491 lines
16 KiB
C
491 lines
16 KiB
C
/*
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ChibiOS/RT - Copyright (C) 2012
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Joel Bodenmann aka Tectu <joel@unormal.org>
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This file is part of ChibiOS-LCD-Driver.
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ChibiOS-LCD-Driver is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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ChibiOS-LCD-Driver is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file templates/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source template.
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*
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* @addtogroup GDISP
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* @{
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*/
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#include "ch.h"
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#include "hal.h"
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#include "gdisp.h"
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#if HAL_USE_GDISP || defined(__DOXYGEN__)
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/* Include the emulation code for things we don't support */
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#include "gdisp_emulation.c"
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/*===========================================================================*/
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/* Driver local definitions. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver exported variables. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver local variables. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver local functions. */
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/*===========================================================================*/
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#if GDISP_NEED_TEXT
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#include "gdisp_fonts.h"
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#endif
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/* All the board specific code should go in these include file so the driver
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* can be ported to another board just by creating a suitable file.
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*/
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#if defined(BOARD_YOURBOARDNAME)
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#include "gdisp_lld_board_yourboardname.h"
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#else
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/* Include the user supplied board definitions */
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#include "gdisp_lld_board.h"
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#endif
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/*===========================================================================*/
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/* Driver interrupt handlers. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver exported functions. */
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/*===========================================================================*/
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/* ---- Required Routines ---- */
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/*
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The following 2 routines are required.
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All other routines are optional.
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*/
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/**
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* @brief Low level GDISP driver initialisation.
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* @return TRUE if successful, FALSE on error.
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*
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* @notapi
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*/
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bool_t GDISP_LLD(init)(void) {
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/* Initialise your display */
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/* Initialise the GDISP structure to match */
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GDISP.Width = SCREEN_WIDTH;
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GDISP.Height = SCREEN_HEIGHT;
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GDISP.Orientation = portrait;
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GDISP.Powermode = powerOn;
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GDISP.Backlight = 100;
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GDISP.Contrast = 50;
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return TRUE;
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}
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/**
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* @brief Draws a pixel on the display.
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*
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* @param[in] x X location of the pixel
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* @param[in] y Y location of the pixel
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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#if GDISP_NEED_VALIDATION
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if (x >= GDISP.Width || y >= GDISP.Height) return;
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#endif
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/* Code here */
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}
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/* ---- Optional Routines ---- */
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/*
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All the below routines are optional.
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Defining them will increase speed but everything
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will work if they are not defined.
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If you are not using a routine - turn it off using
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the appropriate GDISP_HARDWARE_XXXX macro.
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Don't bother coding for obvious similar routines if
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there is no performance penalty as the emulation software
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makes a good job of using similar routines.
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eg. If fillarea() is defined there is little
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point in defining clear() unless the
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performance bonus is significant.
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For good performance it is suggested to implement
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fillarea() and blitarea().
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*/
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#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
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/**
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* @brief Clear the display.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void GDISP_LLD(clear)(color_t color) {
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/* Code here */
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}
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#endif
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#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__)
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/**
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* @brief Draw a line.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x0, y0 The start of the line
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* @param[in] x1, y1 The end of the line
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* @param[in] color The color of the line
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*
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* @notapi
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*/
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void GDISP_LLD(drawline)(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Need to clip to screen */
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#endif
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/* Code here */
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}
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#endif
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#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a color.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] color The color of the fill
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*
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* @notapi
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*/
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void GDISP_LLD(fillarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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#if GDISP_NEED_VALIDATION
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if (cx < 1 || cy < 1 || x >= GDISP.Width || y >= GDISP.Height) return;
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if (x+cx > GDISP.Width) cx = GDISP.Width - x;
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if (y+cy > GDISP.Height) cy = GDISP.Height - y;
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#endif
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/* Code here */
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}
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#endif
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#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a bitmap.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] buffer The pixels to use to fill the area.
