0345dadebf
Also now has working input (although not perfect) - Needs mouse or touch. Also now supports screen size doubling when the screen is significantly larger than doom's screen.
760 lines
14 KiB
C
760 lines
14 KiB
C
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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// $Log:$
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//
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// DESCRIPTION: Heads-up displays
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//
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//-----------------------------------------------------------------------------
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static const char
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rcsid[] = "$Id: hu_stuff.c,v 1.4 1997/02/03 16:47:52 b1 Exp $";
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#include <ctype.h>
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#include "doomdef.h"
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#include "z_zone.h"
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#include "m_swap.h"
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#include "hu_stuff.h"
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#include "hu_lib.h"
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#include "w_wad.h"
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#include "s_sound.h"
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#include "doomstat.h"
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// Data.
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#include "dstrings.h"
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#include "sounds.h"
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//
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// Locally used constants, shortcuts.
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//
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#define HU_TITLE (mapnames[(gameepisode-1)*9+gamemap-1])
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#define HU_TITLE2 (mapnames2[gamemap-1])
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#define HU_TITLEP (mapnamesp[gamemap-1])
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#define HU_TITLET (mapnamest[gamemap-1])
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#define HU_TITLEHEIGHT 1
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#define HU_TITLEX 0
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#define HU_TITLEY (167 - SHORT(hu_font[0]->height))
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#define HU_INPUTTOGGLE 't'
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#define HU_INPUTX HU_MSGX
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#define HU_INPUTY (HU_MSGY + HU_MSGHEIGHT*(SHORT(hu_font[0]->height) +1))
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#define HU_INPUTWIDTH 64
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#define HU_INPUTHEIGHT 1
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char* chat_macros[] =
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{
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HUSTR_CHATMACRO0,
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HUSTR_CHATMACRO1,
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HUSTR_CHATMACRO2,
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HUSTR_CHATMACRO3,
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HUSTR_CHATMACRO4,
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HUSTR_CHATMACRO5,
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HUSTR_CHATMACRO6,
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HUSTR_CHATMACRO7,
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HUSTR_CHATMACRO8,
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HUSTR_CHATMACRO9
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};
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char* player_names[] =
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{
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HUSTR_PLRGREEN,
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HUSTR_PLRINDIGO,
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HUSTR_PLRBROWN,
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HUSTR_PLRRED
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};
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char chat_char; // remove later.
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static player_t* plr;
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patch_t* hu_font[HU_FONTSIZE];
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static hu_textline_t w_title;
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boolean chat_on;
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static hu_itext_t w_chat;
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static boolean always_off = false;
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static char chat_dest[MAXPLAYERS];
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static hu_itext_t w_inputbuffer[MAXPLAYERS];
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static boolean message_on;
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boolean message_dontfuckwithme;
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static boolean message_nottobefuckedwith;
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static hu_stext_t w_message;
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static int message_counter;
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extern int showMessages;
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extern boolean automapactive;
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static boolean headsupactive = false;
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//
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// Builtin map names.
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// The actual names can be found in DStrings.h.
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//
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char* mapnames[] = // DOOM shareware/registered/retail (Ultimate) names.
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{
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HUSTR_E1M1,
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HUSTR_E1M2,
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HUSTR_E1M3,
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HUSTR_E1M4,
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HUSTR_E1M5,
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HUSTR_E1M6,
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HUSTR_E1M7,
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HUSTR_E1M8,
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HUSTR_E1M9,
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HUSTR_E2M1,
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HUSTR_E2M2,
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HUSTR_E2M3,
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HUSTR_E2M4,
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HUSTR_E2M5,
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HUSTR_E2M6,
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HUSTR_E2M7,
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HUSTR_E2M8,
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HUSTR_E2M9,
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HUSTR_E3M1,
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HUSTR_E3M2,
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HUSTR_E3M3,
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HUSTR_E3M4,
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HUSTR_E3M5,
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HUSTR_E3M6,
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HUSTR_E3M7,
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HUSTR_E3M8,
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HUSTR_E3M9,
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HUSTR_E4M1,
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HUSTR_E4M2,
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HUSTR_E4M3,
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HUSTR_E4M4,
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HUSTR_E4M5,
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HUSTR_E4M6,
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HUSTR_E4M7,
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HUSTR_E4M8,
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HUSTR_E4M9,
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"NEWLEVEL",
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"NEWLEVEL",
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"NEWLEVEL",
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"NEWLEVEL",
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"NEWLEVEL",
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"NEWLEVEL",
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"NEWLEVEL",
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"NEWLEVEL",
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"NEWLEVEL"
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};
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char* mapnames2[] = // DOOM 2 map names.
