339 lines
13 KiB
C
339 lines
13 KiB
C
/*
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* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
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* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "gfx.h"
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// include our chibios logo in a .gif format
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#include "image_chibios.h"
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/**
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* This demo demonstrates many of the GWIN widgets.
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* On the "Radio" tab try playing with the color radio buttons.
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* On the "Checkbox" tab try playing with the "Disable All" checkbox.
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*/
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/* Our custom yellow style */
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static const GWidgetStyle YellowWidgetStyle = {
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Yellow, // window background
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// enabled color set
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{
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HTML2COLOR(0x0000FF), // text
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HTML2COLOR(0x404040), // edge
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HTML2COLOR(0xE0E0E0), // fill
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HTML2COLOR(0xE0E0E0), // progress - inactive area
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},
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// disabled color set
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{
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HTML2COLOR(0xC0C0C0), // text
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HTML2COLOR(0x808080), // edge
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HTML2COLOR(0xE0E0E0), // fill
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HTML2COLOR(0xC0E0C0), // progress - active area
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},
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// pressed color set
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{
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HTML2COLOR(0xFF00FF), // text
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HTML2COLOR(0x404040), // edge
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HTML2COLOR(0x808080), // fill
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HTML2COLOR(0x00E000), // progress - active area
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},
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};
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/* The variables we need */
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static GListener gl;
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static GHandle ghConsole;
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static GHandle ghTabButtons, ghTabSliders, ghTabCheckboxes, ghTabLabels, ghTabRadios, ghTabImages;
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static GHandle ghButton1, ghButton2, ghButton3, ghButton4;
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static GHandle ghSlider1, ghSlider2, ghSlider3, ghSlider4;
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static GHandle ghCheckbox1, ghCheckbox2, ghCheckDisableAll;
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static GHandle ghLabel1;
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static GHandle ghRadio1, ghRadio2;
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static GHandle ghRadioBlack, ghRadioWhite, ghRadioYellow;
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static GHandle ghImage1;
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/* Some useful macros */
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#define ScrWidth gdispGetWidth()
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#define ScrHeight gdispGetHeight()
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#define TAB_HEIGHT 30
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#define LABEL_HEIGHT 40
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#define BUTTON_WIDTH 50
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#define BUTTON_HEIGHT 30
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#define SLIDER_WIDTH 20
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#define CHECKBOX_WIDTH 80
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#define CHECKBOX_HEIGHT 20
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#define RADIO_WIDTH 50
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#define RADIO_HEIGHT 20
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#define COLOR_WIDTH 80
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#define DISABLEALL_WIDTH 100
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#define GROUP_TABS 0
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#define GROUP_YESNO 1
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#define GROUP_COLORS 2
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/**
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* Create all the widgets.
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* With the exception of the Tabs they are all created invisible.
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*/
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static void createWidgets(void) {
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GWidgetInit wi;
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wi.customDraw = 0; wi.customParam = 0; wi.customStyle = 0;
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// Create the Tabs
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wi.g.show = TRUE; wi.customDraw = gwinRadioDraw_Tab;
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wi.g.width = ScrWidth/6; wi.g.height = TAB_HEIGHT; wi.g.y = 0;
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wi.g.x = 0*wi.g.width; wi.text = "Buttons"; ghTabButtons = gwinRadioCreate(NULL, &wi, GROUP_TABS);
