &wi);
wi.g.x = 0+1*(SLIDER_WIDTH+1); wi.text = "S4"; ghSlider4 = gwinCreateSlider(NULL, &wi);
// Checkboxes - for the 2nd checkbox we apply special drawing before making it visible
wi.g.width = CHECKBOX_WIDTH; wi.g.height = CHECKBOX_HEIGHT; wi.g.x = 0;
wi.g.y = BUTTON_HEIGHT+1+0*(CHECKBOX_HEIGHT+1); wi.text = "C1"; ghCheckbox1 = gwinCreateCheckbox(NULL, &wi);
wi.g.show = FALSE;
wi.g.y = BUTTON_HEIGHT+1+1*(CHECKBOX_HEIGHT+1); wi.text = "C2"; ghCheckbox2 = gwinCreateCheckbox(NULL, &wi);
gwinSetCustomDraw(ghCheckbox2, gwinCheckboxDraw_CheckOnRight, 0);
gwinSetVisible(ghCheckbox2, TRUE);
// Console - we apply some special colors before making it visible
wi.g.show = FALSE;
wi.g.width = ScrWidth/2-1; wi.g.height = ScrHeight/2-1;
wi.g.x = ScrWidth/2+1; wi.g.y = ScrHeight/2+1;
ghConsole = gwinCreateConsole(NULL, &wi.g);
gwinSetColor(ghConsole, Yellow);
gwinSetBgColor(ghConsole, Black);
gwinSetVisible(ghConsole, TRUE);
gwinClear(ghConsole);
}
// Assign toggles and dials to the buttons & sliders etc.
#if GINPUT_NEED_TOGGLE
gwinAttachToggle(ghButton1, 0, 0);
gwinAttachToggle(ghButton2, 0, 1);
#endif
#if GINPUT_NEED_DIAL
gwinAttachDial(ghSlider1, 0, 0);
gwinAttachDial(ghSlider3, 0, 1);
#endif
while(1) {
// Get an Event
pe = geventEventWait(&gl, TIME_INFINITE);
switch(pe->type) {
case GEVENT_GWIN_BUTTON:
gwinPrintf(ghConsole, "Button %s\n", gwinGetText(((GEventGWinButton *)pe)->button));
break;
case GEVENT_GWIN_SLIDER:
gwinPrintf(ghConsole, "Slider %s=%d\n", gwinGetText(((GEventGWinSlider *)pe)->slider), ((GEventGWinSlider *)pe)->position);
break;
case GEVENT_GWIN_CHECKBOX:
gwinPrintf(ghConsole, "Checkbox %s=%s\n", gwinGetText(((GEventGWinCheckbox *)pe)->checkbox), ((GEventGWinCheckbox *)pe)->isChecked ? "Checked" : "UnChecked");
break;
default:
gwinPrintf(ghConsole, "Unknown %d\n", pe->type);
break;
}
}
return 0;
}