Add polygon drawing Add convex polygon filling Start support for a monochrome display Move gdisp doxygen to header file Restructure the balance between gdisp.h and gdisp_lld.h Remove old extern font definitions (now always use gdispOpenFont) Make public the GDISP structure and change macros to suit (faster for the application). gdispQuery is now optional.
758 lines
21 KiB
C
758 lines
21 KiB
C
/*
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ChibiOS/GFX - Copyright (C) 2012, 2013
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Joel Bodenmann aka Tectu <joel@unormal.org>
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This file is part of ChibiOS/GFX.
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ChibiOS/GFX is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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ChibiOS/GFX is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file include/gdisp/lld/emulation.c
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* @brief GDISP emulation routines for stuff the driver dosen't support
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*
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* @addtogroup GDISP
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*
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* @details Even though this is a software emulation of a low level driver
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* most validation doesn't need to happen here as eventually
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* we call a real low level driver routine and if validation is
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* required - it will do it.
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*
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* @{
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*/
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#ifndef GDISP_EMULATION_C
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#define GDISP_EMULATION_C
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#if GFX_USE_GDISP
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/* Include the low level driver information */
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#include "gdisp/lld/gdisp_lld.h"
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/* Declare the GDISP structure */
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GDISPDriver GDISP;
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#if !GDISP_HARDWARE_CLEARS
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void gdisp_lld_clear(color_t color) {
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gdisp_lld_fill_area(0, 0, GDISP.Width, GDISP.Height, color);
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}
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#endif
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#if !GDISP_HARDWARE_LINES
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void gdisp_lld_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
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int16_t dy, dx;
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int16_t addx, addy;
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int16_t P, diff, i;
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#if GDISP_HARDWARE_FILLS || GDISP_HARDWARE_SCROLL
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// speed improvement if vertical or horizontal
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if (x0 == x1) {
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if (y1 > y0)
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gdisp_lld_fill_area(x0, y0, 1, y1-y0+1, color);
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else
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gdisp_lld_fill_area(x0, y1, 1, y0-y1+1, color);
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return;
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}
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if (y0 == y1) {
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if (x1 > x0)
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gdisp_lld_fill_area(x0, y0, x1-x0+1, 1, color);
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else
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gdisp_lld_fill_area(x0, y1, x0-x1+1, 1, color);
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return;
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}
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#endif
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if (x1 >= x0) {
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dx = x1 - x0;
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addx = 1;
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} else {
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dx = x0 - x1;
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addx = -1;
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}
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if (y1 >= y0) {
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dy = y1 - y0;
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addy = 1;
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} else {
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dy = y0 - y1;
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addy = -1;
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}
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if (dx >= dy) {
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dy *= 2;
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P = dy - dx;
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diff = P - dx;
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for(i=0; i<=dx; ++i) {
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gdisp_lld_draw_pixel(x0, y0, color);
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if (P < 0) {
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P += dy;
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x0 += addx;
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} else {
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P += diff;
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x0 += addx;
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y0 += addy;
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}
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}
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} else {
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dx *= 2;
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P = dx - dy;
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diff = P - dy;
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for(i=0; i<=dy; ++i) {
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gdisp_lld_draw_pixel(x0, y0, color);
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if (P < 0) {
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P += dx;
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y0 += addy;
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} else {
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P += diff;
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x0 += addx;
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y0 += addy;
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}
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}
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}
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}
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#endif
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#if !GDISP_HARDWARE_FILLS
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void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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#if GDISP_HARDWARE_SCROLL
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gdisp_lld_vertical_scroll(x, y, cx, cy, cy, color);
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#elif GDISP_HARDWARE_LINES
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coord_t x1, y1;
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x1 = x + cx - 1;
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y1 = y + cy;
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for(; y < y1; y++)
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gdisp_lld_draw_line(x, y, x1, y, color);
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#else
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coord_t x0, x1, y1;
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x0 = x;
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x1 = x + cx;
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y1 = y + cy;
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for(; y < y1; y++)
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for(x = x0; x < x1; x++)
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gdisp_lld_draw_pixel(x, y, color);
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#endif
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}
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#endif
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#if !GDISP_HARDWARE_BITFILLS
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void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
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coord_t x0, x1, y1;
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x0 = x;
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x1 = x + cx;
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y1 = y + cy;
