115 lines
3.6 KiB
C
115 lines
3.6 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file include/ginput/options.h
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* @brief GINPUT sub-system options header file.
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*
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* @addtogroup GINPUT
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* @{
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*/
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#ifndef _GINPUT_OPTIONS_H
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#define _GINPUT_OPTIONS_H
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/**
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* @name GINPUT Functionality to be included
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* @{
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*/
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/**
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* @brief Should mouse/touch functions be included.
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* @details Defaults to FALSE
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* @note Also add the a mouse/touch hardware driver to your makefile.
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* Eg.
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* include $(GFXLIB)/drivers/ginput/touch/MCU/ginput_lld.mk
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*/
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#ifndef GINPUT_NEED_MOUSE
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#define GINPUT_NEED_MOUSE FALSE
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#endif
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/**
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* @brief Should keyboard functions be included.
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* @details Defaults to FALSE
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* @note Also add the a keyboard hardware driver to your makefile.
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* Eg.
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* include $(GFXLIB)/drivers/ginput/keyboard/XXXX/ginput_lld.mk
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*/
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#ifndef GINPUT_NEED_KEYBOARD
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#define GINPUT_NEED_KEYBOARD FALSE
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#endif
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/**
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* @brief Should hardware toggle/switch/button functions be included.
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* @details Defaults to FALSE
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* @note Also add the a toggle hardware driver to your makefile.
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* Eg.
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* include $(GFXLIB)/drivers/ginput/toggle/Pal/ginput_lld.mk
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*/
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#ifndef GINPUT_NEED_TOGGLE
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#define GINPUT_NEED_TOGGLE FALSE
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#endif
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/**
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* @brief Should analog dial functions be included.
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* @details Defaults to FALSE
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* @note Also add the a dial hardware driver to your makefile.
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* Eg.
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* include $(GFXLIB)/drivers/ginput/dial/analog/ginput_lld.mk
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*/
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#ifndef GINPUT_NEED_DIAL
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#define GINPUT_NEED_DIAL FALSE
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#endif
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/**
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* @}
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*
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* @name GINPUT Optional Sizing Parameters
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* @{
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*/
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/**
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* @}
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*
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* @name GINPUT Optional Low Level Driver Defines
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* @{
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*/
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/**
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* @brief Use a custom board definition for the mouse/touch driver even if a board definition exists.
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* @details Defaults to FALSE
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* @details If TRUE, add ginput_lld_mouse_board.h to your project directory and customise it.
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* @note Not all GINPUT mouse/touch low level drivers use board definition files.
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*/
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#ifndef GINPUT_MOUSE_USE_CUSTOM_BOARD
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#define GINPUT_MOUSE_USE_CUSTOM_BOARD FALSE
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#endif
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/**
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* @brief Use a custom board definition for the keyboard driver even if a board definition exists.
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* @details Defaults to FALSE
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* @details If TRUE, add ginput_lld_keyboard_board.h to your project directory and customise it.
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* @note Not all GINPUT keyboard low level drivers use board definition files.
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*/
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#ifndef GINPUT_KEYBOARD_USE_CUSTOM_BOARD
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#define GINPUT_KEYBOARD_USE_CUSTOM_BOARD FALSE
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#endif
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/**
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* @brief Use a custom board definition for the toggle driver even if a board definition exists.
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* @details Defaults to FALSE
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* @details If TRUE, add ginput_lld_toggle_board.h to your project directory and customise it.
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* @note Not all GINPUT toggle low level drivers use board definition files.
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*/
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#ifndef GINPUT_TOGGLE_USE_CUSTOM_BOARD
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#define GINPUT_TOGGLE_USE_CUSTOM_BOARD FALSE
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#endif
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/**
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* @brief Use a custom board definition for the dial driver even if a board definition exists.
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* @details Defaults to FALSE
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* @details If TRUE, add ginput_lld_dial_board.h to your project directory and customise it.
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* @note Not all GINPUT dial low level drivers use board definition files.
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*/
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#ifndef GINPUT_DIAL_USE_CUSTOM_BOARD
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#define GINPUT_DIAL_USE_CUSTOM_BOARD FALSE
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#endif
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/** @} */
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#endif /* _GINPUT_OPTIONS_H */
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/** @} */
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