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{
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HUSTR_1,
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HUSTR_2,
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HUSTR_3,
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HUSTR_4,
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HUSTR_5,
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HUSTR_6,
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HUSTR_7,
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HUSTR_8,
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HUSTR_9,
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HUSTR_10,
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HUSTR_11,
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HUSTR_12,
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HUSTR_13,
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HUSTR_14,
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HUSTR_15,
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HUSTR_16,
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HUSTR_17,
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HUSTR_18,
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HUSTR_19,
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HUSTR_20,
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HUSTR_21,
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HUSTR_22,
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HUSTR_23,
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HUSTR_24,
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HUSTR_25,
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HUSTR_26,
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HUSTR_27,
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HUSTR_28,
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HUSTR_29,
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HUSTR_30,
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HUSTR_31,
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HUSTR_32
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};
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char* mapnamesp[] = // Plutonia WAD map names.
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{
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PHUSTR_1,
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PHUSTR_2,
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PHUSTR_3,
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PHUSTR_4,
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PHUSTR_5,
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PHUSTR_6,
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PHUSTR_7,
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PHUSTR_8,
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PHUSTR_9,
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PHUSTR_10,
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PHUSTR_11,
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PHUSTR_12,
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PHUSTR_13,
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PHUSTR_14,
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PHUSTR_15,
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PHUSTR_16,
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PHUSTR_17,
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PHUSTR_18,
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PHUSTR_19,
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PHUSTR_20,
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PHUSTR_21,
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PHUSTR_22,
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PHUSTR_23,
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PHUSTR_24,
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PHUSTR_25,
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PHUSTR_26,
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PHUSTR_27,
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PHUSTR_28,
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PHUSTR_29,
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PHUSTR_30,
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PHUSTR_31,
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PHUSTR_32
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};
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char *mapnamest[] = // TNT WAD map names.
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{
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THUSTR_1,
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THUSTR_2,
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THUSTR_3,
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THUSTR_4,
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THUSTR_5,
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THUSTR_6,
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THUSTR_7,
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THUSTR_8,
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THUSTR_9,
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THUSTR_10,
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THUSTR_11,
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THUSTR_12,
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THUSTR_13,
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THUSTR_14,
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THUSTR_15,
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THUSTR_16,
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THUSTR_17,
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THUSTR_18,
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THUSTR_19,
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THUSTR_20,
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THUSTR_21,
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THUSTR_22,
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THUSTR_23,
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THUSTR_24,
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THUSTR_25,
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THUSTR_26,
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THUSTR_27,
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THUSTR_28,
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THUSTR_29,
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THUSTR_30,
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THUSTR_31,
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THUSTR_32
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};
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const char* shiftxform;
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const char french_shiftxform[] =
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{
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0,
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1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
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11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
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21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
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31,
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' ', '!', '"', '#', '$', '%', '&',
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'"', // shift-'
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'(', ')', '*', '+',
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'?', // shift-,
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'_', // shift--
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'>', // shift-.
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'?', // shift-/
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'0', // shift-0
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'1', // shift-1
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'2', // shift-2
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'3', // shift-3
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'4', // shift-4
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'5', // shift-5
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'6', // shift-6
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'7', // shift-7
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'8', // shift-8
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'9', // shift-9
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'/',
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'.', // shift-;
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'<',
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'+', // shift-=
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'>', '?', '@',
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
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'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
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'[', // shift-[
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'!', // shift-backslash - OH MY GOD DOES WATCOM SUCK
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']', // shift-]
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'"', '_',
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'\'', // shift-`
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
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'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
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'{', '|', '}', '~', 127
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};
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const char english_shiftxform[] =
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{
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0,
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1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
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11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
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21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
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31,
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' ', '!', '"', '#', '$', '%', '&',
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'"', // shift-'
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'(', ')', '*', '+',
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'<', // shift-,
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'_', // shift--
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'>', // shift-.
