569 lines
16 KiB
C
569 lines
16 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://chibios-gfx.com/license.html
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*/
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/**
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* @file drivers/gdisp/S6D1121/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source for the S6d1121 display.
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*
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* @addtogroup GDISP
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* @{
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*/
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#include "gfx.h"
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#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
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/* Include the emulation code for things we don't support */
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#include "gdisp/lld/emulation.c"
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/*===========================================================================*/
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/* Driver local definitions. */
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/*===========================================================================*/
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#if defined(GDISP_SCREEN_HEIGHT)
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#undef GISP_SCREEN_HEIGHT
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#endif
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#if defined(GDISP_SCREEN_WIDTH)
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#undef GDISP_SCREEN_WIDTH
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#endif
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#define GDISP_SCREEN_HEIGHT 320
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#define GDISP_SCREEN_WIDTH 240
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#define GDISP_INITIAL_CONTRAST 50
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#define GDISP_INITIAL_BACKLIGHT 100
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/*===========================================================================*/
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/* Driver local definitions. */
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/*===========================================================================*/
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#if defined(GDISP_USE_CUSTOM_BOARD) && GDISP_USE_CUSTOM_BOARD
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/* Include the user supplied board definitions */
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#include "gdisp_lld_board.h"
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#elif defined(BOARD_OLIMEX_STM32_E407)
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#include "gdisp_lld_board_olimex_e407.h"
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#else
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#include "gdisp_lld_board.h"
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#endif
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/* Some common routines and macros */
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#define write_reg(reg, data) { write_index(reg); write_data(data); }
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#define stream_start() write_index(0x0022);
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#define stream_stop()
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#define delay(us) gfxSleepMicroseconds(us)
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#define delayms(ms) gfxSleepMilliseconds(ms)
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static inline void set_cursor(coord_t x, coord_t y) {
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/* R20h - 8 bit
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* R21h - 9 bit
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*/
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0:
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write_reg(0x0020, x & 0x00FF);
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write_reg(0x0021, y & 0x01FF);
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break;
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case GDISP_ROTATE_90:
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/* Note X has already been mirrored, so we do it directly */
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write_reg(0x0020, y & 0x00FF);
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write_reg(0x0021, x & 0x01FF);
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break;
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case GDISP_ROTATE_180:
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write_reg(0x0020, (GDISP_SCREEN_WIDTH - 1 - x) & 0x00FF);
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write_reg(0x0021, (GDISP_SCREEN_HEIGHT - 1 - y) & 0x01FF);
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break;
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case GDISP_ROTATE_270:
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write_reg(0x0020, (GDISP_SCREEN_WIDTH - 1 - y) & 0x00FF);
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write_reg(0x0021, (GDISP_SCREEN_HEIGHT - 1 - x) & 0x01FF);
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break;
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}
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}
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static inline void set_viewport(coord_t x, coord_t y, coord_t cx, coord_t cy) {
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/* HSA / HEA are 8 bit
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* VSA / VEA are 9 bit
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* use masks 0x00FF and 0x01FF to enforce this
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*/
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0:
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write_reg(0x46, (((x + cx - 1) << 8) & 0xFF00 ) |
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(x & 0x00FF));
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write_reg(0x48, y & 0x01FF);
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write_reg(0x47, (y + cy - 1) & 0x01FF);
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break;
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case GDISP_ROTATE_90:
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write_reg(0x46, (((y + cy - 1) << 8) & 0xFF00) |
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(y & 0x00FF));
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write_reg(0x48, x & 0x01FF);
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write_reg(0x47, (x + cx - 1) & 0x01FF);
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break;
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case GDISP_ROTATE_180:
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write_reg(0x46, (((GDISP_SCREEN_WIDTH - x - 1) & 0x00FF) << 8) |
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((GDISP_SCREEN_WIDTH - (x + cx)) & 0x00FF));
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write_reg(0x48, (GDISP_SCREEN_HEIGHT - (y + cy)) & 0x01FF);
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write_reg(0x47, (GDISP_SCREEN_HEIGHT- y - 1) & 0x01FF);
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break;
