723 lines
19 KiB
C
723 lines
19 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file drivers/multiple/Win32/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source for uGFX network display.
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*/
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#include "gfx.h"
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#if GFX_USE_GDISP
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#define GDISP_DRIVER_VMT GDISPVMT_uGFXnet
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#include "drivers/multiple/uGFXnet/gdisp_lld_config.h"
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#include "src/gdisp/driver.h"
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#include "drivers/multiple/uGFXnet/uGFXnetProtocol.h"
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#ifndef GDISP_SCREEN_WIDTH
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#define GDISP_SCREEN_WIDTH 640
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#endif
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#ifndef GDISP_SCREEN_HEIGHT
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#define GDISP_SCREEN_HEIGHT 480
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#endif
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#ifndef GDISP_GFXNET_PORT
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#define GDISP_GFXNET_PORT GNETCODE_DEFAULT_PORT
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#endif
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#ifndef GDISP_DONT_WAIT_FOR_NET_DISPLAY
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#define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
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#endif
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#ifndef GDISP_GFXNET_UNSAFE_SOCKETS
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#define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
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#endif
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#ifndef GDISP_GFXNET_BROKEN_LWIP_ACCEPT
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#define GDISP_GFXNET_BROKEN_LWIP_ACCEPT FALSE
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#endif
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#if GNETCODE_VERSION != GNETCODE_VERSION_1_0
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#error "GDISP: uGFXnet - This driver only support protocol V1.0"
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#endif
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#if GDISP_LLD_PIXELFORMAT != GNETCODE_PIXELFORMAT
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#error "GDISP: uGFXnet - The driver pixel format must match the protocol"
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#if defined(WIN32) || GFX_USE_OS_WIN32
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#include <winsock.h>
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#define SOCKET_TYPE SOCKET
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static void StopSockets(void) {
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WSACleanup();
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}
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static void StartSockets(void) {
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WSADATA wsaData;
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if (WSAStartup(MAKEWORD(2,2), &wsaData) != 0)
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gfxHalt("GDISP: uGFXnet - WSAStartup failed");
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atexit(StopSockets);
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}
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#elif GFX_USE_OS_LINUX || GFX_USE_OS_OSX
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#define closesocket(fd) close(fd)
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#define ioctlsocket(fd,cmd,arg) ioctl(fd,cmd,arg)
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#define StartSockets()
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#define SOCKET_TYPE int
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#else
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#include <lwip/sockets.h>
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#if GDISP_GFXNET_CUSTOM_LWIP_STARTUP
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extern void Start_LWIP(void); // Where the application does the lwip stack setup
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#define StartSockets() Start_LWIP();
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#else
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#include "lwipthread.h"
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#define StartSockets() gfxThreadClose(gfxThreadCreate(wa_lwip_thread, LWIP_THREAD_STACK_SIZE, NORMAL_PRIORITY, lwip_thread, 0))
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#endif
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#if !LWIP_SOCKET
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#error "GDISP: uGFXnet - LWIP_SOCKETS must be defined in your lwipopts.h file"
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#endif
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#if !LWIP_COMPAT_SOCKETS
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#error "GDISP: uGFXnet - LWIP_COMPAT_SOCKETS must be defined in your lwipopts.h file"
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#endif
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#define SOCKET_TYPE int
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// Mutex protection is required for LWIP
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#if !GDISP_GFXNET_UNSAFE_SOCKETS
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#warning "GDISP: uGFXnet - LWIP sockets are not thread-safe. GDISP_GFXNET_UNSAFE_SOCKETS has been turned on for you."
