ugfx/drivers/multiple/Win32
Andrew Hannam d24aa689e9 Win32 Hardware Toggle Emulation
Emulates 4 toggle switches and 4 momentary action buttons in the Win32
driver.
These are represented as a row of buttons under the GDISP display
window.
These are implemented as GINPUT Toggle driver (not as GPIO pins).
2012-12-02 16:46:13 +10:00
..
gdisp_lld.c Win32 Hardware Toggle Emulation 2012-12-02 16:46:13 +10:00
gdisp_lld.mk Ginput and structure changes 2012-11-26 18:45:26 +10:00
gdisp_lld_config.h copyright header fixes... 2012-11-26 23:38:11 +01:00
ginput_lld_mouse_config.h Adjust Win32 mouse poll period 2012-11-30 00:39:48 +10:00
ginput_lld_toggle_config.h Win32 Hardware Toggle Emulation 2012-12-02 16:46:13 +10:00
readme.txt Ginput and structure changes 2012-11-26 18:45:26 +10:00

readme.txt

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To use this driver:

This driver is special in that it implements both the gdisp low level driver
and a touchscreen driver.

1. Add in your halconf.h:
	a) #define GFX_USE_GDISP			TRUE
	b) #define GFX_USE_GINPUT			TRUE
		#define GINPUT_USE_MOUSE		TRUE
	c) Any optional high level driver defines (see gdisp.h) eg: GDISP_NEED_MULTITHREAD
	d) All of the following (with appropriate values):
		#define GDISP_SCREEN_WIDTH	640
		#define GDISP_SCREEN_HEIGHT	480


2. To your makefile add the following lines:
	include $(GFXLIB)/gfx.mk
	include $(GFXLIB)/drivers/multiple/Win32/gdisp_lld.mk

3. Modify your makefile to add -lgdi32 to the DLIBS line. i.e.
	DLIBS = -lws2_32 -lgdi32