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case GDISP_ROTATE_270:
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write_reg(0x46, (((GDISP_SCREEN_WIDTH - y - 1) & 0x00FF) << 8) |
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((GDISP_SCREEN_WIDTH - (y + cy)) & 0x00FF));
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write_reg(0x48, (GDISP_SCREEN_HEIGHT - (x + cx)) & 0x01FF);
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write_reg(0x47, (GDISP_SCREEN_HEIGHT - x - 1) & 0x01FF);
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break;
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}
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set_cursor(x, y);
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}
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static inline void reset_viewport(void) {
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0:
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case GDISP_ROTATE_180:
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set_viewport(0, 0, GDISP_SCREEN_WIDTH, GDISP_SCREEN_HEIGHT);
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break;
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case GDISP_ROTATE_90:
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case GDISP_ROTATE_270:
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set_viewport(0, 0, GDISP_SCREEN_HEIGHT, GDISP_SCREEN_WIDTH);
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break;
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}
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}
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bool_t gdisp_lld_init(void) {
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/* initialize the hardware */
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init_board();
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/* Hardware reset */
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setpin_reset(TRUE);
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delayms(20);
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setpin_reset(TRUE);
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delayms(20);
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/* Get the bus for the following initialisation commands */
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acquire_bus();
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write_reg(0x11,0x2004);
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write_reg(0x13,0xCC00);
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write_reg(0x15,0x2600);
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write_reg(0x14,0x252A);
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write_reg(0x12,0x0033);
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write_reg(0x13,0xCC04);
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delayms(1);
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write_reg(0x13,0xCC06);
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delayms(1);
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write_reg(0x13,0xCC4F);
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delayms(1);
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write_reg(0x13,0x674F);
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write_reg(0x11,0x2003);
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delayms(1);
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// Gamma Setting
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write_reg(0x30,0x2609);
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write_reg(0x31,0x242C);
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write_reg(0x32,0x1F23);
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write_reg(0x33,0x2425);
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write_reg(0x34,0x2226);
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write_reg(0x35,0x2523);
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write_reg(0x36,0x1C1A);
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write_reg(0x37,0x131D);
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write_reg(0x38,0x0B11);
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write_reg(0x39,0x1210);
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write_reg(0x3A,0x1315);
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write_reg(0x3B,0x3619);
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write_reg(0x3C,0x0D00);
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write_reg(0x3D,0x000D);
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write_reg(0x16,0x0007);
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write_reg(0x02,0x0013);
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write_reg(0x03,0x0003);
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write_reg(0x01,0x0127);
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delayms(1);
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write_reg(0x08,0x0303);
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write_reg(0x0A,0x000B);
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write_reg(0x0B,0x0003);
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write_reg(0x0C,0x0000);
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write_reg(0x41,0x0000);
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write_reg(0x50,0x0000);
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write_reg(0x60,0x0005);
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write_reg(0x70,0x000B);
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write_reg(0x71,0x0000);
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write_reg(0x78,0x0000);
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write_reg(0x7A,0x0000);
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write_reg(0x79,0x0007);
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write_reg(0x07,0x0051);
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delayms(1);
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write_reg(0x07,0x0053);
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write_reg(0x79,0x0000);
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reset_viewport();
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set_backlight(GDISP_INITIAL_BACKLIGHT);
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/* Now initialise the GDISP structure */
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GDISP.Width = GDISP_SCREEN_WIDTH;
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GDISP.Height = GDISP_SCREEN_HEIGHT;
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GDISP.Orientation = GDISP_ROTATE_0;
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GDISP.Powermode = powerOn;
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GDISP.Backlight = 100;
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GDISP.Contrast = 50;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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GDISP.clipx0 = 0;
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GDISP.clipy0 = 0;
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GDISP.clipx1 = GDISP.Width;
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GDISP.clipy1 = GDISP.Height;
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#endif
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return TRUE;
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}
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/**
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* @brief Draws a pixel on the display.
