240 lines
5.8 KiB
Makefile
240 lines
5.8 KiB
Makefile
#
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# !!!! Do NOT edit this makefile with an editor which replace tabs by spaces !!!!
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#
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##############################################################################################
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#
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# On command line:
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#
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# make all = Create project
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#
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# make clean = Clean project files.
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#
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# To rebuild project do "make clean" and "make all".
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#
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##############################################################################################
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# Start of make control
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#
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# Turn ChibiOS simimulator on or off?
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USE_CHIBIOS=no
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# Verbose compiling?
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USE_VERBOSE_COMPILE=no
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# Generate listing files?
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USE_LISTING=no
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# Your project name and executable file name - Optional, defaults to the project directory name
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#PROJECT=uGFX
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#
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# End of make control
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##############################################################################################
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##############################################################################################
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# Start of default section
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#
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CC = i686-pc-mingw32-gcc -g
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# List all default C defines here, like -D_DEBUG=1
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DDEFS =
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# List all default directories to look for include files here
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DINCDIR =
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# List the default directory to look for the libraries here
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DLIBDIR =
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# List all default libraries here
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DLIBS = -lws2_32 -lgdi32 -lwinmm
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# Make sure this empty for now
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SRC =
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#
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# End of default section
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##############################################################################################
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##############################################################################################
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# Start of user section
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#
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# Imported source files and paths for uGFX
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GFXLIB = ../uGFX
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include $(GFXLIB)/gfx.mk
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include $(GFXLIB)/boards/base/Win32/board.mk
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# Imported source files and paths for ChibiOS
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ifeq ($(USE_CHIBIOS),yes)
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CHIBIOS = ../ChibiOS
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include $(CHIBIOS)/boards/simulator/board.mk
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include ${CHIBIOS}/os/hal/hal.mk
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include ${CHIBIOS}/os/hal/platforms/Win32/platform.mk
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include ${CHIBIOS}/os/ports/GCC/SIMIA32/port.mk
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include ${CHIBIOS}/os/kernel/kernel.mk
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DDEFS += -DSIMULATOR -DSHELL_USE_IPRINTF=FALSE
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UINCDIR += $(PORTINC) $(KERNINC) $(TESTINC) \
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$(HALINC) $(PLATFORMINC) $(BOARDINC)
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# ${CHIBIOS}/os/various
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SRC += ${PORTSRC} \
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${KERNSRC} \
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${TESTSRC} \
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${HALSRC} \
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${PLATFORMSRC} \
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$(BOARDSRC)
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GFXDEFS += -DGFX_USE_OS_CHIBIOS=TRUE
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else
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GFXDEFS += -DGFX_USE_OS_WIN32=TRUE
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endif
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# Where is our source code - alter these for your project.
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# Either just include the demo makefile or add your own definitions
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include $(GFXLIB)/demos/modules/gdisp/basics/demo.mk
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#MYFILES = my-project-directory
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#MYCSRC = $(MYFILES)/main.c
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#MYDEFS =
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# List C source files here
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SRC += ${GFXSRC} \
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${MYCSRC}
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# List all user C define here, like -D_DEBUG=1
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UDEFS = ${GFXDEFS}
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# List all user directories here
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UINCDIR = ${GFXINC} \
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${MYFILES}
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# List the user directory to look for the libraries here
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ULIBDIR =
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# List all user libraries here
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ULIBS =
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# Define optimisation level here
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#OPT = -ggdb -O2 -fomit-frame-pointer
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OPT = -ggdb -O0 -fomit-frame-pointer
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#
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# End of user defines
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##############################################################################################
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# Default project name is the project directory name
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ifeq ($(PROJECT),)
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PROJECT := $(notdir $(patsubst %/,%,$(dir $(abspath $(firstword $(MAKEFILE_LIST))))))
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endif
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# Output directory and files
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ifeq ($(MAKECMDGOALS),Debug)
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BUILDDIR = bin/Debug
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else ifeq ($(MAKECMDGOALS),Release)
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BUILDDIR = bin/Release
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else ifeq ($(MAKECMDGOALS),cleanDebug)
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BUILDDIR = bin/Debug
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else ifeq ($(MAKECMDGOALS),cleanRelease)
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BUILDDIR = bin/Release
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else ifeq ($(BUILDDIR),)
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BUILDDIR = .build
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else ifeq ($(BUILDDIR),.)