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buffer += srcy*srccx+srcx;
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srccx -= cx;
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for(; y < y1; y++, buffer += srccx)
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for(x=x0; x < x1; x++)
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gdisp_lld_draw_pixel(x, y, *buffer++);
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}
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#endif
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#if GDISP_NEED_CLIP && !GDISP_HARDWARE_CLIP
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void gdisp_lld_set_clip(coord_t x, coord_t y, coord_t cx, coord_t cy) {
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#if GDISP_NEED_VALIDATION
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if (x >= GDISP.Width || y >= GDISP.Height || cx < 0 || cy < 0)
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return;
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if (x < 0) x = 0;
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if (y < 0) y = 0;
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if (x+cx > GDISP.Width) cx = GDISP.Width - x;
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if (y+cy > GDISP.Height) cy = GDISP.Height - y;
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#endif
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GDISP.clipx0 = x;
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GDISP.clipy0 = y;
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GDISP.clipx1 = x+cx;
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GDISP.clipy1 = y+cy;
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}
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#endif
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#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLES
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void gdisp_lld_draw_circle(coord_t x, coord_t y, coord_t radius, color_t color) {
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coord_t a, b, P;
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a = 0;
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b = radius;
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P = 1 - radius;
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do {
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gdisp_lld_draw_pixel(x+a, y+b, color);
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gdisp_lld_draw_pixel(x+b, y+a, color);
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gdisp_lld_draw_pixel(x-a, y+b, color);
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gdisp_lld_draw_pixel(x-b, y+a, color);
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gdisp_lld_draw_pixel(x+b, y-a, color);
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gdisp_lld_draw_pixel(x+a, y-b, color);
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gdisp_lld_draw_pixel(x-a, y-b, color);
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gdisp_lld_draw_pixel(x-b, y-a, color);
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if (P < 0)
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P += 3 + 2*a++;
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else
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P += 5 + 2*(a++ - b--);
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} while(a <= b);
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}
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#endif
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#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLEFILLS
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void gdisp_lld_fill_circle(coord_t x, coord_t y, coord_t radius, color_t color) {
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coord_t a, b, P;
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a = 0;
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b = radius;
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P = 1 - radius;
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do {
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gdisp_lld_draw_line(x-a, y+b, x+a, y+b, color);
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gdisp_lld_draw_line(x-a, y-b, x+a, y-b, color);
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gdisp_lld_draw_line(x-b, y+a, x+b, y+a, color);
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gdisp_lld_draw_line(x-b, y-a, x+b, y-a, color);
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if (P < 0)
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P += 3 + 2*a++;
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else
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P += 5 + 2*(a++ - b--);
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} while(a <= b);
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}
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#endif
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#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSES
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void gdisp_lld_draw_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
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int dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */
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long a2 = a*a, b2 = b*b;
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long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */
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do {
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gdisp_lld_draw_pixel(x+dx, y+dy, color); /* I. Quadrant */
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gdisp_lld_draw_pixel(x-dx, y+dy, color); /* II. Quadrant */
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gdisp_lld_draw_pixel(x-dx, y-dy, color); /* III. Quadrant */
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gdisp_lld_draw_pixel(x+dx, y-dy, color); /* IV. Quadrant */
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e2 = 2*err;
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if(e2 < (2*dx+1)*b2) {
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dx++;
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err += (2*dx+1)*b2;
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}
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if(e2 > -(2*dy-1)*a2) {
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dy--;
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err -= (2*dy-1)*a2;
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}
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} while(dy >= 0);
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while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */
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gdisp_lld_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */
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gdisp_lld_draw_pixel(x-dx, y, color);
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}
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}
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#endif
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#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSEFILLS
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void gdisp_lld_fill_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
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int dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */
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long a2 = a*a, b2 = b*b;
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long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */
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do {
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gdisp_lld_draw_line(x-dx,y+dy,x+dx,y+dy, color);
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gdisp_lld_draw_line(x-dx,y-dy,x+dx,y-dy, color);
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e2 = 2*err;
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if(e2 < (2*dx+1)*b2) {
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dx++;
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err += (2*dx+1)*b2;
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}
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if(e2 > -(2*dy-1)*a2) {
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dy--;
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err -= (2*dy-1)*a2;
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}
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} while(dy >= 0);
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while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */
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gdisp_lld_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */
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gdisp_lld_draw_pixel(x-dx, y, color);
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}
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}
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#endif
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#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCS
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#include <math.h>
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/*
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* @brief Internal helper function for gdispDrawArc()
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*
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* @note DO NOT USE DIRECTLY!
