c5a86757bd
The only include path now needed is for drivers (in particular GDISP drivers)
238 lines
6.6 KiB
C
238 lines
6.6 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/********************************************************
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* The native file-system
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********************************************************/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "../../gfx.h"
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#if GFX_USE_GFILE && GFILE_NEED_NATIVEFS
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#include "gfile_fs.h"
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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static bool_t NativeDel(const char *fname);
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static bool_t NativeExists(const char *fname);
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static long int NativeFilesize(const char *fname);
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static bool_t NativeRen(const char *oldname, const char *newname);
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static bool_t NativeOpen(GFILE *f, const char *fname);
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static void NativeClose(GFILE *f);
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static int NativeRead(GFILE *f, void *buf, int size);
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static int NativeWrite(GFILE *f, const void *buf, int size);
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static bool_t NativeSetpos(GFILE *f, long int pos);
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static long int NativeGetsize(GFILE *f);
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static bool_t NativeEof(GFILE *f);
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#if GFILE_NEED_FILELISTS
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static gfileList *NativeFlOpen(const char *path, bool_t dirs);
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static const char *NativeFlRead(gfileList *pfl);
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static void NativeFlClose(gfileList *pfl);
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#endif
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const GFILEVMT FsNativeVMT = {
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#if defined(WIN32) || GFX_USE_OS_WIN32
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GFSFLG_TEXTMODES|
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#else
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GFSFLG_CASESENSITIVE|
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#endif
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GFSFLG_WRITEABLE|GFSFLG_SEEKABLE|GFSFLG_FAST, // flags
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'N', // prefix
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NativeDel, NativeExists, NativeFilesize, NativeRen,
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NativeOpen, NativeClose, NativeRead, NativeWrite,
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NativeSetpos, NativeGetsize, NativeEof,
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0, 0, 0,
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#if GFILE_NEED_FILELISTS
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NativeFlOpen, NativeFlRead, NativeFlClose
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#endif
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};
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void _gfileNativeAssignStdio(void) {
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static GFILE NativeStdIn;
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static GFILE NativeStdOut;
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static GFILE NativeStdErr;
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NativeStdIn.flags = GFILEFLG_OPEN|GFILEFLG_READ;
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NativeStdIn.vmt = &FsNativeVMT;
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NativeStdIn.obj = (void *)stdin;
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NativeStdIn.pos = 0;
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gfileStdIn = &NativeStdIn;
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NativeStdOut.flags = GFILEFLG_OPEN|GFILEFLG_WRITE|GFILEFLG_APPEND;
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NativeStdOut.vmt = &FsNativeVMT;
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NativeStdOut.obj = (void *)stdout;
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NativeStdOut.pos = 0;
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gfileStdOut = &NativeStdOut;
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NativeStdErr.flags = GFILEFLG_OPEN|GFILEFLG_WRITE|GFILEFLG_APPEND;
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NativeStdErr.vmt = &FsNativeVMT;
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NativeStdErr.obj = (void *)stderr;
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NativeStdErr.pos = 0;
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gfileStdErr = &NativeStdErr;
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}
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static void Native_flags2mode(char *buf, uint16_t flags) {
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if (flags & GFILEFLG_MUSTEXIST)
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*buf = 'r';
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else if (flags & GFILEFLG_APPEND)
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*buf = 'a';
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else
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*buf = 'w';
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buf++;
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if ((flags & (GFILEFLG_READ|GFILEFLG_WRITE)) == (GFILEFLG_READ|GFILEFLG_WRITE))
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*buf++ = '+';
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if (flags & GFILEFLG_BINARY)
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*buf++ = 'b';
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if (flags & GFILEFLG_MUSTNOTEXIST)
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*buf++ = 'x';
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*buf++ = 0;
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}
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static bool_t NativeDel(const char *fname) { return remove(fname) ? FALSE : TRUE; }
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static void NativeClose(GFILE *f) { fclose((FILE *)f->obj); }
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static int NativeRead(GFILE *f, void *buf, int size) { return fread(buf, 1, size, (FILE *)f->obj); }
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static int NativeWrite(GFILE *f, const void *buf, int size) { return fwrite(buf, 1, size, (FILE *)f->obj); }
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static bool_t NativeSetpos(GFILE *f, long int pos) { return fseek((FILE *)f->obj, pos, SEEK_SET) ? FALSE : TRUE; }
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static bool_t NativeEof(GFILE *f) { return feof((FILE *)f->obj) ? TRUE : FALSE; }
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static bool_t NativeRen(const char *oldname, const char *newname) { return rename(oldname, newname) ? FALSE : TRUE; }
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static bool_t NativeExists(const char *fname) {
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// We define access this way so we don't have to include <unistd.h> which may
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// (and does under windows) contain conflicting definitions for types such as uint16_t.
