175 lines
5.8 KiB
C
175 lines
5.8 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file include/gaudin/gaudin.h
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*
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* @addtogroup GAUDIN
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*
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* @brief Module to read audio inputs (under development)
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*
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* @{
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*/
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#ifndef _GAUDIN_H
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#define _GAUDIN_H
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#include "gfx.h"
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#if GFX_USE_GAUDIN || defined(__DOXYGEN__)
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/* Include the driver defines */
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#include "gaudin_lld_config.h"
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/*===========================================================================*/
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/* Type definitions */
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/*===========================================================================*/
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// Event types for GAUDIN
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#define GEVENT_AUDIO_IN (GEVENT_GAUDIN_FIRST+0)
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/**
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* @brief The Audio Input event structure.
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* @{
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*/
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typedef struct GEventAudioIn_t {
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#if GFX_USE_GEVENT || defined(__DOXYGEN__)
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/**
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* @brief The type of this event (GEVENT_AUDIO_IN)
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*/
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GEventType type;
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#endif
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/**
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* @brief The current channel
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*/
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uint16_t channel;
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/**
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* @brief The event flags
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*/
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uint16_t flags;
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/**
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* @brief The event flag values.
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* @{
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*/
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#define GADC_AUDIO_IN_LOSTEVENT 0x0001 /**< @brief The last GEVENT_AUDIO_IN event was lost */
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/** @} */
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/**
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* @brief The number of audio samples in the buffer
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*/
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size_t count;
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/**
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* @brief The buffer containing the audio samples
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*/
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audin_sample_t *buffer;
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} GEventAudioIn;
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/** @} */
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/*===========================================================================*/
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/* External declarations. */
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/*===========================================================================*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Initialise (but not start) the Audio Input Subsystem.
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* @details Returns FALSE for an invalid channel or other invalid parameter.
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*
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* @param[in] channel The channel to convert. Can be set from 0 to GAUDIN_NUM_CHANNELS - 1.
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* @param[in] frequency The sample frequency
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* @param[in] buffer The static buffer to put the samples into.
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* @param[in] bufcount The total number of conversions that will fit in the buffer.
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* @param[in] samplesPerEvent The number of conversions to do before returning an event.
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*
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* @note Only one channel is active at a time. If an audio input is running it will be stopped.
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* The Event subsystem is disconnected from the audio subsystem and any binary semaphore
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* event is forgotten.
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* @note Some channels may be stereo channels which return twice as much sample data with
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* the left and right channel data interleaved. Other channels may be mono channels.
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* Where stereo channels exist it would be common for the low level driver to also
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* offer the left and right channels separately.
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* @note Due to a bug in Chibi-OS countPerEvent must be even if using the GADC low level audio driver.
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* If bufcount is not evenly divisable by countPerEvent, the remainder must also be even.
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* This requirement may not apply to other GAUDIN drivers.
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* @note The number of samples for stereo devices will be double the number of conversions.
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* Make sure you allocate your buffers large enough. Each channel is then interleaved
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* into the provided buffer. Note 'bufcount' and 'countPerEvent' parameters describe the
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* number of conversions not the number of samples.
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* @note The buffer is circular. When the end of the buffer is reached it will start
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* putting data into the beginning of the buffer again.
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* @note The event listener must process the event (and the data in it) before the
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* next event occurs. If not, the following event will be lost.
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* @note If bufcount is evenly divisable by countPerEvent, then every event will return
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* countPerEvent conversions. If bufcount is not evenly divisable, it will return
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* a block of samples containing less than countPerEvent samples when it reaches the
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* end of the buffer.
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*
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* @return FALSE if invalid channel or parameter
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*
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* @api
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*/
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bool_t gaudinInit(uint16_t channel, uint32_t frequency, audin_sample_t *buffer, size_t bufcount, size_t samplesPerEvent);
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#if GFX_USE_GEVENT || defined(__DOXYGEN__)
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/**
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* @brief Turn on sending results to the GEVENT sub-system.
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* @details Returns a GSourceHandle to listen for GEVENT_AUDIO_IN events.
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*
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* @note The audio input will not use the GEVENT system unless this is
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* called first. This saves processing time if the application does
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* not want to use the GEVENT sub-system for audio input.
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* Once turned on it can only be turned off by calling @p gadcHighSpeedInit() again.
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* @note The audio input is capable of signalling via this method and a binary semaphore
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* at the same time.
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*
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* @return The GSourceHandle
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*
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* @api
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*/
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GSourceHandle gaudinGetSource(void);
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#endif
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/**
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* @brief Allow retrieving of results from the audio input using a Binary Semaphore and a static event buffer.
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*
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* @param[in] pbsem The semaphore is signaled when data is available.
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* @param[in] pEvent The static event buffer to place the result information.
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*
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* @note Passing a NULL for pbsem or pEvent will turn off signalling via this method.
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* @note The audio input is capable of signalling via this method and the GEVENT
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* sub-system at the same time.
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*
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* @api
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*/
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void gaudinSetBSem(gfxSem *pbsem, GEventAudioIn *pEvent);
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/**
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* @brief Start the audio input conversions.
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* @pre It must have been initialised first with @p gaudinInit()
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*
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* @api
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*/
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void gaudinStart(void);
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/**
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* @brief Stop the audio input conversions.
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*
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* @api
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*/
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void gaudinStop(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* GFX_USE_GAUDIN */
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#endif /* _GAUDIN_H */
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/** @} */
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