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#undef GDISP_GFXNET_UNSAFE_SOCKETS
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#define GDISP_GFXNET_UNSAFE_SOCKETS TRUE
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#endif
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#endif
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#define GDISP_FLG_HASMOUSE (GDISP_FLG_DRIVER<<0)
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#define GDISP_FLG_CONNECTED (GDISP_FLG_DRIVER<<1)
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#define GDISP_FLG_HAVEDATA (GDISP_FLG_DRIVER<<2)
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#if GINPUT_NEED_MOUSE
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/* Include mouse support code */
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#include "src/ginput/driver_mouse.h"
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#endif
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/*===========================================================================*/
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/* Driver local routines . */
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/*===========================================================================*/
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typedef struct netPriv {
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SOCKET_TYPE netfd; // The current socket
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unsigned databytes; // How many bytes have been read
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uint16_t data[2]; // Buffer for storing data read.
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#if GINPUT_NEED_MOUSE
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coord_t mousex, mousey;
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uint16_t mousebuttons;
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#endif
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} netPriv;
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static gfxThreadHandle hThread;
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#if GINPUT_NEED_MOUSE
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static GDisplay * mouseDisplay;
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#endif
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#if GDISP_GFXNET_UNSAFE_SOCKETS
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static gfxMutex uGFXnetMutex;
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#define MUTEX_INIT gfxMutexInit(&uGFXnetMutex)
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#define MUTEX_ENTER gfxMutexEnter(&uGFXnetMutex)
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#define MUTEX_EXIT gfxMutexExit(&uGFXnetMutex)
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#else
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#define MUTEX_INIT
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#define MUTEX_ENTER
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#define MUTEX_EXIT
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#endif
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/**
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* Send a whole packet of data.
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* Len is specified in the number of uint16_t's we want to send as our protocol only talks uint16_t's.
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* Note that contents of the packet are modified to ensure it will cross the wire in the correct format.
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* If the connection closes before we send all the data - the call returns FALSE.
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*/
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static bool_t sendpkt(SOCKET_TYPE netfd, uint16_t *pkt, int len) {
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int i;
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// Convert each uint16_t to network order
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for(i = 0; i < len; i++)
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pkt[i] = htons(pkt[i]);
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// Send it
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len *= sizeof(uint16_t);
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return send(netfd, (const char *)pkt, len, 0) == len;
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}
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static DECLARE_THREAD_STACK(waNetThread, 512);
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static DECLARE_THREAD_FUNCTION(NetThread, param) {
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SOCKET_TYPE listenfd, fdmax, i, clientfd;
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socklen_t len;
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int leni;
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unsigned disp;
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fd_set master, read_fds;
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struct sockaddr_in addr;
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GDisplay * g;
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netPriv * priv;
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(void)param;
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// Start the sockets layer
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StartSockets();
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gfxSleepMilliseconds(100); // Make sure the thread has time to start.
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/* clear the master and temp sets */
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FD_ZERO(&master);
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FD_ZERO(&read_fds);
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if ((listenfd = socket(AF_INET, SOCK_STREAM, 0)) == (SOCKET_TYPE)-1)
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gfxHalt("GDISP: uGFXnet - Socket failed");
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memset(&addr, 0, sizeof(addr));
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = htonl(INADDR_ANY);
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addr.sin_port = htons(GDISP_GFXNET_PORT);
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if (bind(listenfd, (struct sockaddr*)&addr, sizeof(addr)) == -1)
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gfxHalt("GDISP: uGFXnet - Bind failed");
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if (listen(listenfd, 10) == -1)
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gfxHalt("GDISP: uGFXnet - Listen failed");
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/* add the listener to the master set */
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FD_SET(listenfd, &master);
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/* keep track of the biggest file descriptor */
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fdmax = listenfd; /* so far, it's this one*/
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#if GDISP_GFXNET_BROKEN_LWIP_ACCEPT
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{
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#warning "Using GDISP_GFXNET_BROKEN_LWIP_ACCEPT limits the number of displays and the use of GFXNET. Avoid if possible!"