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*
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* @notapi
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*/
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void GDISP_LLD(blitarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, const pixel_t *buffer) {
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#if GDISP_NEED_VALIDATION
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if (cx < 1 || cy < 1 || x >= GDISP.Width || y >= GDISP.Height) return;
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if (x+cx > GDISP.Width) return;
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if (y+cy > GDISP.Height) cy = GDISP.Height - y;
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#endif
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/* Code here */
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}
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#endif
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/* Circular Drawing Functions */
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#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLES) || defined(__DOXYGEN__)
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/**
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* @brief Draw a circle.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the circle is over the edges of the screen.
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*
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* @param[in] x, y The centre of the circle
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* @param[in] radius The radius of the circle
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* @param[in] color The color of the circle
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*
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* @notapi
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*/
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void GDISP_LLD(drawcircle)(coord_t x, coord_t y, coord_t radius, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLEFILLS) || defined(__DOXYGEN__)
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/**
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* @brief Create a filled circle.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the circle is over the edges of the screen.
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*
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* @param[in] x, y The centre of the circle
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* @param[in] radius The radius of the circle
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* @param[in] color The color of the circle
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*
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* @notapi
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*/
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void GDISP_LLD(fillcircle)(coord_t x, coord_t y, coord_t radius, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSES) || defined(__DOXYGEN__)
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/**
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* @brief Draw an ellipse.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the ellipse is over the edges of the screen.
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*
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* @param[in] x, y The centre of the ellipse
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* @param[in] a, b The dimensions of the ellipse
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* @param[in] color The color of the ellipse
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*
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* @notapi
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*/
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void GDISP_LLD(drawellipse)(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSEFILLS) || defined(__DOXYGEN__)
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/**
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* @brief Create a filled ellipse.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the ellipse is over the edges of the screen.
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*
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* @param[in] x, y The centre of the ellipse
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* @param[in] a, b The dimensions of the ellipse
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* @param[in] color The color of the ellipse
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*
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* @notapi
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*/
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void GDISP_LLD(fillellipse)(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXT) || defined(__DOXYGEN__)
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/**
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* @brief Draw a character using a transparent background.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The top-left corner of the text
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* @param[in] c The character to print
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* @param[in] color The color of the character
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*
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* @notapi
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*/
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void GDISP_LLD(drawchar)(coord_t x, coord_t y, char c, font_t font, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXTFILLS) || defined(__DOXYGEN__)
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/**
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* @brief Draw a character using a filled background.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The top-left corner of the text
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* @param[in] c The character to print
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* @param[in] color The color of the character
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* @param[in] bgcolor The background color
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*
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* @notapi
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*/
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void GDISP_LLD(fillchar)(coord_t x, coord_t y, char c, font_t font, color_t color, color_t bgcolor) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
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/**
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* @brief Get the color of a particular pixel.
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* @note Optional.
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* @note If x,y is off the screen, the result is undefined.
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* @return The color of the specified pixel.
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*
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* @param[in] x, y The start of the text
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*
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* @notapi
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*/
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color_t GDISP_LLD(getpixelcolor)(coord_t x, coord_t y) {
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#if GDISP_NEED_VALIDATION
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if (x >= GDISP.Width || y >= GDISP.Height) return 0;
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
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/**
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* @brief Scroll vertically a section of the screen.
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* @note Optional.
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* @note If x,y + cx,cy is off the screen, the result is undefined.
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* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
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*
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* @param[in] x, y The start of the area to be scrolled
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* @param[in] cx, cy The size of the area to be scrolled
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* @param[in] lines The number of lines to scroll (Can be positive or negative)
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* @param[in] bgcolor The color to fill the newly exposed area.
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*
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* @notapi
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*/
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void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
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#if GDISP_NEED_VALIDATION
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if (cx < 1 || cy < 1 || x >= GDISP.Width || y >= GDISP.Height) return;
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if (x+cx > GDISP.Width) cx = GDISP.Width - x;
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if (y+cy > GDISP.Height) cy = GDISP.Height - y;
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
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/**
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* @brief Driver Control
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* @detail Unsupported control codes are ignored.
