ugfx/worker.h

40 lines
509 B
C

#ifndef WORKER_H
#define WORKER_H
#define GLCD_WORKER_SIZE 2048
enum glcd_action { GLCD_SET_CURSOR,
GLCD_DRAW_PIXEL,
};
enum glcd_result { GLCD_DONE,
GLCD_FAILED,
GLCD_PROGRESS
};
#define _glcd_msg_base \
enum glcd_action action; \
enum glcd_result result;
struct glcd_msg_base {
_glcd_msg_base
};
struct glcd_msg_set_cursor {
_glcd_msg_base
uint16_t x;
uint16_t y;
};
struct glcd_msg_draw_pixel {
_glcd_msg_base
uint16_t x;
uint16_t y;
uint16_t color;
};
#endif