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len = sizeof(addr);
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if((clientfd = accept(listenfd, (struct sockaddr *)&addr, &len)) == (SOCKET_TYPE)-1)
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gfxHalt("GDISP: uGFXnet - Accept failed");
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// Look for a display that isn't connected
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for(disp = 0; disp < GDISP_TOTAL_DISPLAYS; disp++) {
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if (!(g = gdispGetDisplay(disp)))
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continue;
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#if GDISP_TOTAL_CONTROLLERS > 1
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// Ignore displays for other controllers
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if (g->vmt != &GDISPVMT_uGFXnet)
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continue;
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#endif
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if (!(g->flags & GDISP_FLG_CONNECTED))
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break;
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}
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// Was anything found?
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if (disp >= GDISP_TOTAL_DISPLAYS) {
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// No Just close the connection
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closesocket(clientfd);
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gfxHalt("GDISP: uGFXnet - Can't find display for connection");
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return 0;
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}
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// Save the descriptor
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FD_SET(clientfd, &master);
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if (clientfd > fdmax) fdmax = clientfd;
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priv = g->priv;
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memset(priv, 0, sizeof(netPriv));
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priv->netfd = clientfd;
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//printf(New connection from %s on socket %d allocated to display %u\n", inet_ntoa(addr.sin_addr), clientfd, disp+1);
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// Send the initialisation data (2 words at a time)
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priv->data[0] = GNETCODE_INIT;
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priv->data[1] = GNETCODE_VERSION;
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sendpkt(priv->netfd, priv->data, 2);
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priv->data[0] = GDISP_SCREEN_WIDTH;
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priv->data[1] = GDISP_SCREEN_HEIGHT;
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sendpkt(priv->netfd, priv->data, 2);
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priv->data[0] = GDISP_LLD_PIXELFORMAT;
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priv->data[1] = (g->flags & GDISP_FLG_HASMOUSE) ? 1 : 0;
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MUTEX_ENTER;
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sendpkt(priv->netfd, priv->data, 2);
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MUTEX_EXIT;
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// The display is now working
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g->flags |= GDISP_FLG_CONNECTED;
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// Send a redraw all
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#if GFX_USE_GWIN && GWIN_NEED_WINDOWMANAGER
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gdispGClear(g, gwinGetDefaultBgColor());
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gwinRedrawDisplay(g, FALSE);
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#endif
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}
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#endif
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/* loop */
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for(;;) {
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/* copy it */
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read_fds = master;
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if (select(fdmax+1, &read_fds, 0, 0, 0) == -1)
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gfxHalt("GDISP: uGFXnet - Select failed");
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// Run through the existing connections looking for data to be read
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for(i = 0; i <= fdmax; i++) {
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if(!FD_ISSET(i, &read_fds))
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continue;
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// Handle new connections
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if(i == listenfd) {
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len = sizeof(addr);
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if((clientfd = accept(listenfd, (struct sockaddr *)&addr, &len)) == (SOCKET_TYPE)-1)
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gfxHalt("GDISP: uGFXnet - Accept failed");
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// Look for a display that isn't connected
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for(disp = 0; disp < GDISP_TOTAL_DISPLAYS; disp++) {
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if (!(g = gdispGetDisplay(disp)))
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continue;
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#if GDISP_TOTAL_CONTROLLERS > 1
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// Ignore displays for other controllers
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if (g->vmt != &GDISPVMT_uGFXnet)
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continue;
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#endif
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if (!(g->flags & GDISP_FLG_CONNECTED))
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break;
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}
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// Was anything found?
