126 lines
4.0 KiB
C
126 lines
4.0 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file include/gos/raw32.h
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* @brief GOS - Operating System Support header file for any 32 bit processor in bare-metal mode
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*/
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/**
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* The raw32 GOS implementation supports any 32 bit processor with or without an
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* underlying operating system. It uses cooperative multi-tasking. Be careful
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* when writing device drivers not to disturb the assumptions this creates by performing
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* call-backs to uGFX code unless you define the INTERRUPTS_OFF() and INTERRUPTS_ON() macros.
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* It still requires some C runtime library support...
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* enough startup to initialise the stack, interrupts, static data etc and call main().
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* setjmp() and longjmp() - for threading
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* memcpy() - for heap and threading
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* malloc(), realloc and free() - if GOS_RAW_HEAP_SIZE == 0
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*
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* You must also define the following routines in your own code so that timing functions will work...
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* systemticks_t gfxSystemTicks(void);
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* systemticks_t gfxMillisecondsToTicks(delaytime_t ms);
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*/
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#ifndef _GOS_RAW32_H
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#define _GOS_RAW32_H
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#if GFX_USE_OS_RAW32
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/*===========================================================================*/
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/* Special Macros just for a Raw implementation */
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/*===========================================================================*/
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/**
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* @brief Set the maximum size of the heap.
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* @note If set to 0 then the C runtime library malloc() and free() are used.
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*/
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#ifndef GOS_RAW_HEAP_SIZE
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#define GOS_RAW_HEAP_SIZE 0
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#endif
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/*===========================================================================*/
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/* Type definitions */
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/*===========================================================================*/
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typedef unsigned char bool_t;
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typedef char int8_t;
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typedef unsigned char uint8_t;
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typedef short int16_t;
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typedef unsigned short uint16_t;
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typedef int int32_t;
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typedef unsigned int uint32_t;
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typedef uint32_t size_t;
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typedef uint32_t delaytime_t;
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typedef uint32_t systemticks_t;
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typedef short semcount_t;
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typedef int threadreturn_t;
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typedef int threadpriority_t;
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#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param)
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#define DECLARE_THREAD_STACK(name, sz) uint8_t name[sz];
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#define TIME_IMMEDIATE 0
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#define TIME_INFINITE ((delaytime_t)-1)
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#define MAX_SEMAPHORE_COUNT 0x7FFF
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#define LOW_PRIORITY 0
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#define NORMAL_PRIORITY 1
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#define HIGH_PRIORITY 2
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typedef struct {
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semcount_t cnt;
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semcount_t limit;
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} gfxSem;
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typedef uint32_t gfxMutex;
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typedef void * gfxThreadHandle;
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#define gfxThreadClose(thread)
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#define gfxMutexDestroy(pmutex)
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#define gfxSemDestroy(psem)
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#define gfxSemCounter(psem) ((psem)->cnt)
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#define gfxSemCounterI(psem) ((psem)->cnt)
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if GOS_RAW_HEAP_SIZE != 0
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void gfxAddHeapBlock(void *ptr, size_t sz);
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#endif
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void gfxHalt(const char *msg);
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void gfxExit(void);
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void *gfxAlloc(size_t sz);
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void *gfxRealloc(void *ptr, size_t oldsz, size_t newsz);
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void gfxFree(void *ptr);
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void gfxYield(void);
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void gfxSleepMilliseconds(delaytime_t ms);
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void gfxSleepMicroseconds(delaytime_t ms);
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systemticks_t gfxSystemTicks(void);
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systemticks_t gfxMillisecondsToTicks(delaytime_t ms);
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void gfxSystemLock(void);
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void gfxSystemUnlock(void);
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void gfxMutexInit(gfxMutex *pmutex);
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void gfxMutexEnter(gfxMutex *pmutex);
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void gfxMutexExit(gfxMutex *pmutex);
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void gfxSemInit(gfxSem *psem, semcount_t val, semcount_t limit);
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bool_t gfxSemWait(gfxSem *psem, delaytime_t ms);
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void gfxSemSignal(gfxSem *psem);
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void gfxSemSignalI(gfxSem *psem);
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gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param);
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threadreturn_t gfxThreadWait(gfxThreadHandle thread);
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gfxThreadHandle gfxThreadMe(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* GFX_USE_OS_RAW32 */
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#endif /* _GOS_RAW32_H */
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