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*
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* @param[in] x X location of the pixel
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* @param[in] y Y location of the pixel
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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#endif
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acquire_bus();
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set_cursor(x, y);
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write_reg(0x0022, color);
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release_bus();
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}
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/* ---- Optional Routines ---- */
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#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
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/**
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* @brief Clear the display.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void gdisp_lld_clear(color_t color) {
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unsigned i;
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acquire_bus();
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set_cursor(0, 0);
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stream_start();
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for(i = 0; i < GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT; i++)
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write_data(color);
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stream_stop();
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release_bus();
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}
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#endif
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#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a color.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] color The color of the fill
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*
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* @notapi
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*/
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void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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unsigned i, area;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
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if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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area = cx*cy;
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acquire_bus();
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set_viewport(x, y, cx, cy);
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stream_start();
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for(i = 0; i < area; i++)
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write_data(color);
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stream_stop();
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reset_viewport();
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release_bus();
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}
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#endif
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#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a bitmap.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] srcx, srcy The bitmap position to start the fill from
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* @param[in] srccx The width of a line in the bitmap.
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* @param[in] buffer The pixels to use to fill the area.
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*
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* @notapi
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*/
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void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
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coord_t endx, endy;
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unsigned lg;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
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if (srcx+cx > srccx) cx = srccx - srcx;
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if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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acquire_bus();
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set_viewport(x, y, cx, cy);
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stream_start();
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endx = srcx + cx;
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endy = y + cy;
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lg = srccx - cx;
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buffer += srcx + srcy * srccx;
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for(; y < endy; y++, buffer += lg)
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for(x=srcx; x < endx; x++)
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write_data(*buffer++);
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stream_stop();
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reset_viewport();
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release_bus();
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}
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#endif
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#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
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/**
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* @brief Get the color of a particular pixel.
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* @note Optional.
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* @note If x,y is off the screen, the result is undefined.
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*
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* @param[in] x, y The start of the text
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*
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* @notapi
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*/
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color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) {
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/* This routine is marked "DO NOT USE" in the original
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* GLCD driver. We just keep our GDISP_HARDWARE_READPIXEL
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* turned off for now.
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*/
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color_t color;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
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#endif
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aquire_bus();
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set_cursor(x, y);
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stream_start();
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color = lld_lcdReadData();
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color = lld_lcdReadData();
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stream_stop();
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release_bus();
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return color;
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}
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#endif
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#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
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/**
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* @brief Scroll vertically a section of the screen.
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* @note Optional.
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* @note If x,y + cx,cy is off the screen, the result is undefined.
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* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
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*
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* @param[in] x, y The start of the area to be scrolled
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* @param[in] cx, cy The size of the area to be scrolled
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* @param[in] lines The number of lines to scroll (Can be positive or negative)
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* @param[in] bgcolor The color to fill the newly exposed area.
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*
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* @notapi
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*/
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void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
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/* This is marked as "TODO: Test this" in the original GLCD driver.
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* For now we just leave the GDISP_HARDWARE_SCROLL off.