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if (disp >= GDISP_TOTAL_DISPLAYS) {
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// No Just close the connection
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closesocket(clientfd);
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//printf(New connection from %s on socket %d rejected as all displays are already connected\n", inet_ntoa(addr.sin_addr), clientfd);
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continue;
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}
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// Save the descriptor
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FD_SET(clientfd, &master);
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if (clientfd > fdmax) fdmax = clientfd;
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priv = g->priv;
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memset(priv, 0, sizeof(netPriv));
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priv->netfd = clientfd;
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//printf(New connection from %s on socket %d allocated to display %u\n", inet_ntoa(addr.sin_addr), clientfd, disp+1);
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// Send the initialisation data (2 words at a time)
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priv->data[0] = GNETCODE_INIT;
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priv->data[1] = GNETCODE_VERSION;
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sendpkt(priv->netfd, priv->data, 2);
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priv->data[0] = GDISP_SCREEN_WIDTH;
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priv->data[1] = GDISP_SCREEN_HEIGHT;
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sendpkt(priv->netfd, priv->data, 2);
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priv->data[0] = GDISP_LLD_PIXELFORMAT;
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priv->data[1] = (g->flags & GDISP_FLG_HASMOUSE) ? 1 : 0;
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MUTEX_ENTER;
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sendpkt(priv->netfd, priv->data, 2);
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MUTEX_EXIT;
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// The display is now working
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g->flags |= GDISP_FLG_CONNECTED;
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// Send a redraw all
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#if GFX_USE_GWIN && GWIN_NEED_WINDOWMANAGER
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gdispGClear(g, gwinGetDefaultBgColor());
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gwinRedrawDisplay(g, FALSE);
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#endif
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continue;
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}
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// Handle data from a client
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// Look for a display that is connected and the socket descriptor matches
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for(disp = 0; disp < GDISP_TOTAL_DISPLAYS; disp++) {
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if (!(g = gdispGetDisplay(disp)))
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continue;
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#if GDISP_TOTAL_CONTROLLERS > 1
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// Ignore displays for other controllers
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if (g->vmt != &GDISPVMT_uGFXnet)
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continue;
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#endif
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priv = g->priv;
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if ((g->flags & GDISP_FLG_CONNECTED) && priv->netfd == i)
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break;
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}
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if (disp >= GDISP_TOTAL_DISPLAYS)
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gfxHalt("GDISP: uGFXnet - Got data from unrecognized connection");
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if ((g->flags & GDISP_FLG_HAVEDATA)) {
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// The higher level is still processing the previous data.
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// Give it a chance to run by coming back to this data.
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gfxSleepMilliseconds(1);
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continue;