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wi.g.x = 1*wi.g.width; wi.text = "Sliders"; ghTabSliders = gwinRadioCreate(NULL, &wi, GROUP_TABS);
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wi.g.x = 2*wi.g.width; wi.text = "Checkbox"; ghTabCheckboxes = gwinRadioCreate(NULL, &wi, GROUP_TABS);
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wi.g.x = 3*wi.g.width; wi.text = "Radios"; ghTabRadios = gwinRadioCreate(NULL, &wi, GROUP_TABS);
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wi.g.x = 4*wi.g.width; wi.text = "Labels"; ghTabLabels = gwinRadioCreate(NULL, &wi, GROUP_TABS);
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wi.g.x = 5*wi.g.width; wi.text = "Images"; ghTabImages = gwinRadioCreate(NULL, &wi, GROUP_TABS);
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// Buttons
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wi.g.show = FALSE; wi.customDraw = 0;
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wi.g.width = BUTTON_WIDTH; wi.g.height = BUTTON_HEIGHT; wi.g.y = TAB_HEIGHT+5;
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wi.g.x = 0+0*(BUTTON_WIDTH+1); wi.text = "B1"; ghButton1 = gwinButtonCreate(NULL, &wi);
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wi.g.x = 0+1*(BUTTON_WIDTH+1); wi.text = "B2"; ghButton2 = gwinButtonCreate(NULL, &wi);
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wi.g.x = 0+2*(BUTTON_WIDTH+1); wi.text = "B3"; ghButton3 = gwinButtonCreate(NULL, &wi);
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wi.g.x = 0+3*(BUTTON_WIDTH+1); wi.text = "B4"; ghButton4 = gwinButtonCreate(NULL, &wi);
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// Horizontal Sliders
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wi.g.width = ScrWidth/2-2; wi.g.height = SLIDER_WIDTH; wi.g.x = ScrWidth/2+1;
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wi.g.y = ScrHeight/2-2*(SLIDER_WIDTH+1); wi.text = "S1"; ghSlider1 = gwinSliderCreate(NULL, &wi);
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wi.g.y = ScrHeight/2-1*(SLIDER_WIDTH+1); wi.text = "S2"; ghSlider2 = gwinSliderCreate(NULL, &wi);
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// Vertical Sliders
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wi.g.width = SLIDER_WIDTH; wi.g.height = ScrHeight/2-2; wi.g.y = ScrHeight/2+1;
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wi.g.x = 0+0*(SLIDER_WIDTH+1); wi.text = "S3"; ghSlider3 = gwinSliderCreate(NULL, &wi);
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wi.g.x = 0+1*(SLIDER_WIDTH+1); wi.text = "S4"; ghSlider4 = gwinSliderCreate(NULL, &wi);
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// Checkboxes - for the 2nd checkbox we apply special drawing before making it visible
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wi.g.width = CHECKBOX_WIDTH; wi.g.height = CHECKBOX_HEIGHT; wi.g.x = 0;
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wi.g.y = TAB_HEIGHT+5+0*(CHECKBOX_HEIGHT+1); wi.text = "C1"; ghCheckbox1 = gwinCheckboxCreate(NULL, &wi);
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wi.customDraw = gwinCheckboxDraw_CheckOnRight;
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wi.g.y = TAB_HEIGHT+5+1*(CHECKBOX_HEIGHT+1); wi.text = "C2"; ghCheckbox2 = gwinCheckboxCreate(NULL, &wi);
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wi.customDraw = 0; wi.g.width = DISABLEALL_WIDTH;
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wi.g.y = TAB_HEIGHT+5+2*(CHECKBOX_HEIGHT+1); wi.text = "Disable All"; ghCheckDisableAll = gwinCheckboxCreate(NULL, &wi);
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// Labels
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wi.g.width = 0; wi.g.height = LABEL_HEIGHT; // dynamic width, fixed height
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wi.g.y = TAB_HEIGHT+5+2*(CHECKBOX_HEIGHT+1); wi.text = "Label"; ghLabel1 = gwinLabelCreate(NULL, &wi);
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// Radio Buttons
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wi.g.width = RADIO_WIDTH; wi.g.height = RADIO_HEIGHT; wi.g.y = TAB_HEIGHT+5;
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wi.g.x = 0*wi.g.width; wi.text = "Yes"; ghRadio1 = gwinRadioCreate(NULL, &wi, GROUP_YESNO);
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wi.g.x = 1*wi.g.width; wi.text = "No"; ghRadio2 = gwinRadioCreate(NULL, &wi, GROUP_YESNO);
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wi.g.width = COLOR_WIDTH; wi.g.y += RADIO_HEIGHT+5;
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wi.g.x = 0*wi.g.width; wi.text = "Black"; ghRadioBlack = gwinRadioCreate(NULL, &wi, GROUP_COLORS);
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wi.g.x = 1*wi.g.width; wi.text = "White"; ghRadioWhite = gwinRadioCreate(NULL, &wi, GROUP_COLORS);
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wi.g.x = 2*wi.g.width; wi.text = "Yellow"; ghRadioYellow = gwinRadioCreate(NULL, &wi, GROUP_COLORS);
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gwinRadioPress(ghRadioWhite);
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// Image
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wi.g.x = ScrWidth-210; wi.g.y = TAB_HEIGHT + 10; wi.g.width = 200; wi.g.height = 200;
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ghImage1 = gwinImageCreate(NULL, &wi.g);
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gwinImageOpenMemory(ghImage1, image_chibios);
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gwinImageCache(ghImage1);
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// Console - we apply some special colors before making it visible
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wi.g.width = ScrWidth/2-1; wi.g.height = ScrHeight/2-1;
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wi.g.x = ScrWidth/2+1; wi.g.y = ScrHeight/2+1;
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ghConsole = gwinConsoleCreate(NULL, &wi.g);
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gwinSetColor(ghConsole, Yellow);
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gwinSetBgColor(ghConsole, Black);
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}
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/**
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* Set the visibility of widgets based on which tab is selected.
