2013-05-03 14:36:17 +00:00
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/*
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2013-06-15 11:37:22 +00:00
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* This file is subject to the terms of the GFX License. If a copy of
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2013-05-03 14:36:17 +00:00
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* the license was not distributed with this file, you can obtain one at:
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*
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2013-07-21 20:20:37 +00:00
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* http://ugfx.org/license.html
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2013-05-03 14:36:17 +00:00
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*/
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2013-07-21 15:42:25 +00:00
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/**
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* @file drivers/ginput/touch/MCU/ginput_lld_mouse_board_template.h
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* @brief GINPUT Touch low level driver source for the MCU on the example board.
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*
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* @defgroup Mouse Mouse
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* @ingroup GINPUT
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*
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* @{
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*/
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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#define _GINPUT_LLD_MOUSE_BOARD_H
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/**
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* @brief Initialise the board for the touch.
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*
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* @notapi
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*/
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static inline void init_board(void) {
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}
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/**
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* @brief Check whether the surface is currently touched
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* @return TRUE if the surface is currently touched
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*
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* @notapi
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*/
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static inline bool_t getpin_pressed(void) {
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}
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/**
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* @brief Aquire the bus ready for readings
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*
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* @notapi
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*/
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static inline void aquire_bus(void) {
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}
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/**
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* @brief Release the bus after readings
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*
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* @notapi
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*/
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static inline void release_bus(void) {
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}
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/**
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* @brief Read an x value from touch controller
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* @return The value read from the controller
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*
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* @notapi
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*/
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static inline uint16_t read_x_value(void) {
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}
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/**
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* @brief Read an y value from touch controller
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* @return The value read from the controller
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*
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* @notapi
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*/
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static inline uint16_t read_y_value(void) {
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}
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#endif /* _GINPUT_LLD_MOUSE_BOARD_H */
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/** @} */
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