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}
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/* handle data from a client */
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MUTEX_ENTER;
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if ((leni = recv(i, ((char *)priv->data)+priv->databytes, sizeof(priv->data)-priv->databytes, 0)) <= 0) {
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// Socket closed or in error state
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MUTEX_EXIT;
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g->flags &= ~GDISP_FLG_CONNECTED;
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memset(priv, 0, sizeof(netPriv));
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closesocket(i);
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FD_CLR(i, &master);
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continue;
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}
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MUTEX_EXIT;
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// Do we have a full reply yet
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priv->databytes += leni;
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if (priv->databytes < sizeof(priv->data))
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continue;
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priv->databytes = 0;
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// Convert network byte or to host byte order
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priv->data[0] = ntohs(priv->data[0]);
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priv->data[1] = ntohs(priv->data[1]);
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// Process the data received
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switch(priv->data[0]) {
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#if GINPUT_NEED_MOUSE
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case GNETCODE_MOUSE_X: priv->mousex = priv->data[1]; break;
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case GNETCODE_MOUSE_Y: priv->mousey = priv->data[1]; break;
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case GNETCODE_MOUSE_B:
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priv->mousebuttons = priv->data[1];
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// Treat the button event as the sync signal
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#if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
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ginputMouseWakeup();
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#endif
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break;
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#endif
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case GNETCODE_CONTROL:
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case GNETCODE_READ:
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g->flags |= GDISP_FLG_HAVEDATA;
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break;
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case GNETCODE_KILL:
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gfxHalt("GDISP: uGFXnet - Display sent KILL command");
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break;
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default:
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// Just ignore unrecognised data
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break;
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}
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}
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}
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return 0;
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}
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/*===========================================================================*/
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/* Driver exported functions. */
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/*===========================================================================*/
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LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
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netPriv * priv;
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// Initialise the receiver thread (if it hasn't been done already)
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if (!hThread) {
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MUTEX_INIT;
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hThread = gfxThreadCreate(waNetThread, sizeof(waNetThread), HIGH_PRIORITY, NetThread, 0);
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gfxThreadClose(hThread);
