ecaf8b83f8
The frame now sends a GEVENT_GWIN_CLOSE event on closing. Unfortunately some gwin events have had a field renamed in order to generalise the structure. Demo's updated to match.
145 lines
4.9 KiB
C
145 lines
4.9 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file src/gwin/radio.h
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* @brief GWIN Graphic window subsystem header file.
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*
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* @defgroup RadioButton RadioButton
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* @ingroup Widgets
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*
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* @details GWIN allows it to easily create radio buttons with different styles.
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*
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* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
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* @pre GWIN_NEED_RADIO must be set to TRUE in your gfxconf.h
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* @{
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*/
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#ifndef _GWIN_RADIO_H
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#define _GWIN_RADIO_H
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/* This file is included within "gwin/gwidget.h" */
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/**
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* @brief The Event Type for a Radio Event
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*/
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#define GEVENT_GWIN_RADIO (GEVENT_GWIN_CTRL_FIRST+3)
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/**
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* @brief A Button Event
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* @note There are currently no GEventGWinRadio listening flags - use 0 as the flags to @p gwinAttachListener()
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*/
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typedef struct GEventGWinRadio {
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GEventType type; // The type of this event (GEVENT_GWIN_RADIO)
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GHandle gwin; // The radio button that has been depressed
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#if GWIN_WIDGET_TAGS
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WidgetTag tag; // The radio tag
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#endif
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uint16_t group; // The group for this radio button
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} GEventGWinRadio;
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/**
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* @brief The radio button widget structure
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* @note Do not use the members directly - treat it as a black-box.
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*/
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typedef struct GRadioObject {
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GWidgetObject w;
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#if GINPUT_NEED_TOGGLE
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uint16_t toggle;
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#endif
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uint16_t group;
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} GRadioObject;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Create a radio widget.
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* @return NULL if there is no resultant drawing area, otherwise a window handle.
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*
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* @param[in] g The GDisplay to display this window on
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* @param[in] gb The GRadioObject structure to initialise. If this is NULL the structure is dynamically allocated.
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* @param[in] pInit The initialisation parameters
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* @param[in] group The group of radio buttons this radio button belongs to.
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*
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* @note Only one radio button in any group is ever pressed at one time. Pressing one radio button will
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* release all others in the group.
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* @note The drawing color and the background color get set to the current defaults. If you haven't called
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* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
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* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
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* is no default font and text drawing operations will no nothing.
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* @note A radio button remembers its normal drawing state. If there is a window manager then it is automatically
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* redrawn if the window is moved or its visibility state is changed.
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* @note A radio button supports mouse and a toggle input.
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* @note When assigning a toggle, only one toggle is supported. If you try to assign more than one toggle it will
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* forget the previous toggle. When assigning a toggle the role parameter must be 0.
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*
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* @api
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*/
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GHandle gwinGRadioCreate(GDisplay *g, GRadioObject *gb, const GWidgetInit *pInit, uint16_t group);
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#define gwinRadioCreate(w, pInit, gr) gwinGRadioCreate(GDISP, w, pInit, gr)
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/**
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* @brief Press this radio button (and by definition unset any others in the group)
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*
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* @param[in] gh The window handle (must be a radio widget)
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*
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* @api
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*/
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void gwinRadioPress(GHandle gh);
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/**
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* @brief Is the radio button currently pressed
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* @return TRUE if the button is pressed
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*
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* @param[in] gh The window handle (must be a radio widget)
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*
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* @api
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*/
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bool_t gwinRadioIsPressed(GHandle gh);
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/**
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* @brief Find the currently pressed radio button in the specified group
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* @return The handle of the pressed radio button or NULL if none are pressed
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*
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* @param[in] group The radio button group to be examined
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*
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* @return The handle of the currently pressed radio button
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*
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* @api
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*/
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GHandle gwinRadioGetActive(uint16_t group);
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/**
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* @brief Some custom radio button drawing routines
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* @details These function may be passed to @p gwinSetCustomDraw() to get different radio button drawing styles
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*
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* @param[in] gw The widget object (in this case a radio button)
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* @param[in] param A parameter passed in from the user
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*
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* @note In your custom radio drawing function you may optionally call these
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* standard functions and then draw your extra details on top.
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* @note The standard functions below ignore the param parameter.
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* @note These custom drawing routines don't have to worry about setting clipping as the framework
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* sets clipping to the object window prior to calling these routines.
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*
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* @api
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* @{
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*/
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void gwinRadioDraw_Radio(GWidgetObject *gw, void *param); // @< A standard radio button
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void gwinRadioDraw_Button(GWidgetObject *gw, void *param); // @< Draw as a button
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void gwinRadioDraw_Tab(GWidgetObject *gw, void *param); // @< Draw as a tab
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/** @} */
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#ifdef __cplusplus
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}
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#endif
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#endif /* _GWIN_RADIO_H */
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/** @} */
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