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*/
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static void setTab(GHandle tab) {
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/* Make sure everything is invisible first */
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gwinSetVisible(ghButton1, FALSE); gwinSetVisible(ghButton2, FALSE);
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gwinSetVisible(ghButton3, FALSE); gwinSetVisible(ghButton4, FALSE);
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gwinSetVisible(ghSlider1, FALSE); gwinSetVisible(ghSlider2, FALSE);
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gwinSetVisible(ghSlider3, FALSE); gwinSetVisible(ghSlider4, FALSE);
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gwinSetVisible(ghCheckbox1, FALSE); gwinSetVisible(ghCheckbox2, FALSE); gwinSetVisible(ghCheckDisableAll, FALSE);
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gwinSetVisible(ghLabel1, FALSE);
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gwinSetVisible(ghRadio1, FALSE); gwinSetVisible(ghRadio2, FALSE);
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gwinSetVisible(ghRadioWhite, FALSE);gwinSetVisible(ghRadioBlack, FALSE);gwinSetVisible(ghRadioYellow, FALSE);
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gwinSetVisible(ghImage1, FALSE);
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/* Turn on widgets depending on the tab selected */
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if (tab == ghTabButtons) {
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gwinSetVisible(ghButton1, TRUE); gwinSetVisible(ghButton2, TRUE);
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gwinSetVisible(ghButton3, TRUE); gwinSetVisible(ghButton4, TRUE);
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} else if (tab == ghTabSliders) {
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gwinSetVisible(ghSlider1, TRUE); gwinSetVisible(ghSlider2, TRUE);
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gwinSetVisible(ghSlider3, TRUE); gwinSetVisible(ghSlider4, TRUE);
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} else if (tab == ghTabCheckboxes) {
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gwinSetVisible(ghCheckbox1, TRUE); gwinSetVisible(ghCheckbox2, TRUE); gwinSetVisible(ghCheckDisableAll, TRUE);
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} else if (tab == ghTabLabels) {
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gwinSetVisible(ghLabel1, TRUE);
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} else if (tab == ghTabRadios) {
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gwinSetVisible(ghRadio1, TRUE); gwinSetVisible(ghRadio2, TRUE);
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gwinSetVisible(ghRadioWhite, TRUE); gwinSetVisible(ghRadioBlack, TRUE); gwinSetVisible(ghRadioYellow, TRUE);
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} else if (tab == ghTabImages) {
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gwinSetVisible(ghImage1, TRUE);
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}
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}
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/**
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* Set the enabled state of every widget (except the tabs etc)
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*/
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static void setEnabled(bool_t ena) {
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gwinSetEnabled(ghButton1, ena); gwinSetEnabled(ghButton2, ena);
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gwinSetEnabled(ghButton3, ena); gwinSetEnabled(ghButton4, ena);
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gwinSetEnabled(ghSlider1, ena); gwinSetEnabled(ghSlider2, ena);
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gwinSetEnabled(ghSlider3, ena); gwinSetEnabled(ghSlider4, ena);
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gwinSetEnabled(ghCheckbox1, ena); gwinSetEnabled(ghCheckbox2, ena); //gwinSetEnabled(ghCheckDisableAll, TRUE);
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gwinSetEnabled(ghLabel1, ena);
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gwinSetEnabled(ghRadio1, ena); gwinSetEnabled(ghRadio2, ena);
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gwinSetEnabled(ghRadioWhite, ena); gwinSetEnabled(ghRadioBlack, ena); gwinSetEnabled(ghRadioYellow, ena);
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gwinSetEnabled(ghImage1, ena);
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}
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int main(void) {
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GEvent * pe;
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// Initialize the display
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gfxInit();
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// Set the widget defaults
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gwinSetDefaultFont(gdispOpenFont("UI2"));
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gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
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gdispClear(White);
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// Connect the mouse
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#if GINPUT_NEED_MOUSE
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gwinAttachMouse(0);
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#endif
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// Create the gwin windows/widgets
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createWidgets();
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// Assign toggles and dials to specific buttons & sliders etc.
