ugfx/include/gwin/slider.h

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/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://chibios-gfx.com/license.html
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*/
/**
* @file include/gwin/slider.h
* @brief GWIN Graphic window subsystem header file.
*
* @defgroup Slider Slider
* @ingroup GWIN
*
* @details Create sliders with different styles
*
* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
* @pre GWIN_NEED_SLIDER must be set to TRUE in your gfxconf.h
* @{
*/
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#ifndef _GWIN_SLIDER_H
#define _GWIN_SLIDER_H
#if GWIN_NEED_SLIDER || defined(__DOXYGEN__)
/*===========================================================================*/
/* Driver constants. */
/*===========================================================================*/
#define GW_SLIDER 0x0004
#define GEVENT_GWIN_SLIDER (GEVENT_GWIN_FIRST+1)
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
typedef struct GEventGWinSlider_t {
GEventType type; // The type of this event (GEVENT_GWIN_BUTTON)
GHandle slider; // The slider that is returning results
int position;
} GEventGWinSlider;
// There are currently no GEventGWinSlider listening flags - use 0
typedef struct GSliderDrawStyle_t {
color_t color_edge;
color_t color_thumb;
color_t color_active;
color_t color_inactive;
} GSliderDrawStyle;
typedef void (*GSliderDrawFunction)(GHandle gh, bool_t isVertical, coord_t thumbpos, const GSliderDrawStyle *pstyle, void *param);
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// A slider window
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typedef struct GSliderObject_t {
GWindowObject gwin;
GSliderDrawStyle style;
bool_t tracking;
int min;
int max;
int pos;
GSliderDrawFunction fn;
void *param;
GListener listener;
} GSliderObject;
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Create a slider window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gb The GSliderObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @note The drawing color gets set to White and the background drawing color to Black.
* @note The dimensions and position may be changed to fit on the real screen.
* @note The slider is not automatically drawn. Call gwinSliderDraw() after changing the slider style.
* @note Sets the slider range from 0 to 100 with an initial position of 0
*
* @api
*/
GHandle gwinCreateSlider(GSliderObject *gb, coord_t x, coord_t y, coord_t width, coord_t height);
/**
* @brief Set the slider range.
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] min The minimum value
* @param[in] max The maximum value
* @note Sets the position to the minimum value.
* @note The slider is not automatically drawn. Call gwinSliderDraw() after changing the range.
*
* @api
*/
void gwinSetSliderRange(GHandle gh, int min, int max);
/**
* @brief Set the slider position.
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] pos The new position
* @note If the new position is outside the slider range then the position
* is set to the closest end of the range.
* @note The slider is not automatically drawn. Call gwinSliderDraw() after changing the position.
*
* @api
*/
void gwinSetSliderPosition(GHandle gh, int pos);
/**
* @brief Set the style of a slider.
* @details The slider style is defined by its colours.
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] pStyle The styling for the slider.
*
* @note The slider is not automatically redrawn. Call gwinSliderDraw() after changing the slider style
* @note The slider style is copied into the internal slider structure - there is no need to
* maintain a static style structure.
*
* @api
*/
void gwinSetSliderStyle(GHandle gh, const GSliderDrawStyle *pStyle);
/**
* @brief Redraw the slider.
*
* @param[in] gh The window handle (must be a slider window)
*
* @api
*/
void gwinSliderDraw(GHandle gh);
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/**
* @brief Enable or disable a button
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] enabled Enable or disable the slider
*
* @api
*/
void gwinSliderSetEnabled(GHandle gh, bool_t enabled);
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/**
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* @brief Set the callback routine to perform a custom slider drawing.
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*
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* @param[in] gh The window handle (must be a slider window)
* @param[in] fn The function to use to draw the slider
* @param[in] param A parameter to pass to the slider drawing function
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*
* @api
*/
void gwinSetSliderCustom(GHandle gh, GSliderDrawFunction fn, void *param);
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/**
* @brief Enable a slider
*
* @api
*/
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#define gwinEnableSlider(gh) gwinSliderSetEnabled( ((GSliderObject *)(gh)), TRUE)
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/**
* @brief Disable a slider
*
* @api
*/
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#define gwinDisableSlider(gh) gwinSliderSetEnabled( ((GSliderObject *)(gh)), FALSE)
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/**
* @brief Get the current slider position.
* @return The slider position
*
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* @param[in] gh The window handle (must be a slider window)
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*
* @note The use of a listener to get the slider position is recommended if you
* want continuous updates on the slider position.
*
* @api
*/
#define gwinGetSliderPosition(gh) (((GSliderObject *)(gh))->pos)
/**
* @brief Get the source handle of a slider
* @details Get the source handle of a slider so the application can listen for events
*
* @param[in] gh The window handle
*
* @api
*/
#define gwinGetSliderSource(gh) ((GSourceHandle)(gh))
#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE
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/**
* @brief Attach a mouse source
* @details Attach a mouse to a slider
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*
* @param[in] gh The slider handle
* @param[in] instance The mouse instance
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*
* @api
*/
bool_t gwinAttachSliderMouse(GHandle gh, uint16_t instance);
#endif
#if GFX_USE_GINPUT && GINPUT_NEED_DIAL
/**
* @brief Attach a dial source
* @details Attach a dial to a slider
*
* @param[in] gh The dial handle
* @param[in] instance The dial instance
*
* @api
*/
bool_t gwinAttachSliderDial(GHandle gh, uint16_t instance);
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#endif
/**
* @brief Standard slider drawing routines
* @details This routine is called to draw the standard slider.
*
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* @param[in] gh The slider handle
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* @param[in] isVertical The slider is vertically oriented instead of horizontal
* @param[in] thumbpos The position of the slider (0..cx-1 or cy-1..0)
* @param[in] pstyle The current drawing style
* @param[in] param A parameter passed in from the user
*
* @note In your custom slider drawing function you may optionally call this
* standard functions and then draw your extra details on top.
* @note The standard functions below ignore the param parameter. It is there
* only to ensure the functions match the GSliderDrawFunction type.
* @note When called by a slider the framework ensure that it is
* a slider object and sets up clipping to the slider object window. These
* drawing routines then don't have to worry about explicitly doing that.
*
* @api
*/
void gwinSliderDraw_Std(GHandle gh, bool_t isVertical, coord_t thumbpos, const GSliderDrawStyle *pstyle, void *param);
#ifdef __cplusplus
}
#endif
#endif /* GWIN_NEED_SLIDER */
#endif /* _GWIN_SLIDER_H */
/** @} */