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}
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// Only turn on mouse on the first window for now
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#if GINPUT_NEED_MOUSE
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if (!g->controllerdisplay) {
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mouseDisplay = g;
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g->flags |= GDISP_FLG_HASMOUSE;
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}
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#endif
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// Create a private area for this window
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if (!(priv = gfxAlloc(sizeof(netPriv))))
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gfxHalt("GDISP: uGFXnet - Memory allocation failed");
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memset(priv, 0, sizeof(netPriv));
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g->priv = priv;
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g->board = 0; // no board interface for this controller
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// Initialise the GDISP structure
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g->g.Orientation = GDISP_ROTATE_0;
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g->g.Powermode = powerOn;
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g->g.Backlight = 100;
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g->g.Contrast = 50;
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g->g.Width = GDISP_SCREEN_WIDTH;
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g->g.Height = GDISP_SCREEN_HEIGHT;
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return TRUE;
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}
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#if GDISP_HARDWARE_FLUSH
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LLDSPEC void gdisp_lld_flush(GDisplay *g) {
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netPriv * priv;
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uint16_t buf[1];
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#if GDISP_DONT_WAIT_FOR_NET_DISPLAY
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if (!(g->flags & GDISP_FLG_CONNECTED))
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return;
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#else
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while(!(g->flags & GDISP_FLG_CONNECTED))
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gfxSleepMilliseconds(200);
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#endif
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priv = g->priv;
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buf[0] = GNETCODE_FLUSH;
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MUTEX_ENTER;
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sendpkt(priv->netfd, buf, 1);
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MUTEX_EXIT;
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}
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#endif
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#if GDISP_HARDWARE_DRAWPIXEL
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LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
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netPriv * priv;
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uint16_t buf[4];
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#if GDISP_DONT_WAIT_FOR_NET_DISPLAY
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if (!(g->flags & GDISP_FLG_CONNECTED))
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return;
|
|
#else
|
|
while(!(g->flags & GDISP_FLG_CONNECTED))
|
|
gfxSleepMilliseconds(200);
|
|
#endif
|
|
|
|
priv = g->priv;
|
|
buf[0] = GNETCODE_PIXEL;
|
|
buf[1] = g->p.x;
|
|
buf[2] = g->p.y;
|
|
buf[3] = gdispColor2Native(g->p.color);
|
|
MUTEX_ENTER;
|
|
sendpkt(priv->netfd, buf, 4);
|
|
MUTEX_EXIT;
|
|
}
|
|
#endif
|
|
|
|
/* ---- Optional Routines ---- */
|
|
|
|
#if GDISP_HARDWARE_FILLS
|
|
LLDSPEC void gdisp_lld_fill_area(GDisplay *g) {
|
|
netPriv * priv;
|
|
uint16_t buf[6];
|
|
|
|
#if GDISP_DONT_WAIT_FOR_NET_DISPLAY
|
|
if (!(g->flags & GDISP_FLG_CONNECTED))
|
|
return;
|
|
#else
|
|
while(!(g->flags & GDISP_FLG_CONNECTED))
|
|
gfxSleepMilliseconds(200);
|
|
#endif
|
|
|
|
priv = g->priv;
|
|
buf[0] = GNETCODE_FILL;
|
|
buf[1] = g->p.x;
|
|
buf[2] = g->p.y;
|
|
buf[3] = g->p.cx;
|
|
buf[4] = g->p.cy;
|
|
buf[5] = gdispColor2Native(g->p.color);
|
|
MUTEX_ENTER;
|
|
sendpkt(priv->netfd, buf, 6);
|
|
MUTEX_EXIT;
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_HARDWARE_BITFILLS
|
|
