54 lines
1.2 KiB
C
54 lines
1.2 KiB
C
#include "ch.h"
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#include "hal.h"
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#include "gui.h"
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#include "glcd.h"
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#include "touchpad.h"
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volatile uint16_t x, y;
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static msg_t buttonThread(struct buttonStruct_t *a) {
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while(TRUE) {
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if(x >= a->x0 && x <= a->x1 && y >= a->y0 && y <= a->y1)
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*(a->state) = 1;
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else
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*(a->state) = 0;
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chThdSleepMilliseconds(50);
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}
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}
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static msg_t TouchPadThread(void *arg) {
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(void)arg;
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chRegSetThreadName("GUI");
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while(TRUE) {
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x = tpReadX();
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y = tpReadY();
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chThdSleepMilliseconds(10);
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}
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}
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void guiInit(void) {
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Thread *tp = NULL;
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tp = chThdCreateFromHeap(NULL, THD_WA_SIZE(64), HIGHPRIO-1, TouchPadThread, NULL);
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}
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Thread *guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, unsigned char *str, uint16_t fontColor, uint16_t buttonColor, uint8_t *state) {
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struct buttonStruct_t *buttonStruct;
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Thread *tp = NULL;
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buttonStruct = chHeapAlloc(NULL, sizeof(struct buttonStruct_t));
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buttonStruct->x0 = 100;
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buttonStruct->y0 = 100;
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buttonStruct->x1 = 200;
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buttonStruct->y1 = 200;
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buttonStruct->state = state;
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lcdDrawRectString(x0, y0, x1, y1, str, fontColor, buttonColor);
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tp = chThdCreateFromHeap(NULL, THD_WA_SIZE(64), NORMALPRIO+1, buttonThread, buttonStruct);
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return tp;
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}
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