ugfx/drivers/gdisp/ILI9325/gdisp_lld.c

358 lines
9.7 KiB
C

/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file drivers/gdisp/ILI9325/gdisp_lld.c
* @brief GDISP Graphics Driver subsystem low level driver source for the ILI9325 display.
*
* @addtogroup GDISP
* @{
*/
#include "gfx.h"
#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
/* This controller is only ever used with a 240 x 320 display */
#if defined(GDISP_SCREEN_HEIGHT)
#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
#undef GDISP_SCREEN_HEIGHT
#endif
#if defined(GDISP_SCREEN_WIDTH)
#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
#undef GDISP_SCREEN_WIDTH
#endif
#define GDISP_LLD_DECLARATIONS
#include "gdisp/lld/gdisp_lld.h"
#include "gdisp_lld_board.h"
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 320
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 240
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 50
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 100
#endif
/*===========================================================================*/
/* Driver local variables. */
/*===========================================================================*/
uint32_t DISPLAY_CODE;
/*===========================================================================*/
/* Driver local functions. */
/*===========================================================================*/
// Some common routines and macros
#define dummy_read() { volatile uint16_t dummy; dummy = read_data(); (void) dummy; }
#define write_reg(reg, data) { write_index(reg); write_data(data); }
static void set_cursor(GDISPDriver *g) {
switch(g->g.Orientation) {
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
write_reg(0x0020, g->p.x);
write_reg(0x0021, g->p.y);
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
write_reg(0x0020, g->p.y);
write_reg(0x0021, g->p.x);
break;
}
write_index(0x0022);
}
static void set_viewport(GDISPDriver* g) {
switch(g->g.Orientation) {
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
write_reg(0x0050, g->p.x);
write_reg(0x0051, g->p.x + g->p.cx - 1);
write_reg(0x0052, g->p.y);
write_reg(0x0053, g->p.y + g->p.cy - 1);
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
write_reg(0x0050, g->p.y);
write_reg(0x0051, g->p.y + g->p.cy - 1);
write_reg(0x0052, g->p.x);
write_reg(0x0053, g->p.x + g->p.cx - 1);
break;
}
}
LLDSPEC bool_t gdisp_lld_init(GDISPDriver *g) {
/* Initialise your display */
init_board();
/* Hardware reset */
setpin_reset(TRUE);
gfxSleepMicroseconds(1000);
setpin_reset(FALSE);
gfxSleepMicroseconds(1000);
acquire_bus();
write_index(0); // Get controller version
dummy_read();
DISPLAY_CODE = read_data();
// chinese code starts here
write_reg(0x0000,0x0001);
gfxSleepMilliseconds(10);
write_reg(0x0015,0x0030);
write_reg(0x0011,0x0040);
write_reg(0x0010,0x1628);
write_reg(0x0012,0x0000);
write_reg(0x0013,0x104d);
gfxSleepMilliseconds(10);
write_reg(0x0012,0x0010);
gfxSleepMilliseconds(10);
write_reg(0x0010,0x2620);
write_reg(0x0013,0x344d); //304d
gfxSleepMilliseconds(10);
write_reg(0x0001,0x0100);
write_reg(0x0002,0x0300);
write_reg(0x0003,0x1038);//0x1030
write_reg(0x0008,0x0604);
write_reg(0x0009,0x0000);
write_reg(0x000A,0x0008);
write_reg(0x0041,0x0002);
write_reg(0x0060,0x2700);
write_reg(0x0061,0x0001);
write_reg(0x0090,0x0182);
write_reg(0x0093,0x0001);
write_reg(0x00a3,0x0010);
gfxSleepMilliseconds(10);
//################# void Gamma_Set(void) ####################//
write_reg(0x30,0x0000);
write_reg(0x31,0x0502);
write_reg(0x32,0x0307);
write_reg(0x33,0x0305);
write_reg(0x34,0x0004);
write_reg(0x35,0x0402);
write_reg(0x36,0x0707);
write_reg(0x37,0x0503);
write_reg(0x38,0x1505);
write_reg(0x39,0x1505);
gfxSleepMilliseconds(10);
//################## void Display_ON(void) ####################//
write_reg(0x0007,0x0001);
gfxSleepMilliseconds(10);
write_reg(0x0007,0x0021);
write_reg(0x0007,0x0023);
gfxSleepMilliseconds(10);
write_reg(0x0007,0x0033);
gfxSleepMilliseconds(10);
write_reg(0x0007,0x0133);
// chinese code ends here
// Turn on the backlight
