ugfx/glcd/console.c

157 lines
3.3 KiB
C

/*
* console.c
*
* Created on: 20 Jun 2012
* Author: Thomas Saunders AKA "Badger"
*/
#include "ch.h"
#include "fonts.h"
#include "glcd.h"
#include "console.h"
/*
* Interface implementation. The interface is write only
*/
static size_t writes(void *ip, const uint8_t *bp, size_t n) {
return lcdConsoleWrite((GLCDConsole *)ip, bp, n);
}
static size_t reads(void *ip, uint8_t *bp, size_t n) {
(void)ip;
(void)bp;
(void)n;
return 0;
}
static msg_t put(void *ip, uint8_t b) {
return lcdConsolePut((GLCDConsole *)ip, (char)b);
}
static msg_t get(void *ip) {
(void)ip;
return RDY_OK;
}
static msg_t putt(void *ip, uint8_t b, systime_t timeout) {
(void)timeout;
/* TODO: handle timeout */
return lcdConsolePut((GLCDConsole *)ip, (char)b);
}
static msg_t gett(void *ip, systime_t timeout) {
(void)ip;
(void)timeout;
return RDY_OK;
}
static size_t writet(void *ip, const uint8_t *bp, size_t n, systime_t time) {
(void)time;
return lcdConsoleWrite((GLCDConsole *)ip, bp, n);
}
static size_t readt(void *ip, uint8_t *bp, size_t n, systime_t time) {
(void)ip;
(void)bp;
(void)n;
(void)time;
return 0;
}
static chnflags_t getflags(void *ip) {
_chn_get_and_clear_flags_impl(ip);
}
static const struct GLCDConsoleVMT vmt = {
writes, reads, put, get,
putt, gett, writet, readt,
getflags
};
msg_t lcdConsoleInit(GLCDConsole *console, uint16_t x0, uint16_t y0, uint16_t width, uint16_t height, font_t font, uint16_t bkcolor, uint16_t color) {
const uint8_t* ptr;
uint16_t chi;
uint16_t x,y;
console->vmt = &vmt;
/* read font, get height */
console->fy = font[FONT_TABLE_HEIGHT_IDX];
/* calculate the size of the console as an integer multiple of characters */
console->sx = width;
console->sy = (((int16_t)(height/console->fy))-1)*console->fy;
console->cx = 0;
console->cy = 0;
console->x0 = x0;
console->y0 = y0;
console->bkcolor = bkcolor;
console->color = color;
console->font = font;
lcdDrawRect(x0, y0, width, height,1, console->bkcolor);
}
msg_t lcdConsolePut(GLCDConsole *console, char c) {
uint8_t width;
if(c == '\n') {
/* clear the text at the end of the line */
if(console->cx < console->sx)
lcdDrawRect(console->cx, console->cy, console->sx, console->cy + console->fy,
1, console->bkcolor);
console->cx = 0;
console->cy += console->fy;
} else if(c == '\r') {
/* TODO: work backwards through the buffer to the start of the current line */
//console->cx = 0;
} else {
width = lcdMeasureChar(c, console->font);
if((console->cx + width) >= console->sx) {
/* clear the text at the end of the line */
lcdDrawRect(console->cx, console->cy, console->cx + width, console->cy + console->fy,
1, console->bkcolor);
console->cx = 0;
console->cy += console->fy;
}
if((console->cy > console->sy)) {
lcdVerticalScroll(console->x0, console->y0, console->x0 + console->sx,
console->y0 + console->sy + console->fy, console->fy);
/* reset the cursor */
console->cx = 0;
console->cy = console->sy;
}
lcdDrawChar(console->x0 + console->cx, console->y0 + console->cy, c,
console->font, console->color, console->bkcolor, solid);
/* update cursor */
console->cx += width;
}
}
msg_t lcdConsoleWrite(GLCDConsole *console, uint8_t *bp, size_t n) {
size_t i;
for(i = 0; i < n; i++)
lcdConsolePut(console, bp[i]);
return RDY_OK;
}