179 lines
5.3 KiB
C
179 lines
5.3 KiB
C
/*
|
|
* This file is subject to the terms of the GFX License. If a copy of
|
|
* the license was not distributed with this file, you can obtain one at:
|
|
*
|
|
* http://ugfx.org/license.html
|
|
*/
|
|
|
|
/**
|
|
* @file drivers/gaudin/Win32/gaudin_lld.c
|
|
* @brief GAUDIN - Driver file for Win32.
|
|
*/
|
|
|
|
#include "gfx.h"
|
|
|
|
#if GFX_USE_GAUDIN
|
|
|
|
/* Include the driver defines */
|
|
#include "gaudin/lld/gaudin_lld.h"
|
|
|
|
#undef Red
|
|
#undef Green
|
|
#undef Blue
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <windows.h>
|
|
#include <stdio.h>
|
|
#include <mmsystem.h>
|
|
|
|
static HWAVEIN ah;
|
|
static volatile int nUsedBuffers;
|
|
static WAVEHDR *pWaveHdrs;
|
|
static HANDLE waveInThread;
|
|
static DWORD threadID;
|
|
|
|
/*
|
|
static void PrintWaveErrorMsg(DWORD err, TCHAR * str)
|
|
{
|
|
#define BUFFERSIZE 128
|
|
char buffer[BUFFERSIZE];
|
|
|
|
fprintf(stderr, "GAUDIN: ERROR 0x%08X: %s\r\n", err, str);
|
|
if (mciGetErrorString(err, &buffer[0], sizeof(buffer)))
|
|
fprintf(stderr, "%s\r\n", &buffer[0]);
|
|
else
|
|
fprintf(stderr, "0x%08X returned!\r\n", err);
|
|
}
|
|
*/
|
|
|
|
/**************************** waveInProc() *******************************
|
|
* We don't use CALLBACK_FUNCTION because it is restricted to calling only
|
|
* a few particular Windows functions, namely some of the time functions,
|
|
* and a few of the Low Level MIDI API. If you violate this rule, your app can
|
|
* hang inside of the callback). One of the Windows API that a callback can't
|
|
* call is waveInAddBuffer() which is what we need to use whenever we receive a
|
|
* MM_WIM_DATA. My callback would need to defer that job to another thread
|
|
* anyway, so instead just use CALLBACK_THREAD here instead.
|
|
*************************************************************************/
|
|
|
|
DWORD WINAPI waveInProc(LPVOID arg) {
|
|
MSG msg;
|
|
bool_t isRecording;
|
|
(void) arg;
|
|
|
|
isRecording = FALSE;
|
|
while (GetMessage(&msg, 0, 0, 0)) {
|
|
switch (msg.message) {
|
|
case MM_WIM_DATA:
|
|
GAUDIN_ISR_CompleteI((audin_sample_t *)((WAVEHDR *)msg.lParam)->lpData, ((WAVEHDR *)msg.lParam)->dwBytesRecorded/sizeof(audin_sample_t));
|
|
|
|
/* Are we still recording? */
|
|
if (isRecording) {
|
|
/* Yes. Now we need to requeue this buffer so the driver can use it for another block of audio
|
|
* data. NOTE: We shouldn't need to waveInPrepareHeader() a WAVEHDR that has already been prepared once.
|
|
* Note: We are assuming here that both the application can still access the buffer while
|
|
* it is on the queue.
|
|
*/
|
|
waveInAddBuffer(ah, (WAVEHDR *)msg.lParam, sizeof(WAVEHDR));
|
|
|
|
} else {
|
|
/* We aren't recording, so another WAVEHDR has been returned to us after recording has stopped.