set_backlight(GDISP_INITIAL_BACKLIGHT);
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOn;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
}
#if GDISP_HARDWARE_STREAM_WRITE
LLDSPEC void gdisp_lld_write_start(GDISPDriver *g) {
acquire_bus();
set_viewport(g);
}
LLDSPEC void gdisp_lld_write_color(GDISPDriver *g) {
write_data(g->p.color);
}
LLDSPEC void gdisp_lld_write_stop(GDISPDriver *g) {
release_bus();
}
LLDSPEC void gdisp_lld_write_pos(GDISPDriver *g) {
set_cursor(g);
}
#endif
#if GDISP_HARDWARE_STREAM_READ
LLDSPEC void gdisp_lld_read_start(GDISPDriver *g) {
acquire_bus();
set_viewport(g);
set_cursor(g);
setreadmode();
dummy_read();
}
LLDSPEC color_t gdisp_lld_read_color(GDISPDriver *g) {
return read_data();
}
LLDSPEC void gdisp_lld_read_stop(GDISPDriver *g) {
setwritemode();
release_bus();
}
#endif
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDISPDriver *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
acquire_bus();
write_reg(0x0007, 0x0000);
write_reg(0x0010, 0x0000);
write_reg(0x0011, 0x0000);
write_reg(0x0012, 0x0000);
write_reg(0x0013, 0x0000);
release_bus();
set_backlight(0);
break;
case powerOn:
//*************Power On sequence ******************//
acquire_bus();
write_reg(0x0010, 0x0000); /* SAP, BT[3:0], AP, DSTB, SLP, STB */
write_reg(0x0011, 0x0000); /* DC1[2:0], DC0[2:0], VC[2:0] */
write_reg(0x0012, 0x0000); /* VREG1OUT voltage */
write_reg(0x0013, 0x0000); /* VDV[4:0] for VCOM amplitude */
gfxSleepMilliseconds(200); /* Dis-charge capacitor power voltage */
write_reg(0x0010, 0x17B0); /* SAP, BT[3:0], AP, DSTB, SLP, STB */
write_reg(0x0011, 0x0147); /* DC1[2:0], DC0[2:0], VC[2:0] */
gfxSleepMilliseconds(50);
write_reg(0x0012, 0x013C); /* VREG1OUT voltage */
gfxSleepMilliseconds(50);
write_reg(0x0013, 0x0E00); /* VDV[4:0] for VCOM amplitude */
write_reg(0x0029, 0x0009); /* VCM[4:0] for VCOMH */
gfxSleepMilliseconds(50);
write_reg(0x0007, 0x0173); /* 262K color and display ON */
release_bus();
set_backlight(g->g.Backlight);
break;
case powerSleep:
acquire_bus();
write_reg(0x0007, 0x0000); /* display OFF */
write_reg(0x0010, 0x0000); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
write_reg(0x0011, 0x0000); /* DC1[2:0], DC0[2:0], VC[2:0] */
write_reg(0x0012, 0x0000); /* VREG1OUT voltage */
write_reg(0x0013, 0x0000); /* VDV[4:0] for VCOM amplitude */
gfxSleepMilliseconds(200); /* Dis-charge capacitor power voltage */
write_reg(0x0010, 0x0002); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
release_bus();
gdisp_lld_backlight(0);
break;
case powerDeepSleep:
acquire_bus();
write_reg(0x0007, 0x0000); /* display OFF */
write_reg(0x0010, 0x0000); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
write_reg(0x0011, 0x0000); /* DC1[2:0], DC0[2:0], VC[2:0] */
write_reg(0x0012, 0x0000); /* VREG1OUT voltage */
write_reg(0x0013, 0x0000); /* VDV[4:0] for VCOM amplitude */
gfxSleepMilliseconds(200); /* Dis-charge capacitor power voltage */
write_reg(0x0010, 0x0004); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
release_bus();
gdisp_lld_backlight(0);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
case GDISP_ROTATE_0:
acquire_bus();
write_reg(0x0001, 0x0100);
write_reg(0x0003, 0x1038);
write_reg(0x0060, 0x2700);
release_bus();
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
acquire_bus();
write_reg(0x0001, 0x0000);
write_reg(0x0003, 0x1030);
write_reg(0x0060, 0x2700);
release_bus();
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
case GDISP_ROTATE_180:
acquire_bus();
write_reg(0x0001, 0x0000);
write_reg(0x0003, 0x1038);
write_reg(0x0060, 0xa700);
release_bus();
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_270:
acquire_bus();
write_reg(0x0001, 0x0100);
write_reg(0x0003, 0x1030);
write_reg(0x0060, 0xA700);
release_bus();
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)value;
return;
case GDISP_CONTROL_BACKLIGHT:
if ((unsigned)g->p.ptr > 100)
g->p.ptr = (void *)100;
set_backlight((unsigned)g->p.ptr);
g->g.Backlight = (unsigned)g->p.ptr;
return;
default:
return;
}
}
#endif
#endif /* GFX_USE_GDISP */
/** @} */