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'?', // shift-/
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')', // shift-0
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'!', // shift-1
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'@', // shift-2
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'#', // shift-3
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'$', // shift-4
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'%', // shift-5
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'^', // shift-6
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'&', // shift-7
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'*', // shift-8
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'(', // shift-9
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':',
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':', // shift-;
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'<',
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'+', // shift-=
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'>', '?', '@',
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
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'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
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'[', // shift-[
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'!', // shift-backslash - OH MY GOD DOES WATCOM SUCK
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']', // shift-]
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'"', '_',
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'\'', // shift-`
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
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'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
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'{', '|', '}', '~', 127
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};
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char frenchKeyMap[128]=
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{
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0,
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1,2,3,4,5,6,7,8,9,10,
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11,12,13,14,15,16,17,18,19,20,
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21,22,23,24,25,26,27,28,29,30,
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31,
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' ','!','"','#','$','%','&','%','(',')','*','+',';','-',':','!',
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'0','1','2','3','4','5','6','7','8','9',':','M','<','=','>','?',
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'@','Q','B','C','D','E','F','G','H','I','J','K','L',',','N','O',
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'P','A','R','S','T','U','V','Z','X','Y','W','^','\\','$','^','_',
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'@','Q','B','C','D','E','F','G','H','I','J','K','L',',','N','O',
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'P','A','R','S','T','U','V','Z','X','Y','W','^','\\','$','^',127
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};
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char ForeignTranslation(unsigned char ch)
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{
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return ch < 128 ? frenchKeyMap[ch] : ch;
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}
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void HU_Init(void)
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{
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int i;
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int j;
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char buffer[9];
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if (french)
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shiftxform = french_shiftxform;
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else
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shiftxform = english_shiftxform;
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// load the heads-up font
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j = HU_FONTSTART;
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for (i=0;i<HU_FONTSIZE;i++)
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{
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I_sprintf(buffer, "STCFN%.3d", j++);
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hu_font[i] = (patch_t *) W_CacheLumpName(buffer, PU_STATIC);
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}
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}
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void HU_Stop(void)
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{
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headsupactive = false;
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}
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void HU_Start(void)
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{
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int i;
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char* s;
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if (headsupactive)
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HU_Stop();
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plr = &players[consoleplayer];
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message_on = false;
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message_dontfuckwithme = false;
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message_nottobefuckedwith = false;
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chat_on = false;
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// create the message widget