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*
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* @param[in] x, y The middle point of the arc
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* @param[in] start The start angle of the arc
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* @param[in] end The end angle of the arc
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* @param[in] radius The radius of the arc
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* @param[in] color The color in which the arc will be drawn
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*
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* @notapi
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*/
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static void _draw_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
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if (/*start >= 0 && */start <= 180) {
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float x_maxI = x + radius*cos(start*M_PI/180);
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float x_minI;
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if (end > 180)
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x_minI = x - radius;
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else
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x_minI = x + radius*cos(end*M_PI/180);
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int a = 0;
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int b = radius;
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int P = 1 - radius;
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do {
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if(x-a <= x_maxI && x-a >= x_minI)
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gdisp_lld_draw_pixel(x-a, y-b, color);
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if(x+a <= x_maxI && x+a >= x_minI)
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gdisp_lld_draw_pixel(x+a, y-b, color);
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if(x-b <= x_maxI && x-b >= x_minI)
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gdisp_lld_draw_pixel(x-b, y-a, color);
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if(x+b <= x_maxI && x+b >= x_minI)
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gdisp_lld_draw_pixel(x+b, y-a, color);
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if (P < 0) {
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P = P + 3 + 2*a;
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a = a + 1;
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} else {
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P = P + 5 + 2*(a - b);
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a = a + 1;
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b = b - 1;
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}
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} while(a <= b);
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}
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if (end > 180 && end <= 360) {
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float x_maxII = x+radius*cos(end*M_PI/180);
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float x_minII;
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if(start <= 180)
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x_minII = x - radius;
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else
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x_minII = x+radius*cos(start*M_PI/180);
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int a = 0;
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int b = radius;
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int P = 1 - radius;
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do {
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if(x-a <= x_maxII && x-a >= x_minII)
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gdisp_lld_draw_pixel(x-a, y+b, color);
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if(x+a <= x_maxII && x+a >= x_minII)
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gdisp_lld_draw_pixel(x+a, y+b, color);
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if(x-b <= x_maxII && x-b >= x_minII)
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gdisp_lld_draw_pixel(x-b, y+a, color);
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if(x+b <= x_maxII && x+b >= x_minII)
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gdisp_lld_draw_pixel(x+b, y+a, color);
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if (P < 0) {
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P = P + 3 + 2*a;
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a = a + 1;
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} else {
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P = P + 5 + 2*(a - b);
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a = a + 1;
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b = b - 1;
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}
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} while (a <= b);
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}
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}
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void gdisp_lld_draw_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) {
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if(endangle < startangle) {
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_draw_arc(x, y, startangle, 360, radius, color);
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_draw_arc(x, y, 0, endangle, radius, color);
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} else {
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_draw_arc(x, y, startangle, endangle, radius, color);
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}
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}
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#endif
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#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCFILLS
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/*
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* @brief Internal helper function for gdispDrawArc()
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*
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* @note DO NOT USE DIRECTLY!