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extern int access(const char *pathname, int mode);
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return access(fname, 0) ? FALSE : TRUE;
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}
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static long int NativeFilesize(const char *fname) {
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struct stat st;
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if (stat(fname, &st)) return -1;
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return st.st_size;
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}
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static bool_t NativeOpen(GFILE *f, const char *fname) {
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FILE *fd;
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char mode[5];
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Native_flags2mode(mode, f->flags);
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if (!(fd = fopen(fname, mode)))
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return FALSE;
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f->obj = (void *)fd;
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return TRUE;
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}
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static long int NativeGetsize(GFILE *f) {
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struct stat st;
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if (fstat(fileno((FILE *)f->obj), &st)) return -1;
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return st.st_size;
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}
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#if GFILE_NEED_FILELISTS
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#if defined(WIN32) || GFX_USE_OS_WIN32
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typedef struct NativeFileList {
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gfileList fl;
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HANDLE d;
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WIN32_FIND_DATA f;
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bool_t first;
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} NativeFileList;
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static gfileList *NativeFlOpen(const char *path, bool_t dirs) {
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NativeFileList *p;
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(void) dirs;
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if (!(p = gfxAlloc(sizeof(NativeFileList))))
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return 0;
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if ((p->d = FindFirstFile(path, &p->f)) == INVALID_HANDLE_VALUE) {
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gfxFree(p);
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return 0;
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}
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p->first = TRUE;
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return &p->fl;
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}
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static const char *NativeFlRead(gfileList *pfl) {
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#define nfl ((NativeFileList *)pfl)
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while(1) {
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if (!nfl->first && !FindNextFile(nfl->d, &nfl->f))
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return 0;
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nfl->first = FALSE;
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if (nfl->f.cFileName[0] == '.')
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continue;
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if (nfl->fl.dirs) {
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if ((nfl->f.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
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break;
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} else {
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if (!(nfl->f.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
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break;
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}
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}
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return nfl->f.cFileName;
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#undef nfl
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}
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static void NativeFlClose(gfileList *pfl) {
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CloseHandle(((NativeFileList *)pfl)->d);
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gfxFree(pfl);
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}
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#else
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#include <dirent.h>
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typedef struct NativeFileList {
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gfileList fl;
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DIR * d;
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struct dirent * f;
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} NativeFileList;
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static gfileList *NativeFlOpen(const char *path, bool_t dirs) {
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NativeFileList *p;
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(void) dirs;
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if (!(p = gfxAlloc(sizeof(NativeFileList))))
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return 0;
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if (!(p->d = opendir(path))) {
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gfxFree(p);
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return 0;
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}
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return &p->fl;
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}
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static const char *NativeFlRead(gfileList *pfl) {
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#define nfl ((NativeFileList *)pfl)
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while(1) {
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if (!(nfl->f = readdir(nfl->d)))
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return 0;
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if (nfl->f->d_name[0] == '.')
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continue;
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#ifdef _DIRENT_HAVE_D_TYPE
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if (nfl->fl.dirs) {
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if (nfl->f->d_type == DT_DIR)
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break;
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} else {
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if (nfl->f->d_type == DT_REG)
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break;
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}
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#else
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// Oops - no type field. We could use stat() here but that would mean
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// concatting the supplied path to the found filename.
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// That all just seems too hard. Instead we just don't
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// distinguish between files and directories.
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break;
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#endif
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}
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return nfl->f->d_name;
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#undef nfl
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}
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static void NativeFlClose(gfileList *pfl) {
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closedir(((NativeFileList *)pfl)->d);
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gfxFree(pfl);
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}
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#endif
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#endif
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#endif //GFX_USE_GFILE && GFILE_NEED_NATIVEFS
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