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#if GINPUT_NEED_TOGGLE
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gwinAttachToggle(ghButton1, 0, 0);
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gwinAttachToggle(ghButton2, 0, 1);
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#endif
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#if GINPUT_NEED_DIAL
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gwinAttachDial(ghSlider1, 0, 0);
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gwinAttachDial(ghSlider3, 0, 1);
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#endif
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// Make the console visible
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gwinSetVisible(ghConsole, TRUE);
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gwinClear(ghConsole);
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// We want to listen for widget events
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geventListenerInit(&gl);
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gwinAttachListener(&gl);
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// Press the Tab we want visible
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gwinRadioPress(ghTabButtons);
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while(1) {
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// Get an Event
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pe = geventEventWait(&gl, TIME_INFINITE);
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switch(pe->type) {
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case GEVENT_GWIN_BUTTON:
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gwinPrintf(ghConsole, "Button %s\n", gwinGetText(((GEventGWinButton *)pe)->button));
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break;
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case GEVENT_GWIN_SLIDER:
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gwinPrintf(ghConsole, "Slider %s=%d\n", gwinGetText(((GEventGWinSlider *)pe)->slider), ((GEventGWinSlider *)pe)->position);
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break;
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case GEVENT_GWIN_CHECKBOX:
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gwinPrintf(ghConsole, "Checkbox %s=%s\n", gwinGetText(((GEventGWinCheckbox *)pe)->checkbox), ((GEventGWinCheckbox *)pe)->isChecked ? "Checked" : "UnChecked");
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// If it is the Disable All checkbox then do that.
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if (((GEventGWinCheckbox *)pe)->checkbox == ghCheckDisableAll) {
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gwinPrintf(ghConsole, "%s All\n", ((GEventGWinCheckbox *)pe)->isChecked ? "Disable" : "Enable");
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setEnabled(!((GEventGWinCheckbox *)pe)->isChecked);
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}
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break;
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case GEVENT_GWIN_RADIO:
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gwinPrintf(ghConsole, "Radio Group %u=%s\n", ((GEventGWinRadio *)pe)->group, gwinGetText(((GEventGWinRadio *)pe)->radio));
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switch(((GEventGWinRadio *)pe)->group) {
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case GROUP_TABS:
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// Set control visibility depending on the tab selected
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setTab(((GEventGWinRadio *)pe)->radio);
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// Do some special animation for Label1 to demonstrate auto width sizing
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if (((GEventGWinRadio *)pe)->radio == ghTabLabels) {
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gwinPrintf(ghConsole, "Change Label Text\n");
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gfxSleepMilliseconds(1000);
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gwinSetText(ghLabel1, "Very Big Label", FALSE);
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gfxSleepMilliseconds(1000);
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gwinSetText(ghLabel1, "Label", FALSE);
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}
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break;
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case GROUP_COLORS:
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{
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const GWidgetStyle *pstyle;
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gwinPrintf(ghConsole, "Change Color Scheme\n");
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if (((GEventGWinRadio *)pe)->radio == ghRadioYellow)
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pstyle = &YellowWidgetStyle;
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else if (((GEventGWinRadio *)pe)->radio == ghRadioBlack)
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pstyle = &BlackWidgetStyle;
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else
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pstyle = &WhiteWidgetStyle;
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// Clear the screen to the new color - we avoid the console area as it can't redraw itself
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#if GDISP_NEED_CLIP
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gdispUnsetClip();
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#endif
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gdispFillArea(0, 0, ScrWidth, ScrHeight/2, pstyle->background);
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gdispFillArea(0, ScrHeight/2, ScrWidth/2, ScrHeight/2, pstyle->background);
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// Update the style on all controls
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gwinSetDefaultStyle(pstyle, TRUE);
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}
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break;
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}
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break;
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default:
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gwinPrintf(ghConsole, "Unknown %d\n", pe->type);
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break;
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}
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}
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return 0;
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}
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