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*
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* @param[in] x, y The middle point of the arc
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* @param[in] start The start angle of the arc
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* @param[in] end The end angle of the arc
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* @param[in] radius The radius of the arc
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* @param[in] color The color in which the arc will be drawn
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*
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* @notapi
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*/
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static void _fill_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
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if (/*start >= 0 && */start <= 180) {
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float x_maxI = x + radius*cos(start*M_PI/180);
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float x_minI;
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if (end > 180)
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x_minI = x - radius;
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else
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x_minI = x + radius*cos(end*M_PI/180);
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int a = 0;
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int b = radius;
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int P = 1 - radius;
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do {
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if(x-a <= x_maxI && x-a >= x_minI)
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gdisp_lld_draw_line(x, y, x-a, y-b, color);
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if(x+a <= x_maxI && x+a >= x_minI)
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gdisp_lld_draw_line(x, y, x+a, y-b, color);
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if(x-b <= x_maxI && x-b >= x_minI)
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gdisp_lld_draw_line(x, y, x-b, y-a, color);
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if(x+b <= x_maxI && x+b >= x_minI)
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gdisp_lld_draw_line(x, y, x+b, y-a, color);
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if (P < 0) {
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P = P + 3 + 2*a;
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a = a + 1;
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} else {
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P = P + 5 + 2*(a - b);
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a = a + 1;
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b = b - 1;
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}
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} while(a <= b);
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}
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if (end > 180 && end <= 360) {
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float x_maxII = x+radius*cos(end*M_PI/180);
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float x_minII;
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if(start <= 180)
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x_minII = x - radius;
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else
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x_minII = x+radius*cos(start*M_PI/180);
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int a = 0;
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int b = radius;
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int P = 1 - radius;
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do {
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if(x-a <= x_maxII && x-a >= x_minII)
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gdisp_lld_draw_line(x, y, x-a, y+b, color);
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if(x+a <= x_maxII && x+a >= x_minII)
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gdisp_lld_draw_line(x, y, x+a, y+b, color);
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if(x-b <= x_maxII && x-b >= x_minII)
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gdisp_lld_draw_line(x, y, x-b, y+a, color);
