142 lines
4.6 KiB
C
142 lines
4.6 KiB
C
/*
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* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
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* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "gfx.h"
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GListener gl;
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GHandle ghLabel1, ghLabel2;
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GHandle ghList1, ghList2;
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static void createWidgets(void) {
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GWidgetInit wi;
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// Apply some default values for GWIN
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wi.customDraw = 0;
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wi.customParam = 0;
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wi.customStyle = 0;
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wi.g.show = TRUE;
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// Create the label for the first list
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wi.g.width = 150; wi.g.height = 20; wi.g.x = 10, wi.g.y = 80;
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wi.text = "List 1: Default";
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ghLabel1 = gwinLabelCreate(NULL, &wi);
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// Create the label for the second list
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wi.g.width = 150; wi.g.height = 20; wi.g.x = 165, wi.g.y = 80;
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wi.text = "List 2: Smooth scrolling";
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ghLabel1 = gwinLabelCreate(NULL, &wi);
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// Make list widgets invisible by default as they would issue
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// a re-render at every time an item is added
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wi.g.show = FALSE;
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// The first list widget
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wi.g.width = 150;
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wi.g.height = 100;
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wi.g.y = 100;
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wi.g.x = 10;
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wi.text = "Name of list 1";
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ghList1 = gwinListCreate(0, &wi, FALSE);
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// The second list widget
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wi.g.width = 150;
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wi.g.height = 100;
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wi.g.y = 100;
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wi.g.x = 165;
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wi.text = "Name of list 2";
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ghList2 = gwinListCreate(0, &wi, FALSE);
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gwinListSetScroll(ghList2, scrollSmooth);
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}
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int main(void) {
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GEvent* pe;
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// Initialize the display
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gfxInit();
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// Set the widget defaults
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gwinSetDefaultFont(gdispOpenFont("DejaVuSans12_AA"));
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gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
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gdispClear(White);
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// Attach the mouse input
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gwinAttachMouse(0);
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// create the widget
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createWidgets();
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// We want to listen for widget events
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geventListenerInit(&gl);
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gwinAttachListener(&gl);
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// Add some items to the first list widget
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gwinListAddItem(ghList1, "Item 0", FALSE);
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gwinListAddItem(ghList1, "Item 1", FALSE);
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gwinListAddItem(ghList1, "Item 2", FALSE);
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gwinListAddItem(ghList1, "Item 3", FALSE);
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gwinListAddItem(ghList1, "Item 4", FALSE);
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gwinListAddItem(ghList1, "Item 5", FALSE);
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gwinListAddItem(ghList1, "Item 6", FALSE);
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gwinListAddItem(ghList1, "Item 7", FALSE);
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gwinListAddItem(ghList1, "Item 8", FALSE);
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gwinListAddItem(ghList1, "Item 9", FALSE);
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gwinListAddItem(ghList1, "Item 10", FALSE);
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gwinListAddItem(ghList1, "Item 11", FALSE);
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gwinListAddItem(ghList1, "Item 12", FALSE);
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gwinListAddItem(ghList1, "Item 13", FALSE);
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// Add some items to the second list widget
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gwinListAddItem(ghList2, "Item 0", FALSE);
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gwinListAddItem(ghList2, "Item 1", FALSE);
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gwinListAddItem(ghList2, "Item 2", FALSE);
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gwinListAddItem(ghList2, "Item 3", FALSE);
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gwinListAddItem(ghList2, "Item 4", FALSE);
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gwinListAddItem(ghList2, "Item 5", FALSE);
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gwinListAddItem(ghList2, "Item 6", FALSE);
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gwinListAddItem(ghList2, "Item 7", FALSE);
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gwinListAddItem(ghList2, "Item 8", FALSE);
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gwinListAddItem(ghList2, "Item 9", FALSE);
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gwinListAddItem(ghList2, "Item 10", FALSE);
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gwinListAddItem(ghList2, "Item 11", FALSE);
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gwinListAddItem(ghList2, "Item 12", FALSE);
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gwinListAddItem(ghList2, "Item 13", FALSE);
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// Make all the lists visible
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gwinSetVisible(ghList1, TRUE);
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gwinSetVisible(ghList2, TRUE);
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while(1) {
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// Get an Event
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pe = geventEventWait(&gl, TIME_INFINITE);
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}
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return 0;
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}
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