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*/
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static color_t buf[((GDISP_SCREEN_HEIGHT > GDISP_SCREEN_WIDTH ) ? GDISP_SCREEN_HEIGHT : GDISP_SCREEN_WIDTH)];
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coord_t row0, row1;
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unsigned i, gap, abslines;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
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if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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abslines = lines < 0 ? -lines : lines;
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acquire_bus();
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if (abslines >= cy) {
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abslines = cy;
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gap = 0;
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} else {
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gap = cy - abslines;
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for(i = 0; i < gap; i++) {
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if(lines > 0) {
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row0 = y + i + lines;
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row1 = y + i;
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} else {
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row0 = (y - i - 1) + lines;
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row1 = (y - i - 1);
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}
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/* read row0 into the buffer and then write at row1*/
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set_viewport(x, row0, cx, 1);
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lld_lcdReadStreamStart();
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lld_lcdReadStream(buf, cx);
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lld_lcdReadStreamStop();
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set_viewport(x, row1, cx, 1);
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stream_start();
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write_data(buf, cx);
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stream_stop();
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}
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}
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/* fill the remaining gap */
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set_viewport(x, lines > 0 ? (y+gap) : y, cx, abslines);
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stream_start();
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gap = cx*abslines;
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for(i = 0; i < gap; i++) write_data(bgcolor);
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stream_stop();
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reset_viewport();
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release_bus();
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}
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#endif
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#if GDISP_HARDWARE_CONTROL || defined(__DOXYGEN__)
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/**
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* @brief Driver Control
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* @details Unsupported control codes are ignored.
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* @note The value parameter should always be typecast to (void *).
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* @note There are some predefined and some specific to the low level driver.
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* @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
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* GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
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* GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
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* that only supports off/on anything other
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* than zero is on.
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* GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
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* GDISP_CONTROL_LLD - Low level driver control constants start at
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* this value.
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*
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* @param[in] what What to do.
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* @param[in] value The value to use (always cast to a void *).
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*
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* @notapi
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*/
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void gdisp_lld_control(unsigned what, void *value) {
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switch(what) {
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case GDISP_CONTROL_POWER:
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if (GDISP.Powermode == (gdisp_powermode_t)value)
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return;
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switch((gdisp_powermode_t)value) {
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case powerOff:
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/* Code here */
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/* break; */
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case powerOn:
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/* Code here */
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/* You may need this ---
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if (GDISP.Powermode != powerSleep)
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gdisp_lld_init();
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*/
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/* break; */
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case powerSleep:
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/* Code here */
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/* break; */
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default:
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return;
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}
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GDISP.Powermode = (gdisp_powermode_t)value;
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return;
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case GDISP_CONTROL_ORIENTATION:
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if (GDISP.Orientation == (gdisp_orientation_t)value)
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return;
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switch((gdisp_orientation_t)value) {
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case GDISP_ROTATE_0:
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acquire_bus();
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write_reg(0x0001,0x0127);
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write_reg(0x03, 0b0011);
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release_bus();
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GDISP.Height = GDISP_SCREEN_HEIGHT;
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GDISP.Width = GDISP_SCREEN_WIDTH;
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break;
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case GDISP_ROTATE_90:
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acquire_bus();
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write_reg(0x0001,0x0027);
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write_reg(0x0003, 0b1011);
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release_bus();
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GDISP.Height = GDISP_SCREEN_WIDTH;
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GDISP.Width = GDISP_SCREEN_HEIGHT;
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break;
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case GDISP_ROTATE_180:
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acquire_bus();
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write_reg(0x0001,0x0127);
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write_reg(0x0003, 0b0000);
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release_bus();
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GDISP.Height = GDISP_SCREEN_HEIGHT;
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GDISP.Width = GDISP_SCREEN_WIDTH;
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break;
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case GDISP_ROTATE_270:
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acquire_bus();
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write_reg(0x0001,0x0027);
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write_reg(0x0003, 0b1000);
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release_bus();
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GDISP.Height = GDISP_SCREEN_WIDTH;
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GDISP.Width = GDISP_SCREEN_HEIGHT;
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break;
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default:
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return;
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}
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#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
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GDISP.clipx0 = 0;
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GDISP.clipy0 = 0;
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GDISP.clipx1 = GDISP.Width;
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GDISP.clipy1 = GDISP.Height;
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#endif
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GDISP.Orientation = (gdisp_orientation_t)value;
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return;
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/*
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case GDISP_CONTROL_BACKLIGHT:
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case GDISP_CONTROL_CONTRAST:
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*/
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}
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}
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#endif
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#endif /* GFX_USE_GDISP */
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/** @} */
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