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if(x+b <= x_maxII && x+b >= x_minII)
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gdisp_lld_draw_line(x, y, x+b, y+a, color);
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if (P < 0) {
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P = P + 3 + 2*a;
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a = a + 1;
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} else {
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P = P + 5 + 2*(a - b);
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a = a + 1;
|
|
b = b - 1;
|
|
}
|
|
} while (a <= b);
|
|
}
|
|
}
|
|
|
|
void gdisp_lld_fill_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) {
|
|
if(endangle < startangle) {
|
|
_fill_arc(x, y, startangle, 360, radius, color);
|
|
_fill_arc(x, y, 0, endangle, radius, color);
|
|
} else {
|
|
_fill_arc(x, y, startangle, endangle, radius, color);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXT
|
|
#include "gdisp/fonts.h"
|
|
#endif
|
|
|
|
#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXT
|
|
void gdisp_lld_draw_char(coord_t x, coord_t y, char c, font_t font, color_t color) {
|
|
const fontcolumn_t *ptr;
|
|
fontcolumn_t column;
|
|
coord_t width, height, xscale, yscale;
|
|
coord_t i, j, xs, ys;
|
|
|
|
/* Check we actually have something to print */
|
|
width = _getCharWidth(font, c);
|
|
if (!width) return;
|
|
|
|
xscale = font->xscale;
|
|
yscale = font->yscale;
|
|
height = font->height * yscale;
|
|
width *= xscale;
|
|
|
|
ptr = _getCharData(font, c);
|
|
|
|
/* Loop through the data and display. The font data is LSBit first, down the column */
|
|
for(i=0; i < width; i+=xscale) {
|
|
/* Get the font bitmap data for the column */
|
|
column = *ptr++;
|
|
|
|
/* Draw each pixel */
|
|
for(j=0; j < height; j+=yscale, column >>= 1) {
|
|
if (column & 0x01) {
|
|
for(xs=0; xs < xscale; xs++)
|
|
for(ys=0; ys < yscale; ys++)
|
|
gdisp_lld_draw_pixel(x+i+xs, y+j+ys, color);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXTFILLS
|
|
void gdisp_lld_fill_char(coord_t x, coord_t y, char c, font_t font, color_t color, color_t bgcolor) {
|
|
coord_t width, height;
|
|
coord_t xscale, yscale;
|
|
|
|
/* Check we actually have something to print */
|
|
width = _getCharWidth(font, c);
|
|
if (!width) return;
|
|
|
|
xscale = font->xscale;
|
|
yscale = font->yscale;
|
|
height = font->height * yscale;
|
|
width *= xscale;
|
|
|
|
/* Method 1: Use background fill and then draw the text */
|
|
#if GDISP_HARDWARE_TEXT || GDISP_SOFTWARE_TEXTFILLDRAW
|
|
|
|
/* Fill the area */
|
|
gdisp_lld_fill_area(x, y, width, height, bgcolor);
|
|
|
|
/* Draw the text */
|
|
gdisp_lld_draw_char(x, y, c, font, color);
|
|
|
|
/* Method 2: Create a single column bitmap and then blit it */
|
|
#elif GDISP_HARDWARE_BITFILLS && GDISP_SOFTWARE_TEXTBLITCOLUMN
|
|
{
|
|
const fontcolumn_t *ptr;
|
|
fontcolumn_t column;
|
|
coord_t i, j, xs, ys;
|
|
|
|
/* Working buffer for fast non-transparent text rendering [patch by Badger]
|
|
This needs to be larger than the largest character we can print.
|
|
Assume the max is double sized by one column.
|
|
*/
|
|
static pixel_t buf[sizeof(fontcolumn_t)*8*2];
|
|
|
|
#if GDISP_NEED_VALIDATION
|
|
/* Check our buffer is big enough */
|
|
if ((unsigned)height > sizeof(buf)/sizeof(buf[0])) return;
|
|
#endif
|
|
|
|
ptr = _getCharData(font, c);
|
|
|
|
/* Loop through the data and display. The font data is LSBit first, down the column */
|
|
for(i = 0; i < width; i+=xscale) {
|
|
/* Get the font bitmap data for the column */
|
|
column = *ptr++;
|
|
|
|
/* Draw each pixel */
|
|
for(j = 0; j < height; j+=yscale, column >>= 1) {
|
|
if (column & 0x01) {
|
|
for(ys=0; ys < yscale; ys++)
|
|
gdispPackPixels(buf, 1, j+ys, 0, color);
|
|
} else {
|
|
for(ys=0; ys < yscale; ys++)
|
|
gdispPackPixels(buf, 1, j+ys, 0, bgcolor);
|
|
}
|
|
}
|
|
|
|
for(xs=0; xs < xscale; xs++)
|
|
gdisp_lld_blit_area_ex(x+i+xs, y, 1, height, 0, 0, 1, buf);
|
|
}
|
|
}
|
|
|
|
/* Method 3: Create a character bitmap and then blit it */
|
|
#elif GDISP_HARDWARE_BITFILLS
|
|
{
|
|
const fontcolumn_t *ptr;
|
|
fontcolumn_t column;
|
|
coord_t i, j, xs, ys;
|
|
|
|
/* Working buffer for fast non-transparent text rendering [patch by Badger]
|
|
This needs to be larger than the largest character we can print.
|
|
Assume the max is double sized.
