c069817f0c
Removed some hardware dependancies in high level drivers that had crept in over time.
256 lines
8.3 KiB
C
256 lines
8.3 KiB
C
/*
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ChibiOS/GFX - Copyright (C) 2012
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Joel Bodenmann aka Tectu <joel@unormal.org>
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This file is part of ChibiOS/GFX.
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ChibiOS/GFX is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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ChibiOS/GFX is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file gwin.h
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* @brief GWIN Graphic window subsystem header file.
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*
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* @addtogroup GWIN
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* @{
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*/
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#ifndef _GWIN_H
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#define _GWIN_H
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#ifndef GFX_USE_GWIN
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#define GFX_USE_GWIN FALSE
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#endif
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#if GFX_USE_GWIN || defined(__DOXYGEN__)
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/*===========================================================================*/
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/* Driver constants. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver pre-compile time settings. */
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/*===========================================================================*/
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/**
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* @name GWIN more complex functionality to be compiled
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* @{
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*/
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/**
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* @brief Should console functions be included.
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* @details Defaults to TRUE
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*/
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#ifndef GWIN_NEED_CONSOLE
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#define GWIN_NEED_CONSOLE TRUE
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#endif
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/**
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* @brief Should button functions be included.
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* @details Defaults to FALSE for now as implementation is not complete
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*/
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#ifndef GWIN_NEED_BUTTON
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#define GWIN_NEED_BUTTON FALSE
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#endif
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/** @} */
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/*===========================================================================*/
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/* Low Level Driver details and error checks. */
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/*===========================================================================*/
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#if !defined(GFX_USE_GDISP) || !GFX_USE_GDISP
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#error "GWIN: GFX_USE_GDISP must also be defined"
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#endif
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#include "gdisp.h"
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#if !GDISP_NEED_CLIP
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#warning "GWIN: Drawing can occur outside the defined window as GDISP_NEED_CLIP is FALSE"
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#endif
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#if GWIN_NEED_CONSOLE && !GDISP_NEED_TEXT
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#error "GWIN: Text support (GDISP_NEED_TEXT) is required if GWIN_NEED_CONSOLE is defined."
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#endif
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#if GWIN_NEED_BUTTON && !GDISP_NEED_TEXT
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#error "GWIN: Text support (GDISP_NEED_TEXT) is required if GWIN_NEED_BUTTON is defined."
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#endif
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#if GWIN_NEED_BUTTON
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#warning "GWIN: Button support is not complete yet"
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#endif
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/*===========================================================================*/
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/* Type definitions */
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/*===========================================================================*/
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typedef enum GWindowType_e {
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GW_WINDOW, GW_CONSOLE, GW_BUTTON
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} GWindowType;
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// A basic window
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typedef struct GWindowObject_t {
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GWindowType type; // What type of window is this
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uint16_t flags; // Internal flags
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coord_t x, y; // Screen relative position
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coord_t width, height; // Dimensions of this window
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color_t color, bgcolor; // Current drawing colors
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#if GDISP_NEED_TEXT
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font_t font; // Current font
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#endif
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} GWindowObject, * GHandle;
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#if GWIN_NEED_CONSOLE
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// A console window. Supports wrapped text writing and a cursor.
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typedef struct GConsoleObject_t {
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GWindowObject gwin;
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struct GConsoleWindowStream_t {
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const struct GConsoleWindowVMT_t *vmt;
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_base_asynchronous_channel_data
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} stream;
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coord_t cx,cy; // Cursor position
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uint8_t fy; // Current font height
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uint8_t fp; // Current font inter-character spacing
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} GConsoleObject;
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#endif
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#if GWIN_NEED_BUTTON
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typedef enum GButtonShape_e {
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GBTN_3D, GBTN_SQUARE, GBTN_ROUNDED, GBTN_ELLIPSE
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} GButtonShape;
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typedef struct GButtonStyle_t {
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GButtonShape shape;
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color_t color_up_edge;
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color_t color_up_fill;
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color_t color_up_txt;
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color_t color_dn_edge;
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color_t color_dn_fill;
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color_t color_dn_txt;
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} GButtonStyle;
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typedef enum GButtonType_e {
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GBTN_NORMAL, GBTN_TOGGLE
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} GButtonType;
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typedef enum GButtonState_e {
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GBTN_UP, GBTN_DOWN
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} GButtonState;
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// A button window
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typedef struct GButtonObject_t {
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GWindowObject gwin;
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GButtonStyle style;
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GButtonState state;
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GButtonType type;
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const char * txt;
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void * callback; // To be fixed
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void * inputsrc; // To be fixed
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} GButtonObject;
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#endif
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/*===========================================================================*/
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/* External declarations. */
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/*===========================================================================*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Base Functions */
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GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height);
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void gwinDestroyWindow(GHandle gh);
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/* Status Functions */
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#define gwinGetScreenX(gh) ((gh)->x)
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#define gwinGetScreenY(gh) ((gh)->y)
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#define gwinGetWidth(gh) ((gh)->width)
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#define gwinGetHeight(gh) ((gh)->height)
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/* Set up for drawing */
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#define gwinSetColor(gh, clr) (gh)->color = (clr)
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#define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr)
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/* Set up for text */
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#if GDISP_NEED_TEXT
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void gwinSetFont(GHandle gh, font_t font);
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#endif
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/* Drawing Functions */
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void gwinClear(GHandle gh);
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void gwinDrawPixel(GHandle gh, coord_t x, coord_t y);
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void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1);
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void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
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void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
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void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
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/* Circle Functions */
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#if GDISP_NEED_CIRCLE
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void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
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void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
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#endif
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/* Ellipse Functions */
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#if GDISP_NEED_ELLIPSE
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void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
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void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
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#endif
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/* Arc Functions */
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#if GDISP_NEED_ARC
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void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
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void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
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#endif
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/* Read a pixel Function */
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#if GDISP_NEED_PIXELREAD
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color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y);
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#endif
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/* Extra Text Functions */
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#if GDISP_NEED_TEXT
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void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c);
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void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c);
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void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str);
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void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str);
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void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
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void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
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#endif
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#if GWIN_NEED_CONSOLE
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GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font);
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BaseSequentialStream *gwinGetConsoleStream(GHandle gh);
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void gwinPutChar(GHandle gh, char c);
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void gwinPutString(GHandle gh, const char *str);
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void gwinPutCharArray(GHandle gh, const char *str, size_t n);
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#endif
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#if GWIN_NEED_BUTTON
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GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type);
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void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style);
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void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc);
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void gwinButtonDraw(GHandle gh);
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#define gwinGetButtonState(gh) (((GButtonObject *)(gh))->state)
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//void gwinSetButtonCallback(GHandle gh, ????);
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//void gwinSetButtonInput(GHandle gh, ????);
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* GFX_USE_GWIN */
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#endif /* _GWIN_H */
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/** @} */
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