ugfx/demos/modules/gwin/console/main.c
2013-06-15 21:37:22 +10:00

91 lines
3.2 KiB
C

/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gfx.h"
#include "chprintf.h"
/* The handles for our three consoles */
GHandle GW1, GW2, GW3;
/* The streams for our three consoles */
BaseSequentialStream *S1, *S2, *S3;
int main(void) {
uint8_t i;
font_t font1, font2;
/* initialize and clear the display */
gfxInit();
font1 = gdispOpenFont("UI2 Double");
font2 = gdispOpenFont("Small");
/* create the three console windows and set a font for each */
GW1 = gwinCreateConsole(NULL, 0, 0, gdispGetWidth(), gdispGetHeight()/2, font1);
GW2 = gwinCreateConsole(NULL, 0, gdispGetHeight()/2, gdispGetWidth()/2, gdispGetHeight(), font2);
GW3 = gwinCreateConsole(NULL, gdispGetWidth()/2, gdispGetHeight()/2, gdispGetWidth(), gdispGetHeight(), font2);
/* Set the fore- and background colors for each console */
gwinSetColor(GW1, Green);
gwinSetBgColor(GW1, Black);
gwinSetColor(GW2, White);
gwinSetBgColor(GW2, Blue);
gwinSetColor(GW3, Black);
gwinSetBgColor(GW3, Red);
/* clear all console windows - to set background */
gwinClear(GW1);
gwinClear(GW2);
gwinClear(GW3);
/* receive the stream pointers of each console */
S1 = gwinGetConsoleStream(GW1);
S2 = gwinGetConsoleStream(GW2);
S3 = gwinGetConsoleStream(GW3);
/* Output some data on the first console */
for(i = 0; i < 10; i++) {
chprintf(S1, "Hello ChibiOS/GFX!\r\n");
}
/* Output some data on the second console */
for(i = 0; i < 16; i++) {
chprintf(S2, "Message Nr.: %d\r\n", i+1);
}
/* Output some data on the third console */
for(i = 0; i < 18; i++) {
chprintf(S3, "Message Nr.: %d\r\n", i+1);
}
while(TRUE) {
gfxSleepMilliseconds(500);
}
}