|
|
*/
|
|
static pixel_t buf[20*(sizeof(fontcolumn_t)*8)*2];
|
|
|
|
#if GDISP_NEED_VALIDATION
|
|
/* Check our buffer is big enough */
|
|
if ((unsigned)(width * height) > sizeof(buf)/sizeof(buf[0])) return;
|
|
#endif
|
|
|
|
ptr = _getCharData(font, c);
|
|
|
|
/* Loop through the data and display. The font data is LSBit first, down the column */
|
|
for(i = 0; i < width; i+=xscale) {
|
|
/* Get the font bitmap data for the column */
|
|
column = *ptr++;
|
|
|
|
/* Draw each pixel */
|
|
for(j = 0; j < height; j+=yscale, column >>= 1) {
|
|
if (column & 0x01) {
|
|
for(xs=0; xs < xscale; xs++)
|
|
for(ys=0; ys < yscale; ys++)
|
|
gdispPackPixels(buf, width, i+xs, j+ys, color);
|
|
} else {
|
|
for(xs=0; xs < xscale; xs++)
|
|
for(ys=0; ys < yscale; ys++)
|
|
gdispPackPixels(buf, width, i+xs, j+ys, bgcolor);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* [Patch by Badger] Write all in one stroke */
|
|
gdisp_lld_blit_area_ex(x, y, width, height, 0, 0, width, buf);
|
|
}
|
|
|
|
/* Method 4: Draw pixel by pixel */
|
|
#else
|
|
{
|
|
const fontcolumn_t *ptr;
|
|
fontcolumn_t column;
|
|
coord_t i, j, xs, ys;
|
|
|
|
ptr = _getCharData(font, c);
|
|
|
|
/* Loop through the data and display. The font data is LSBit first, down the column */
|
|
for(i = 0; i < width; i+=xscale) {
|
|
/* Get the font bitmap data for the column */
|
|
column = *ptr++;
|
|
|
|
/* Draw each pixel */
|
|
for(j = 0; j < height; j+=yscale, column >>= 1) {
|
|
if (column & 0x01) {
|
|
for(xs=0; xs < xscale; xs++)
|
|
for(ys=0; ys < yscale; ys++)
|
|
gdisp_lld_draw_pixel(x+i+xs, y+j+ys, color);
|
|
} else {
|
|
for(xs=0; xs < xscale; xs++)
|
|
for(ys=0; ys < yscale; ys++)
|
|
gdisp_lld_draw_pixel(x+i+xs, y+j+ys, bgcolor);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
|
|
#if GDISP_NEED_CONTROL && !GDISP_HARDWARE_CONTROL
|
|
void gdisp_lld_control(unsigned what, void *value) {
|
|
(void)what;
|
|
(void)value;
|
|
/* Ignore everything */
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_NEED_QUERY && !GDISP_HARDWARE_QUERY
|
|
void *gdisp_lld_query(unsigned what) {
|
|
(void) what;
|
|
return (void *)-1;
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_NEED_MSGAPI
|
|
void gdisp_lld_msg_dispatch(gdisp_lld_msg_t *msg) {
|
|
switch(msg->action) {
|
|
case GDISP_LLD_MSG_NOP:
|
|
break;
|
|
case GDISP_LLD_MSG_INIT:
|
|
gdisp_lld_init();
|
|
break;
|
|
case GDISP_LLD_MSG_CLEAR:
|
|
gdisp_lld_clear(msg->clear.color);
|
|
break;
|
|
case GDISP_LLD_MSG_DRAWPIXEL:
|
|
gdisp_lld_draw_pixel(msg->drawpixel.x, msg->drawpixel.y, msg->drawpixel.color);
|
|
break;
|
|
case GDISP_LLD_MSG_FILLAREA:
|
|
gdisp_lld_fill_area(msg->fillarea.x, msg->fillarea.y, msg->fillarea.cx, msg->fillarea.cy, msg->fillarea.color);
|
|
break;
|
|
case GDISP_LLD_MSG_BLITAREA:
|
|