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BUILDDIR = .build
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endif
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OBJDIR = $(BUILDDIR)/obj
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LSTDIR = $(BUILDDIR)/lst
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MAPDIR = $(BUILDDIR)/map
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DEPDIR = .dep
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INCDIR = $(patsubst %,-I%,$(DINCDIR) $(UINCDIR))
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LIBDIR = $(patsubst %,-L%,$(DLIBDIR) $(ULIBDIR))
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DEFS = $(DDEFS) $(UDEFS)
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ADEFS = $(DADEFS) $(UADEFS)
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COBJ = $(addprefix $(OBJDIR)/, $(subst ../,_dot_dot/,$(SRC:.c=.o)))
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AOBJ = $(addprefix $(OBJDIR)/, $(subst ../,_dot_dot/,$(ASRC:.s=.o)))
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OBJS = $(AOBJ) $(COBJ)
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LIBS = $(DLIBS) $(ULIBS)
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LDFLAGS = -Wl,-Map=$(MAPDIR)/$(PROJECT).map,--cref,--no-warn-mismatch $(LIBDIR)
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CPFLAGS = $(OPT) -Wall -Wextra -Wstrict-prototypes -fverbose-asm $(DEFS)
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ifeq ($(USE_LISTING),yes)
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CPFLAGS += -Wa,-alms=$(LSTDIR)/$(<:.c=.lst)
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endif
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# Generate dependency information
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CPFLAGS += -MD -MP -MF $(DEPDIR)/$(@F).d
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#
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# makefile rules
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#
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Debug Release: all
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cleanDebug cleanRelease: clean
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all: $(BUILDDIR) $(OBJS) $(BUILDDIR)/$(PROJECT).exe MAKE_ALL_RULE_HOOK
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#all: main.cp
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main.cp: $(MYCSRC)
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$(CC) -c $(CPFLAGS) -E -P -I. $(INCDIR) $< -o $@
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MAKE_ALL_RULE_HOOK:
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$(BUILDDIR) $(OBJDIR) $(LSTDIR):
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mkdir -p $(OBJDIR)
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mkdir -p $(MAPDIR)
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ifeq ($(USE_LISTING),yes)
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mkdir -p $(LSTDIR)
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endif
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ifneq ($(USE_VERBOSE_COMPILE),yes)
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@echo Compiler Options - $(CC) -c $(CPFLAGS) -I. $(INCDIR) main.c -o $(OBJDIR)/main.o
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@echo
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endif
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.SECONDEXPANSION:
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$(OBJDIR)/%.o : $$(subst _dot_dot/,../,%.c)
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@mkdir -p $(dir $@)
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ifeq ($(USE_VERBOSE_COMPILE),yes)
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@echo
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$(CC) -c $(CPFLAGS) -I. $(INCDIR) $< -o $@
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else
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@echo Compiling $<
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@$(CC) -c $(CPFLAGS) -I. $(INCDIR) $< -o $@
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endif
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$(OBJDIR)/%.o : $$(subst _dot_dot/,../,%.s)
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@mkdir -p $(dir $@)
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ifeq ($(USE_VERBOSE_COMPILE),yes)
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@echo
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$(AS) -c $(ASFLAGS) -I. $(INCDIR) $< -o $@
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else
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@echo Compiling $<
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@$(AS) -c $(ASFLAGS) -I. $(INCDIR) $< -o $@
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endif
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%.exe: $(OBJS)
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ifeq ($(USE_VERBOSE_COMPILE),yes)
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@echo
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$(CC) $(OBJS) $(LDFLAGS) $(LIBS) -o $@
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else
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@echo Linking $@
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@$(CC) $(OBJS) $(LDFLAGS) $(LIBS) -o $@
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endif
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gcov:
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-mkdir gcov
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$(COV) -u $(subst /,\,$(SRC))
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-mv *.gcov ./gcov
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clean:
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-rm -fR $(BUILDDIR)
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-rm -fR $(DEPDIR)
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#
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# Include the dependency files, should be the last of the makefile
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#
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-include $(shell mkdir $(DEPDIR) 2>/dev/null) $(wildcard $(DEPDIR)/*)
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# *** EOF ***
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