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HUlib_initSText(&w_message,
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HU_MSGX, HU_MSGY, HU_MSGHEIGHT,
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hu_font,
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HU_FONTSTART, &message_on);
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// create the map title widget
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HUlib_initTextLine(&w_title,
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HU_TITLEX, HU_TITLEY,
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hu_font,
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HU_FONTSTART);
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switch ( gamemode )
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{
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case shareware:
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case registered:
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case retail:
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s = HU_TITLE;
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break;
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/* FIXME
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case pack_plut:
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s = HU_TITLEP;
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break;
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case pack_tnt:
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s = HU_TITLET;
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break;
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*/
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case commercial:
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default:
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s = HU_TITLE2;
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break;
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}
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while (*s)
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HUlib_addCharToTextLine(&w_title, *(s++));
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// create the chat widget
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HUlib_initIText(&w_chat,
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HU_INPUTX, HU_INPUTY,
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hu_font,
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HU_FONTSTART, &chat_on);
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// create the inputbuffer widgets
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for (i=0 ; i<MAXPLAYERS ; i++)
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HUlib_initIText(&w_inputbuffer[i], 0, 0, 0, 0, &always_off);
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headsupactive = true;
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}
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void HU_Drawer(void)
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{
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HUlib_drawSText(&w_message);
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HUlib_drawIText(&w_chat);
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if (automapactive)
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HUlib_drawTextLine(&w_title, false);
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}
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void HU_Erase(void)
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{
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HUlib_eraseSText(&w_message);
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HUlib_eraseIText(&w_chat);
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HUlib_eraseTextLine(&w_title);
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}
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void HU_Ticker(void)
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{
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int i, rc;
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char c;
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// tick down message counter if message is up
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if (message_counter && !--message_counter)
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{
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message_on = false;
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message_nottobefuckedwith = false;
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}
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if (showMessages || message_dontfuckwithme)
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{
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// display message if necessary
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if ((plr->message && !message_nottobefuckedwith)
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|| (plr->message && message_dontfuckwithme))
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{
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HUlib_addMessageToSText(&w_message, 0, plr->message);
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plr->message = 0;
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message_on = true;
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message_counter = HU_MSGTIMEOUT;
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message_nottobefuckedwith = message_dontfuckwithme;
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message_dontfuckwithme = 0;
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}
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} // else message_on = false;