gdisp_lld_blit_area_ex(msg->blitarea.x, msg->blitarea.y, msg->blitarea.cx, msg->blitarea.cy, msg->blitarea.srcx, msg->blitarea.srcy, msg->blitarea.srccx, msg->blitarea.buffer);
|
|
break;
|
|
case GDISP_LLD_MSG_DRAWLINE:
|
|
gdisp_lld_draw_line(msg->drawline.x0, msg->drawline.y0, msg->drawline.x1, msg->drawline.y1, msg->drawline.color);
|
|
break;
|
|
#if GDISP_NEED_CLIP
|
|
case GDISP_LLD_MSG_SETCLIP:
|
|
gdisp_lld_set_clip(msg->setclip.x, msg->setclip.y, msg->setclip.cx, msg->setclip.cy);
|
|
break;
|
|
#endif
|
|
#if GDISP_NEED_CIRCLE
|
|
case GDISP_LLD_MSG_DRAWCIRCLE:
|
|
gdisp_lld_draw_circle(msg->drawcircle.x, msg->drawcircle.y, msg->drawcircle.radius, msg->drawcircle.color);
|
|
break;
|
|
case GDISP_LLD_MSG_FILLCIRCLE:
|
|
gdisp_lld_fill_circle(msg->fillcircle.x, msg->fillcircle.y, msg->fillcircle.radius, msg->fillcircle.color);
|
|
break;
|
|
#endif
|
|
#if GDISP_NEED_ELLIPSE
|
|
case GDISP_LLD_MSG_DRAWELLIPSE:
|
|
gdisp_lld_draw_ellipse(msg->drawellipse.x, msg->drawellipse.y, msg->drawellipse.a, msg->drawellipse.b, msg->drawellipse.color);
|
|
break;
|
|
case GDISP_LLD_MSG_FILLELLIPSE:
|
|
gdisp_lld_fill_ellipse(msg->fillellipse.x, msg->fillellipse.y, msg->fillellipse.a, msg->fillellipse.b, msg->fillellipse.color);
|
|
break;
|
|
#endif
|
|
#if GDISP_NEED_ARC
|
|
case GDISP_LLD_MSG_DRAWARC:
|
|
gdisp_lld_draw_circle(msg->drawarc.x, msg->drawarc.y, msg->drawarc.radius, msg->drawarc.startangle, msg->drawarc.endangle, msg->drawarc.color);
|
|
break;
|
|
case GDISP_LLD_MSG_FILLARC:
|
|
gdisp_lld_fill_circle(msg->fillarc.x, msg->fillarc.y, msg->fillarc.radius, msg->fillarc.startangle, msg->fillarc.endangle, msg->fillarc.color);
|
|
break;
|
|
#endif
|
|
#if GDISP_NEED_TEXT
|
|
case GDISP_LLD_MSG_DRAWCHAR:
|
|
gdisp_lld_draw_char(msg->drawchar.x, msg->drawchar.y, msg->drawchar.c, msg->drawchar.font, msg->drawchar.color);
|
|
break;
|
|
case GDISP_LLD_MSG_FILLCHAR:
|
|
gdisp_lld_fill_char(msg->fillchar.x, msg->fillchar.y, msg->fillchar.c, msg->fillchar.font, msg->fillchar.color, msg->fillchar.bgcolor);
|
|
break;
|
|
#endif
|
|
#if GDISP_NEED_PIXELREAD
|
|
case GDISP_LLD_MSG_GETPIXELCOLOR:
|
|
msg->getpixelcolor.result = gdisp_lld_get_pixel_color(msg->getpixelcolor.x, msg->getpixelcolor.y);
|
|
break;
|
|
#endif
|
|
#if GDISP_NEED_SCROLL
|
|
case GDISP_LLD_MSG_VERTICALSCROLL:
|
|
gdisp_lld_vertical_scroll(msg->verticalscroll.x, msg->verticalscroll.y, msg->verticalscroll.cx, msg->verticalscroll.cy, msg->verticalscroll.lines, msg->verticalscroll.bgcolor);
|
|
break;
|
|
#endif
|
|
#if GDISP_NEED_CONTROL
|
|
case GDISP_LLD_MSG_CONTROL:
|
|
gdisp_lld_control(msg->control.what, msg->control.value);
|
|
break;
|
|
#endif
|
|
#if GDISP_NEED_QUERY
|
|
case GDISP_LLD_MSG_QUERY:
|
|
msg->query.result = gdisp_lld_query(msg->query.what);
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#endif /* GFX_USE_GDISP */
|
|
#endif /* GDISP_EMULATION_C */
|
|
/** @} */
|
|
|