ugfx/demos/games/justget10/gfxconf.h
2016-07-28 16:35:36 +10:00

96 lines
4.0 KiB
C

/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GEVENT TRUE
#define GFX_USE_GTIMER TRUE
#define GFX_USE_GINPUT TRUE
#define GFX_USE_GFILE TRUE
#define GFILE_NEED_ROMFS TRUE
#define GFILE_MAX_GFILES 24
/* Features for the GDISP sub-system. */
#define GDISP_NEED_CONTROL TRUE
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_MULTITHREAD TRUE
#define GDISP_NEED_IMAGE TRUE
#define GDISP_NEED_IMAGE_BMP TRUE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE TRUE
#define GDISP_NEED_ARC TRUE
#define GDISP_NEED_STARTUP_LOGO FALSE
//////////////////
#define GFX_USE_GWIN TRUE
#define GWIN_NEED_WINDOWMANAGER TRUE
#define GQUEUE_NEED_ASYNC TRUE
#define GFX_USE_GQUEUE TRUE
#define GWIN_REDRAW_IMMEDIATE TRUE
#define GWIN_REDRAW_SINGLEOP TRUE
#define GWIN_NEED_WIDGET TRUE
#define GWIN_NEED_BUTTON TRUE
#define GWIN_BUTTON_LAZY_RELEASE FALSE
#define GWIN_NEED_SLIDER TRUE
#define GWIN_FLAT_STYLING FALSE
#define GWIN_NEED_CONTAINERS TRUE
#define GWIN_NEED_CONTAINER TRUE
#define GWIN_NEED_FRAME FALSE
#define GWIN_NEED_TABSET FALSE
#define GWIN_NEED_CONSOLE TRUE
#define GWIN_CONSOLE_USE_HISTORY TRUE
#define GWIN_CONSOLE_HISTORY_AVERAGING TRUE
#define GWIN_CONSOLE_HISTORY_ATCREATE TRUE
#define GWIN_CONSOLE_ESCSEQ TRUE
#define GWIN_CONSOLE_USE_BASESTREAM TRUE
#define GWIN_NEED_GRAPH TRUE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_DEJAVUSANS16 TRUE
/* Features for the GINPUT sub-system. */
#define GINPUT_NEED_MOUSE TRUE
#endif /* _GFXCONF_H */