|
|
* When we get all of them back, DoneAll will be equal to how many WAVEHDRs we queued
|
|
*/
|
|
nUsedBuffers--;
|
|
waveInUnprepareHeader(ah, (WAVEHDR *)msg.lParam, sizeof(WAVEHDR));
|
|
}
|
|
|
|
break;
|
|
|
|
case MM_WIM_OPEN:
|
|
isRecording = TRUE;
|
|
break;
|
|
|
|
case MM_WIM_CLOSE:
|
|
isRecording = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*===========================================================================*/
|
|
/* External declarations. */
|
|
/*===========================================================================*/
|
|
|
|
void gaudin_lld_init(const gaudin_params *paud) {
|
|
// uint16_t channel;
|
|
// uint32_t frequency;
|
|
// audin_sample_t *buffer;
|
|
// size_t bufcount;
|
|
// size_t samplesPerEvent;
|
|
WAVEFORMATEX wfx;
|
|
size_t spaceleft;
|
|
audin_sample_t *p;
|
|
WAVEHDR *phdr;
|
|
size_t nBuffers;
|
|
size_t sz;
|
|
|
|
if (!waveInThread) {
|
|
if (!(waveInThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)waveInProc, 0, 0, &threadID))) {
|
|
fprintf(stderr, "GAUDIN: Can't create WAVE recording thread\n");
|
|
return;
|
|
}
|
|
CloseHandle(waveInThread);
|
|
}
|
|
|
|
nUsedBuffers = 0;
|
|
|
|
wfx.wFormatTag = WAVE_FORMAT_PCM;
|
|
wfx.nChannels = paud->channel == GAUDIN_STEREO ? 2 : 1;
|
|
wfx.nSamplesPerSec = paud->frequency;
|
|
wfx.nBlockAlign = wfx.nChannels * sizeof(audin_sample_t);
|
|
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
|
|
wfx.wBitsPerSample = sizeof(audin_sample_t) * 8;
|
|
wfx.cbSize = 0;
|
|
|
|
if (waveInOpen(&ah, WAVE_MAPPER, &wfx, (DWORD_PTR)threadID, (DWORD_PTR)paud, CALLBACK_THREAD)) {
|
|
fprintf(stderr, "GAUDIN: Can't open WAVE recording device\n");
|
|
return;
|
|
}
|
|
|
|
/* We need to allocate a wave header for each buffer */
|
|
nBuffers = (paud->bufcount + paud->samplesPerEvent - 1) / paud->samplesPerEvent;
|
|
if (!(pWaveHdrs = (WAVEHDR *)gfxAlloc(nBuffers * sizeof(WAVEHDR)))) {
|
|
fprintf(stderr, "GAUDIN: Buffer header allocation failed\n");
|
|
return;
|
|
}
|
|
|
|
/* Prepare each buffer and send to the wavein device */
|
|
spaceleft = paud->bufcount;
|
|
for(p = paud->buffer, phdr = pWaveHdrs, spaceleft = paud->bufcount; spaceleft; p += sz, phdr++, spaceleft -= sz) {
|
|
sz = spaceleft > paud->samplesPerEvent ? paud->samplesPerEvent : spaceleft;
|
|
phdr->dwBufferLength = sz * sizeof(audin_sample_t);
|
|
phdr->lpData = (LPSTR)p;
|
|
phdr->dwFlags = 0;
|
|
if (!waveInPrepareHeader(ah, phdr, sizeof(WAVEHDR))
|
|
&& !waveInAddBuffer(ah, phdr, sizeof(WAVEHDR)))
|
|
nUsedBuffers++;
|
|
else
|
|
fprintf(stderr, "GAUDIN: Buffer prepare failed\n");
|
|
}
|
|
if (!nUsedBuffers)
|
|
fprintf(stderr, "GAUDIN: Failed to prepare any buffers\n");
|
|
}
|
|
|
|
void gadc_lld_start(void) {
|
|
if (nUsedBuffers)
|
|
waveInStart(ah);
|
|
}
|
|
|
|
void gadc_lld_stop(void) {
|
|
waveInReset(ah);
|
|
while(nUsedBuffers) Sleep(1);
|
|
if (pWaveHdrs) {
|
|
gfxFree(pWaveHdrs);
|
|
pWaveHdrs = 0;
|
|
}
|
|
}
|
|
|
|
#endif /* GFX_USE_GAUDIN */
|