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* @note The value parameter should always be typecast to (void *).
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* @note There are some predefined and some specific to the low level driver.
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* @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
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* GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
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* GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
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* that only supports off/on anything other
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* than zero is on.
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* GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
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* GDISP_CONTROL_LLD - Low level driver control constants start at
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* this value.
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*
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* @param[in] what What to do.
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* @param[in] value The value to use (always cast to a void *).
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*
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* @notapi
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*/
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void GDISP_LLD(control)(unsigned what, void *value) {
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switch(what) {
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case GDISP_CONTROL_POWER:
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if (GDISP.Powermode == (gdisp_powermode_t)value)
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return;
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switch((gdisp_powermode_t)value) {
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case powerOff:
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/* Code here */
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break;
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case powerOn:
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/* Code here */
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/* You may need this ---
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if (GDISP.Powermode != powerSleep)
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GDISP_LLD(init)();
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*/
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break;
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case powerSleep:
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/* Code here */
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break;
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default:
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return;
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}
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GDISP.Powermode = (gdisp_powermode_t)value;
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return;
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case GDISP_CONTROL_ORIENTATION:
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if (GDISP.Orientation == (gdisp_orientation_t)value)
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return;
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switch((gdisp_orientation_t)value) {
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case portrait:
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/* Code here */
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GDISP.Height = SCREEN_HEIGHT;
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GDISP.Width = SCREEN_WIDTH;
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break;
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case landscape:
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/* Code here */
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GDISP.Height = SCREEN_WIDTH;
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GDISP.Width = SCREEN_HEIGHT;
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break;
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case portraitInv:
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/* Code here */
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GDISP.Height = SCREEN_HEIGHT;
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GDISP.Width = SCREEN_WIDTH;
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break;
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case landscapeInv:
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/* Code here */
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GDISP.Height = SCREEN_WIDTH;
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GDISP.Width = SCREEN_HEIGHT;
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break;
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default:
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return;
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}
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GDISP.Orientation = (gdisp_orientation_t)value;
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return;
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/*
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case GDISP_CONTROL_BACKLIGHT:
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case GDISP_CONTROL_CONTRAST:
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*/
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}
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}
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#endif
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#if (GDISP_NEED_QUERY && GDISP_HARDWARE_QUERY) || defined(__DOXYGEN__)
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/**
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* @brief Query a driver value.
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* @detail Typecase the result to the type you want.
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* @note GDISP_QUERY_WIDTH - (coord_t) Gets the width of the screen
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* GDISP_QUERY_HEIGHT - (coord_t) Gets the height of the screen
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* GDISP_QUERY_POWER - (gdisp_powermode_t) Get the current powermode
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* GDISP_QUERY_ORIENTATION - (gdisp_orientation_t) Get the current screen orientation
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* GDISP_QUERY_BACKLIGHT - (coord_t) Get the backlight state (0 to 100)
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* GDISP_QUERY_CONTRAST - (coord_t) Get the contrast (0 to 100).
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* GDISP_QUERY_LLD - Low level driver control constants start at
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* this value.
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*
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* @param[in] what What to Query
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*
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* @notapi
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*/
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void *GDISP_LLD(query)(unsigned what) {
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switch(what) {
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case GDISP_QUERY_WIDTH: return (void *)(unsigned)GDISP.Width;
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case GDISP_QUERY_HEIGHT: return (void *)(unsigned)GDISP.Height;
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case GDISP_QUERY_POWER: return (void *)(unsigned)GDISP.Powermode;
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case GDISP_QUERY_ORIENTATION: return (void *)(unsigned)GDISP.Orientation;
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case GDISP_QUERY_BACKLIGHT: return (void *)(unsigned)GDISP.Backlight;
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case GDISP_QUERY_CONTRAST: return (void *)(unsigned)GDISP.Contrast;
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case GDISP_QUERY_LLD+0:
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/* Code here */
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default: return (void *)-1;
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}
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}
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#endif
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#endif /* HAL_USE_GDISP */
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/** @} */
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