LLDSPEC void gdisp_lld_blit_area(GDisplay *g) {
|
|
netPriv * priv;
|
|
pixel_t * buffer;
|
|
uint16_t buf[5];
|
|
coord_t x, y;
|
|
|
|
#if GDISP_DONT_WAIT_FOR_NET_DISPLAY
|
|
if (!(g->flags & GDISP_FLG_CONNECTED))
|
|
return;
|
|
#else
|
|
while(!(g->flags & GDISP_FLG_CONNECTED))
|
|
gfxSleepMilliseconds(200);
|
|
#endif
|
|
|
|
// Make everything relative to the start of the line
|
|
buffer = g->p.ptr;
|
|
buffer += g->p.x2*g->p.y1;
|
|
|
|
priv = g->priv;
|
|
buf[0] = GNETCODE_BLIT;
|
|
buf[1] = g->p.x;
|
|
buf[2] = g->p.y;
|
|
buf[3] = g->p.cx;
|
|
buf[4] = g->p.cy;
|
|
MUTEX_ENTER;
|
|
sendpkt(priv->netfd, buf, 5);
|
|
|
|
for(y = 0; y < g->p.cy; y++, buffer += g->p.x2 - g->p.cx) {
|
|
for(x = 0; x < g->p.cx; x++, buffer++) {
|
|
buf[0] = gdispColor2Native(buffer[0]);
|
|
sendpkt(priv->netfd, buf, 1);
|
|
}
|
|
}
|
|
MUTEX_EXIT;
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_HARDWARE_PIXELREAD
|
|
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
|
|
netPriv * priv;
|
|
uint16_t buf[3];
|
|
color_t data;
|
|
|
|
#if GDISP_DONT_WAIT_FOR_NET_DISPLAY
|
|
if (!(g->flags & GDISP_FLG_CONNECTED))
|
|
return 0;
|
|
#else
|
|
while(!(g->flags & GDISP_FLG_CONNECTED))
|
|
gfxSleepMilliseconds(200);
|
|
#endif
|
|
|
|
priv = g->priv;
|
|
buf[0] = GNETCODE_READ;
|
|
buf[1] = g->p.x;
|
|
buf[2] = g->p.y;
|
|
MUTEX_ENTER;
|
|
sendpkt(priv->netfd, buf, 3);
|
|
MUTEX_EXIT;
|
|
|
|
// Now wait for a reply
|
|
while(!(g->flags & GDISP_FLG_HAVEDATA) || priv->data[0] != GNETCODE_READ)
|
|
gfxSleepMilliseconds(1);
|
|
|
|
data = gdispNative2Color(priv->data[1]);
|
|
g->flags &= ~GDISP_FLG_HAVEDATA;
|
|
|
|
return data;
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL
|
|
LLDSPEC void gdisp_lld_vertical_scroll(GDisplay *g) {
|
|
netPriv * priv;
|
|
uint16_t buf[6];
|
|
|
|
#if GDISP_DONT_WAIT_FOR_NET_DISPLAY
|
|
if (!(g->flags & GDISP_FLG_CONNECTED))
|
|
return;
|
|
#else
|
|
while(!(g->flags & GDISP_FLG_CONNECTED))
|
|
gfxSleepMilliseconds(200);
|
|
#endif
|
|
|
|
priv = g->priv;
|
|
buf[0] = GNETCODE_SCROLL;
|
|
buf[1] = g->p.x;
|
|
buf[2] = g->p.y;
|
|
buf[3] = g->p.cx;
|
|
buf[4] = g->p.cy;
|
|
buf[5] = g->p.y1;
|
|
MUTEX_ENTER;
|
|
sendpkt(priv->netfd, buf, 6);
|
|
MUTEX_EXIT;
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
|
|
LLDSPEC void gdisp_lld_control(GDisplay *g) {
|
|
netPriv * priv;
|
|
uint16_t buf[3];
|
|
bool_t allgood;
|
|
|
|
#if GDISP_DONT_WAIT_FOR_NET_DISPLAY
|
|
if (!(g->flags & GDISP_FLG_CONNECTED))
|
|
return;
|
|
#else
|
|
while(!(g->flags & GDISP_FLG_CONNECTED))
|
|
gfxSleepMilliseconds(200);
|
|
#endif
|
|
|
|
// Check if we might support the code
|
|
switch(g->p.x) {
|
|
case GDISP_CONTROL_ORIENTATION:
|
|
if (g->g.Orientation == (orientation_t)g->p.ptr)
|
|
return;
|
|
break;
|
|
case GDISP_CONTROL_POWER:
|
|
if (g->g.Powermode == (powermode_t)g->p.ptr)
|
|
return;
|
|
break;
|
|
case GDISP_CONTROL_BACKLIGHT:
|
|
if (g->g.Backlight == (uint16_t)(int)g->p.ptr)
|
|
return;
|
|
if ((uint16_t)(int)g->p.ptr > 100)
|
|
g->p.ptr = (void *)100;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
// Send the command
|
|
priv = g->priv;
|
|
buf[0] = GNETCODE_CONTROL;
|
|
buf[1] = g->p.x;
|
|
buf[2] = (uint16_t)(int)g->p.ptr;
|
|
MUTEX_ENTER;
|
|
sendpkt(priv->netfd, buf, 3);
|
|
MUTEX_EXIT;
|
|
|
|
// Now wait for a reply
|
|
while(!(g->flags & GDISP_FLG_HAVEDATA) || priv->data[0] != GNETCODE_CONTROL)
|
|
gfxSleepMilliseconds(1);
|
|
|
|
// Extract the return status
|
|
allgood = priv->data[1] ? TRUE : FALSE;
|
|
g->flags &= ~GDISP_FLG_HAVEDATA;
|
|
|
|
// Do nothing more if the operation failed
|
|
if (!allgood) return;
|
|
|
|
// Update the local stuff
|
|
switch(g->p.x) {
|
|
case GDISP_CONTROL_ORIENTATION:
|
|
switch((orientation_t)g->p.ptr) {
|
|
case GDISP_ROTATE_0:
|
|
case GDISP_ROTATE_180:
|
|
g->g.Width = GDISP_SCREEN_WIDTH;
|
|
g->g.Height = GDISP_SCREEN_HEIGHT;
|
|
break;
|
|
case GDISP_ROTATE_90:
|
|
case GDISP_ROTATE_270:
|
|
g->g.Height = GDISP_SCREEN_WIDTH;
|
|
g->g.Width = GDISP_SCREEN_HEIGHT;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
g->g.Orientation = (orientation_t)g->p.ptr;
|
|
break;
|
|
case GDISP_CONTROL_POWER:
|
|
g->g.Powermode = (powermode_t)g->p.ptr;
|
|
break;
|
|
case GDISP_CONTROL_BACKLIGHT:
|
|
g->g.Backlight = (uint16_t)(int)g->p.ptr;
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if GINPUT_NEED_MOUSE
|
|
void ginput_lld_mouse_init(void) {}
|
|
void ginput_lld_mouse_get_reading(MouseReading *pt) {
|
|
GDisplay * g;
|
|
netPriv * priv;
|
|
|
|
g = mouseDisplay;
|
|
priv = g->priv;
|
|
|
|
pt->x = priv->mousex;
|
|
pt->y = priv->mousey;
|
|
pt->z = (priv->mousebuttons & GINPUT_MOUSE_BTN_LEFT) ? 100 : 0;
|
|
pt->buttons = priv->mousebuttons;
|
|
}
|
|
#endif /* GINPUT_NEED_MOUSE */
|
|
|
|
#endif /* GFX_USE_GDISP */
|