135 lines
3.4 KiB
C
135 lines
3.4 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file src/gaudout/driver.h
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* @brief GAUDOUT - Audio Output driver header file.
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*
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* @defgroup Driver Driver
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* @ingroup GAUDOUT
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* @{
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*/
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#ifndef _GAUDOUT_LLD_H
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#define _GAUDOUT_LLD_H
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#include "gfx.h"
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#if GFX_USE_GAUDOUT || defined(__DOXYGEN__)
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/*===========================================================================*/
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/* Type definitions */
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/*===========================================================================*/
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/*===========================================================================*/
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/* External declarations. */
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/*===========================================================================*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Get a block of audio data to play
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* @return A pointer to the GAaudioData structure or NULL if none is currently available
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*
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* @note Defined in the high level GAUDOUT code for use by the GAUDOUT drivers.
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*
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* @iclass
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* @notapi
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*/
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GAudioData *gaudoutGetDataBlockI(void);
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/**
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* @brief Release a block of audio data after playing
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*
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* @param[in] paud The GAudioData block to be released.
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*
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* @note Defined in the high level GAUDOUT code for use by the GAUDOUT drivers.
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*
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* @iclass
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* @notapi
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*/
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void gaudoutReleaseDataBlockI(GAudioData *paud);
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/**
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* @brief Signal that all playing has now stopped
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*
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* @note Defined in the high level GAUDOUT code for use by the GAUDOUT drivers.
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*
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* @iclass
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* @notapi
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*/
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void gaudoutDoneI(void);
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/**
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* @brief Initialise the driver
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* @return TRUE if the channel and frequency are valid.
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*
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* @param[in] channel The channel to use (see the driver for the available channels provided)
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* @param[in] frequency The sample frequency to use
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* @param[in] format The sample format
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*
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* @note The driver will always have been stopped and de-init before this is called.
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*
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* @api
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*/
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bool_t gaudout_lld_init(uint16_t channel, uint32_t frequency, ArrayDataFormat format);
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/**
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* @brief De-Initialise the driver
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*
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* @note The audio output will always have been stopped first by the high level layer.
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* @note This may be called before a @p gaudout_lld_init() has occurred.
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*
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* @api
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*/
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void gaudout_lld_deinit(void);
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/**
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* @brief Start the audio output playing
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*
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* @note This may be called at any stage including while the driver
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* is already playing. The driver should check for data blocks
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* to play using @p gaudoutGetDataBlockI().
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*
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* @api
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*/
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void gaudout_lld_start(void);
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/**
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* @brief Stop the audio output playing.
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*
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* @note Some drivers may only stop playing at a data block boundary.
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* @note This may be called before a @p gaudout_lld_init() has occurred.
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*
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* @api
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*/
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void gaudout_lld_stop(void);
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/**
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* @brief Set the output volume.
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* @return TRUE if successful.
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*
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* @param[in] 0->255 (0 = muted)
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*
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* @note Some drivers may not support this. They will return FALSE.
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* @note For stereo devices, both channels are set to the same volume.
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*
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* @api
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*/
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bool_t gaudout_lld_set_volume(uint8_t vol);
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#ifdef __cplusplus
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}
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#endif
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#endif /* GFX_USE_GAUDOUT */
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#endif /* _GAUDOUT_LLD_H */
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/** @} */
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