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// check for incoming chat characters
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if (netgame)
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{
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for (i=0 ; i<MAXPLAYERS; i++)
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{
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if (!playeringame[i])
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continue;
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if (i != consoleplayer
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&& (c = players[i].cmd.chatchar))
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{
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if (c <= HU_BROADCAST)
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chat_dest[i] = c;
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else
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{
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if (c >= 'a' && c <= 'z')
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c = (char) shiftxform[(unsigned char) c];
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rc = HUlib_keyInIText(&w_inputbuffer[i], c);
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if (rc && c == KEY_ENTER)
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{
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if (w_inputbuffer[i].l.len
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&& (chat_dest[i] == consoleplayer+1
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|| chat_dest[i] == HU_BROADCAST))
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{
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|
HUlib_addMessageToSText(&w_message,
|
|
player_names[i],
|
|
w_inputbuffer[i].l.l);
|
|
|
|
message_nottobefuckedwith = true;
|
|
message_on = true;
|
|
message_counter = HU_MSGTIMEOUT;
|
|
if ( gamemode == commercial )
|
|
S_StartSound(0, sfx_radio);
|
|
else
|
|
S_StartSound(0, sfx_tink);
|
|
}
|
|
HUlib_resetIText(&w_inputbuffer[i]);
|
|
}
|
|
}
|
|
players[i].cmd.chatchar = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
#define QUEUESIZE 128
|
|
|
|
static char chatchars[QUEUESIZE];
|
|
static int head = 0;
|
|
static int tail = 0;
|
|
|
|
|
|
void HU_queueChatChar(char c)
|
|
{
|
|
if (((head + 1) & (QUEUESIZE-1)) == tail)
|
|
{
|
|
plr->message = HUSTR_MSGU;
|
|
}
|
|
else
|
|
{
|
|
chatchars[head] = c;
|
|
head = (head + 1) & (QUEUESIZE-1);
|
|
}
|
|
}
|
|
|
|
char HU_dequeueChatChar(void)
|
|
{
|
|
char c;
|
|
|
|
if (head != tail)
|
|
{
|
|
c = chatchars[tail];
|
|
tail = (tail + 1) & (QUEUESIZE-1);
|
|
}
|
|
else
|
|
{
|
|
c = 0;
|
|
}
|
|
|
|
return c;
|
|
}
|
|
|
|
boolean HU_Responder(event_t *ev)
|
|
{
|
|
|
|
static char lastmessage[HU_MAXLINELENGTH+1];
|
|
char* macromessage;
|
|
boolean eatkey = false;
|
|
static boolean shiftdown = false;
|
|
static boolean altdown = false;
|
|
unsigned char c;
|
|
int i;
|
|
int numplayers;
|
|
|
|
static char destination_keys[MAXPLAYERS] =
|
|
{
|
|
HUSTR_KEYGREEN,
|
|
HUSTR_KEYINDIGO,
|
|
HUSTR_KEYBROWN,
|
|
HUSTR_KEYRED
|
|
};
|
|
|
|
static int num_nobrainers = 0;
|
|
|
|
numplayers = 0;
|
|
for (i=0 ; i<MAXPLAYERS ; i++)
|
|
numplayers += playeringame[i];
|
|
|
|
if (ev->data1 == KEY_RSHIFT)
|
|
{
|
|
shiftdown = ev->type == ev_keydown;
|
|
return false;
|
|
}
|
|
else if (ev->data1 == KEY_RALT || ev->data1 == KEY_LALT)
|
|
{
|
|
altdown = ev->type == ev_keydown;
|
|
return false;
|
|
}
|
|
|
|
if (ev->type != ev_keydown)
|
|
return false;
|
|
|
|
if (!chat_on)
|
|
{
|
|
if (ev->data1 == HU_MSGREFRESH)
|
|
{
|
|
message_on = true;
|
|
message_counter = HU_MSGTIMEOUT;
|
|
eatkey = true;
|
|
}
|
|
else if (netgame && ev->data1 == HU_INPUTTOGGLE)
|
|
{
|
|
eatkey = chat_on = true;
|
|
HUlib_resetIText(&w_chat);
|
|
HU_queueChatChar(HU_BROADCAST);
|
|
}
|
|
else if (netgame && numplayers > 2)
|
|
{
|
|
for (i=0; i<MAXPLAYERS ; i++)
|
|
{
|
|
if (ev->data1 == destination_keys[i])
|
|
{
|
|
if (playeringame[i] && i!=consoleplayer)
|
|
{
|
|
eatkey = chat_on = true;
|
|
HUlib_resetIText(&w_chat);
|
|
HU_queueChatChar(i+1);
|
|
break;
|
|
}
|
|
else if (i == consoleplayer)
|
|
{
|
|
num_nobrainers++;
|
|
if (num_nobrainers < 3)
|
|
plr->message = HUSTR_TALKTOSELF1;
|
|
else if (num_nobrainers < 6)
|
|
plr->message = HUSTR_TALKTOSELF2;
|
|
else if (num_nobrainers < 9)
|
|
plr->message = HUSTR_TALKTOSELF3;
|
|
else if (num_nobrainers < 32)
|
|
plr->message = HUSTR_TALKTOSELF4;
|
|
else
|
|
plr->message = HUSTR_TALKTOSELF5;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
c = ev->data1;
|
|
// send a macro
|
|
if (altdown)
|
|
{
|
|
c = c - '0';
|
|
if (c > 9)
|
|
return false;
|
|
// I_DBGprintf("got here\n");
|
|
macromessage = chat_macros[c];
|
|
|
|
// kill last message with a '\n'
|
|
HU_queueChatChar(KEY_ENTER); // DEBUG!!!
|
|
|
|
// send the macro message
|
|
while (*macromessage)
|
|
HU_queueChatChar(*macromessage++);
|
|
HU_queueChatChar(KEY_ENTER);
|
|
|
|
// leave chat mode and notify that it was sent
|
|
chat_on = false;
|
|
strcpy(lastmessage, chat_macros[c]);
|
|
plr->message = lastmessage;
|
|
eatkey = true;
|
|
}
|
|
else
|
|
{
|
|
if (french)
|
|
c = ForeignTranslation(c);
|
|
if (shiftdown || (c >= 'a' && c <= 'z'))
|
|
c = shiftxform[c];
|
|
eatkey = HUlib_keyInIText(&w_chat, c);
|
|
if (eatkey)
|
|
{
|
|
// static unsigned char buf[20]; // DEBUG
|
|
HU_queueChatChar(c);
|
|
|
|
// I_sprintf(buf, "KEY: %d => %d", ev->data1, c);
|
|
// plr->message = buf;
|
|
}
|
|
if (c == KEY_ENTER)
|
|
{
|
|
chat_on = false;
|
|
if (w_chat.l.len)
|
|
{
|
|
strcpy(lastmessage, w_chat.l.l);
|
|
plr->message = lastmessage;
|
|
}
|
|
}
|
|
else if (c == KEY_ESCAPE)
|
|
chat_on = false;
|
|
}
|
|
}
|
|
|
|
return eatkey;
|
|
|
|
}
|