77 lines
1.4 KiB
C
77 lines
1.4 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.io/license.html
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*/
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#include <string.h>
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#include "../../gfx.h"
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#if GFX_USE_GTRANS
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static const transTable* _languageBase;
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static const transTable* _languageCurrent;
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void _gtransInit(void)
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{
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_languageBase = 0;
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_languageCurrent = 0;
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}
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void _gtransDeinit(void)
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{
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}
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const char* gtransString(const char* string)
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{
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// Find the index of the specified string in the base language table
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unsigned i = 0;
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while (1) {
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// Prevent overflow
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if (i >= _languageBase->numEntries) {
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return string;
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}
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// Check if we found the string
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if (strcmp(string, _languageBase->strings[i]) == 0) {
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break;
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}
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// Otherwise keep going
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i++;
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}
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// Make sure that the index exists in the current language table
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if (i >= _languageCurrent->numEntries) {
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return string;
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}
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// Return the translated string
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return _languageCurrent->strings[i];
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}
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const char* gtransIndex(gU32 index)
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{
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if (!_languageCurrent) {
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return 0;
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}
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if (index >= _languageCurrent->numEntries) {
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return 0;
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}
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return _languageCurrent->strings[index];
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}
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void gtransSetBaseLanguage(const transTable* const translation)
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{
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_languageBase = translation;
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}
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void gtransSetLanguage(const transTable* const translation)
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{
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_languageCurrent = translation;
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}
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#endif /* GFX_USE_GTRANS */
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